mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-14 03:09:08 +00:00
Merge
This commit is contained in:
parent
4617cb46a8
commit
370a5f5e84
5 changed files with 266 additions and 19 deletions
|
@ -627,9 +627,11 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
|
|||
// Offscreen mode ?
|
||||
if (_CurrentMode.OffScreen)
|
||||
{
|
||||
#if 0
|
||||
if (!createWindow(mode))
|
||||
return false;
|
||||
HWND tmpHWND = _win;
|
||||
int width = mode.Width;
|
||||
int height = mode.Height;
|
||||
|
||||
// resize the window
|
||||
RECT rc;
|
||||
|
@ -908,7 +910,6 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
|
|||
_hDC = NULL;
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1437,8 +1438,17 @@ bool CDriverGL::createWindow(const GfxMode &mode)
|
|||
#ifdef NL_OS_WINDOWS
|
||||
|
||||
// create the OpenGL window
|
||||
window = CreateWindowW(L"NLClass", L"NeL Window", WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_CLIPSIBLINGS,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, mode.Width, mode.Height, HWND_DESKTOP, NULL, GetModuleHandle(NULL), NULL);
|
||||
DWORD dwStyle = WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_CLIPSIBLINGS;
|
||||
int pos = CW_USEDEFAULT;
|
||||
HWND hwndParent = HWND_DESKTOP;
|
||||
if (mode.OffScreen)
|
||||
{
|
||||
dwStyle &= ~WS_VISIBLE;
|
||||
pos = 0;
|
||||
hwndParent = NULL;
|
||||
}
|
||||
window = CreateWindowW(L"NLClass", L"NeL Window", dwStyle,
|
||||
pos, pos, mode.Width, mode.Height, hwndParent, NULL, GetModuleHandle(NULL), NULL);
|
||||
|
||||
if (window == EmptyWindow)
|
||||
{
|
||||
|
|
|
@ -1739,14 +1739,14 @@ bool MakeSnapShot (NLMISC::CBitmap &snapshot, const NL3D::CTileBank &tileBank, c
|
|||
float posY = config.CellSize * (float)ymin;
|
||||
|
||||
// Use NELU
|
||||
if (CNELU::init (oversampledWidth, oversampledHeight, CViewport(), 32, true, NULL, true))
|
||||
if (CNELU::init (oversampledWidth, oversampledHeight, CViewport(), 32, true, NULL, false, true)) // FIXME: OpenGL not working correctly, offscreen not available in Direct3D
|
||||
{
|
||||
// Setup the camera
|
||||
CNELU::Camera->setTransformMode (ITransformable::DirectMatrix);
|
||||
CMatrix view;
|
||||
view.setPos (CVector (width/2 + posX, height/2 + posY, width));
|
||||
view.setRot (CVector::I, -CVector::K, CVector::J);
|
||||
CNELU::Camera->setFrustum (width, height, 0.1f, 1000.f, false);
|
||||
CNELU::Camera->setFrustum (width, height, 0.1f, 10000.f, false);
|
||||
CNELU::Camera->setMatrix (view);
|
||||
|
||||
// Create a Landscape.
