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synced 2024-11-27 01:26:30 +00:00
Changed: #825 Remove all warning when compiling Ryzom
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parent
18ad6218a6
commit
4c33320ec8
1 changed files with 26 additions and 25 deletions
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@ -121,38 +121,38 @@ private:
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// Tested: works on multi-processor
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#ifdef HAVE_X86_64
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# define ASM_ASWAP_FOR_GCC_XCHG __asm__ volatile( \
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"mov %1, %%rcx;" \
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"mov $1, %%eax;" \
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"xchg %%eax, (%%rcx);" \
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"mov %%eax, %0" \
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: "=m" (result) \
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: "m" (lockPtr) \
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: "eax", "rcx", "memory" ); // force to use registers and memory
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"mov %1, %%rcx;" \
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"mov $1, %%eax;" \
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"xchg %%eax, (%%rcx);" \
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"mov %%eax, %0" \
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: "=m" (result) \
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: "m" (lockPtr) \
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: "eax", "rcx", "memory" ); // force to use registers and memory
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#else
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# define ASM_ASWAP_FOR_GCC_XCHG __asm__ volatile( \
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"mov %1, %%ecx;" \
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"mov $1, %%eax;" \
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"xchg %%eax, (%%ecx);" \
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"mov %%eax, %0" \
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: "=m" (result) \
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: "m" (lockPtr) \
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: "eax", "ecx", "memory" ); // force to use registers and memory
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"mov %1, %%ecx;" \
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"mov $1, %%eax;" \
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"xchg %%eax, (%%ecx);" \
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"mov %%eax, %0" \
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: "=m" (result) \
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: "m" (lockPtr) \
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: "eax", "ecx", "memory" ); // force to use registers and memory
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#endif
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*/
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/*
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// Tested: does not work (at least on multi-processor)! (with or without 'lock' prefix)
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#define ASM_ASWAP_FOR_GCC_CMPXCHG __asm__ volatile( \
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"mov $1, %%edx;" \
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"mov %1, %%ecx;" \
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"mov (%%ecx), %%eax;" \
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"1:nop;" \
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"lock cmpxchgl %%edx, (%%ecx);" \
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"jne 1b;" \
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"mov %%eax, %0" \
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: "=m" (result) \
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: "m" (lockPtr) \
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: "eax", "ecx", "edx", "memory" ); // force to use registers and memory
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"mov $1, %%edx;" \
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"mov %1, %%ecx;" \
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"mov (%%ecx), %%eax;" \
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"1:nop;" \
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"lock cmpxchgl %%edx, (%%ecx);" \
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"jne 1b;" \
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"mov %%eax, %0" \
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: "=m" (result) \
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: "m" (lockPtr) \
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: "eax", "ecx", "edx", "memory" ); // force to use registers and memory
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*/
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// Tested: does not work on hyper-threading processors!
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@ -206,6 +206,7 @@ test_again:
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#ifdef NL_OS_WINDOWS
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#pragma managed(push, off)
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#endif
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class CFastMutex
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{
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public:
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@ -565,7 +566,7 @@ struct TMutexLocks
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uint32 TimeInMutex; // cumulated time between enter and leave
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uint32 Nb; // number of calls of enter
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uint32 WaitingMutex; // number of thread that waiting this mutex
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sint32 MutexNum; // identifying a mutex
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sint32 MutexNum; // identifying a mutex
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uint ThreadHavingTheMutex; // thread id of the thread that is in this mutex (0xFFFFFFFF if no thread)
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bool Dead; // True if the mutex is dead (deleted)
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std::string MutexName; // Name of the mutex
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