Changed: #825 Remove all warning when compiling Ryzom on Linux

This commit is contained in:
kervala 2010-06-12 16:33:45 +02:00
parent 929f5a3b8d
commit 1f1981e0ad
19 changed files with 49 additions and 34 deletions

View file

@ -1396,7 +1396,7 @@ void CCharacterCL::updateVisualPropertyBehaviour(const NLMISC::TGameCycle &gameC
// New Behaviour Received.
CBehaviour beh(prop);
if(verboseVP(this))
nlinfo("(%05d,%03d) CH::updateVPBeha:%d: '%s(%d)' received.", sint32(T1%100000), NetMngr.getCurrentServerTick(), _Slot, behaviourToString(beh.Behaviour).c_str(), beh.Behaviour);
nlinfo("(%05d,%03d) CH::updateVPBeha:%d: '%s(%d)' received.", sint32(T1%100000), NetMngr.getCurrentServerTick(), _Slot, behaviourToString((EBehaviour)beh.Behaviour).c_str(), beh.Behaviour);
// Add in right stage.
_Stages.addStage(gameCycle, PROPERTY_BEHAVIOUR, prop);
@ -2219,7 +2219,11 @@ void CCharacterCL::endAnimTransition()
// If the animation is a rotation, set the character direction he should have at the end of the animation.
if(_CurrentState->Rotation)
{
if(isUser()) nldebug("<CCharacterCL::endAnimTransition> rotation : set dir as end anim dir");
if(isUser())
{
nldebug("<CCharacterCL::endAnimTransition> rotation : set dir as end anim dir");
}
dir(dirEndAnim());
}
// Fit the current direction to the target when attacking.
@ -4173,6 +4177,8 @@ void CCharacterCL::performCurrentAttackEnd(const CBehaviourContext &bc, bool dir
}
}
break;
default:
break;
}
// if object has a list of cast rays, then we assume it is a static object (like guard towers)
@ -4671,7 +4677,7 @@ void CCharacterCL::applyBehaviour(const CBehaviourContext &bc) // virtual
// INFO : display some debug informations.
if((VerboseAnimUser && _Slot==0) || (VerboseAnimSelection && _Slot == UserEntity->selection()))
nlinfo("CH:applyBeh:%d: '%d(%s)'", _Slot, behaviour.Behaviour, behaviourToString(behaviour.Behaviour).c_str());
nlinfo("CH:applyBeh:%d: '%d(%s)'", _Slot, behaviour.Behaviour, behaviourToString((EBehaviour)behaviour.Behaviour).c_str());
// ***** Apply the behaviour according to type
@ -4730,6 +4736,8 @@ void CCharacterCL::applyBehaviour(const CBehaviourContext &bc) // virtual
case MBEHAV::CAST_MIX_LINK:
endCast(behaviour, previousBehaviour);
break;
default:
break;
}
// DeltaHP
applyBehaviourFlyingHPs(bc, behaviour, targetHitDates);
@ -6668,7 +6676,9 @@ ADD_METHOD(void CCharacterCL::updatePos(const TTime &currentTimeInMs, CEntityCL
// Else : There is no move.
}
else
{
CHECK(posInStage==false && dist2Dest()<=0.0);
}
// If there is no position in the next stage and the stage should be done already.
if(!_Stages._StageSet.empty() && !posInStage && !stageReach && !allToFirstPos && ((_LastFrameTime+loopTimeStep) >= stageTime))
@ -6682,7 +6692,7 @@ ADD_METHOD(void CCharacterCL::updatePos(const TTime &currentTimeInMs, CEntityCL
if(loopTimeStep < 0.0)
loopTimeStep = 0.0;
//
// \todo GUIGUI : ajuster le timeOffset comme on arrete la boucle avant l'heure
// \todo GUIGUI : adjust timeOffset, because we stopped the loop before
//
// Stage complete.
stageReach = true;

