mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-25 16:46:17 +00:00
Merged in Glorf/ryzomcore/item_group (pull request #148)
Use CREATE_TIME and SERIAL to identify items in item groups --HG-- branch : develop
This commit is contained in:
commit
59cd6afdb5
8 changed files with 305 additions and 36 deletions
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@ -37,6 +37,10 @@
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type="I10" />
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<leaf name="QUANTITY"
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type="I10" />
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<leaf name="CREATE_TIME"
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type="I32" />
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<leaf name="SERIAL"
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type="I32" />
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<leaf name="USER_COLOR"
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type="I3" />
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<leaf name="LOCKED"
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@ -79,6 +83,10 @@
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type="I10" />
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<leaf name="QUANTITY"
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type="I10" />
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<leaf name="CREATE_TIME"
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type="I32" />
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<leaf name="SERIAL"
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type="I32" />
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<leaf name="USER_COLOR"
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type="I3" />
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<leaf name="LOCKED"
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@ -130,6 +138,10 @@
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type="I10" />
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<leaf name="QUANTITY"
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type="I10" />
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<leaf name="CREATE_TIME"
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type="I32" />
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<leaf name="SERIAL"
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type="I32" />
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<leaf name="USER_COLOR"
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type="I3" />
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<!-- No LOCKED state -->
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@ -168,6 +180,10 @@
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type="I10" />
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<leaf name="QUANTITY"
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type="I10" />
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<leaf name="CREATE_TIME"
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type="I32" />
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<leaf name="SERIAL"
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type="I32" />
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<leaf name="USER_COLOR"
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type="I3" />
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<leaf name="WEIGHT"
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@ -223,6 +239,10 @@
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type="I10" />
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<leaf name="QUANTITY"
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type="I10" />
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<leaf name="CREATE_TIME"
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type="I32" />
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<leaf name="SERIAL"
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type="I32" />
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<leaf name="USER_COLOR"
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type="I3" />
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<leaf name="LOCKED"
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@ -278,6 +298,10 @@
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type="I10" />
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<leaf name="QUANTITY"
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type="I10" />
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<leaf name="CREATE_TIME"
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type="I32" />
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<leaf name="SERIAL"
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type="I32" />
