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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 09:19:01 +00:00
No need for free floating elements when we can simply reparent to the top window...
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parent
35017fe059
commit
627184184c
2 changed files with 16 additions and 58 deletions
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@ -533,7 +533,6 @@ namespace NLGUI
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NLMISC::CRefPtr< CViewBase > _CapturedView;
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NLMISC::CRefPtr< CViewBase > _CapturedView;
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NLMISC::CRefPtr< CInterfaceElement > draggedElement; // the element that we're currently dragging
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NLMISC::CRefPtr< CInterfaceElement > draggedElement; // the element that we're currently dragging
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std::vector< NLMISC::CRefPtr< CInterfaceElement > > _OrphanElements; // elements that were dragged out of their parents
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bool startDragging();
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bool startDragging();
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void stopDragging();
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void stopDragging();
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@ -1037,8 +1037,6 @@ namespace NLGUI
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setCapturePointerRight(NULL);
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setCapturePointerRight(NULL);
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_CapturedView = NULL;
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_CapturedView = NULL;
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_OrphanElements.clear();
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resetColorProps();
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resetColorProps();
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resetAlphaRolloverSpeedProps();
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resetAlphaRolloverSpeedProps();
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resetGlobalAlphasProps();
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resetGlobalAlphasProps();
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@ -2041,15 +2039,6 @@ namespace NLGUI
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}
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}
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}
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}
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std::vector< NLMISC::CRefPtr< CInterfaceElement > >::iterator oeitr = _OrphanElements.begin();
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while( oeitr != _OrphanElements.end() )
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{
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CInterfaceElement *e = *oeitr;
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CViewBase *v = dynamic_cast< CViewBase* >( e );
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v->draw();
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++oeitr;
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}
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if( draggedElement != NULL )
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if( draggedElement != NULL )
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{
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{
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CInterfaceElement *e = draggedElement;
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CInterfaceElement *e = draggedElement;
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@ -2411,44 +2400,20 @@ namespace NLGUI
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if (!CCtrlDraggable::getDraggedSheet())
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if (!CCtrlDraggable::getDraggedSheet())
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{
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{
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if( CInterfaceElement::getEditorMode() )
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// Take the top most control.
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uint nMaxDepth = 0;
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const std::vector< CCtrlBase* >& _CtrlsUnderPointer = getCtrlsUnderPointer();
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for (sint32 i = (sint32)_CtrlsUnderPointer.size()-1; i >= 0; i--)
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{
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{
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std::vector< NLMISC::CRefPtr< CInterfaceElement > >::reverse_iterator itr = _OrphanElements.rbegin();
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CCtrlBase *ctrl= _CtrlsUnderPointer[i];
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while( itr != _OrphanElements.rend() )
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if (ctrl && ctrl->isCapturable() && ctrl->isInGroup( pNewCurrentWnd ) )
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{
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{
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CInterfaceElement *e = *itr;
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uint d = ctrl->getDepth( pNewCurrentWnd );
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if (d > nMaxDepth)
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int x = getPointer()->getXReal();
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int y = getPointer()->getYReal();
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if( e->isIn( x, y ) )
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{
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{
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_CapturedView = static_cast< CViewBase* >( e );
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nMaxDepth = d;
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setCapturePointerLeft( ctrl );
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captured = true;
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captured = true;
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break;
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}
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++itr;
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}
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}
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if( !captured )
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{
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// Take the top most control.
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uint nMaxDepth = 0;
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const std::vector< CCtrlBase* >& _CtrlsUnderPointer = getCtrlsUnderPointer();
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for (sint32 i = (sint32)_CtrlsUnderPointer.size()-1; i >= 0; i--)
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{
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CCtrlBase *ctrl= _CtrlsUnderPointer[i];
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if (ctrl && ctrl->isCapturable() && ctrl->isInGroup( pNewCurrentWnd ) )
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{
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uint d = ctrl->getDepth( pNewCurrentWnd );
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if (d > nMaxDepth)
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{
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nMaxDepth = d;
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setCapturePointerLeft( ctrl );
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captured = true;
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}
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}
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}
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}
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}
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}
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}
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@ -2690,7 +2655,7 @@ namespace NLGUI
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e->setParent( NULL );
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e->setParent( NULL );
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draggedElement = e;
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draggedElement = e;
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return true;
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return true;
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}
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}
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@ -2700,20 +2665,16 @@ namespace NLGUI
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{
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{
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CInterfaceGroup *g = getGroupUnder( draggedElement->getXReal(), draggedElement->getYReal() );
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CInterfaceGroup *g = getGroupUnder( draggedElement->getXReal(), draggedElement->getYReal() );
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CInterfaceElement *e = draggedElement;
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CInterfaceElement *e = draggedElement;
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CInterfaceGroup *tw = getTopWindow();
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if( g == NULL )
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g = tw;
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e->setParent( g );
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e->setParent( g );
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e->setIdRecurse( e->getShortId() );
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e->setIdRecurse( e->getShortId() );
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e->setParentPos( g );
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e->setParentPos( g );
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e->setParentSize( g );
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e->setParentSize( g );
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g->addElement( e );
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if( g != NULL )
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{
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g->addElement( e );
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}
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else
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_OrphanElements.push_back( draggedElement );
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checkCoords();
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draggedElement = NULL;
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draggedElement = NULL;
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}
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}
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@ -3513,8 +3474,6 @@ namespace NLGUI
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CWidgetManager::~CWidgetManager()
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CWidgetManager::~CWidgetManager()
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{
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{
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_OrphanElements.clear();
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for (uint32 i = 0; i < _MasterGroups.size(); ++i)
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for (uint32 i = 0; i < _MasterGroups.size(); ++i)
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{
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{
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delete _MasterGroups[i].Group;
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delete _MasterGroups[i].Group;
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