mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-12 18:29:04 +00:00
various improvements to clients
This commit is contained in:
parent
5c4f5bcb50
commit
5231e8de28
11 changed files with 321 additions and 310 deletions
3
.gitignore
vendored
3
.gitignore
vendored
|
@ -166,7 +166,9 @@ code/build_mac
|
|||
code/build_linux32
|
||||
code/build_linux64
|
||||
code/build_windows32
|
||||
code/build_windows64
|
||||
code/build_server
|
||||
code/build_nel_tools
|
||||
|
||||
# Linux nel compile
|
||||
code/nel/build/nel-config
|
||||
|
@ -243,6 +245,7 @@ code/ryzom/tools/server/ryzom_ams/old
|
|||
|
||||
#tools and external dir's
|
||||
external
|
||||
external_vc14
|
||||
external_stlport
|
||||
nel_tools*
|
||||
ryzom_tools*
|
||||
|
|
|
@ -66,6 +66,7 @@ SET(AUTHOR "Winch Gate and The Ryzom Core Community")
|
|||
SET(RYZOM_VERSION_MAJOR 2)
|
||||
SET(RYZOM_VERSION_MINOR 9)
|
||||
SET(RYZOM_VERSION_PATCH 0)
|
||||
SET(REVISION 0)
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Redirect output files
|
||||
|
|
|
@ -87,7 +87,7 @@ public:
|
|||
/** The list of CBone, created from the CSkeletonShape.
|
||||
* They are odered in depth-first order.
|
||||
*/
|
||||
std::vector<CBone> Bones;
|
||||
std::vector<const CBone> Bones;
|
||||
|
||||
public:
|
||||
/// \name IAnimatable Interface (registering only IAnimatable sons (bones)).
|
||||
|
|
|
@ -25,7 +25,7 @@ BEGIN
|
|||
VALUE "OriginalFilename", "nel_drv_opengl_win_d.dll"
|
||||
#else
|
||||
VALUE "OriginalFilename", "nel_drv_opengl_win_r.dll"
|
||||
#endif
|
||||
#endif
|
||||
VALUE "ProductName", "Ryzom Core"
|
||||
VALUE "ProductVersion", NL_VERSION
|
||||
END
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
//////////////////////////
|
||||
//////////////////////////
|
||||
/// CLIENT CONFIG FILE ///
|
||||
//////////////////////////
|
||||
//////////////////////////
|
||||
|
||||
//////////////////////////
|
||||
|
||||
// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
|
||||
// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
|
||||
// You will loose all the comments and identation in this file.
|
||||
SaveConfig = 1;
|
||||
|
||||
|
@ -15,24 +15,24 @@ SaveConfig = 1;
|
|||
|
||||
Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
|
||||
// "Auto" will choose the best suited driver depending on hardware
|
||||
FullScreen = 1;
|
||||
Width = 1024;
|
||||
Height = 768;
|
||||
FullScreen = 0;
|
||||
Width = 0;
|
||||
Height = 0;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 60;
|
||||
Frequency = 0;
|
||||
Depth = 32;
|
||||
Sleep = -1;
|
||||
ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
|
||||
Contrast = 0.0; // -1.0 ~ 1.0
|
||||
Luminosity = 0.0; // -1.0 ~ 1.0
|
||||
Gamma = 0.0; // -1.0 ~ 1.0
|
||||
Contrast_min = -1.0;
|
||||
Luminosity_min = -1.0;
|
||||
Gamma_min = -1.0;
|
||||
Contrast_max = 1.0;
|
||||
Luminosity_max = 1.0;
|
||||
Gamma_max = 1.0;
|
||||
ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
|
||||
Contrast = 0.0; // -1.0 ~ 1.0
|
||||
Luminosity = 0.0; // -1.0 ~ 1.0
|
||||
Gamma = 0.0; // -1.0 ~ 1.0
|
||||
Contrast_min = -1.0;
|
||||
Luminosity_min = -1.0;
|
||||
Gamma_min = -1.0;
|
||||
Contrast_max = 1.0;
|
||||
Luminosity_max = 1.0;
|
||||
Gamma_max = 1.0;
|
||||
|
||||
|
||||
/////////////
|
||||
|
@ -62,33 +62,39 @@ ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
|
|||
////////////////
|