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<leaf name="USER_COLOR"
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type="I3" />
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<!-- <leaf name="LOCKED" type="I10"/> No longer needed -->
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@ -309,6 +333,10 @@
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type="I10" />
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<leaf name="QUANTITY"
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type="I10" />
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<leaf name="CREATE_TIME"
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type="I32" />
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<leaf name="SERIAL"
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type="I32" />
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<leaf name="USER_COLOR"
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type="I3" />
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<!-- <leaf name="LOCKED" type="I10"/> No longer needed -->
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@ -352,6 +380,10 @@
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type="I10" />
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<leaf name="QUANTITY"
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type="I10" />
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<leaf name="CREATE_TIME"
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type="I32" />
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<leaf name="SERIAL"
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type="I32" />
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<!-- No LOCKED state -->
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<leaf name="USER_COLOR"
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type="I3" />
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@ -4046,7 +4046,6 @@ void CDBCtrlSheet::setItemPrice(sint32 price)
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node->setValue32(price);
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}
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// ***************************************************************************
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sint32 CDBCtrlSheet::getItemResaleFlag() const
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{
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@ -4071,6 +4070,54 @@ void CDBCtrlSheet::setItemResaleFlag(sint32 rf)
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node->setValue32(rf);
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}
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// ***************************************************************************
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sint32 CDBCtrlSheet::getItemCreateTime() const
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{
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CCDBNodeLeaf *node = getItemCreateTimePtr();
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if (!node) return 0;
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return node->getValue32();
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}
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// ***************************************************************************
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CCDBNodeLeaf *CDBCtrlSheet::getItemCreateTimePtr() const
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{
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CCDBNodeBranch *root = getRootBranch();
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if (!root) return NULL;
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return dynamic_cast<CCDBNodeLeaf *>(root->getNode(ICDBNode::CTextId("CREATE_TIME"), false));
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}
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// ***************************************************************************
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void CDBCtrlSheet::setItemCreateTime(sint32 ct)
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{
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CCDBNodeLeaf *node = getItemCreateTimePtr();
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if (!node) return;
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node->setValue32(ct);
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}
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// ***************************************************************************
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sint32 CDBCtrlSheet::getItemSerial() const