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@ -139,7 +139,10 @@ void CSeasonFXSheet::build(const NLGEORGES::UFormElm &item, NLMISC::CSheetId par
NLMISC::clamp(MinDuration, 0.f, CycleDuration /*- startHourMaxInterval*/);
NLMISC::clamp(MaxDuration, 0.f, CycleDuration /*- startHourMaxInterval*/);
if (!ok) nldebug("Key not found.");
if (!ok)
{
nldebug("Key not found.");
}
}
//=======================================================
@ -210,10 +213,11 @@ void CPlantSheet::build(const NLGEORGES::UFormElm &item)
{
if(!(item.getValueByName(_ShapeName, "3D.Shape") &&
item.getValueByName(_MaxDist, "3D.MaxDist") &&
item.getValueByName(_CoarseMeshDist, "3D.CoarseMeshDist")
)
)
item.getValueByName(_CoarseMeshDist, "3D.CoarseMeshDist")))
{
nldebug("Key not found.");
}
// serial fxs by season
SeasonFX[EGSPD::CSeason::Spring].build(item, Id, "3D.SpringFX.");
SeasonFX[EGSPD::CSeason::Summer].build(item, Id, "3D.SummerFX.");

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@ -890,7 +890,7 @@ NLMISC_COMMAND(db, "Modify Database","<Property> <Value>")
static bool talkInChan(uint32 nb,std::vector<std::string>args)
{
uint32 maxChans = CChatGroup::MaxDynChanPerPlayer;
if (nb<0||nb>=maxChans)
if (nb>=maxChans)
{
return false;
}

View file

@ -49,7 +49,7 @@ struct CChatWindowDesc
ucstring Title; // unique title for the window
std::string FatherContainer; // name of the father container. If empty, the chat box must be added manually in the hierarchy
std::string ChatTemplate; // Template for the chat interface, or "" to use the default one
TTemplateParams ChatTemplateParams; // optional tempalte parameters
TTemplateParams ChatTemplateParams; // optional template parameters
sint InsertPosition; // [optional] -1 if the chat box should be inserted at the end of the container list, or the index otherwise
bool ParentBlink; // [optional] when true, make the parent group blink
bool Savable; // should the position of the chat box be saved between session ? Default is false

View file

@ -2475,15 +2475,14 @@ void CGroupHTML::setTitle (const ucstring &title)
CInterfaceElement *parent = getParent();
if (parent)
{
if (parent = parent->getParent())
{
parent = parent->getParent();
CGroupContainer *container = dynamic_cast<CGroupContainer*>(parent);
if (container)
{
container->setUCTitle (title);
}
}
}
}
// ***************************************************************************

View file

@ -61,7 +61,7 @@ class CNPCMissionGiverDesc
public:
/// Constructor
CNPCMissionGiverDesc() : _MissionGiverState(NPC_ICON::AwaitingFirstData), _IsDescTransient(true), _HasChanged(false)
CNPCMissionGiverDesc() : _MissionGiverState(NPC_ICON::AwaitingFirstData), _LastUpdateTimestamp(0), _IsDescTransient(true), _HasChanged(false)
{}
// Current assignment operator: bitwise copy

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@ -66,7 +66,7 @@
#include "../../far_tp.h"
#include "../../net_manager.h"
#include "zlib.h"
#include <zlib.h>

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@ -220,10 +220,16 @@ void releaseMainLoopReselect()
// Remove all entities.
if (Driver)
{
nldebug("RCSR1: %u textures", Driver->getTotalAsyncTextureSizeAsked());
}
EntitiesMngr.release();
if (Driver)
{
nldebug("RCSR2: %u textures", Driver->getTotalAsyncTextureSizeAsked());
}
// Reset Fx manager (must be done after EntitiesMngr.release()) Important because may still point to 3D elements
FXMngr.reset();
@ -266,11 +272,17 @@ void releaseMainLoopReselect()
// Release the Entities Animation Manager (Yoyo: fuckingly important because keep a pointer
// on a _PlayListManager that is created from Scene)
if (Driver)
{
nldebug("RCSR3: %u textures", Driver->getTotalAsyncTextureSizeAsked());
}
CEntityAnimationManager::delInstance();
EAM= NULL;
if (Driver)
{
nldebug("RCSR4: %u textures", Driver->getTotalAsyncTextureSizeAsked());
}
// Not necessary I think because owns only static data (string + function ptrs)
// --releaseContextualCursor();

