Changed: #1302 Added empty property dialog.

This commit is contained in:
dnk-88 2011-08-15 17:04:09 +03:00
parent 834ef7fe2a
commit 2650b86ca8
4 changed files with 177 additions and 2 deletions

View file

@ -1,7 +1,9 @@
INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR} INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}
${LIBXML2_INCLUDE_DIR} ${LIBXML2_INCLUDE_DIR}
${QT_INCLUDES}) ${QT_INCLUDES}
${CMAKE_CURRENT_SOURCE_DIR}/../../3rdparty/qtpropertybrowser
)
FILE(GLOB SRC *.cpp *.h) FILE(GLOB SRC *.cpp *.h)
@ -16,11 +18,13 @@ SET(OVQT_PLUGIN_WORLD_EDITOR_HDR world_editor_plugin.h
primitives_model.h primitives_model.h
primitives_view.h primitives_view.h
project_settings_dialog.h project_settings_dialog.h
property_editor_widget.h
world_editor_settings_page.h world_editor_settings_page.h
) )
SET(OVQT_PLUGIN_WORLD_EDITOR_UIS world_editor_window.ui SET(OVQT_PLUGIN_WORLD_EDITOR_UIS world_editor_window.ui
project_settings_dialog.ui project_settings_dialog.ui
property_editor_widget.ui
world_editor_settings_page.ui world_editor_settings_page.ui
) )
@ -45,7 +49,15 @@ ADD_LIBRARY(ovqt_plugin_world_editor MODULE ${SRC}
${OVQT_PLUGIN_WORLD_EDITOR_UI_HDRS} ${OVQT_PLUGIN_WORLD_EDITOR_UI_HDRS}
${OVQT_PLUGIN_WORLD_EDITOR_RC_SRCS}) ${OVQT_PLUGIN_WORLD_EDITOR_RC_SRCS})
TARGET_LINK_LIBRARIES(ovqt_plugin_world_editor ovqt_plugin_core ovqt_plugin_landscape_editor nelmisc nel3d ${QT_LIBRARIES} ${QT_QTOPENGL_LIBRARY}) TARGET_LINK_LIBRARIES( ovqt_plugin_world_editor
ovqt_plugin_core
ovqt_plugin_landscape_editor
nelmisc
nel3d
qt_property_browser
${QT_LIBRARIES}
${QT_QTOPENGL_LIBRARY}
)
NL_DEFAULT_PROPS(ovqt_plugin_world_editor "NeL, Tools, 3D: Object Viewer Qt Plugin: World Editor") NL_DEFAULT_PROPS(ovqt_plugin_world_editor "NeL, Tools, 3D: Object Viewer Qt Plugin: World Editor")
NL_ADD_RUNTIME_FLAGS(ovqt_plugin_world_editor) NL_ADD_RUNTIME_FLAGS(ovqt_plugin_world_editor)

View file

@ -0,0 +1,60 @@
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Project includes
#include "property_editor_widget.h"
// NeL includes
#include <nel/misc/debug.h>
// STL includes
#include <vector>
#include <string>
// Qt includes
#include <QtCore/QModelIndex>
namespace WorldEditor
{
PropertyEditorWidget::PropertyEditorWidget(QWidget *parent)
: QWidget(parent)
{
m_ui.setupUi(this);
m_variantManager = new QtVariantPropertyManager(this);
connect(m_variantManager, SIGNAL(valueChanged(QtProperty *, const QVariant &)),
this, SLOT(valueChanged(QtProperty *, const QVariant &)));
QtVariantEditorFactory *variantFactory = new QtVariantEditorFactory(this);
m_ui.treePropertyBrowser->setFactoryForManager(m_variantManager, variantFactory);
}
PropertyEditorWidget::~PropertyEditorWidget()
{
}
void PropertyEditorWidget::clearProperties()
{
}
void PropertyEditorWidget::setCurrentPrimitive(PrimitiveNode *node)
{
}
} /* namespace WorldEditor */

View file

@ -0,0 +1,63 @@
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef PROPERTY_EDITOR_WIDGET_H
#define PROPERTY_EDITOR_WIDGET_H
// Project includes
#include "ui_property_editor_widget.h"
#include "primitives_model.h"
#include "primitive_item.h"
// 3rdparty
#include "qtvariantproperty.h"
#include "qtpropertymanager.h"
#include "qteditorfactory.h"
// NeL includes
// Qt includes
namespace WorldEditor
{
/**
@class PropertyEditorWidget
@brief PropertyEditorWidget
@details
*/
class PropertyEditorWidget: public QWidget
{
Q_OBJECT
public:
PropertyEditorWidget(QWidget *parent = 0);
~PropertyEditorWidget();
public Q_SLOTS:
void clearProperties();
void setCurrentPrimitive(PrimitiveNode *node);
private:
QtVariantPropertyManager *m_variantManager;
Ui::PropertyEditorWidget m_ui;
}; /* PropertyEditorWidget */
} /* namespace WorldEditor */
#endif // PROPERTY_EDITOR_WIDGET_H

View file

@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>PropertyEditorWidget</class>
<widget class="QWidget" name="PropertyEditorWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>183</width>
<height>128</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<property name="margin">
<number>3</number>
</property>
<property name="spacing">
<number>3</number>
</property>
<item row="0" column="0">
<widget class="QtTreePropertyBrowser" name="treePropertyBrowser" native="true"/>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>QtTreePropertyBrowser</class>
<extends>QWidget</extends>
<header>qttreepropertybrowser.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources>
<include location="../core/core.qrc"/>
</resources>
<connections/>
</ui>