Separate some profiling code from main_loop.cpp, see #43

--HG--
branch : multipass-stereo
This commit is contained in:
kaetemi 2013-06-27 01:43:04 +02:00
parent cb60e64355
commit 4d96c23c95
3 changed files with 197 additions and 117 deletions

View file

@ -150,7 +150,9 @@
#include "nel/gui/lua_manager.h"
#include "nel/gui/group_table.h"
// pulled from main_loop.cpp
#include "ping.h"
#include "profiling.h"
///////////
@ -253,12 +255,6 @@ uint8 ShowInfos = 0; // 0=no info 1=text info 2=graph info
bool bZeroCpu = false; // For no Cpu use if application is minimize TODO: intercept minimize message, called by CTRL + Z at this
bool Profiling = false; // Are we in Profile mode?
uint ProfileNumFrame = 0;
bool WantProfiling = false;
bool ProfilingVBLock = false;
bool WantProfilingVBLock = false;
bool MovieShooterSaving= false; // Are we in Shooting mode?
@ -415,119 +411,8 @@ void buildCameraClippingPyramid (vector<CPlane> &planes)
}
//---------------------------------------------------
// Test Profiling and run?
//---------------------------------------------------
void testLaunchProfile()
{
if(!WantProfiling)
return;
// comes from ActionHandler
WantProfiling= false;
#ifdef _PROFILE_ON_
if( !Profiling )
{
// start the bench.
NLMISC::CHTimer::startBench();
ProfileNumFrame = 0;
Driver->startBench();
if (SoundMngr)
SoundMngr->getMixer()->startDriverBench();
// state
Profiling= true;
}
else
{
// end the bench.
if (SoundMngr)
SoundMngr->getMixer()->endDriverBench();
NLMISC::CHTimer::endBench();
Driver->endBench();
// Display and save profile to a File.
CLog log;
CFileDisplayer fileDisplayer(NLMISC::CFile::findNewFile(getLogDirectory() + "profile.log"));
CStdDisplayer stdDisplayer;
log.addDisplayer(&fileDisplayer);
log.addDisplayer(&stdDisplayer);
// diplay
NLMISC::CHTimer::displayHierarchicalByExecutionPathSorted(&log, CHTimer::TotalTime, true, 48, 2);
NLMISC::CHTimer::displayHierarchical(&log, true, 48, 2);
NLMISC::CHTimer::displayByExecutionPath(&log, CHTimer::TotalTime);
NLMISC::CHTimer::display(&log, CHTimer::TotalTime);
NLMISC::CHTimer::display(&log, CHTimer::TotalTimeWithoutSons);
Driver->displayBench(&log);
if (SoundMngr)
SoundMngr->getMixer()->displayDriverBench(&log);
// state
Profiling= false;
}
#endif // #ifdef _PROFILE_ON_
}
//---------------------------------------------------
// Test ProfilingVBLock and run?
//---------------------------------------------------
void testLaunchProfileVBLock()
{
// If running, must stop for this frame.
if(ProfilingVBLock)
{
vector<string> strs;
Driver->endProfileVBHardLock(strs);
nlinfo("Profile VBLock");
nlinfo("**************");
for(uint i=0;i<strs.size();i++)
{
nlinfo(strs[i].c_str());
}
ProfilingVBLock= false;
// Display additional info on allocated VBHards
nlinfo("VBHard list");
nlinfo("**************");
Driver->profileVBHardAllocation(strs);
for(uint i=0;i<strs.size();i++)
{
nlinfo(strs[i].c_str());
}
strs.clear();
Driver->endProfileIBLock(strs);
nlinfo("Profile Index Buffer Lock");
nlinfo("**************");
for(uint i=0;i<strs.size();i++)
{
nlinfo(strs[i].c_str());
}
ProfilingVBLock= false;
// Display additional info on allocated VBHards
/*
nlinfo("Index Buffer list");
nlinfo("**************");
Driver->profileIBAllocation(strs);
for(uint i=0;i<strs.size();i++)
{
nlinfo(strs[i].c_str());
}
*/
}
// comes from ActionHandler
if(WantProfilingVBLock)
{
WantProfilingVBLock= false;
ProfilingVBLock= true;
Driver->startProfileVBHardLock();
Driver->startProfileIBLock();
}
}
//---------------------------------------------------

