mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-11 17:59:03 +00:00
Changed: #1193 Tune timer dialog.
This commit is contained in:
parent
a0df0fb938
commit
5fb7617fec
7 changed files with 210 additions and 4 deletions
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@ -22,7 +22,7 @@ SET(OBJECT_VIEWER_HDR main_window.h graphics_viewport.h animation_dialog.h
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vegetable_dialog.h global_wind_dialog.h day_night_dialog.h sun_color_dialog.h
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vegetable_dialog.h global_wind_dialog.h day_night_dialog.h sun_color_dialog.h
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vegetable_noise_value_widget.h vegetable_density_page.h vegetable_landscape_page.h
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vegetable_noise_value_widget.h vegetable_density_page.h vegetable_landscape_page.h
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vegetable_scale_page.h vegetable_appearance_page.h vegetable_rotate_page.h
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vegetable_scale_page.h vegetable_appearance_page.h vegetable_rotate_page.h
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tune_mrm_dialog.h
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tune_mrm_dialog.h tune_timer_dialog.h
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extension_system/iplugin_manager.h extension_system/plugin_manager.h)
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extension_system/iplugin_manager.h extension_system/plugin_manager.h)
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SET(OBJECT_VIEWER_UIS animation_form.ui animation_set_form.ui settings_form.ui
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SET(OBJECT_VIEWER_UIS animation_form.ui animation_set_form.ui settings_form.ui
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@ -36,7 +36,7 @@ SET(OBJECT_VIEWER_UIS animation_form.ui animation_set_form.ui settings_form.ui
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particle_link_skeleton_form.ui water_pool_form.ui vegetable_dialog_form.ui
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particle_link_skeleton_form.ui water_pool_form.ui vegetable_dialog_form.ui
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vegetable_noise_value_form.ui global_wind_form.ui sun_color_form.ui day_night_form.ui
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vegetable_noise_value_form.ui global_wind_form.ui sun_color_form.ui day_night_form.ui
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vegetable_density_form.ui vegetable_apperance_form.ui vegetable_landscape_form.ui
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vegetable_density_form.ui vegetable_apperance_form.ui vegetable_landscape_form.ui
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vegetable_rotate_form.ui vegetable_scale_form.ui tune_mrm_form.ui)
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vegetable_rotate_form.ui vegetable_scale_form.ui tune_mrm_form.ui tune_timer_form.ui)
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SET(OBJECT_VIEWER_RCS object_viewer_qt.qrc)
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SET(OBJECT_VIEWER_RCS object_viewer_qt.qrc)
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@ -48,6 +48,7 @@
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#include "day_night_dialog.h"
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#include "day_night_dialog.h"
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#include "sun_color_dialog.h"
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#include "sun_color_dialog.h"
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#include "tune_mrm_dialog.h"
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#include "tune_mrm_dialog.h"
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#include "tune_timer_dialog.h"
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using namespace std;
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using namespace std;
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using namespace NLMISC;
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using namespace NLMISC;
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@ -109,6 +110,8 @@ CMainWindow::CMainWindow(QWidget *parent)
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// This can be used to do heavy work while providing a snappy user interface.
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// This can be used to do heavy work while providing a snappy user interface.
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_mainTimer = new QTimer(this);
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_mainTimer = new QTimer(this);
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connect(_mainTimer, SIGNAL(timeout()), this, SLOT(updateRender()));
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connect(_mainTimer, SIGNAL(timeout()), this, SLOT(updateRender()));
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connect(_TuneTimerDialog, SIGNAL(changeInterval(int)), this, SLOT(setInterval(int)));
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_TuneTimerDialog->setInterval(settings.value("TimerInterval", 25).toInt());
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_statusBarTimer = new QTimer(this);
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_statusBarTimer = new QTimer(this);
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connect(_statusBarTimer, SIGNAL(timeout()), this, SLOT(updateStatusBar()));
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connect(_statusBarTimer, SIGNAL(timeout()), this, SLOT(updateStatusBar()));
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@ -127,6 +130,7 @@ CMainWindow::~CMainWindow()
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settings.setValue("QtWindowState", saveState());
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settings.setValue("QtWindowState", saveState());
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settings.setValue("QtWindowGeometry", saveGeometry());
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settings.setValue("QtWindowGeometry", saveGeometry());
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settings.endGroup();
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settings.endGroup();
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settings.setValue("TimerInterval", _mainTimer->interval());
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Modules::config().dropCallback("SoundEnabled");
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Modules::config().dropCallback("SoundEnabled");
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Modules::config().dropCallback("QtPalette");
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Modules::config().dropCallback("QtPalette");
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@ -137,6 +141,7 @@ CMainWindow::~CMainWindow()
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delete _SlotManagerDialog;
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delete _SlotManagerDialog;
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delete _SetupFog;
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delete _SetupFog;
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delete _TuneMRMDialog;
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delete _TuneMRMDialog;
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delete _TuneTimerDialog;
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delete _ParticleControlDialog;
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delete _ParticleControlDialog;
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delete _ParticleWorkspaceDialog;
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delete _ParticleWorkspaceDialog;
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@ -158,7 +163,7 @@ void CMainWindow::setVisible(bool visible)
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QMainWindow::setVisible(true);
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QMainWindow::setVisible(true);
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if (_isSoundInitialized)
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if (_isSoundInitialized)
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Modules::sound().initGraphics();
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Modules::sound().initGraphics();
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_mainTimer->start(23);
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_mainTimer->start();
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_statusBarTimer->start(1000);
