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Changed: Use application or current directory as root directory for patch
--HG-- branch : develop
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parent
705173bce7
commit
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1 changed files with 13 additions and 2 deletions
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@ -47,6 +47,7 @@
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#include "nel/misc/sha1.h"
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#include "nel/misc/big_file.h"
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#include "nel/misc/i18n.h"
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#include "nel/misc/cmd_args.h"
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#include "game_share/bg_downloader_msg.h"
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@ -89,6 +90,8 @@ extern string R2ServerVersion;
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std::string TheTmpInstallDirectory = "patch/client_install";
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#endif
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extern NLMISC::CCmdArgs Args;
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// ****************************************************************************
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// ****************************************************************************
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// ****************************************************************************
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@ -120,8 +123,16 @@ CPatchManager::CPatchManager() : State("t_state"), DataScanState("t_data_scan_st
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UpdateBatchFilename = "updt_nl.sh";
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#endif
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// use current directory by default
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setClientRootPath("./");
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// use application directory by default
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std::string rootPath = Args.getProgramPath();
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if (!CFile::fileExists(rootPath + "client_default.cfg"))
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{
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// use current directory
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rootPath = CPath::getCurrentPath();
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}
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setClientRootPath(rootPath);
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VerboseLog = true;
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