mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-23 23:56:15 +00:00
OVR: Test distortion mesh
This commit is contained in:
parent
537a7e7395
commit
19209b8028
2 changed files with 65 additions and 21 deletions
|
@ -169,9 +169,9 @@ private:
|
||||||
NLMISC::CVector2f m_EyeUVScaleOffset[NL_OVR_EYE_COUNT][2];
|
NLMISC::CVector2f m_EyeUVScaleOffset[NL_OVR_EYE_COUNT][2];
|
||||||
float m_EyeViewAdjustX[NL_OVR_EYE_COUNT];
|
float m_EyeViewAdjustX[NL_OVR_EYE_COUNT];
|
||||||
|
|
||||||
CVertexBuffer m_VB;
|
CVertexBuffer m_VB[NL_OVR_EYE_COUNT];
|
||||||
CIndexBuffer m_IB;
|
CIndexBuffer m_IB[NL_OVR_EYE_COUNT];
|
||||||
uint m_NbTris;
|
uint32 m_NbTris[NL_OVR_EYE_COUNT];
|
||||||
|
|
||||||
CFrustum m_ClippingFrustum[NL_STEREO_MAX_USER_CAMERAS];
|
CFrustum m_ClippingFrustum[NL_STEREO_MAX_USER_CAMERAS];
|
||||||
CFrustum m_LeftFrustum[NL_STEREO_MAX_USER_CAMERAS];
|
CFrustum m_LeftFrustum[NL_STEREO_MAX_USER_CAMERAS];
|
||||||
|
@ -191,7 +191,6 @@ private:
|
||||||
NLMISC::CRefPtr<CVertexProgramOVR> m_VP;
|
NLMISC::CRefPtr<CVertexProgramOVR> m_VP;
|
||||||
NLMISC::CRefPtr<CPixelProgramOVR> m_PP;
|
NLMISC::CRefPtr<CPixelProgramOVR> m_PP;
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
NL3D::UMaterial m_BarrelMat;
|
NL3D::UMaterial m_BarrelMat;
|
||||||
NLMISC::CQuadUV m_BarrelQuadLeft;
|
NLMISC::CQuadUV m_BarrelQuadLeft;
|
||||||
|
|
|
@ -144,7 +144,7 @@ public:
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NULL), m_Stage(0), m_SubStage(0), m_OrientationCached(false), m_Driver(NULL), /*m_SceneTexture(NULL),*/ m_GUITexture(NULL), /*m_PixelProgram(NULL),*/ m_EyePosition(0.0f, 0.09f, 0.15f), m_Scale(1.0f)
|
CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NULL), m_Stage(0), m_SubStage(0), m_OrientationCached(false), m_Driver(NULL), m_SceneTexture(NULL), m_GUITexture(NULL), m_EyePosition(0.0f, 0.09f, 0.15f), m_Scale(1.0f)
|
||||||
{
|
{
|
||||||
nlctassert(NL_OVR_EYE_COUNT == ovrEye_Count);
|
nlctassert(NL_OVR_EYE_COUNT == ovrEye_Count);
|
||||||
|
|
||||||
|
@ -276,12 +276,12 @@ CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NUL
|
||||||
m_EyeUVScaleOffset[eye][1] = NLMISC::CVector2f(uvScaleOffset[1].x, uvScaleOffset[1].y);
|
m_EyeUVScaleOffset[eye][1] = NLMISC::CVector2f(uvScaleOffset[1].x, uvScaleOffset[1].y);
|
||||||
|
|
||||||
// create distortion mesh vertex buffer
|
// create distortion mesh vertex buffer
|
||||||
m_VB.setVertexFormat(CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag | CVertexBuffer::TexCoord1Flag | CVertexBuffer::TexCoord2Flag | CVertexBuffer::PrimaryColorFlag);
|
m_VB[eye].setVertexFormat(CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag | CVertexBuffer::TexCoord1Flag | CVertexBuffer::TexCoord2Flag | CVertexBuffer::PrimaryColorFlag);
|
||||||
m_VB.setPreferredMemory(CVertexBuffer::StaticPreferred, false);
|
m_VB[eye].setPreferredMemory(CVertexBuffer::StaticPreferred, true);