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_statusBarTimer->start(1000);
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}
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}
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else
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else
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@ -257,6 +262,11 @@ void CMainWindow::reloadTextures()
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Modules::objView().reloadTextures();
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Modules::objView().reloadTextures();
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}
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}
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void CMainWindow::setInterval(int value)
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{
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_mainTimer->setInterval(value);
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}
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void CMainWindow::settings()
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void CMainWindow::settings()
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{
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{
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CSettingsDialog _settingsDialog(this);
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CSettingsDialog _settingsDialog(this);
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@ -396,6 +406,9 @@ void CMainWindow::createMenus()
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_toolsMenu->addAction(_SkeletonScaleDialog->toggleViewAction());
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_toolsMenu->addAction(_SkeletonScaleDialog->toggleViewAction());
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_SkeletonScaleDialog->toggleViewAction()->setIcon(QIcon(":/images/ico_skelscale.png"));
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_SkeletonScaleDialog->toggleViewAction()->setIcon(QIcon(":/images/ico_skelscale.png"));
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_toolsMenu->addAction(_TuneTimerDialog->toggleViewAction());
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_TuneTimerDialog->toggleViewAction()->setIcon(QIcon(":/images/ico_framedelay.png"));
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_toolsMenu->addAction(_SunColorDialog->toggleViewAction());
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_toolsMenu->addAction(_SunColorDialog->toggleViewAction());
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_toolsMenu->addAction(_TuneMRMDialog->toggleViewAction());
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_toolsMenu->addAction(_TuneMRMDialog->toggleViewAction());
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@ -441,6 +454,7 @@ void CMainWindow::createToolBars()
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_toolsBar->addAction(_WaterPoolDialog->toggleViewAction());
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_toolsBar->addAction(_WaterPoolDialog->toggleViewAction());
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_toolsBar->addAction(_VegetableDialog->toggleViewAction());
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_toolsBar->addAction(_VegetableDialog->toggleViewAction());
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_toolsBar->addAction(_GlobalWindDialog->toggleViewAction());
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_toolsBar->addAction(_GlobalWindDialog->toggleViewAction());
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_toolsBar->addAction(_TuneTimerDialog->toggleViewAction());
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_toolsBar->addAction(_SkeletonScaleDialog->toggleViewAction());
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_toolsBar->addAction(_SkeletonScaleDialog->toggleViewAction());
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_toolsBar->addAction(_TuneMRMDialog->toggleViewAction());
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_toolsBar->addAction(_TuneMRMDialog->toggleViewAction());
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}
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}
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@ -521,6 +535,10 @@ void CMainWindow::createDialogs()
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addDockWidget(Qt::BottomDockWidgetArea, _TuneMRMDialog);
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addDockWidget(Qt::BottomDockWidgetArea, _TuneMRMDialog);
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_TuneMRMDialog->setVisible(false);
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_TuneMRMDialog->setVisible(false);
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_TuneTimerDialog = new CTuneTimerDialog(this);
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addDockWidget(Qt::TopDockWidgetArea, _TuneTimerDialog);
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_TuneTimerDialog->setVisible(false);
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connect(_ParticleControlDialog, SIGNAL(changeState()), _ParticleWorkspaceDialog, SLOT(setNewState()));
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connect(_ParticleControlDialog, SIGNAL(changeState()), _ParticleWorkspaceDialog, SLOT(setNewState()));
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connect(_ParticleWorkspaceDialog, SIGNAL(changeActiveNode()), _ParticleControlDialog, SLOT(updateActiveNode()));
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connect(_ParticleWorkspaceDialog, SIGNAL(changeActiveNode()), _ParticleControlDialog, SLOT(updateActiveNode()));
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connect(_AnimationSetDialog->ui.setLengthPushButton, SIGNAL(clicked()), _AnimationDialog, SLOT(changeAnimLength()));
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connect(_AnimationSetDialog->ui.setLengthPushButton, SIGNAL(clicked()), _AnimationDialog, SLOT(changeAnimLength()));
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@ -54,6 +54,7 @@ class CGlobalWindDialog;
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class CDayNightDialog;
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class CDayNightDialog;
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class CSunColorDialog;
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class CSunColorDialog;
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class CTuneMRMDialog;
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class CTuneMRMDialog;
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class CTuneTimerDialog;
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class CMainWindow : public QMainWindow
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class CMainWindow : public QMainWindow
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{
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{
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@ -86,6 +87,7 @@ private Q_SLOTS:
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void about();
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void about();
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void updateStatusBar();
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void updateStatusBar();
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void updateRender();
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void updateRender();
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void setInterval(int value);
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private:
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private:
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void createActions();
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void createActions();
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@ -118,6 +120,7 @@ private:
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CSunColorDialog *_SunColorDialog;
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CSunColorDialog *_SunColorDialog;
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CTuneMRMDialog *_TuneMRMDialog;
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CTuneMRMDialog *_TuneMRMDialog;
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CSkeletonTreeModel *_SkeletonTreeModel;
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CSkeletonTreeModel *_SkeletonTreeModel;
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CTuneTimerDialog *_TuneTimerDialog;
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QPalette _originalPalette;
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QPalette _originalPalette;
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QString _lastDir;