|
||||
|
@ -1766,12 +1766,17 @@ bool MakeSnapShot (NLMISC::CBitmap &snapshot, const NL3D::CTileBank &tileBank, c
|
|||
theLand->enableAdditive (true);
|
||||
theLand->Landscape.setRefineMode (true);
|
||||
|
||||
// theLand->Landscape.setupStaticLight(CRGBA(255, 255, 255), CRGBA(0, 0, 0), 1.0f);
|
||||
// theLand->Landscape.setThreshold(0.0005);
|
||||
|
||||
// Enbable automatique lighting
|
||||
#ifndef NL_DEBUG
|
||||
theLand->Landscape.enableAutomaticLighting (true);
|
||||
theLand->Landscape.setupAutomaticLightDir (CVector (0, 0, -1));
|
||||
// theLand->Landscape.enableAutomaticLighting (true);
|
||||
// theLand->Landscape.setupAutomaticLightDir (CVector (0, 0, -1));
|
||||
#endif // NL_DEBUG
|
||||
|
||||
// theLand->Landscape.updateLightingAll();
|
||||
|
||||
// Clear the backbuffer and the alpha
|
||||
CNELU::clearBuffers(CRGBA(255,0,255,0));
|
||||
|
||||
|
@ -1851,7 +1856,7 @@ bool MakeSnapShot (NLMISC::CBitmap &snapshot, const NL3D::CTileBank &tileBank, c
|
|||
Value* make_snapshot_cf (Value** arg_list, int count)
|
||||
{
|
||||
// Make sure we have the correct number of arguments (7)
|
||||
check_arg_count(check_zone_with_template, 7, count);
|
||||
check_arg_count(NeLLigoMakeSnapShot, 7, count);
|
||||
|
||||
// Check to see if the arguments match up to what we expect
|
||||
char *message = "NeLLigoMakeSnapShot [Object] [Snapshot filename] [xMin] [xMax] [yMin] [yMax] [Error in dialog]";
|
||||
|
@ -1903,11 +1908,11 @@ Value* make_snapshot_cf (Value** arg_list, int count)
|
|||
else
|
||||
{
|
||||
// Build a filename
|
||||
char drive[512];
|
||||
char path[512];
|
||||
char name[512];
|
||||
char ext[512];
|
||||
_splitpath (fileName.c_str(), drive, path, name, ext);
|
||||
char drivetga[512];
|
||||
char pathtga[512];
|
||||
char nametga[512];
|
||||
char exttga[512];
|
||||
_splitpath (fileName.c_str(), drivetga, pathtga, nametga, exttga);
|
||||
|
||||
// Build the zone
|
||||
CZone zone;
|
||||
|
@ -1970,7 +1975,7 @@ Value* make_snapshot_cf (Value** arg_list, int count)
|
|||
{
|
||||
// Build the snap shot filename
|
||||
char outputFilenameSnapShot[512];
|
||||
_makepath (outputFilenameSnapShot, drive, path, name, ".tga");
|
||||
_makepath (outputFilenameSnapShot, drivetga, pathtga, nametga, ".tga");
|
||||
|
||||
// Output the snap shot
|
||||
COFile outputSnapShot;
|
||||
|
@ -2011,10 +2016,10 @@ Value* make_snapshot_cf (Value** arg_list, int count)
|
|||
|
||||
// Write the zone
|
||||
COFile outputLigoZone;
|
||||
_makepath (outputFilenameSnapShot, drive, path, name, ".ligozone");
|
||||
_makepath (outputFilenameSnapShot, drivetga, pathtga, nametga, ".ligozone");
|
||||
|
||||
// Catch exception
|
||||
try
|
||||
/*try
|
||||
{
|
||||
// Open the selected zone file
|
||||
if (outputLigoZone.open (outputFilenameSnapShot))
|
||||
|
@ -2043,7 +2048,7 @@ Value* make_snapshot_cf (Value** arg_list, int count)
|
|||
char tmp[512];
|
||||
smprintf (tmp, 512, "Error while loading the file %s : %s", fileName, e.what());
|
||||
CMaxToLigo::errorMessage (tmp, "NeL Ligo export zone", *MAXScript_interface, errorInDialog);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -3043,7 +3043,7 @@ private:
|
|||
// Callback on mouse events
|
||||
virtual void operator ()(const CEvent& event)
|
||||
{
|
||||
if (event==EventDestroyWindowId)
|
||||
if (event==EventDestroyWindowId || event==EventCloseWindowId)
|
||||
{
|
||||
WindowActive=false;
|
||||
}
|
||||
|
@ -4287,6 +4287,7 @@ DWORD WINAPI myThread (LPVOID vData)
|
|||
CNELU::EventServer.addListener (EventMouseUpId, &listener);
|
||||
CNELU::EventServer.addListener (EventMouseDblClkId, &listener);
|
||||
CNELU::EventServer.addListener (EventDestroyWindowId, &listener);
|
||||
CNELU::EventServer.addListener (EventCloseWindowId, &listener);
|
||||
CNELU::EventServer.addListener (EventKeyDownId, &listener);
|
||||
|
||||
// Camera position
|
||||
|
@ -4356,6 +4357,7 @@ DWORD WINAPI myThread (LPVOID vData)
|
|||
CNELU::EventServer.removeListener (EventMouseDblClkId, &listener);
|
||||
CNELU::EventServer.removeListener (EventKeyDownId, &listener);
|
||||
CNELU::EventServer.removeListener (EventDestroyWindowId, &listener);
|
||||
CNELU::EventServer.removeListener (EventCloseWindowId, &listener);
|
||||
|
||||
// End.