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@ -1,6 +1,5 @@
/* 7zAlloc.c */
#include "nel/misc/types_nl.h"
#include <stdlib.h>
#include "7zAlloc.h"

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@ -1,7 +1,5 @@
/* 7zBuffer.c */
#include "nel/misc/types_nl.h"
#include "7zBuffer.h"
#include "7zAlloc.h"

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@ -1,6 +1,5 @@
/* 7zCrc.c */
#include "nel/misc/types_nl.h"
#include "7zCrc.h"
#define kCrcPoly 0xEDB88320

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@ -14,7 +14,6 @@
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/misc/types_nl.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

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@ -3,8 +3,6 @@
#ifndef __COMMON_TYPES_H
#define __COMMON_TYPES_H
#include "nel/misc/types_nl.h"
#ifndef _7ZIP_BYTE_DEFINED
#define _7ZIP_BYTE_DEFINED
typedef unsigned char Byte;

View file

@ -1,6 +1,5 @@
/* LzmaRamDecode.c */
#include "nel/misc/types_nl.h"
#include "LzmaRamDecode.h"
#ifdef _SZ_ONE_DIRECTORY
#include "LzmaDecode.h"

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@ -10,8 +10,6 @@ This file is part of LZMA SDK 4.40 (2006-05-01)
#ifndef __LZMATYPES_H
#define __LZMATYPES_H
#include "nel/misc/types_nl.h"
#ifndef _7ZIP_BYTE_DEFINED
#define _7ZIP_BYTE_DEFINED
typedef unsigned char Byte;

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@ -85,7 +85,7 @@ private:
void CGenericRequestIdRegister::pushRequestId(uint32 requestId,const std::string& fileName)
{
// check for out of order entries in the request list
BOMB_IF(!_RequestIds.empty() && uint32(requestId-_RequestIds.back().RequestId)<0,"Ignoring out of order request id in generic callback registration for file "+CSString(fileName).quote(),return);
BOMB_IF(!_RequestIds.empty() && ((sint32)requestId-(sint32)_RequestIds.back().RequestId)<0,"Ignoring out of order request id in generic callback registration for file "+CSString(fileName).quote(),return);
// setup a new record for this request id / file name pair
SRequestId theNewRequestId;

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@ -174,7 +174,7 @@ uint32 CBackupInterfaceSingleton::pushGenericAckCallback(NLMISC::CSmartPtr<IBack
++_Counter;
if (!_GenericResponses.empty())
{
nlassert((_GenericResponses.front().first-requestId)<0);
nlassert(((sint32)_GenericResponses.front().first-(sint32)requestId)<0);
}
// if we have no callback then just return the generated request Id...

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@ -46,7 +46,7 @@ static std::string pactTypeStrings[]=
const std::string& toString (EPactNature pactNature)
{
if (pactNature >= sizeof(pactNatureStrings)/sizeof(string) )
if ((uint)pactNature >= sizeof(pactNatureStrings)/sizeof(string) )
{
nlwarning("<toString (EPactNature pactNature) : invalid pact nature %d",pactNature);
return pactNatureStrings[(uint)Unknown];
@ -56,7 +56,7 @@ const std::string& toString (EPactNature pactNature)
const std::string& toString (EPactType pactType)
{
if (pactType >= sizeof(pactTypeStrings)/sizeof(string) )
if ((uint)pactType >= sizeof(pactTypeStrings)/sizeof(string) )
{
nlwarning("<toString (EPactType pactType) : invalid pact type %d",pactType);
return pactTypeStrings[(uint)UnknownType];

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@ -962,7 +962,7 @@ bool CPersistentDataRecord::fromXML(const std::string& s)
// we have a buffer of xml-like blocks so we're going to start by chunking it up (from the back)
vector<CSString> clauses;
bool clauseOpen=false;
uint32 clauseEnd;
uint32 clauseEnd = 0;
for (uint32 i=len;i--;)
{
switch(buff[i])