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{
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CCDBNodeLeaf *node = getItemSerialPtr();
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if (!node) return 0;
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return node->getValue32();
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}
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// ***************************************************************************
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CCDBNodeLeaf *CDBCtrlSheet::getItemSerialPtr() const
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{
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CCDBNodeBranch *root = getRootBranch();
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if (!root) return NULL;
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return dynamic_cast<CCDBNodeLeaf *>(root->getNode(ICDBNode::CTextId("SERIAL"), false));
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}
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// ***************************************************************************
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void CDBCtrlSheet::setItemSerial(sint32 rf)
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{
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CCDBNodeLeaf *node = getItemSerialPtr();
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if (!node) return;
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node->setValue32(rf);
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}
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// ***************************************************************************
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bool CDBCtrlSheet::getLockedByOwner() const
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{
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@ -514,6 +514,18 @@ public:
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// set item RESALE_FLAG
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void setItemResaleFlag(sint32 rf);
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//get item CREATE_TIME. 0 if no DB
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sint32 getItemCreateTime() const;
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NLMISC::CCDBNodeLeaf *getItemCreateTimePtr() const;
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// set item CREATE_TIME
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void setItemCreateTime(sint32 ct);
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//get item SERIAL. 0 if no DB
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sint32 getItemSerial() const;
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NLMISC::CCDBNodeLeaf *getItemSerialPtr() const;
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// set item CREATE_TIME
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void setItemSerial(sint32 serial);
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// get item locked by owner
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bool getLockedByOwner() const;
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@ -51,6 +51,12 @@ bool CItemGroup::contains(CDBCtrlSheet *other, SLOT_EQUIPMENT::TSlotEquipment &s
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for(int i=0;i<Items.size();i++)
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{
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CItem item = Items[i];
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if(item.useCreateTime() && item.createTime == other->getItemCreateTime() && item.serial == other->getItemSerial())
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{
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slot = item.slot;
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return true;
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}
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// Present for compatibility reasons
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NLMISC::CSheetId sheet = NLMISC::CSheetId(other->getSheetId());
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if (sheet.toString() == item.sheetName && other->getQuality() == item.quality &&
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other->getItemWeight() == item.weight && other->getItemColor() == item.color &&
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@ -65,9 +71,9 @@ bool CItemGroup::contains(CDBCtrlSheet *other, SLOT_EQUIPMENT::TSlotEquipment &s
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return false;
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}