|
||||
//========
|
||||
|
|
68
code/nel/tools/3d/plugin_max/scripts/nel_zone_namer.ms
Normal file
68
code/nel/tools/3d/plugin_max/scripts/nel_zone_namer.ms
Normal file
|
@ -0,0 +1,68 @@
|
|||
-- This script sets proper centered zone positions and generates their names
|
||||
-- Use after cutting the zone into 160m by 160m pieces
|
||||
|
||||
cell_size = 160.0
|
||||
offset_x = 7680 / 2
|
||||
offset_y = -(20480 + (5120 / 2))
|
||||
|
||||
alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
|
||||
|
||||
-- http://proofofprogress.blogspot.be/2011/03/solution-align-pivot-to-world-without.html
|
||||
Function alignPivotToWorld &theObject = (
|
||||
--VLM = Visible Local Matrix.
|
||||
--The matrix/pivot you see when selecting object and "Local" axis is selected as viewable.
|
||||
VLM = theObject.Transform;
|
||||
IP_LocalRot = theObject.objectOffsetRot; --Rotation to be used later.
|
||||
IP_LOCAL = theObject.objectOffsetPos; --Invisible Pivot Local coordinates
|
||||
--In relation to VLM matrix.
|
||||
IP_WORLD = IP_LOCAL * VLM; --World Coordinates of Invisible Pivot. [Local To World Transform]
|
||||
VLM_0 = matrix3 1; --Reset Visible Local matrix coordinates.
|
||||
|
||||
NEW_IP_LOCAL = IP_WORLD * inverse(VLM_0); --[World To local Transform]
|
||||
|
||||
theObject.Transform = VLM_0;
|
||||
theObject.objectOffsetPos = NEW_IP_LOCAL;
|
||||
|
||||
--Now Handle Rotation:
|
||||
--Since rotation of visible local matrix has been zeroed out,
|
||||
--You must add that loss to the invisible pivot rotation.
|
||||
GeomWorldRot = VLM.RotationPart + IP_LocalRot;
|
||||
theObject.objectOffsetRot = GeomWorldRot;
|
||||
)
|
||||
|
||||
-- Convert a coordinate in a name
|
||||
-- name = coordToName #(x, y)
|
||||
fn coordToName coord =
|
||||
(
|
||||
up = floor(coord[1] / 26) + 1
|
||||
down = floor(coord[1] - ((up-1) * 26)) + 1
|
||||
return (((-coord[2] + 1) as integer) as string) + "_" + alphabet[up] + alphabet[down]
|
||||
)
|
||||
|
||||
fn realCoordToName coord =
|
||||
(
|
||||
return coordToName(#(((coord[1] + offset_x) / cell_size) + 0.5, ((coord[2] + offset_y) / cell_size) + 0.5))
|
||||
)
|
||||
|
||||
fn roundedCoord coord =
|
||||
(
|
||||
return #(ceil(coord[1] / cell_size) * cell_size - (cell_size / 2), ceil(coord[2] / cell_size) * cell_size - (cell_size / 2))
|
||||
)
|
||||
|
||||
max select none
|
||||
clearselection()
|
||||
|
||||
for node in geometry do
|
||||
(
|
||||
if (classof node) == RklPatch or (classof node) == Editable_Patch then
|
||||
(
|
||||
newcoords = roundedCoord(#(node.center.x, node.center.y))
|
||||
newname = realCoordToName(newcoords)
|
||||
node.name = newname
|
||||
alignPivotToWorld &node
|
||||
node.pivot.x = newcoords[1]
|
||||
node.pivot.y = newcoords[2]
|
||||
resetxform node
|
||||
maxOps.CollapseNode node off
|
||||
)
|
||||
)
|
162
