Fixed: #1042 Loading music is not fading after reselecting a character

This commit is contained in:
kervala 2010-07-29 16:08:14 +02:00
parent 071ce027c9
commit 37fcf8332d

View file

@ -1064,6 +1064,7 @@ void CFarTP::disconnectFromPreviousShard()
{
SoundMngr->playEventMusic(ClientCfg.SoundOutGameMusic, CSoundManager::LoadingMusicXFade, true); // Loading Music Loop.ogg
SoundMngr->fadeOutGameSound(ClientCfg.SoundTPFade);
LoadingMusic = ClientCfg.SoundOutGameMusic;
}
// Change the tips