||||
|
||||
// the language to use as in ISO 639-2
|
||||
LanguageCode = "en"; // english
|
||||
LanguageCode = "en"; // english
|
||||
|
||||
XMLInputFile = "input_config_v3.xml";
|
||||
|
||||
XMLLoginInterfaceFiles = {
|
||||
"login_config.xml",
|
||||
"login_widgets.xml",
|
||||
"login_main.xml",
|
||||
"login_keys.xml",
|
||||
"login_config.xml",
|
||||
"login_widgets.xml",
|
||||
"login_main.xml",
|
||||
"login_keys.xml",
|
||||
};
|
||||
|
||||
XMLOutGameInterfaceFiles = {
|
||||
"out_v2_config.xml",
|
||||
"out_v2_widgets.xml",
|
||||
"out_v2_connect.xml",
|
||||
"out_v2_intro.xml",
|
||||
"out_v2_select.xml",
|
||||
"out_v2_appear.xml",
|
||||
"out_v2_location.xml",
|
||||
"out_v2_crash.xml",
|
||||
"out_v2_hierarchy.xml",
|
||||
"out_v2_keys.xml",
|
||||
XMLOutGameInterfaceFiles = {
|
||||
"out_v2_config.xml",
|
||||
"out_v2_widgets.xml",
|
||||
"out_v2_connect.xml",
|
||||
"out_v2_intro.xml",
|
||||
"out_v2_select.xml",
|
||||
"out_v2_appear.xml",
|
||||
"out_v2_location.xml",
|
||||
"out_v2_crash.xml",
|
||||
"out_v2_hierarchy.xml",
|
||||
"out_v2_keys.xml",
|
||||
};
|
||||
|
||||
TexturesInterface = "texture_interfaces_v3";
|
||||
TexturesInterfaceDXTC = "texture_interfaces_dxtc";
|
||||
|
||||
TexturesInterface = {
|
||||
"interface_game_khaganat"
|
||||
};
|
||||
TexturesLoginInterface = {
|
||||
"interface_login_khaganat"
|
||||
};
|
||||
TexturesOutGameInterface = {
|
||||
"interface_outgame_khaganat"
|
||||
};
|
||||
|
||||
// The ligo primitive class file
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
@ -98,28 +104,28 @@ VerboseLog = 1;
|
|||
///////////
|
||||
// MOUSE //
|
||||
///////////
|
||||
HardwareCursor = 1;
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
FreeLookInverted = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
|
@ -151,172 +157,172 @@ LandscapeThreshold_ps1 = 500.0;
|
|||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
MicroVegetDensity_ps3 = 100.0;
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
MicroVegetDensity_ps3 = 100.0;
|
||||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
FXAA = 1;
|
||||
FXAA_ps0 = 0;
|
||||
FXAA_ps1 = 1;
|
||||
FXAA_ps2 = 1;
|
||||
FXAA_ps3 = 1;
|
||||
FXAA = 1;
|
||||
FXAA_ps0 = 0;
|
||||
FXAA_ps1 = 1;
|
||||
FXAA_ps2 = 1;
|
||||
FXAA_ps3 = 1;
|
||||
|
||||
AnisotropicFilter = 0;
|
||||
AnisotropicFilter = 0;
|
||||
|
||||
Bloom = 0;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
Bloom = 1;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
||||
EnableRacialAnimation = 1;
|
||||
EnableRacialAnimation = 1;
|
||||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 0;
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
|
@ -343,7 +349,8 @@ SoundGameMusicVolume_max = 1.0;
|
|||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
PreDataPath = { "user", "patch", "data", "examples" };
|
||||
PreDataPath = { "user", "data", "patch", "examples", };
|
||||
DataPath = { "data" };
|
||||
NeedComputeVS = 0;
|
||||
|
||||
NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" };
|
||||
|
@ -351,15 +358,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
|||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
@ -367,38 +374,38 @@ SystemInfoColors =
|
|||
"VI", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
||||
// NEW System Info Categories
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands = {
|
||||
|
@ -428,30 +435,30 @@ LoadingStringCount = 54;
|
|||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
|
||||
R2EDReloadFiles = {
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
|
@ -487,63 +494,63 @@ XMLInterfaceFiles = {
|
|||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
|
||||
FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth
|
||||
|
||||
|
||||
// Hardware cursor textures
|
||||
// Hardware cursor textures
|
||||
// These will be extracted from the corresponding packed ui .tga files when they are loaded
|
||||
// *
|
||||
// *
|
||||
// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet
|
||||
HardwareCursors =
|
||||
{
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
||||
|
@ -554,10 +561,10 @@ ScenarioSavePath = "./my_scenarios/";
|
|||
// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name
|
||||
BuiltInKeySets =
|
||||
{
|
||||
"", // default ryzom keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
"", // default ryzom keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
};
|
||||
|
||||
// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other"
|
||||
|
@ -566,7 +573,7 @@ ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_s
|
|||
ScenarioLanguages = {"fr","de","en","other_lang"};
|
||||
|
||||
// Map each language to a forum help page
|
||||
HelpPages =
|
||||
HelpPages =
|
||||
{
|
||||
"fr=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"en=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
|
|
|
@ -43,7 +43,7 @@
|
|||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.role-playing-games</string>
|
||||
<key>LSFileQuarantineEnabled</key>
|
||||
<true/>
|
||||
<false/>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>${CMAKE_OSX_DEPLOYMENT_TARGET}</string>
|
||||
<key>LSRequiresCarbon</key>
|
||||
|
|
|
@ -8,7 +8,7 @@ fi
|
|||
|
||||
# determine directory where all files reside
|
||||
CONTENTSPATH=$(dirname "$ROOTPATH")
|
||||
MACOSPATH=$(dirname "$RYZOM_CLIENT")
|
||||
MACOSPATH=$(dirname "$KHANAT_CLIENT")
|
||||
SIGNPATH=$CONTENTSPATH/_CodeSignature
|
||||
|
||||
# all files of original Bundle are in the same directory
|
||||
|
@ -24,21 +24,21 @@ cp -p "$ROOTPATH/Info.plist" "$CONTENTSPATH"
|
|||
cp -p "$ROOTPATH/CodeResources" "$SIGNPATH"
|
||||
|
||||
# executable flag for all executables
|
||||
chmod +x "$ROOTPATH/Ryzom"
|
||||
chmod +x "$ROOTPATH/Khanat"
|
||||
chmod +x "$ROOTPATH/CrashReport"
|
||||
chmod +x "$ROOTPATH/RyzomClientPatcher"
|
||||
chmod +x "$ROOTPATH/RyzomConfiguration"
|
||||
chmod +x "$ROOTPATH/KhanatClientPatcher"
|
||||
chmod +x "$ROOTPATH/KhanatConfiguration"
|
||||
|
||||
# remove previous executables
|
||||
rm -f "$MACOSPATH/Ryzom"
|
||||
rm -f "$MACOSPATH/Khanat"
|
||||
rm -f "$MACOSPATH/CrashReport"
|
||||
rm -f "$MACOSPATH/RyzomClientPatcher"
|
||||
rm -f "$MACOSPATH/RyzomConfiguration"
|
||||
rm -f "$MACOSPATH/KhanatClientPatcher"
|
||||
rm -f "$MACOSPATH/KhanatConfiguration"
|
||||
|
||||
# copy all binaries in MacOS directory
|
||||
cp -p "$ROOTPATH/Ryzom" "$MACOSPATH"
|
||||
cp -p "$ROOTPATH/Khanat" "$MACOSPATH"
|
||||
cp -p "$ROOTPATH/CrashReport" "$MACOSPATH"
|
||||
cp -p "$ROOTPATH/RyzomClientPatcher" "$MACOSPATH"
|
||||
cp -p "$ROOTPATH/RyzomConfiguration" "$MACOSPATH"
|
||||
cp -p "$ROOTPATH/KhanatClientPatcher" "$MACOSPATH"
|
||||
cp -p "$ROOTPATH/KhanatConfiguration" "$MACOSPATH"
|
||||