code/nel/tools/3d/plugin_max/scripts/nel_zone_snapshot.ms
Normal file
162
code/nel/tools/3d/plugin_max/scripts/nel_zone_snapshot.ms
Normal file
|
@ -0,0 +1,162 @@
|
|||
-- Use to take the snapshots of a large manually created zone
|
||||
|
||||
from_x = 160
|
||||
size_x = 7680-320
|
||||
from_y = -25600+160
|
||||
size_y = 5120-320
|
||||
|
||||
targetdir = "W:/database/landscape/ligo/asteroids/max"
|
||||
snapshotdir = "W:/database/landscape/ligo/asteroids/zonebitmaps"
|
||||
zonename = "anne"
|
||||
resumeonly = true
|
||||
|
||||
cell_size = 160.0
|
||||
|
||||
alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
|
||||
|
||||
fn lowercase instring = -- beginning of function definition
|
||||
(
|
||||
local upper, lower, outstring -- declare variables as local
|
||||
upper="ABCDEFGHIJKLMNOPQRSTUVWXYZ" -- set variables to literals
|
||||
lower="abcdefghijklmnopqrstuvwxyz"
|
||||
outstring=copy instring
|
||||
for i=1 to outstring.count do
|
||||
(
|
||||
j=findString upper outstring[i]
|
||||
if (j != undefined) do outstring[i]=lower[j]
|
||||
)
|
||||
return outstring -- value of outstring will be returned as function result
|
||||
)
|
||||
|
||||
fn existFile fname = (getfiles fname).count != 0
|
||||
|
||||
-- Convert a coordinate in a name
|
||||
-- name = coordToName #(x, y)
|
||||
fn coordToName coord =
|
||||
(
|
||||
up = floor(coord[1] / 26) + 1
|
||||
down = floor(coord[1] - ((up-1) * 26)) + 1
|
||||
return (((-coord[2] + 1) as integer) as string) + "_" + alphabet[up] + alphabet[down]
|
||||
)
|
||||
|
||||
fn roundedCoord coord =
|
||||
(
|
||||
return #(ceil(coord[1] / cell_size) * cell_size - (cell_size / 2), ceil(coord[2] / cell_size) * cell_size - (cell_size / 2))
|
||||
)
|
||||
|
||||
fn coordId coord =
|
||||
(
|
||||
coordr = (roundedCoord coord)
|
||||
return #(((coordr[1]) / cell_size) + 0.5, ((coordr[2]) / cell_size) + 0.5)
|
||||
)
|
||||
|
||||
from_coord = (coordId #(from_x, from_y))
|
||||
to_coord = (coordId #(from_x + size_x, from_y + size_y))
|
||||
|
||||
print from_coord
|
||||
print to_coord
|
||||
|
||||
print (coordToName from_coord)
|
||||
|
||||
undo off
|
||||
(
|
||||
for x=from_coord[1] to to_coord[1] do
|
||||
(
|
||||
for y=from_coord[2] to to_coord[2] do
|
||||
(
|
||||
ny=y+1
|
||||
sy=y-1
|
||||
ex=x+1
|
||||
wx=x-1
|
||||
zc = coordToName #(x, y)
|
||||
zn = coordToName #(x, ny)
|
||||
zne = coordToName #(ex, ny)
|
||||
ze = coordToName #(ex, y)
|
||||
zse = coordToName #(ex, sy)
|
||||
zs = coordToName #(x, sy)
|
||||
zsw = coordToName #(wx, sy)
|
||||
zw = coordToName #(wx, y)
|
||||
znw = coordToName #(wx, ny)
|
||||
maxc = targetdir + "/zonematerial-" + zonename + "-" + (lowercase zc) + ".max"
|
||||
csnapfile = snapshotdir + "/" + zonename + "-" + (lowercase zc) + ".tga"
|
||||
if existFile maxc and (not resumeonly or not (existFile csnapfile)) then
