Crash safely with an error when sphrase is missing on client

This commit is contained in:
kaetemi 2014-05-23 19:13:36 +02:00
parent 47e5e587ad
commit 1f786418a7

View file

@ -4504,17 +4504,19 @@ sint32 CSPhraseManager::getSheetFromPhrase(const CSPhraseCom &phrase) const
uint32 CSPhraseManager::getTotalActionMalus(const CSPhraseCom &phrase) const
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CSBrickManager *pBM= CSBrickManager::getInstance();
uint32 totalActionMalus= 0;
CSBrickManager *pBM = CSBrickManager::getInstance();
uint32 totalActionMalus = 0;
CCDBNodeLeaf *actMalus = _TotalMalusEquipLeaf ? &*_TotalMalusEquipLeaf
: &*(_TotalMalusEquipLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false));
// root brick must not be Power or aura, because Action malus don't apply to them
// (ie leave 0 ActionMalus for Aura or Powers
if (!phrase.Bricks.empty())
{
CSBrickSheet *rootBrick= pBM->getBrick(phrase.Bricks[0]);
if(actMalus && !rootBrick->isSpecialPower())
totalActionMalus= actMalus->getValue32();
CSBrickSheet *rootBrick = pBM->getBrick(phrase.Bricks[0]);
if (!rootBrick)
nlerror("Invalid root sbrick in sphrase_com '%s'", phrase.Name.toUtf8().c_str());
else if (actMalus && !rootBrick->isSpecialPower())
totalActionMalus = actMalus->getValue32();
}
return totalActionMalus;
}