mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 09:19:01 +00:00
Implement text shade outline
This commit is contained in:
parent
116b7c38c2
commit
224873188e
5 changed files with 88 additions and 27 deletions
|
@ -82,6 +82,8 @@ public:
|
|||
|
||||
void setShaded (bool b) { _Shaded = b; }
|
||||
|
||||
void setShadeOutline (bool b) { _ShadeOutline = b; }
|
||||
|
||||
void setShadeExtent (float shext) { _ShadeExtent = shext; }
|
||||
|
||||
/// The alpha of the shade is multiplied at each draw with the alpha of the color. Default: (0,0,0,255)
|
||||
|
@ -107,6 +109,8 @@ public:
|
|||
|
||||
bool getShaded() const { return _Shaded; }
|
||||
|
||||
bool getShadeOutline() const { return _ShadeOutline; }
|
||||
|
||||
bool getKeep800x600Ratio() const {return _Keep800x600Ratio;}
|
||||
|
||||
NLMISC::CRGBA getShadeColor () const { return _ShadeColor; }
|
||||
|
@ -138,15 +142,21 @@ public:
|
|||
{
|
||||
nlassert (index < _CacheStrings.size());
|
||||
CComputedString &rCS = _CacheStrings[index];
|
||||
if(_Shaded)
|
||||
if (_Shaded)
|
||||
{
|
||||
CRGBA bkup = rCS.Color;
|
||||
rCS.Color = _ShadeColor;
|
||||
rCS.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
|
||||
rCS.render2D (*_Driver, x+_ShadeExtent, z-_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ);
|
||||
rCS.render2D(*_Driver, x+_ShadeExtent, z-_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ);
|
||||
if (_ShadeOutline)
|
||||
{
|
||||
rCS.render2D(*_Driver, x-_ShadeExtent, z-_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ);
|
||||
rCS.render2D(*_Driver, x-_ShadeExtent, z+_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ);
|
||||
rCS.render2D(*_Driver, x+_ShadeExtent, z+_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ);
|
||||
}
|
||||
rCS.Color= bkup;
|
||||
}
|
||||
rCS.render2D (*_Driver, x, z, _HotSpot, _ScaleX, _ScaleZ);
|
||||
rCS.render2D(*_Driver, x, z, _HotSpot, _ScaleX, _ScaleZ);
|
||||
}
|
||||
|
||||
/** Clip and print a string that is in the cache (it leaves the string in the cache)
|
||||
|
@ -162,6 +172,12 @@ public:
|
|||
rCS.Color= _ShadeColor;
|
||||
rCS.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
|
||||
rCS.render2DClip(*_Driver, rdrBuffer, x+_ShadeExtent, z-_ShadeExtent, xmin, ymin, xmax, ymax);
|
||||
if (_ShadeOutline)
|
||||
{
|
||||
rCS.render2DClip(*_Driver, rdrBuffer, x-_ShadeExtent, z-_ShadeExtent, xmin, ymin, xmax, ymax);
|
||||
rCS.render2DClip(*_Driver, rdrBuffer, x-_ShadeExtent, z+_ShadeExtent, xmin, ymin, xmax, ymax);
|
||||
rCS.render2DClip(*_Driver, rdrBuffer, x+_ShadeExtent, z+_ShadeExtent, xmin, ymin, xmax, ymax);
|
||||
}
|
||||
rCS.Color= bkup;
|
||||
}
|
||||
rCS.render2DClip (*_Driver, rdrBuffer, x, z, xmin, ymin, xmax, ymax);
|
||||
|
@ -174,12 +190,18 @@ public:
|
|||
{
|
||||
nlassert (index < _CacheStrings.size());
|
||||
CComputedString &rCS = _CacheStrings[index];
|
||||
if(_Shaded)
|
||||
if (_Shaded)
|
||||
{
|
||||
CRGBA bkup = rCS.Color;
|
||||
rCS.Color= _ShadeColor;
|
||||
rCS.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
|
||||
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x+_ShadeExtent, y-_ShadeExtent, depth, xmin, ymin, xmax, ymax);
|
||||
if (_ShadeOutline)
|
||||
{
|
||||
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x-_ShadeExtent, y-_ShadeExtent, depth, xmin, ymin, xmax, ymax);
|
||||
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x-_ShadeExtent, y+_ShadeExtent, depth, xmin, ymin, xmax, ymax);
|
||||
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x+_ShadeExtent, y+_ShadeExtent, depth, xmin, ymin, xmax, ymax);
|
||||
}
|
||||
rCS.Color= bkup;
|
||||
}
|
||||
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x, y, depth, xmin, ymin, xmax, ymax);
|
||||
|
@ -194,17 +216,23 @@ public:
|
|||
_FontManager->computeString (ucstr, _FontGen, _Color, _FontSize, _Driver, _TempString, _Keep800x600Ratio);
|
||||
|
||||
// draw shaded
|
||||
if(_Shaded)
|
||||
if (_Shaded)
|
||||
{
|
||||
CRGBA bkup = _TempString.Color;
|
||||
_TempString.Color= _ShadeColor;
|
||||
_TempString.Color = _ShadeColor;
|
||||
_TempString.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
|
||||
_TempString.render2D (*_Driver,x+_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
_TempString.Color= bkup;
|
||||
_TempString.render2D(*_Driver,x+_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
