mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-22 23:26:15 +00:00
Changed: Removed trailing spaces at EOL
This commit is contained in:
parent
73b691df36
commit
306ee45cc5
1 changed files with 38 additions and 38 deletions
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@ -230,7 +230,7 @@
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win_priority="%win_priority_world_space"
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posref="BL BM"
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use_cursor="false">
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<group id="right"
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child_resize_w="true"
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child_resize_h="true"
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@ -347,7 +347,7 @@
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render_layer="1"
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texture=""
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global_color="false" />
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<view type="bitmap"
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id="win_top"
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posparent="info2"
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@ -455,7 +455,7 @@
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color="128 128 128 255"
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global_color="false" />
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</group>
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<ctrl type="sheet"
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id="guild_logo"
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posref="TL TR"
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@ -484,7 +484,7 @@
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render_layer="2"
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texture=""
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global_color="false" />
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<group id="right_pvp"
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posref="TR TL"
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posparent="right"
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@ -746,7 +746,7 @@
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opened="true"
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child_resize_w="true"
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child_resize_h="true"
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win_priority="%win_priority_world_space"
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posref="BL BM"
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use_cursor="true">
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@ -1028,9 +1028,9 @@
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<!-- NOT USED FOR THE MOMENT !!!
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<template name="3dbulle_R" id="" >
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<group id="#id" type="container" header_active="false" options="no_bordure" openable="false" savable="false" resizer="true" movable="false" right_button="false" opened="true" child_resize_w="true" w="0" max_w="256" min_w="48" h="48" >
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<group id="header_opened" x="0" y="0" child_resize_w="true" w="0" child_resize_h="true" h="0" max_w="256" min_w="48" max_h="256" min_h="48" posref="TL TL" >
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<group id="window" x="0" y="0" child_resize_w="true" w="0" child_resize_h="true" h="0" posref="TL TL" >
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<view type="bitmap" id="win_M" posref="MM MM" scale="true" sizeref="wh" w="-10" h="-10" texture="Bulle_M.tga" global_color="false"/>
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<view type="bitmap" id="win_T" posparent="win_M" posref="TL BL" scale="true" sizeref="w" w="0" h="5" texture="Bulle_T.tga" global_color="false"/>
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@ -1041,19 +1041,19 @@
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<view type="bitmap" id="win_TR" posref="TR TR" texture="Bulle_TR.tga" global_color="false"/>
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<view type="bitmap" id="win_BL" posref="BL BL" texture="Bulle_BL.tga" global_color="false"/>
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<view type="bitmap" id="win_BR" posref="BR BR" texture="Bulle_BR.tga" global_color="false"/>
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<view type="text" id="text" posref="TL TL" x="5" y="-5" hardtext="#hardtext"
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fontsize="12" justification="justified" color="0 0 0 255" global_color="false"
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<view type="text" id="text" posref="TL TL" x="5" y="-5" hardtext="#hardtext"
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fontsize="12" justification="justified" color="0 0 0 255" global_color="false"
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multi_line="true" multi_line_space="0" line_maxw="160" multi_line_maxw_only="true" />
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<! - Yoyo: Fake to have minimum bubble size - >
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<group id="min_w" posparent="text" posref="TL TL" x="0" y="0" w="48" h="14" />
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</group>
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<view type="bitmap" id="win_talk" posref="BL TL" x="24" y="2" posparent="window" texture="Bulle_Say_R.tga" global_color="false"/>
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</group>
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</group>
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</template>
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-->
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@ -1249,7 +1249,7 @@
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</group>
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</group>
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</template>
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<!-- * Bulle de dialogue dynamique a gauche du perso
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<!-- * Bulle de dialogue dynamique a gauche du perso
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textid of the views are updated by code * -->
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<style style="dynchat_desc"
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type="text"
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@ -1938,13 +1938,13 @@
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<proc id="test_can_drop"> -->
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<!-- If the item is from the inventory, can drop if it is an item -->
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<!--
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<action handler="isitem" params="@0" cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'inventory_selection')"/>
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<action handler="isitem" params="@0" cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'inventory_selection')"/>
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-->
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<!-- If the items comes from a bot inventory, can drop on an empty slot only. The source must also be an item -->
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<!--
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<action handler="itemtoemptyslottest" params="@0" cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'buy_selection')"/>
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-->
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<!--
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<!--
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</proc>
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-->
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<proc id="test_can_drop">
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@ -2414,7 +2414,7 @@
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<!-- ********** -->
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<!-- * SETS * -->
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<!-- ********** -->
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<!-- test if drop can be done depending on the mode
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<!-- test if drop can be done depending on the mode
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Param 0 is src=... (filled by code)
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-->
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<proc id="slot_can_drop">
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@ -2426,7 +2426,7 @@
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params="@0|test_empty=true" />
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</proc>
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<!-- Exemple of ifthenelse function
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<view type="text" id="notabene" posparent="handr" posref="MM MM" color="255 255 255 255" fontsize="12" shadow="true" hardtext="0" />
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<view type="text" id="notabene" posparent="handr" posref="MM MM" color="255 255 255 255" fontsize="12" shadow="true" hardtext="0" />
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<link expr="ifthenelse(isRangeWeapon (@%set_base:#setnumber:%set_r),str('RW'),str('.'))" target="notabene:hardtext" />
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-->
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<!-- template for border inside of a group -->
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@ -4112,7 +4112,7 @@
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texture="ico_heal.tga"
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global_color="false"
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posref="BL TL"