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void CItemGroup::addItem(std::string sheetName, uint16 quality, uint32 weight, uint8 color, SLOT_EQUIPMENT::TSlotEquipment slot)
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void CItemGroup::addItem(sint32 createTime, sint32 serial, SLOT_EQUIPMENT::TSlotEquipment slot)
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{
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Items.push_back(CItem(sheetName, quality, weight, color, slot));
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Items.push_back(CItem(createTime, serial, slot));
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}
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void CItemGroup::addRemove(std::string slotName)
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@ -90,15 +96,24 @@ void CItemGroup::writeTo(xmlNodePtr node)
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{
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CItem item = Items[i];
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xmlNodePtr itemNode = xmlNewChild(groupNode, NULL, (const xmlChar*)"item", NULL);
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xmlSetProp (itemNode, (const xmlChar*)"sheetName", (const xmlChar*)item.sheetName.c_str());
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xmlSetProp (itemNode, (const xmlChar*)"quality", (const xmlChar*)NLMISC::toString(item.quality).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"weight", (const xmlChar*)NLMISC::toString(item.weight).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"color", (const xmlChar*)NLMISC::toString(item.color).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"minPrice", (const xmlChar*)NLMISC::toString(item.minPrice).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"maxPrice", (const xmlChar*)NLMISC::toString(item.maxPrice).c_str());
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if(item.useCreateTime())
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{
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xmlSetProp (itemNode, (const xmlChar*)"createTime", (const xmlChar*)NLMISC::toString(item.createTime).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"serial", (const xmlChar*)NLMISC::toString(item.serial).c_str());
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}
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// Present for compatibility reasons
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else
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{
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xmlSetProp (itemNode, (const xmlChar*)"sheetName", (const xmlChar*)item.sheetName.c_str());
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xmlSetProp (itemNode, (const xmlChar*)"quality", (const xmlChar*)NLMISC::toString(item.quality).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"weight", (const xmlChar*)NLMISC::toString(item.weight).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"color", (const xmlChar*)NLMISC::toString(item.color).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"minPrice", (const xmlChar*)NLMISC::toString(item.minPrice).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"maxPrice", (const xmlChar*)NLMISC::toString(item.maxPrice).c_str());
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}
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// We need to save slot only if it's useful for clarity
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if(item.slot == SLOT_EQUIPMENT::HANDL || item.slot == SLOT_EQUIPMENT::HANDR)
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xmlSetProp(itemNode, (const xmlChar*)"slot", (const xmlChar*)SLOT_EQUIPMENT::toString(item.slot).c_str());
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//if(item.slot == SLOT_EQUIPMENT::HANDL || item.slot == SLOT_EQUIPMENT::HANDR)
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xmlSetProp(itemNode, (const xmlChar*)"slot", (const xmlChar*)SLOT_EQUIPMENT::toString(item.slot).c_str());
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}
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for(int i=0;i<removeBeforeEquip.size();i++)
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{
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@ -121,6 +136,15 @@ void CItemGroup::readFrom(xmlNodePtr node)
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{
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CItem item;
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"createTime");
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.createTime);
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"serial");
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.serial);
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"slot");
