Added: Option to set radar to follow camera

--HG--
branch : develop
This commit is contained in:
Nimetu 2015-12-15 12:22:47 +02:00
parent 5afda00594
commit 55b46c5c76
5 changed files with 92 additions and 4 deletions

View file

@ -1415,6 +1415,14 @@
posparent="show_clock_12h" posparent="show_clock_12h"
x="0" x="0"
y="-12" /> y="-12" />
<instance template="tgcw_checkbox"
id="radar_use_camera"
text="uiRadarUseCamera"
tooltip="uittRadarUseCamera"
posref="BL TL"
posparent="show_reticle"
x="0"
y="-12" />
</group> </group>
<ctrl style="skin_scroll" <ctrl style="skin_scroll"
id="sb_hud" id="sb_hud"
@ -3273,6 +3281,11 @@
widget="boolbut" widget="boolbut"
link="UI:SAVE:SHOW_RETICLE" link="UI:SAVE:SHOW_RETICLE"
realtime="true" /> realtime="true" />
<param ui="hud:radar_use_camera:c"
type="db"
widget="boolbut"
link="UI:SAVE:RADAR:USE_CAMERA"
realtime="true" />
<param ui="alpha_colors:col_day:c" <param ui="alpha_colors:col_day:c"
type="db" type="db"
widget="colbut" widget="colbut"

View file

@ -39,6 +39,7 @@
#include "game_share/inventories.h" #include "game_share/inventories.h"
#include "game_share/animal_type.h" #include "game_share/animal_type.h"
extern NL3D::UCamera MainCam;
extern CEntityManager EntitiesMngr; extern CEntityManager EntitiesMngr;
extern CContinentManager ContinentMngr; extern CContinentManager ContinentMngr;
CCompassDialogsManager * CCompassDialogsManager::_Instance = NULL; CCompassDialogsManager * CCompassDialogsManager::_Instance = NULL;
@ -129,11 +130,24 @@ CGroupCompas::CGroupCompas(const TCtorParam &param)
_LastDynamicTargetPos = 0xFFFFFFFF; _LastDynamicTargetPos = 0xFFFFFFFF;
_SavedTargetValid = false; _SavedTargetValid = false;
_TargetSetOnce = false; _TargetSetOnce = false;
CCDBNodeLeaf *pRC = CDBManager::getInstance()->getDbProp("UI:SAVE:RADAR:USE_CAMERA");
if (pRC)
{
ICDBNode::CTextId textId;
pRC->addObserver( &_UseCameraObs, textId);
}
} }
// *************************************************************************** // ***************************************************************************
CGroupCompas::~CGroupCompas() CGroupCompas::~CGroupCompas()
{ {
CCDBNodeLeaf *pRC = CDBManager::getInstance()->getDbProp("UI:SAVE:RADAR:USE_CAMERA");
if (pRC)
{
ICDBNode::CTextId textId;
pRC->removeObserver( &_UseCameraObs, textId);
}
} }
@ -225,12 +239,37 @@ void CGroupCompas::draw()
{ {
if ((uint) _Target.getType() >= CCompassTarget::NumTypes) return; if ((uint) _Target.getType() >= CCompassTarget::NumTypes) return;
CInterfaceManager *im = CInterfaceManager::getInstance(); CInterfaceManager *im = CInterfaceManager::getInstance();
if (_RadarView && _UseCameraObs._changed)
{
_UseCameraObs._changed = false;
_RadarView->setUseCamera(_UseCameraObs._useCamera);
}
// //
const NLMISC::CVectorD &userPosD = UserEntity->pos(); const NLMISC::CVectorD &userPosD = UserEntity->pos();
NLMISC::CVector userPos((float) userPosD.x, (float) userPosD.y, (float) userPosD.z); NLMISC::CVector userPos((float) userPosD.x, (float) userPosD.y, (float) userPosD.z);
NLMISC::CVector2f targetPos(0.f, 0.f); NLMISC::CVector2f targetPos(0.f, 0.f);
// if a position tracker is provided, use it // if a position tracker is provided, use it
CCompassTarget displayedTarget = _Target; CCompassTarget displayedTarget = _Target;
float myAngle;
if (_UseCameraObs._useCamera)
{
CVector projectedFront = MainCam.getMatrix().getJ();
if (projectedFront.norm() <= 0.01f)
{
projectedFront = MainCam.getMatrix().getK();
projectedFront.z = 0.f;
}
CVector cam = projectedFront.normed();
myAngle = (float)atan2(cam.y, cam.x);
}
else
{
const CVector &front = UserEntity->front();
myAngle = (float)atan2 (front.y, front.x);
}
switch(_Target.getType()) switch(_Target.getType())
{ {
@ -332,8 +371,6 @@ void CGroupCompas::draw()
_ArrowShape->getShape().getMaterial(0).setDiffuse(color); _ArrowShape->getShape().getMaterial(0).setDiffuse(color);
// Set angle // Set angle
const CVector &front = UserEntity->front();
float myAngle = (float)atan2 (front.y, front.x);
float deltaX = targetPos.x - userPos.x; float deltaX = targetPos.x - userPos.x;
float deltaY = targetPos.y - userPos.y; float deltaY = targetPos.y - userPos.y;
float targetAngle = (float)atan2 (deltaY, deltaX); float targetAngle = (float)atan2 (deltaY, deltaX);
@ -496,6 +533,13 @@ bool CGroupCompas::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup)
return true; return true;
} }
// ***************************************************************************
void CGroupCompas::CDBUseCameraObs::update( NLMISC::ICDBNode *node)
{
_changed = true;
_useCamera = ((CCDBNodeLeaf*)node)->getValueBool();
}
// *************************************************************************** // ***************************************************************************
bool buildCompassTargetFromTeamMember(CCompassTarget &ct, uint teamMemberId) bool buildCompassTargetFromTeamMember(CCompassTarget &ct, uint teamMemberId)
{ {

