From 5dfd931cf88b8f06712e9b654ce0c629d7874727 Mon Sep 17 00:00:00 2001 From: kervala Date: Tue, 19 Jan 2016 20:37:03 +0100 Subject: [PATCH] Fixed: Compilation without PCH --- code/nel/src/3d/fxaa.cpp | 4 ++-- code/nel/src/3d/gpu_program_params.cpp | 11 ++++++----- code/nel/src/3d/program.cpp | 10 ++++++---- code/nel/src/3d/render_target_manager.cpp | 18 +++++++++--------- 4 files changed, 23 insertions(+), 20 deletions(-) diff --git a/code/nel/src/3d/fxaa.cpp b/code/nel/src/3d/fxaa.cpp index 8f074287c..9acbd6870 100644 --- a/code/nel/src/3d/fxaa.cpp +++ b/code/nel/src/3d/fxaa.cpp @@ -25,8 +25,8 @@ * . */ -#include -#include +#include "std3d.h" +#include "nel/3d/fxaa.h" // STL includes diff --git a/code/nel/src/3d/gpu_program_params.cpp b/code/nel/src/3d/gpu_program_params.cpp index 144c9a22d..9e84865be 100644 --- a/code/nel/src/3d/gpu_program_params.cpp +++ b/code/nel/src/3d/gpu_program_params.cpp @@ -25,18 +25,19 @@ * . */ -#include -#include +#include "std3d.h" +#include "nel/misc/types_nl.h" +#include "nel/3d/gpu_program_params.h" // STL includes // NeL includes // #include -#include -#include +#include "nel/misc/vector.h" +#include "nel/misc/matrix.h" // Project includes -#include +#include "nel/3d/driver.h" using namespace std; // using namespace NLMISC; diff --git a/code/nel/src/3d/program.cpp b/code/nel/src/3d/program.cpp index 390fdf314..738b57550 100644 --- a/code/nel/src/3d/program.cpp +++ b/code/nel/src/3d/program.cpp @@ -25,17 +25,19 @@ * . */ -#include -#include +#include "std3d.h" + +#include "nel/misc/types_nl.h" +#include "nel/3d/program.h" // STL includes // NeL includes // #include -#include +#include "nel/misc/string_mapper.h" // Project includes -#include +#include "nel/3d/driver.h" using namespace std; // using namespace NLMISC; diff --git a/code/nel/src/3d/render_target_manager.cpp b/code/nel/src/3d/render_target_manager.cpp index 0c4daa507..4b552c62e 100644 --- a/code/nel/src/3d/render_target_manager.cpp +++ b/code/nel/src/3d/render_target_manager.cpp @@ -25,21 +25,21 @@ * . */ -#include -#include +#include "std3d.h" +#include "nel/3d/render_target_manager.h" // STL includes #include // NeL includes // #include -#include -#include -#include -#include -#include -#include -#include +#include "nel/3d/u_camera.h" +#include "nel/3d/u_driver.h" +#include "nel/3d/material.h" +#include "nel/3d/texture_bloom.h" +#include "nel/3d/texture_user.h" +#include "nel/3d/driver_user.h" +#include "nel/3d/u_texture.h" // Project includes