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std::string slot;
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if (ptrName) NLMISC::fromString((const char*)ptrName, slot);
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item.slot = SLOT_EQUIPMENT::stringToSlotEquipment(NLMISC::toUpper(slot));
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// Old read, keep for compatibility reasons
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"sheetName");
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.sheetName);
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"quality");
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@ -134,13 +158,8 @@ void CItemGroup::readFrom(xmlNodePtr node)
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"maxPrice");
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.maxPrice);
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item.usePrice = (item.minPrice != 0 || item.maxPrice != std::numeric_limits<uint32>::max());
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"slot");
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std::string slot;
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if (ptrName) NLMISC::fromString((const char*)ptrName, slot);
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item.slot = SLOT_EQUIPMENT::stringToSlotEquipment(NLMISC::toUpper(slot));
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//Old version of groups.xml could save unknown sheets, remove them for clarity
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if(item.sheetName != "unknown.unknown")
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Items.push_back(item);
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Items.push_back(item);
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}
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if (strcmp((char*)curNode->name, "remove") == 0)
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{
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@ -159,10 +178,12 @@ CItemGroupManager::CItemGroupManager()
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{
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_EndInvalidAction = 0;
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_StartInvalidAction = 0;
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_MigrationDone = false;
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}
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void CItemGroupManager::init()
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{
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_MigrationDone = false;
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loadGroups();
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linkInterface();
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}
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@ -300,6 +321,98 @@ void CItemGroupManager::update()
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_EndInvalidAction = 0;
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validActions();
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}
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//Migration code, present for compatibility reasons
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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if(!_MigrationDone && pIM)
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{
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NLMISC::CCDBNodeLeaf *node = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS");
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if(node)
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{
|
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if(!node->getValueBool())
|
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{
|
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nlinfo("Starting migration");
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migrateGroups();
|
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_MigrationDone = true;
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nlinfo("Item group migration from old system to new system is done !");
|
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}
|
||||
}
|
||||
}
|
||||
|
||||
}
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|
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bool CItemGroupManager::migrateGroups()
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{
|
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std::vector<CItemGroup> newGroups;
|
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//This is not very optimised, but this will be executed only once (and removed in the near future)
|
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for(int i=0; i < _Groups.size(); i++)