View file

@ -132,6 +132,17 @@ private:
uint32 _RadarPos; uint32 _RadarPos;
NLMISC::CVector2f getNorthPos(const NLMISC::CVector2f &userPos) const; NLMISC::CVector2f getNorthPos(const NLMISC::CVector2f &userPos) const;
class CDBUseCameraObs : public NLMISC::ICDBNode::IPropertyObserver
{
public:
CDBUseCameraObs():_useCamera(false),_changed(false)
{ }
virtual void update( NLMISC::ICDBNode *node);
bool _useCamera;
bool _changed;
};
CDBUseCameraObs _UseCameraObs;
}; };
/** /**

View file

@ -35,6 +35,8 @@ using namespace std;
using namespace NLMISC; using namespace NLMISC;
using namespace NL3D; using namespace NL3D;
extern NL3D::UCamera MainCam;
NLMISC_REGISTER_OBJECT(CViewBase, CViewRadar, std::string, "radar"); NLMISC_REGISTER_OBJECT(CViewBase, CViewRadar, std::string, "radar");
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@ -127,10 +129,25 @@ void CViewRadar::draw ()
CEntityCL *user = EntitiesMngr.entity(0); CEntityCL *user = EntitiesMngr.entity(0);
if (user == NULL) return; if (user == NULL) return;
float angle;
CVectorD xyzRef = user->pos(); CVectorD xyzRef = user->pos();
if (_UseCamera)
{
CVector projectedFront = MainCam.getMatrix().getJ();
if (projectedFront.norm() <= 0.01f)
{
projectedFront = MainCam.getMatrix().getK();
projectedFront.z = 0.f;
}
CVector cam = projectedFront.normed();
angle = (float)(atan2(cam.y, cam.x) - (Pi / 2.0));
}
else
{
const CVector dir = user->front(); const CVector dir = user->front();
angle = (float)(atan2(dir.y, dir.x) - (Pi / 2.0));
}
float angle = (float)(atan2(dir.y, dir.x) - (Pi / 2.0));
CMatrix mat; CMatrix mat;
mat.identity(); mat.identity();
// Scale to transform from world to interface screen // Scale to transform from world to interface screen

View file

@ -62,9 +62,12 @@ public:
void setWorldSize(float f) { _WorldSize = f; } void setWorldSize(float f) { _WorldSize = f; }
float getWorldSize() const { return (float)_WorldSize; } float getWorldSize() const { return (float)_WorldSize; }
void setUseCamera(bool b) { _UseCamera = b; }
protected: protected:
double _WorldSize; double _WorldSize;
bool _UseCamera;
struct CRadarSpotDesc struct CRadarSpotDesc
{ {