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posparent="text"
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posparent="text"
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active="true"/>
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<view type="bitmap"
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id="sta_buff"
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@ -4282,7 +4282,7 @@
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posparent="text"
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xcost="230"
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line_maxw="185"
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multi_line_maxw_only="true"
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multi_line_maxw_only="true"
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param_deltax="13"
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sizeref="none"
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child_resize_w="true"
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@ -4290,7 +4290,7 @@
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global_color="false"/>
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</group>
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<!-- Over Text used for SingleLine TextView that are clamped (group_tree, keys interface....) -->
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<group id="over_extend_view_text"
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child_resize_w="true"
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@ -4654,7 +4654,7 @@
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params="dblink=%inventory_open_value|value=isOpen('ui:interface:inventory')" />
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<!-- force to open the inventory -->
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<!-- <action handler="set_open" cond="le(1,@%bag_nb)" params="target=ui:interface:userbags|open='true'"/>
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<action handler="set_open" cond="le(1,@%bag_nb)" params="target=ui:interface:userbag1|open='true'"/>
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<action handler="set_open" cond="le(1,@%bag_nb)" params="target=ui:interface:userbag1|open='true'"/>
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<action handler="set_open" cond="le(2,@%bag_nb)" params="target=ui:interface:userbag2|open='true'"/>
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<action handler="set_open" cond="le(3,@%bag_nb)" params="target=ui:interface:userbag3|open='true'"/>
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<action handler="set_open" cond="le(4,@%bag_nb)" params="target=ui:interface:userbag4|open='true'"/>
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@ -4678,7 +4678,7 @@
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<action handler="set_open" cond="and(eq(@%bag2_touched, 0), le(2,@%bag_nb))" params="target=ui:interface:userbag2|open=@@%bag2_open_value"/>
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<action handler="set_open" cond="and(eq(@%bag3_touched, 0), le(3,@%bag_nb))" params="target=ui:interface:userbag3|open=@@%bag3_open_value"/>
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<action handler="set_open" cond="and(eq(@%bag4_touched, 0), le(4,@%bag_nb))" params="target=ui:interface:userbag4|open=@@%bag4_open_value"/>
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<action handler="set_open" cond="and(eq(@%bags_touched, 0), le(1,@%bag_nb))" params="target=ui:interface:userbags|open=@@%bags_open_value"/>
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<action handler="set_open" cond="and(eq(@%bags_touched, 0), le(1,@%bag_nb))" params="target=ui:interface:userbags|open=@@%bags_open_value"/>
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<action handler="set_open" cond="eq(@%player_touched, 0)" params="target=ui:interface:player|open=@@%player_open_value"/>
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<action handler="set_open" cond="eq(@%money_touched, 0)" params="target=ui:interface:usermoney|open=@@%money_open_value"/>-->
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<action handler="set_open"
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@ -4822,7 +4822,7 @@
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<!-- ******************* -->
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<!-- * STYLES * -->
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<!-- ******************* -->
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<!-- Common Style of a Modal Container. user should define
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<!-- Common Style of a Modal Container. user should define
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- the "modal_parent" window
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- and the "on_enter" ActionHandler to support all "Modal Container" aspects.
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-->
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@ -5626,7 +5626,7 @@
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child_resize_w="false"
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child_resize_wmargin="0"
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line_maxw="170"
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multi_line_maxw_only="false"
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multi_line_maxw_only="false"
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xcost="215"
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auto_grayed="false"
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global_color="true">
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@ -5835,7 +5835,7 @@
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tooltip="uittKeepInfo"
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onclick_l="help_keep"
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params_l="#index" />
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<!--
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<!--
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<ctrl style="text_button_16" button_type="toggle_button" id="keep" posref="MR MR" x="-16" y="1" wmargin="8" hardtext="uiKeepInfoButton" tooltip="uittKeepInfo" onclick_l="help_keep" params_l="#index" />
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-->
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</group>
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@ -6011,9 +6011,9 @@
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far="4.0" />
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</scene3d>
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</group>
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<!-- Item preview 3D window -->
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<group id="item_preview"
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posref="TL TL"
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sizeref="w"
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@ -6021,12 +6021,12 @@
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h="300"
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x="0"
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y="-60">
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<scene3d id="scene_item_preview"
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<scene3d id="scene_item_preview"
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sizeref="wh"
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w="-2"
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h="-2"
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posref="TL TL"
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posref="TL TL"
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x="1"
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curcam="cam_item_preview"
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user_interaction="true"
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@ -6048,19 +6048,19 @@
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rot="0.0 0.0 -60.0"
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anim="1" />
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<camera id="cam_item_preview"
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fov="5"
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fov="5"
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pos="0.0 -40.0 0.0"
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target="0.0 0.0 -0.85"
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target="0.0 0.0 -0.85"
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roll="0" />
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<light id="back" pos="0.0 28.2 1.6" color="96 64 32" near="1.0" far="4.0" />
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<light id="lgt" pos="0.0 25.3 2.48" color="255 255 255" near="1.0" far="4.0" />
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</scene3d>
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</group>
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</group>
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</group>
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<ctrl style="skin_scroll"
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id="sv"
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posref="TL TL"
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@ -6844,7 +6844,7 @@
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posref="MR MR"
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x="-4"
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texture="W_arrow_down_2.tga" />
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<!-- SYSTEM
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<!-- SYSTEM
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<view type="text" id="text" posref="ML ML" x="2" />-->
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<group id="text_group"
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posparent="parent"
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