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QString _lastDir;
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46
code/nel/tools/3d/object_viewer_qt/src/tune_timer_dialog.cpp
Normal file
46
code/nel/tools/3d/object_viewer_qt/src/tune_timer_dialog.cpp
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@ -0,0 +1,46 @@
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/*
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Object Viewer Qt
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Copyright (C) 2010 Dzmitry Kamiahin <dnk-88@tut.by>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "stdpch.h"
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#include "tune_timer_dialog.h"
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// Project includes
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#include "modules.h"
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namespace NLQT
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{
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CTuneTimerDialog::CTuneTimerDialog(QWidget *parent)
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: QDockWidget(parent)
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{
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_ui.setupUi(this);
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connect(_ui.horizontalSlider, SIGNAL(valueChanged(int)), this, SIGNAL(changeInterval(int)));
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}
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CTuneTimerDialog::~CTuneTimerDialog()
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{
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}
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void CTuneTimerDialog::setInterval(int value)
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{
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_ui.horizontalSlider->setValue(value);
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}
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} /* namespace NLQT */
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55
code/nel/tools/3d/object_viewer_qt/src/tune_timer_dialog.h
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55
code/nel/tools/3d/object_viewer_qt/src/tune_timer_dialog.h
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@ -0,0 +1,55 @@
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/*
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Object Viewer Qt
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Copyright (C) 2010 Dzmitry Kamiahin <dnk-88@tut.by>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TUNE_TIMER_DIALOG_H
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#define TUNE_TIMER_DIALOG_H
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#include "ui_tune_timer_form.h"
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// STL includes
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// NeL includes
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// Project includes
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namespace NLQT
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{
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class CTuneTimerDialog: public QDockWidget
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{
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Q_OBJECT
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public:
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CTuneTimerDialog(QWidget *parent = 0);
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~CTuneTimerDialog();
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void setInterval(int value);
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Q_SIGNALS:
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void changeInterval(int value);
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private:
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Ui::CTuneTimerDialog _ui;
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}; /* class CTuneTimerDialog */
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} /* namespace NLQT */
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#endif // TUNE_TIMER_DIALOG_H
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84
code/nel/tools/3d/object_viewer_qt/src/tune_timer_form.ui
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84
code/nel/tools/3d/object_viewer_qt/src/tune_timer_form.ui
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>CTuneTimerDialog</class>
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<widget class="QDockWidget" name="CTuneTimerDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>460</width>
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<height>64</height>
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</rect>
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</property>
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<property name="minimumSize">
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<size>
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<width>86</width>
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<height>64</height>
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</size>
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</property>
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<property name="features">
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<set>QDockWidget::AllDockWidgetFeatures</set>
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</property>
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<property name="windowTitle">
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<string>Time interval update render</string>
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</property>
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<widget class="QWidget" name="dockWidgetContents">
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<layout class="QGridLayout" name="gridLayout">
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<item row="0" column="0">
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<widget class="QSlider" name="horizontalSlider">
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<property name="maximum">
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<number>1000</number>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="tickPosition">
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<enum>QSlider::TicksAbove</enum>
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</property>
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<property name="tickInterval">
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<number>100</number>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QSpinBox" name="spinBox">
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<property name="frame">
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<bool>true</bool>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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<property name="buttonSymbols">
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<enum>QAbstractSpinBox::NoButtons</enum>
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</property>
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<property name="suffix">
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<string> ms</string>
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</property>
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<property name="maximum">
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<number>10000</number>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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<resources/>
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<connections>
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<connection>
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<sender>horizontalSlider</sender>
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<signal>valueChanged(int)</signal>
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<receiver>spinBox</receiver>
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<slot>setValue(int)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>167</x>
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<y>93</y>
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</hint>
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<hint type="destinationlabel">
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<x>319</x>
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<y>75</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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