|
||||
exit 0
|
||||
|
|
|
@ -919,7 +919,7 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
|
|||
//use bat if windows if not use sh
|
||||
#ifdef NL_OS_WINDOWS
|
||||
contentPrefix += "@echo off\n";
|
||||
contentPrefix += "set RYZOM_CLIENT=\"%1\"\n";
|
||||
contentPrefix += "set KHANAT_CLIENT=\"%1\"\n";
|
||||
contentPrefix += "set UNPACKPATH=\"%2\"\n";
|
||||
contentPrefix += "set ROOTPATH=\"%3\"\n";
|
||||
contentPrefix += "set STARTUPPATH=\"%4\"\n";
|
||||
|
@ -930,7 +930,7 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
|
|||
contentPrefix += "set SHARDID=%7\n";
|
||||
#else
|
||||
contentPrefix += "#!/bin/sh\n";
|
||||
contentPrefix += "export RYZOM_CLIENT=$1\n";
|
||||
contentPrefix += "export KHANAT_CLIENT=$1\n";
|
||||
contentPrefix += "export UNPACKPATH=$2\n";
|
||||
contentPrefix += "export ROOTPATH=$3\n";
|
||||
contentPrefix += "export STARTUPPATH=$4\n";
|
||||
|
@ -960,7 +960,7 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
|
|||
if (wantRyzomRestart)
|
||||
{
|
||||
// client shouldn't be in memory anymore else it couldn't be overwritten
|
||||
contentSuffix += toString("start \"\" /D \"%%STARTUPPATH%%\" \"%%RYZOM_CLIENT%%\" %s %%LOGIN%% %%PASSWORD%% %%SHARDID%%\n", additionalParams.c_str());
|
||||
contentSuffix += toString("start \"\" /D \"%%STARTUPPATH%%\" \"%%KHANAT_CLIENT%%\" %s %%LOGIN%% %%PASSWORD%% %%SHARDID%%\n", additionalParams.c_str());
|
||||
}
|
||||
#else
|
||||
if (wantRyzomRestart)
|
||||
|
@ -973,7 +973,7 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
|
|||
contentSuffix += "if [ -e \"$UPGRADE_FILE\" ]; then chmod +x \"$UPGRADE_FILE\" && \"$UPGRADE_FILE\"; fi\n\n";
|
||||
|
||||
// be sure file is executable
|
||||
contentSuffix += "chmod +x \"$RYZOM_CLIENT\"\n\n";
|
||||
contentSuffix += "chmod +x \"$KHANAT_CLIENT\"\n\n";
|
||||
|
||||
if (wantRyzomRestart)
|
||||
{
|
||||
|
@ -981,7 +981,7 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
|
|||
contentSuffix += "cd \"$STARTUPPATH\"\n\n";
|
||||
|
||||
// launch new client
|
||||
contentSuffix += toString("\"$RYZOM_CLIENT\" %s $LOGIN $PASSWORD $SHARDID\n", additionalParams.c_str());
|
||||
contentSuffix += toString("\"$KHANAT_CLIENT\" %s $LOGIN $PASSWORD $SHARDID\n", additionalParams.c_str());
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -7,9 +7,9 @@ then
|
|||
fi
|
||||
|
||||
# executable flag for all executables
|
||||
chmod +x "$ROOTPATH/ryzom_client"
|
||||
chmod +x "$ROOTPATH/khanat_client"
|
||||
chmod +x "$ROOTPATH/crash_report"
|
||||
chmod +x "$ROOTPATH/ryzom_client_patcher"
|
||||
chmod +x "$ROOTPATH/ryzom_configuration_qt"
|
||||
chmod +x "$ROOTPATH/khanat_client_patcher"
|
||||
chmod +x "$ROOTPATH/khanat_configuration_qt"
|
||||
|
||||
exit 0
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
sendto="EGS"
|
||||
format="u8"
|
||||
description="the client select a new slot to defend (or none)" />
|
||||
<leaf name="FLYING_HP_DELTA"
|
||||
<leaf name="FLYING_ChaScore1_DELTA"
|
||||
description="add a flying text to an entity (u32 entity, u32 rgba, s16 delta)" />
|
||||
<leaf name="FLYING_TEXT_ISE"
|
||||
description="add a flying text to an entity (u32 entity, u32 rgba, u8 effect, s32 param)" />
|
||||
|
|
BIN
code/ryzom/common/data_common/sheet_id.bin
Normal file
BIN
code/ryzom/common/data_common/sheet_id.bin
Normal file
Binary file not shown.
Loading…
Reference in a new issue