From 39aeaa0ec4532c7f742c896c47ec334fafd75e80 Mon Sep 17 00:00:00 2001 From: kervala Date: Thu, 29 Jul 2010 16:08:14 +0200 Subject: [PATCH] Fixed: #1042 Loading music is not fading after reselecting a character --- code/ryzom/client/src/far_tp.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/code/ryzom/client/src/far_tp.cpp b/code/ryzom/client/src/far_tp.cpp index e164ac60c..20c553e4c 100644 --- a/code/ryzom/client/src/far_tp.cpp +++ b/code/ryzom/client/src/far_tp.cpp @@ -1064,6 +1064,7 @@ void CFarTP::disconnectFromPreviousShard() { SoundMngr->playEventMusic(ClientCfg.SoundOutGameMusic, CSoundManager::LoadingMusicXFade, true); // Loading Music Loop.ogg SoundMngr->fadeOutGameSound(ClientCfg.SoundTPFade); + LoadingMusic = ClientCfg.SoundOutGameMusic; } // Change the tips