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@ -0,0 +1,159 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "profiling.h"
// NeL includes
#include <nel/3d/u_driver.h>
// Project includes
#include "misc.h"
#include "sound_manager.h"
///////////
// USING //
///////////
using namespace NLMISC;
using namespace NL3D;
////////////
// EXTERN //
////////////
extern UDriver *Driver;
/////////////
// GLOBALS //
/////////////
bool Profiling = false; // Are we in Profile mode?
uint ProfileNumFrame = 0;
bool WantProfiling = false;
bool ProfilingVBLock = false;
bool WantProfilingVBLock = false;
// ********************************************************************
/// Test Profiling and run?
void testLaunchProfile()
{
if(!WantProfiling)
return;
// comes from ActionHandler
WantProfiling= false;
#ifdef _PROFILE_ON_
if( !Profiling )
{
// start the bench.
NLMISC::CHTimer::startBench();
ProfileNumFrame = 0;
Driver->startBench();
if (SoundMngr)
SoundMngr->getMixer()->startDriverBench();
// state
Profiling= true;
}
else
{
// end the bench.
if (SoundMngr)
SoundMngr->getMixer()->endDriverBench();
NLMISC::CHTimer::endBench();
Driver->endBench();
// Display and save profile to a File.
CLog log;
CFileDisplayer fileDisplayer(NLMISC::CFile::findNewFile(getLogDirectory() + "profile.log"));
CStdDisplayer stdDisplayer;
log.addDisplayer(&fileDisplayer);
log.addDisplayer(&stdDisplayer);
// diplay
NLMISC::CHTimer::displayHierarchicalByExecutionPathSorted(&log, CHTimer::TotalTime, true, 48, 2);
NLMISC::CHTimer::displayHierarchical(&log, true, 48, 2);
NLMISC::CHTimer::displayByExecutionPath(&log, CHTimer::TotalTime);
NLMISC::CHTimer::display(&log, CHTimer::TotalTime);
NLMISC::CHTimer::display(&log, CHTimer::TotalTimeWithoutSons);
Driver->displayBench(&log);
if (SoundMngr)
SoundMngr->getMixer()->displayDriverBench(&log);
// state
Profiling= false;
}
#endif // #ifdef _PROFILE_ON_
}
// ********************************************************************
/// Test ProfilingVBLock and run?
void testLaunchProfileVBLock()
{
// If running, must stop for this frame.
if(ProfilingVBLock)
{
std::vector<string> strs;
Driver->endProfileVBHardLock(strs);
nlinfo("Profile VBLock");
nlinfo("**************");
for(uint i=0;i<strs.size();i++)
{
nlinfo(strs[i].c_str());
}
ProfilingVBLock= false;
// Display additional info on allocated VBHards
nlinfo("VBHard list");
nlinfo("**************");
Driver->profileVBHardAllocation(strs);
for(uint i=0;i<strs.size();i++)
{
nlinfo(strs[i].c_str());
}
strs.clear();
Driver->endProfileIBLock(strs);
nlinfo("Profile Index Buffer Lock");
nlinfo("**************");
for(uint i=0;i<strs.size();i++)
{
nlinfo(strs[i].c_str());
}
ProfilingVBLock= false;
// Display additional info on allocated VBHards
/*
nlinfo("Index Buffer list");
nlinfo("**************");
Driver->profileIBAllocation(strs);
for(uint i=0;i<strs.size();i++)
{
nlinfo(strs[i].c_str());
}
*/
}
// comes from ActionHandler
if(WantProfilingVBLock)
{
WantProfilingVBLock= false;
ProfilingVBLock= true;
Driver->startProfileVBHardLock();
Driver->startProfileIBLock();
}
}
/* end of file */

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@ -0,0 +1,36 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_MAIN_LOOP_PROFILING_H
#define CL_MAIN_LOOP_PROFILING_H
#include <nel/misc/types_nl.h>
extern bool Profiling; // Are we in Profile mode?
extern uint ProfileNumFrame;
extern bool WantProfiling;
extern bool ProfilingVBLock;
extern bool WantProfilingVBLock;
/// Test Profiling and run?
void testLaunchProfile();
/// Test ProfilingVBLock and run?
void testLaunchProfileVBLock();
#endif // CL_MAIN_LOOP_PROFILING_H
/* end of file */