Changed: #825 Remove all warnings when compiling Ryzom

This commit is contained in:
kervala 2012-05-15 12:55:56 +02:00
parent 30f83a5097
commit 2e08d335ab
2 changed files with 5 additions and 2 deletions

View file

@ -1219,7 +1219,7 @@ IVertexBufferHardGL *CVertexArrayRangeARB::createVBHardGL(uint size, CVertexBuff
nglGenBuffersARB(1, &vertexBufferID);
#endif
if (glGetError() != GL_NO_ERROR) return false;
if (glGetError() != GL_NO_ERROR) return NULL;
_Driver->_DriverGLStates.forceBindARBVertexBuffer(vertexBufferID);
switch(_VBType)
{
@ -1256,7 +1256,7 @@ IVertexBufferHardGL *CVertexArrayRangeARB::createVBHardGL(uint size, CVertexBuff
nglDeleteBuffersARB(1, &vertexBufferID);
#endif
return false;
return NULL;
}
CVertexBufferHardARB *newVbHard= new CVertexBufferHardARB(_Driver, vb);
newVbHard->initGL(vertexBufferID, this, _VBType);

View file

@ -346,9 +346,12 @@ bool CDriverGL::init (uint windowIcon, emptyProc exitFunc)
#elif defined(NL_OS_MAC)
// nothing to do
nlunreferenced(windowIcon);
#elif defined (NL_OS_UNIX)
nlunreferenced(windowIcon);
_dpy = XOpenDisplay(NULL);
if (_dpy == NULL)