mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-27 17:46:18 +00:00
Merge with develop
--HG-- branch : compatibility-develop
This commit is contained in:
commit
62a8964c79
6 changed files with 40 additions and 0 deletions
|
@ -58,6 +58,7 @@ IF(LIBOVR_LIBRARY AND LIBOVR_INCLUDE_DIR)
|
|||
ENDIF(NOT LIBOVR_FIND_QUIETLY)
|
||||
SET(LIBOVR_FOUND "YES")
|
||||
SET(LIBOVR_DEFINITIONS "-DHAVE_LIBOVR")
|
||||
SET(NL_STEREO_AVAILABLE ON)
|
||||
IF(UNIX)
|
||||
SET(LIBOVR_LIBRARIES ${LIBOVR_LIBRARY} X11 Xinerama udev pthread)
|
||||
ELSE(UNIX)
|
||||
|
|
|
@ -25,6 +25,7 @@ IF(LIBVR_LIBRARY AND LIBVR_INCLUDE_DIR)
|
|||
ENDIF(NOT LIBVR_FIND_QUIETLY)
|
||||
SET(LIBVR_FOUND "YES")
|
||||
SET(LIBVR_DEFINITIONS "-DHAVE_LIBVR")
|
||||
SET(NL_STEREO_AVAILABLE ON)
|
||||
ELSE(LIBVR_LIBRARY AND LIBVR_INCLUDE_DIR)
|
||||
IF(NOT LIBVR_FIND_QUIETLY)
|
||||
MESSAGE(STATUS "Warning: Unable to find LibVR!")
|
||||
|
|
|
@ -10,6 +10,8 @@
|
|||
#cmakedefine NL_DSOUND_AVAILABLE ${NL_DSOUND_AVAILABLE}
|
||||
#cmakedefine NL_XAUDIO2_AVAILABLE ${NL_XAUDIO2_AVAILABLE}
|
||||
|
||||
#cmakedefine NL_STEREO_AVAILABLE ${NL_STEREO_AVAILABLE}
|
||||
|
||||
#cmakedefine NL_BIN_PREFIX "${NL_BIN_ABSOLUTE_PREFIX}"
|
||||
#cmakedefine NL_ETC_PREFIX "${NL_ETC_ABSOLUTE_PREFIX}"
|
||||
#cmakedefine NL_SHARE_PREFIX "${NL_SHARE_ABSOLUTE_PREFIX}"
|
||||
|
|
|
@ -65,6 +65,7 @@
|
|||
#include "../far_tp.h"
|
||||
#include "nel/gui/interface_link.h"
|
||||
#include "../npc_icon.h"
|
||||
#include "user_agent.h"
|
||||
|
||||
// Game Share
|
||||
#include "game_share/character_summary.h"
|
||||
|
@ -2911,6 +2912,7 @@ REGISTER_ACTION_HANDLER (CHandlerToggleInventory, "toggle_inventory");
|
|||
// ***************************************************************************
|
||||
|
||||
#define GAME_CONFIG_DDX "ui:interface:game_config:content:all"
|
||||
#define GAME_CONFIG_TREE_LIST "ui:interface:game_config:content:sbtree:tree_list"
|
||||
|
||||
static vector<UDriver::CMode> VideoModes;
|
||||
#define GAME_CONFIG_VIDEO_MODES_COMBO "ui:interface:game_config:content:general:video_modes"
|
||||
|
@ -3085,6 +3087,29 @@ public:
|
|||
}
|
||||
|
||||
// **** Init Language : look in game_config.lua
|
||||
|
||||
// display or not VR page
|
||||
NLGUI::CGroupTree* configTree = dynamic_cast<CGroupTree*>(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_TREE_LIST));
|
||||
|
||||
if (configTree)
|
||||
{
|
||||
CGroupTree::SNode *rootNode = configTree->getRootNode();
|
||||
|
||||
if (rootNode)
|
||||
{
|
||||
CGroupTree::SNode *graphNode = rootNode->getNodeFromId("graph");
|
||||
|
||||
if (graphNode)
|
||||
{
|
||||
CGroupTree::SNode *vrNode = graphNode->getNodeFromId("vr");
|
||||
|
||||
if (vrNode)
|
||||
{
|
||||
vrNode->setShow(isStereoAvailable());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
REGISTER_ACTION_HANDLER (CHandlerGameConfigInit, "game_config_init");
|
||||
|
|
|
@ -105,3 +105,12 @@ std::string getDebugVersion()
|
|||
|
||||
return s_version;
|
||||
}
|
||||
|
||||
bool isStereoAvailable()
|
||||
{
|
||||
#ifdef NL_STEREO_AVAILABLE
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -25,6 +25,8 @@ std::string getVersion();
|
|||
std::string getDisplayVersion();
|
||||
std::string getDebugVersion();
|
||||
|
||||
bool isStereoAvailable();
|
||||
|
||||
#endif // CL_USER_AGENT_H
|
||||
|
||||
/* End of user_agent.h */
|
||||
|
|
Loading…
Reference in a new issue