From 1fbd8d5a80e94938efecb32d6f0540689c31850f Mon Sep 17 00:00:00 2001 From: kervala Date: Wed, 9 Feb 2011 15:45:56 +0100 Subject: [PATCH] Changed: #878 Fix typos in comments/code --- code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp | 1 - code/nel/src/3d/driver/opengl/driver_opengl_light.cpp | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp index d96668fb8..260dcd5af 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp @@ -21,7 +21,6 @@ # include #elif defined(NL_OS_MAC) #elif defined (NL_OS_UNIX) -# include # include # include # ifdef HAVE_XRENDER diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_light.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_light.cpp index 94f610687..073d39176 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_light.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_light.cpp @@ -138,7 +138,7 @@ void CDriverGL::setLightInternal(uint8 num, const CLight& light) } else { - // Disactive spot properties + // Deactivate spot properties glLighti (lightNum, GL_SPOT_CUTOFF, 180); glLighti (lightNum, GL_SPOT_EXPONENT, 0); }