if (_ShadeOutline)
|
||||
{
|
||||
_TempString.render2D(*_Driver,x-_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
_TempString.render2D(*_Driver,x-_ShadeExtent,z+_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
_TempString.render2D(*_Driver,x+_ShadeExtent,z+_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
}
|
||||
_TempString.Color = bkup;
|
||||
}
|
||||
|
||||
// draw
|
||||
_TempString.render2D (*_Driver, x, z, _HotSpot, _ScaleX, _ScaleZ);
|
||||
_TempString.render2D(*_Driver, x, z, _HotSpot, _ScaleX, _ScaleZ);
|
||||
}
|
||||
|
||||
/// Directly print a string
|
||||
|
@ -218,17 +246,23 @@ public:
|
|||
_FontManager->computeString (str, _FontGen, _Color, _FontSize, _Driver, _TempString, _Keep800x600Ratio);
|
||||
|
||||
// draw shaded
|
||||
if(_Shaded)
|
||||
if (_Shaded)
|
||||
{
|
||||
CRGBA bkup = _TempString.Color;
|
||||
_TempString.Color = _ShadeColor;
|
||||
_TempString.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
|
||||
_TempString.render2D (*_Driver,x+_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
_TempString.Color= bkup;
|
||||
_TempString.render2D(*_Driver,x+_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
if (_ShadeOutline)
|
||||
{
|
||||
_TempString.render2D(*_Driver,x-_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
_TempString.render2D(*_Driver,x-_ShadeExtent,z+_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
_TempString.render2D(*_Driver,x+_ShadeExtent,z+_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
|
||||
}
|
||||
_TempString.Color = bkup;
|
||||
}
|
||||
|
||||
// draw
|
||||
_TempString.render2D (*_Driver, x, z, _HotSpot, _ScaleX, _ScaleZ);
|
||||
_TempString.render2D(*_Driver, x, z, _HotSpot, _ScaleX, _ScaleZ);
|
||||
}
|
||||
|
||||
/// Get computed string from index
|
||||
|
@ -317,6 +351,9 @@ private:
|
|||
/// true if text is shaded
|
||||
bool _Shaded;
|
||||
|
||||
/// true if shade appears as an outline
|
||||
bool _ShadeOutline;
|
||||
|
||||
/// shade's extent (shadow size)
|
||||
float _ShadeExtent;
|
||||
|
||||
|
|
|
@ -64,16 +64,18 @@ public:
|
|||
/// \name Text look.
|
||||
// @{
|
||||
void setColor(NLMISC::CRGBA color);
|
||||
void setFontSize(uint32 fontSize) ;
|
||||
uint32 getFontSize() const ;
|
||||
void setHotSpot(THotSpot hotSpot) ;
|
||||
THotSpot getHotSpot() const ;
|
||||
void setScaleX(float scaleX) ;
|
||||
void setScaleY(float scaleY) ;
|
||||
float getScaleX() const ;
|
||||
float getScaleY() const ;
|
||||
void setShaded(bool b) ;
|
||||
bool getShaded() const ;
|
||||
void setFontSize(uint32 fontSize);
|
||||
uint32 getFontSize() const;
|
||||
void setHotSpot(THotSpot hotSpot);
|
||||
THotSpot getHotSpot() const;
|
||||
void setScaleX(float scaleX);
|
||||
void setScaleY(float scaleY);
|
||||
float getScaleX() const;
|
||||
float getScaleY() const;
|
||||
void setShaded(bool b);
|
||||
bool getShaded() const;
|
||||
void setShadeOutline(bool b);
|
||||
bool getShadeOutline() const;
|
||||
void setShadeExtent(float shext) ;
|
||||
void setShadeColor (NLMISC::CRGBA sc);
|
||||
NLMISC::CRGBA getShadeColor () const;
|
||||
|
|
|
@ -174,6 +174,15 @@ public:
|
|||
* \return the shade state
|
||||
*/
|
||||
virtual bool getShaded () const = 0;
|
||||
/**
|
||||
* set the shade states
|
||||
* \param the shade state
|
||||
*/
|
||||
virtual void setShadeOutline (bool b) = 0;
|
||||
/**
|
||||
* \return the shade state
|
||||
*/
|
||||
virtual bool getShadeOutline () const = 0;
|
||||
/**
|
||||
* set the shadow's size
|
||||
* \param the shade extent
|
||||
|
|
|
@ -40,6 +40,7 @@ CTextContext::CTextContext()
|
|||
_ScaleZ = 1.0f;
|
||||
|
||||
_Shaded = false;
|
||||
_ShadeOutline = false;
|
||||
_ShadeExtent = 0.001f;
|
||||
_ShadeColor = NLMISC::CRGBA(0,0,0);
|
||||
|
||||
|
|
|
@ -148,6 +148,18 @@ bool CTextContextUser::getShaded() const
|
|||
|
||||
return _TextContext.getShaded();
|
||||
}
|
||||
void CTextContextUser::setShadeOutline(bool b)
|
||||
{
|
||||
H_AUTO2;
|
||||
|
||||
_TextContext.setShadeOutline(b);
|
||||
}
|
||||
bool CTextContextUser::getShadeOutline() const
|
||||
{
|
||||
H_AUTO2;
|
||||
|
||||
return _TextContext.getShadeOutline();
|
||||
}
|
||||
void CTextContextUser::setShadeExtent(float shext)
|
||||
{
|
||||
H_AUTO2;
|
||||
|
|
Loading…
Reference in a new issue