|
||||
{
|
||||
CItemGroup group = _Groups[i];
|
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//Migrate the group only if there is items inside, and the first one hasn't been migrated
|
||||
bool needMigration = group.Items.size() > 0 && !group.Items[0].useCreateTime();
|
||||
if(!needMigration)
|
||||
{
|
||||
newGroups.push_back(group);
|
||||
continue;
|
||||
}
|
||||
//If we are here, migrate the group
|
||||
newGroups.push_back(migrateGroup(group));
|
||||
}
|
||||
_Groups.clear();
|
||||
_Groups = newGroups;
|
||||
return true;
|
||||
}
|
||||
|
||||
CItemGroup CItemGroupManager::migrateGroup(CItemGroup group)
|
||||
{
|
||||
//Get all matching items from all inventory
|
||||
CItemGroup out;
|
||||
out.name = group.name;
|
||||
for (int i=0; i < INVENTORIES::TInventory::NUM_ALL_INVENTORY; i++)
|
||||
{
|
||||
INVENTORIES::TInventory inventory = (INVENTORIES::TInventory)i;
|
||||
std::vector<CInventoryItem> items = matchingItems(&group, inventory);
|
||||
for(int j = 0; j < items.size(); j++)
|
||||
{
|
||||
SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED;
|
||||
//slot might be undefined here, but we want it for clarity purpose in the xml (to easily find lines)
|
||||
if(items[j].slot != SLOT_EQUIPMENT::UNDEFINED)
|
||||
slot = items[j].slot;
|
||||
// We can't get a perfect match (can't know if it's a right/left jewel for example), but it's good enough
|
||||
else
|
||||
{
|
||||
|
||||
//jewels
|
||||
const CItemSheet* sheet = items[j].pCS->asItemSheet();
|
||||
if(!sheet)
|
||||
{
|
||||
nlinfo("Could not get as itemSheet, strange");
|
||||
}
|
||||
|
||||
else if (sheet->hasSlot(SLOTTYPE::HEADDRESS)) slot = SLOT_EQUIPMENT::HEADDRESS;
|
||||
else if (sheet->hasSlot(SLOTTYPE::NECKLACE)) slot = SLOT_EQUIPMENT::NECKLACE;
|
||||
else if (sheet->hasSlot(SLOTTYPE::FINGERS)) slot = SLOT_EQUIPMENT::FINGERL;
|
||||
else if (sheet->hasSlot(SLOTTYPE::ANKLE)) slot = SLOT_EQUIPMENT::ANKLEL;
|
||||
else if (sheet->hasSlot(SLOTTYPE::WRIST)) slot = SLOT_EQUIPMENT::WRISTL;
|
||||
else if (sheet->hasSlot(SLOTTYPE::EARS)) slot = SLOT_EQUIPMENT::EARL;
|
||||
//Armor
|
||||
//Helmet
|
||||
else if (sheet->hasSlot(SLOTTYPE::HEAD)) slot = SLOT_EQUIPMENT::HEAD;
|
||||
//Gloves
|
||||
else if (sheet->hasSlot(SLOTTYPE::HANDS)) slot = SLOT_EQUIPMENT::HANDS;
|
||||
//Sleeves
|
||||
else if (sheet->hasSlot(SLOTTYPE::ARMS)) slot = SLOT_EQUIPMENT::ARMS;
|
||||
//Vest
|
||||
else if (sheet->hasSlot(SLOTTYPE::CHEST)) slot = SLOT_EQUIPMENT::CHEST;
|
||||
//Boots
|
||||
else if (sheet->hasSlot(SLOTTYPE::FEET)) slot = SLOT_EQUIPMENT::FEET;
|
||||
// pants
|
||||
else if (sheet->hasSlot(SLOTTYPE::LEGS)) slot = SLOT_EQUIPMENT::LEGS;
|
||||
else slot = SLOT_EQUIPMENT::UNDEFINED;
|
||||
}
|
||||
out.addItem(items[j].pCS->getItemCreateTime(), items[j].pCS->getItemSerial(), slot);
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
void CItemGroupManager::fakeInvalidActions(NLMISC::TGameCycle time)
|
||||
|
@ -417,7 +530,6 @@ bool CItemGroupManager::equipGroup(std::string name, bool pullBefore)
|
|||
{ITEM_TYPE::BRACELET, false},
|
||||
{ITEM_TYPE::EARING, false},
|
||||
{ITEM_TYPE::RING, false},
|
||||
{ITEM_TYPE::DAGGER, false},
|
||||
};
|
||||
std::vector<CInventoryItem> duals;
|
||||
std::vector<CInventoryItem> items = matchingItems(group, INVENTORIES::TInventory::bag);
|
||||
|
@ -425,9 +537,10 @@ bool CItemGroupManager::equipGroup(std::string name, bool pullBefore)
|
|||
{
|
||||
CInventoryItem item = items[i];
|
||||
ITEM_TYPE::TItemType itemType = item.pCS->asItemSheet()->ItemType;
|
||||
// Special case for dagger (and all other items that can be equipped both right AND left hand, currently it's only dagger)
|
||||
// We don't equip the one intended for left hand right away (it will be done in duals items later), let right hand be normally equipped
|
||||
if(itemType == ITEM_TYPE::DAGGER && item.slot == SLOT_EQUIPMENT::HANDL)
|
||||
// We'll equip items in left hand later (the right hand will be normally equipped)
|
||||
// This way, if we switch from 2 hands to 2 * 1 hands, both hands will be equipped correctly (first right, which will remove the 2 hands, then left)
|
||||
// If we don't, we might try to equip the left hand first, which will do nothing because we have a 2 hands equipped
|
||||
if(item.slot == SLOT_EQUIPMENT::HANDL)
|
||||
{
|
||||
duals.push_back(item);
|
||||
continue;
|
||||
|
@ -465,6 +578,8 @@ bool CItemGroupManager::equipGroup(std::string name, bool pullBefore)
|
|||
case ITEM_TYPE::RING:
|
||||
dstPath += ":EQUIP:" + NLMISC::toString((int)SLOT_EQUIPMENT::FINGERR);;break;
|
||||
case ITEM_TYPE::DAGGER:
|
||||
case ITEM_TYPE::BUCKLER:
|
||||
case ITEM_TYPE::SHIELD:
|
||||
dstPath += ":HAND:1"; break;
|
||||
default:
|
||||
break;
|
||||
|