|
||||
(
|
||||
print zc
|
||||
resetMAXFile #noprompt
|
||||
gc()
|
||||
mergeMAXFile maxc #(zc)
|
||||
ccenter = getnodebyname zc
|
||||
maxn = targetdir + "/zonematerial-" + zonename + "-" + (lowercase zn) + ".max"
|
||||
if existFile maxn then
|
||||
(
|
||||
mergeMAXFile maxn #(zn)
|
||||
cnode = getnodebyname zn
|
||||
cnode.position.y = cnode.position.y + 160
|
||||
NeLAttachPatchMesh cnode ccenter
|
||||
)
|
||||
maxne = targetdir + "/zonematerial-" + zonename + "-" + (lowercase zne) + ".max"
|
||||
if existFile maxne then
|
||||
(
|
||||
mergeMAXFile maxne #(zne)
|
||||
cnode = getnodebyname zne
|
||||
cnode.position.x = cnode.position.x + 160
|
||||
cnode.position.y = cnode.position.y + 160
|
||||
NeLAttachPatchMesh cnode ccenter
|
||||
)
|
||||
maxe = targetdir + "/zonematerial-" + zonename + "-" + (lowercase ze) + ".max"
|
||||
if existFile maxe then
|
||||
(
|
||||
mergeMAXFile maxe #(ze)
|
||||
cnode = getnodebyname ze
|
||||
cnode.position.x = cnode.position.x + 160
|
||||
NeLAttachPatchMesh cnode ccenter
|
||||
)
|
||||
maxse = targetdir + "/zonematerial-" + zonename + "-" + (lowercase zse) + ".max"
|
||||
if existFile maxse then
|
||||
(
|
||||
mergeMAXFile maxse #(zse)
|
||||
cnode = getnodebyname zse
|
||||
cnode.position.x = cnode.position.x + 160
|
||||
cnode.position.y = cnode.position.y - 160
|
||||
NeLAttachPatchMesh cnode ccenter
|
||||
)
|
||||
maxs = targetdir + "/zonematerial-" + zonename + "-" + (lowercase zs) + ".max"
|
||||
if existFile maxs then
|
||||
(
|
||||
mergeMAXFile maxs #(zs)
|
||||
cnode = getnodebyname zs
|
||||
cnode.position.y = cnode.position.y - 160
|
||||
NeLAttachPatchMesh cnode ccenter
|
||||
)
|
||||
maxsw = targetdir + "/zonematerial-" + zonename + "-" + (lowercase zsw) + ".max"
|
||||
if existFile maxsw then
|
||||
(
|
||||
mergeMAXFile maxsw #(zsw)
|
||||
cnode = getnodebyname zsw
|
||||
cnode.position.x = cnode.position.x - 160
|
||||
cnode.position.y = cnode.position.y - 160
|
||||
--NeLAttachPatchMesh cnode ccenter
|
||||
)
|
||||
maxw = targetdir + "/zonematerial-" + zonename + "-" + (lowercase zw) + ".max"
|
||||
if existFile maxw then
|
||||
(
|
||||
mergeMAXFile maxw #(zw)
|
||||
cnode = getnodebyname zw
|
||||
cnode.position.x = cnode.position.x - 160
|
||||
NeLAttachPatchMesh cnode ccenter
|
||||
)
|
||||
maxnw = targetdir + "/zonematerial-" + zonename + "-" + (lowercase znw) + ".max"
|
||||
if existFile maxnw then
|
||||
(
|
||||
mergeMAXFile maxnw #(znw)
|
||||
cnode = getnodebyname znw
|
||||
cnode.position.x = cnode.position.x - 160
|
||||
cnode.position.y = cnode.position.y + 160
|
||||
NeLAttachPatchMesh cnode ccenter
|
||||
)
|
||||
NeLWeldPatchMesh ccenter 1.0
|
||||
NeLLigoMakeSnapShot ccenter csnapfile 0 1 0 1 false
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
Loading…
Reference in a new issue