|
||||||
m_VB.setNumVertices(meshData.VertexCount);
|
m_VB[eye].setNumVertices(meshData.VertexCount);
|
||||||
{
|
{
|
||||||
CVertexBufferReadWrite vba;
|
CVertexBufferReadWrite vba;
|
||||||
m_VB.lock(vba);
|
m_VB[eye].lock(vba);
|
||||||
for (uint i = 0; i < meshData.VertexCount; ++i)
|
for (uint i = 0; i < meshData.VertexCount; ++i)
|
||||||
{
|
{
|
||||||
ovrDistortionVertex &ov = meshData.pVertexData[i];
|
ovrDistortionVertex &ov = meshData.pVertexData[i];
|
||||||
|
@ -297,12 +297,12 @@ CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NUL
|
||||||
}
|
}
|
||||||
|
|
||||||
// create distortion mesh index buffer
|
// create distortion mesh index buffer
|
||||||
m_IB.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
|
m_IB[eye].setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
|
||||||
m_IB.setPreferredMemory(CIndexBuffer::StaticPreferred, false);
|
m_IB[eye].setPreferredMemory(CIndexBuffer::StaticPreferred, true);
|
||||||
m_IB.setNumIndexes(meshData.IndexCount);
|
m_IB[eye].setNumIndexes(meshData.IndexCount);
|
||||||
{
|
{
|
||||||
CIndexBufferReadWrite iba;
|
CIndexBufferReadWrite iba;
|
||||||
m_IB.lock(iba);
|
m_IB[eye].lock(iba);
|
||||||
for (uint i = 0; i + 2 < meshData.IndexCount; i += 3)
|
for (uint i = 0; i + 2 < meshData.IndexCount; i += 3)
|
||||||
{
|
{
|
||||||
nlassert(meshData.pIndexData[i] < meshData.VertexCount);
|
nlassert(meshData.pIndexData[i] < meshData.VertexCount);
|
||||||
|
@ -313,7 +313,7 @@ CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NUL
|
||||||
}
|
}
|
||||||
|
|
||||||
// set tri count
|
// set tri count
|
||||||
m_NbTris = meshData.IndexCount / 3;
|
m_NbTris[eye] = meshData.IndexCount / 3;
|
||||||
|
|
||||||
// destroy ovr distortion mesh
|
// destroy ovr distortion mesh
|
||||||
ovrHmd_DestroyDistortionMesh(&meshData);
|
ovrHmd_DestroyDistortionMesh(&meshData);
|
||||||
|
@ -768,15 +768,13 @@ bool CStereoOVR::beginRenderTarget()
|
||||||
// Begin 3D scene render target
|
// Begin 3D scene render target
|
||||||
if (m_Driver && m_Stage == 3 && (m_Driver->getPolygonMode() == UDriver::Filled))
|
if (m_Driver && m_Stage == 3 && (m_Driver->getPolygonMode() == UDriver::Filled))
|
||||||
{
|
{
|
||||||
/*nlassert(!m_SceneTexture);
|
nlassert(!m_SceneTexture);
|
||||||
m_SceneTexture = m_Driver->getRenderTargetManager().getRenderTarget(m_RenderTargetWidth, m_RenderTargetHeight);
|
m_SceneTexture = m_Driver->getRenderTargetManager().getRenderTarget(m_RenderTargetWidth, m_RenderTargetHeight);
|
||||||
static_cast<CDriverUser *>(m_Driver)->setRenderTarget(*m_SceneTexture);
|
static_cast<CDriverUser *>(m_Driver)->setRenderTarget(*m_SceneTexture);
|
||||||
return true;*/
|
|
||||||
/*nldebug("OVR: Begin render target");*/
|
|
||||||
m_Driver->clearBuffers(CRGBA(64, 128, 64, 128));
|
|
||||||
m_Driver->beginDefaultRenderTarget(m_RenderTargetWidth, m_RenderTargetHeight);
