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Fixed: Wrong element width when using scaled texture.
--HG-- branch : develop
This commit is contained in:
parent
43195f71a5
commit
254c7690f8
2 changed files with 2 additions and 8 deletions
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@ -446,10 +446,7 @@ namespace NLGUI
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// ***************************************************************************
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// ***************************************************************************
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sint32 CCtrlButton::getMaxUsedW() const
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sint32 CCtrlButton::getMaxUsedW() const
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{
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{
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sint32 txw, txh;
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return _W;
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CViewRenderer &rVR = *CViewRenderer::getInstance();
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rVR.getTextureSizeFromId (_TextureIdNormal, txw, txh);
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return txw;
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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@ -511,10 +511,7 @@ namespace NLGUI
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// ***************************************************************************
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// ***************************************************************************
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sint32 CViewBitmap::getMaxUsedW() const
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sint32 CViewBitmap::getMaxUsedW() const
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{
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{
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sint32 txw, txh;
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return _W;
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CViewRenderer &rVR = *CViewRenderer::getInstance();
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rVR.getTextureSizeFromId (_TextureId, txw, txh);
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return txw;
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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