@ -502,8 +617,7 @@ bool CItemGroupManager::createGroup(std::string name, bool removeUnequiped)
|
|||
if(!pCS) continue;
|
||||
if(pCS->isSheetValid())
|
||||
{
|
||||
NLMISC::CSheetId sheet(pCS->getSheetId());
|
||||
group.addItem(sheet.toString(), pCS->getQuality(), pCS->getItemWeight(), pCS->getItemColor(), slot);
|
||||
group.addItem(pCS->getItemCreateTime(), pCS->getItemSerial(), slot);
|
||||
}
|
||||
else if(removeUnequiped)
|
||||
{
|
||||
|
|
|
@ -28,7 +28,7 @@ public:
|
|||
CDBCtrlSheet* pCS;
|
||||
INVENTORIES::TInventory origin;
|
||||
uint32 indexInBag;
|
||||
SLOT_EQUIPMENT::TSlotEquipment slot; // Used only for dagger (right/left hand slot)
|
||||
SLOT_EQUIPMENT::TSlotEquipment slot; // Used to differentiate right/left hands, and for clarity in the xml file
|
||||
CInventoryItem(CDBCtrlSheet *pCS, INVENTORIES::TInventory origin, uint32 indexInBag, SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED) :
|
||||
pCS(pCS), origin(origin), indexInBag(indexInBag), slot(slot) {}
|
||||
|
||||
|
@ -37,17 +37,24 @@ public:
|
|||
class CItemGroup {
|
||||
public:
|
||||
struct CItem {
|
||||
SLOT_EQUIPMENT::TSlotEquipment slot; // Used only for dagger (right/left hand slot)
|
||||
sint32 createTime;
|
||||
sint32 serial;
|
||||
// Old variables, present for compatibility reasons
|
||||
std::string sheetName;
|
||||
uint16 quality;
|
||||
uint32 weight;
|
||||
uint8 color;
|
||||
SLOT_EQUIPMENT::TSlotEquipment slot; // Used only for dagger (right/left hand slot)
|
||||
uint32 minPrice;
|
||||
uint32 maxPrice;
|
||||
bool usePrice;
|
||||
CItem(std::string sheetName = "", uint16 quality = 0, uint32 weight = 0, uint8 color = 0, SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED, uint32 minPrice = 0, uint32 maxPrice = std::numeric_limits<uint32>::max(), bool usePrice = false) :
|
||||
sheetName(sheetName), quality(quality), weight(weight), color(color), slot(slot), minPrice(minPrice), maxPrice(maxPrice), usePrice(usePrice) {}
|
||||
|
||||
CItem(sint32 createTime, sint32 serial, SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED) :
|
||||
createTime(createTime), serial(serial), slot(slot) {}
|
||||
//Old constructor, present for compatibility reasons
|
||||
CItem(std::string sheetName = "", uint16 quality = 0, uint32 weight = 0, uint8 color = 0, sint32 createTime = 0, sint32 serial = 0, SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED, uint32 minPrice = 0, uint32 maxPrice = std::numeric_limits<uint32>::max(), bool usePrice = false) :
|
||||
sheetName(sheetName), quality(quality), weight(weight), color(color), createTime(createTime), serial(serial), slot(slot), minPrice(minPrice), maxPrice(maxPrice), usePrice(usePrice) {}
|
||||
//present for compatibility reasons
|
||||
bool useCreateTime() const { return createTime != 0 && serial != 0;}
|
||||
};
|
||||
|
||||
public:
|
||||
|
@ -56,12 +63,14 @@ public:
|
|||
// return true if any item in the group match the parameter ; slot is UNDEFINED unless the item has been found in the group
|
||||
bool contains(CDBCtrlSheet *other);
|
||||
bool contains(CDBCtrlSheet* other, SLOT_EQUIPMENT::TSlotEquipment &slot);
|
||||
void addItem(std::string sheetName, uint16 quality, uint32 weight, uint8 color, SLOT_EQUIPMENT::TSlotEquipment slot);
|
||||
void addItem(sint32 createTime, sint32 serial, SLOT_EQUIPMENT::TSlotEquipment slot);
|
||||
void addRemove(std::string slotName);
|
||||
void addRemove(SLOT_EQUIPMENT::TSlotEquipment slot);
|
||||
void writeTo(xmlNodePtr node);
|
||||
void readFrom(xmlNodePtr node);
|
||||
|
||||
// return true if no item inside
|
||||
bool empty() const { return Items.size() == 0;}
|
||||
std::string name;
|
||||
std::vector<CItem> Items;
|
||||
std::vector<SLOT_EQUIPMENT::TSlotEquipment> removeBeforeEquip;
|
||||
|
@ -107,6 +116,11 @@ private:
|
|||
NLMISC::TGameCycle _EndInvalidAction;
|
||||
NLMISC::TGameCycle _StartInvalidAction;
|
||||
|
||||
//Used to migrate old groups ; keep for compatibility purpose
|
||||
bool migrateGroups();
|
||||
//Return a new group who uses create time and serial (param group isn't modified)
|
||||
CItemGroup migrateGroup(CItemGroup group);
|
||||
bool _MigrationDone;
|
||||
};
|
||||
|
||||
#endif // RY_ITEM_GROUP_MANAGER_H
|
||||
|
|
|
@ -334,6 +334,8 @@
|
|||
<leaf name="SHEET" type="I32"/>
|
||||
<leaf name="QUALITY" type="I10"/>
|
||||
<leaf name="QUANTITY" type="I10"/>
|
||||
<leaf name="CREATE_TIME" type="I32" />
|
||||
<leaf name="SERIAL" type="I32" />
|
||||
<leaf name="USER_COLOR" type="I3"/>
|
||||
<leaf name="LOCKED" type="I10"/>
|
||||
<leaf name="WEIGHT" type="I16"/>
|
||||
|
@ -375,6 +377,10 @@
|
|||
type="I10" />
|
||||
<leaf name="QUANTITY"
|
||||
type="I10" />
|
||||
<leaf name="CREATE_TIME"
|
||||
type="I32" />
|
||||
<leaf name="SERIAL"
|
||||
type="I32" />
|
||||