|
|
||||||
m_Driver->clearBuffers(CRGBA(128, 64, 64, 128));
|
|
||||||
return true;
|
return true;
|
||||||
|
/*nldebug("OVR: Begin render target");*/
|
||||||
|
//m_Driver->beginDefaultRenderTarget(m_RenderTargetWidth, m_RenderTargetHeight); // DEBUG
|
||||||
|
//return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
@ -947,8 +945,55 @@ bool CStereoOVR::endRenderTarget()
|
||||||
// End 3D scene render target
|
// End 3D scene render target
|
||||||
if (m_Driver && m_Stage == 6 && (m_Driver->getPolygonMode() == UDriver::Filled))
|
if (m_Driver && m_Stage == 6 && (m_Driver->getPolygonMode() == UDriver::Filled))
|
||||||
{
|
{
|
||||||
|
nlassert(m_SceneTexture);
|
||||||
|
|
||||||
//nldebug("OVR: End render target");
|
//nldebug("OVR: End render target");
|
||||||
m_Driver->endDefaultRenderTarget(NULL);
|
// m_Driver->endDefaultRenderTarget(NULL); // DEBUG
|
||||||
|
|
||||||
|
// end render target
|
||||||
|
CTextureUser texNull;
|
||||||
|
(static_cast<CDriverUser *>(m_Driver))->setRenderTarget(texNull);
|
||||||
|
|
||||||
|
// backup
|
||||||
|
bool fogEnabled = m_Driver->fogEnabled();
|
||||||
|
m_Driver->enableFog(false);
|
||||||
|
|
||||||
|
CDriverUser *dru = static_cast<CDriverUser *>(m_Driver);
|
||||||
|
IDriver *drv = dru->getDriver();
|
||||||
|
|
||||||
|
// set matrix mode
|
||||||
|
CViewport vp;
|
||||||
|
m_Driver->setViewport(vp);
|
||||||
|
m_Driver->setMatrixMode2D11();
|
||||||
|
|
||||||
|
// DEBUG
|
||||||
|
for (uint eye = 0; eye < ovrEye_Count; ++eye)
|
||||||
|
{
|
||||||
|
NL3D::UMaterial umat = m_Driver->createMaterial();
|
||||||
|
umat.setZWrite(false);
|
||||||
|
// mat.setZFunc(UMaterial::always); // Not nice!
|
||||||
|
umat.setDoubleSided(true);
|
||||||
|
umat.setColor(NLMISC::CRGBA::Red);
|
||||||
|
umat.setBlend(false);
|
||||||
|
CMaterial *mat = umat.getObjectPtr();
|
||||||
|
mat->setTexture(0, m_SceneTexture->getITexture());
|
||||||
|
|
||||||
|
//m_Driver->setPolygonMode(UDriver::Line);
|
||||||
|
drv->activeVertexBuffer(m_VB[eye]);
|
||||||
|
drv->activeIndexBuffer(m_IB[eye]);
|
||||||
|
drv->renderTriangles(*mat, 0, m_NbTris[eye]);
|
||||||
|
//m_Driver->setPolygonMode(UDriver::Filled);
|
||||||
|
|
||||||
|
m_Driver->deleteMaterial(umat);
|
||||||
|
}
|
||||||
|
|
||||||
|
// restore
|
||||||
|
m_Driver->enableFog(fogEnabled);
|
||||||
|
|
||||||
|
// recycle render target
|
||||||
|
m_Driver->getRenderTargetManager().recycleRenderTarget(m_SceneTexture);
|
||||||
|
m_SceneTexture = NULL;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
/*if (m_Driver && m_Stage == 6 && (m_Driver->getPolygonMode() == UDriver::Filled)) // set to 4 to turn off distortion of 2d gui
|
/*if (m_Driver && m_Stage == 6 && (m_Driver->getPolygonMode() == UDriver::Filled)) // set to 4 to turn off distortion of 2d gui
|
||||||
|
|
Loading…
Reference in a new issue