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Changed: #843 Client Core crashing on direct3d shader driver
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@ -374,7 +374,7 @@ bool CDriverD3D::activeShader(CShader *shd)
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}
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}
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else
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else
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{
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{
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nlwarning ("Can't create shader '%s':", shd->getText());
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nlwarning ("Can't create shader '%s':", shd->getName());
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if (pErrorMsgs)
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if (pErrorMsgs)
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nlwarning ((const char*)pErrorMsgs->GetBufferPointer());
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nlwarning ((const char*)pErrorMsgs->GetBufferPointer());
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shd->_ShaderChanged = false;
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shd->_ShaderChanged = false;
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