<leaf name="USER_COLOR"
|
||||
type="I3" />
|
||||
<!-- <leaf name="LOCKED" type="I10"/> No longer needed -->
|
||||
|
@ -407,6 +413,10 @@
|
|||
type="I10" />
|
||||
<leaf name="QUANTITY"
|
||||
type="I10" />
|
||||
<leaf name="CREATE_TIME"
|
||||
type="I32" />
|
||||
<leaf name="SERIAL"
|
||||
type="I32" />
|
||||
<leaf name="USER_COLOR"
|
||||
type="I3" />
|
||||
<!-- <leaf name="LOCKED" type="I10"/> No longer needed -->
|
||||
|
@ -457,6 +467,10 @@
|
|||
type="I10" />
|
||||
<leaf name="QUANTITY"
|
||||
type="I10" />
|
||||
<leaf name="CREATE_TIME"
|
||||
type="I32" />
|
||||
<leaf name="SERIAL"
|
||||
type="I32" />
|
||||
<leaf name="USER_COLOR"
|
||||
type="I3" />
|
||||
<leaf name="LOCKED"
|
||||
|
@ -502,6 +516,10 @@
|
|||
type="I10" />
|
||||
<leaf name="QUANTITY"
|
||||
type="I10" />
|
||||
<leaf name="CREATE_TIME"
|
||||
type="I32" />
|
||||
<leaf name="SERIAL"
|
||||
type="I32" />
|
||||
<leaf name="USER_COLOR"
|
||||
type="I3" />
|
||||
<leaf name="LOCKED"
|
||||
|
@ -555,6 +573,10 @@
|
|||
<!-- for forage progress, max QL409 x10 -->
|
||||
<leaf name="QUANTITY"
|
||||
type="I12" />
|
||||
<leaf name="CREATE_TIME"
|
||||
type="I32" />
|
||||
<leaf name="SERIAL"
|
||||
type="I32" />
|
||||
<!-- for forage progress, max x409 x10 -->
|
||||
<leaf name="USER_COLOR"
|
||||
type="I3" />
|
||||
|
@ -596,6 +618,10 @@
|
|||
type="I10" />
|
||||
<leaf name="QUANTITY"
|
||||
type="I10" />
|
||||
<leaf name="CREATE_TIME"
|
||||
type="I32" />
|
||||
<leaf name="SERIAL"
|
||||
type="I32" />
|
||||
<leaf name="USER_COLOR"
|
||||
type="I3" />
|
||||
<leaf name="WEIGHT"
|
||||
|
@ -653,6 +679,10 @@
|
|||
type="I10" />
|
||||
<leaf name="QUANTITY"
|
||||
type="I10" />
|
||||
<leaf name="CREATE_TIME"
|
||||
type="I32" />
|
||||
<leaf name="SERIAL"
|
||||
type="I32" />
|
||||
<leaf name="USER_COLOR"
|
||||
type="I3" />
|
||||
<leaf name="LOCKED"
|
||||
|
@ -860,6 +890,10 @@
|
|||
<leaf name="QUANTITY"
|
||||
type="I10" />
|
||||
<!-- No LOCKED state -->
|
||||
<leaf name="CREATE_TIME"
|
||||
type="I32" />
|
||||
<leaf name="SERIAL"
|
||||
type="I32" />
|
||||
<leaf name="USER_COLOR"
|
||||
type="I3" />
|
||||
<leaf name="WEIGHT"
|
||||
|
@ -1133,6 +1167,10 @@
|
|||
type="I10" />
|
||||
<leaf name="QUANTITY"
|
||||
type="I10" />
|
||||
<leaf name="CREATE_TIME"
|
||||
type="I32" />
|
||||
<leaf name="SERIAL"
|
||||
type="I32" />
|
||||
<leaf name="USER_COLOR"
|
||||
type="I3" />
|
||||
<leaf name="LOCKED"
|
||||
|
|
|
@ -98,7 +98,7 @@ namespace INVENTORIES
|
|||
"", // player_room
|
||||
"" // unknown
|
||||
};
|
||||
|
||||
|
||||
|
||||
//
|
||||
const char *CInventoryCategoryForCharacter::InventoryStr [CInventoryCategoryForCharacter::NbInventoryIds] =
|
||||
|
@ -122,7 +122,7 @@ namespace INVENTORIES
|
|||
const char *InfoVersionStr = "INFO_VERSION";
|
||||
|
||||
const char *CItemSlot::ItemPropStr [NbItemPropId] =
|
||||
{ "SHEET", "QUALITY", "QUANTITY", "USER_COLOR", "LOCKED", "WEIGHT", "NAMEID", "ENCHANT", "RM_CLASS_TYPE", "RM_FABER_STAT_TYPE", "PRICE", "RESALE_FLAG", "PREREQUISIT_VALID", "WORNED" };
|
||||
{ "SHEET", "QUALITY", "QUANTITY", "USER_COLOR", "CREATE_TIME", "SERIAL", "LOCKED", "WEIGHT", "NAMEID", "ENCHANT", "RM_CLASS_TYPE", "RM_FABER_STAT_TYPE", "PRICE", "RESALE_FLAG", "PREREQUISIT_VALID", "WORNED" };
|
||||
const uint CItemSlot::DataBitSize [NbItemPropId] =
|
||||
{ 32, 10, 10, 3, 10, 16, 32, 10, 3, 5, 32, 2, 1, 1 };
|
||||
{ 32, 10, 10, 3, 32, 32, 10, 16, 32, 10, 3, 5, 32, 2, 1, 1 };
|
||||
}
|
||||
|
|
|
@ -112,6 +112,17 @@ namespace INVENTORIES
|
|||
return _RawId < other._RawId;
|
||||
}
|
||||
|
||||
uint32 getCreateTime() const
|
||||
{
|
||||
return _CreateTime;
|
||||
}
|
||||
|
||||
uint32 getSerialNumber() const
|
||||
{
|
||||
return _SerialNumber;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
union
|
||||
{
|
||||
|
@ -255,6 +266,8 @@ namespace INVENTORIES
|
|||
Quality,
|
||||
Quantity,
|
||||
UserColor,
|
||||
CreateTime,
|
||||
Serial,
|
||||
Locked,
|
||||
Weight,
|
||||
NameId,
|
||||
|
@ -354,8 +367,8 @@ namespace INVENTORIES
|
|||
bms.serial( _SlotIndex, CInventoryCategoryTemplate::SlotBitSize );
|
||||
|
||||
uint i;
|
||||
// SHEET, QUALITY, QUANTITY and USER_COLOR never require compression
|
||||
for (i = 0; i < 4; ++i)
|
||||
// SHEET, QUALITY, QUANTITY, USER_COLOR, CREATE_TIME and SERIAL never require compression
|
||||
for (i = 0; i < 6; ++i)
|
||||
bms.serial((uint32&)_ItemProp[i], DataBitSize[i]);
|
||||
|
||||
// For all other the compression is simple the first bit indicates if the value is zero
|
||||
|
@ -417,7 +430,6 @@ private:
|
|||
TItemPropId ItemPropId;
|
||||
uint32 ItemPropIdUint32;
|
||||
};
|
||||
|
||||
sint32 ItemPropValue;
|
||||
|
||||
void serial( NLMISC::CBitMemStream& bms )
|
||||
|
|
Loading…
Reference in a new issue