Fixed: variable_parser compilation

This commit is contained in:
kervala 2010-06-14 13:55:46 +02:00
parent c637ff51df
commit 62df2526cf
6 changed files with 364 additions and 434 deletions

View file

@ -27,6 +27,7 @@
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions

View file

@ -23,20 +23,14 @@
extern "C"
{
#ifdef max
# undef max
#endif
#include "lualib.h"
}
}
#ifdef NL_OS_WINDOWS
# ifndef NL_EXTENDED_FOR_SCOPE
# undef for
# endif
#endif
#undef new
// to get rid of you_must_not_use_assert___use_nl_assert___read_debug_h_file messages
#include <cassert>
#undef assert
#define assert nlassert
#include <luabind/luabind.hpp>
#define new NL_NEW
using namespace std;
using namespace NLMISC;
@ -57,30 +51,91 @@ void CLuaStackChecker::decrementExceptionContextCounter()
nlassert(_ExceptionContextCounter > 0);
-- _ExceptionContextCounter;
}
#ifdef LUA_NEVRAX_VERSION
ILuaIDEInterface *LuaDebuggerIDE = NULL;
static bool LuaDebuggerVisible = false;
#endif
#ifdef NL_OS_WINDOWS
HMODULE LuaDebuggerModule = 0;
#endif
void luaDebuggerMainLoop()
{
#ifdef LUA_NEVRAX_VERSION
if (!LuaDebuggerIDE) return;
if (!LuaDebuggerVisible)
{
LuaDebuggerIDE->showDebugger(true);
LuaDebuggerIDE->expandProjectTree();
LuaDebuggerIDE->sortFiles();
LuaDebuggerVisible = true;
}
LuaDebuggerIDE->doMainLoop();
#endif
}
static std::allocator<uint8> l_stlAlloc;
static void l_free_func(void *block, int oldSize)
{
l_stlAlloc.deallocate((uint8 *) block, oldSize);
}
static void *l_realloc_func(void *b, int os, int s)
{
if (os == s) return b;
void *newB = l_stlAlloc.allocate(s);
memcpy(newB, b, std::min(os, s));
l_free_func(b, os);
return newB;
}
const int MinGCThreshold = 128; // min value at which garbage collector will be triggered (in kilobytes)
// ***************************************************************************
CLuaState::CLuaState()
{
{
_State = NULL;
#ifdef LUA_NEVRAX_VERSION
_State = lua_open(NULL, NULL);
#else
_State = lua_open();
_GCThreshold = MinGCThreshold;
#endif
nlassert(_State);
if (!_State)
{
#ifdef LUA_NEVRAX_VERSION
_State = lua_open(l_realloc_func, l_free_func);
#else
_State = lua_open();
#endif
nlassert(_State);
}
// *** Load base libs
{
CLuaStackChecker lsc(this);
#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
luaL_openlibs(_State);
#else
luaopen_base (_State);
luaopen_table (_State);
luaopen_io (_State);
luaopen_string (_State);
luaopen_math (_State);
luaopen_debug (_State);
#endif
// open are buggy????
clear();
}
// *** Register basics
CLuaStackChecker lsc(this);
@ -88,15 +143,15 @@ CLuaState::CLuaState()
pushLightUserData((void *) this);
newTable();
push("classes");
newTable(); // registry class
newTable(); // registry class
setTable(-3);
setTable(LUA_REGISTRYINDEX);
// add pointer from lua state to this CLuaState object
// do: LUA_REGISTRYINDEX.(lightuserdata*)_State= this
pushLightUserData((void *) _State); // NB : as creator of the state, we make the assumption that
// no one will be using this pointer in the registry (cf. ref manual about registry)
pushLightUserData((void *) this);
// no one will be using this pointer in the registry (cf. ref manual about registry)
pushLightUserData((void *) this);
setTable(LUA_REGISTRYINDEX);
// Create the Table that contains Function cache for small script execution
@ -111,7 +166,7 @@ CLuaState::CLuaState()
// ***************************************************************************
CLuaStackRestorer::CLuaStackRestorer(CLuaState *state, int finalSize) : _State(state), _FinalSize(finalSize)
CLuaStackRestorer::CLuaStackRestorer(CLuaState *state, int finalSize) : _State(state), _FinalSize(finalSize)
{
}
@ -122,11 +177,43 @@ CLuaStackRestorer::~CLuaStackRestorer()
_State->setTop(_FinalSize);
}
#ifdef NL_OS_WINDOWS
static int NoOpReportHook( int /* reportType */, char * /* message */, int * /* returnValue */ )
{
return TRUE;
}
#endif
// ***************************************************************************
CLuaState::~CLuaState()
{
nlassert(_State);
lua_close(_State);
nlassert(_State);
#ifdef LUA_NEVRAX_VERSION
if (!LuaDebuggerIDE)
#else
if (1)
#endif
{
lua_close(_State);
}
else
{
#ifdef LUA_NEVRAX_VERSION
LuaDebuggerIDE->stopDebug(); // this will also close the lua state
LuaDebuggerIDE = NULL;
LuaDebuggerVisible = false;
#ifdef NL_OS_WINDOWS
nlassert(LuaDebuggerModule)
_CrtSetReportHook(NoOpReportHook); // prevent dump of memory leaks at this point
//::FreeLibrary(LuaDebuggerModule); // don't free the library now (seems that it destroy, the main window, causing
// a crash when the app window is destroyed for real...
// -> FreeLibrary will be called when the application is closed
LuaDebuggerModule = 0;
#endif
#endif
}
// Clear Small Script Cache
_SmallScriptPool= 0;
@ -135,7 +222,7 @@ CLuaState::~CLuaState()
// ***************************************************************************
CLuaState *CLuaState::fromStatePointer(lua_State *state)
{
{
nlassert(state);
int initialStackSize = lua_gettop(state);
lua_checkstack(state, initialStackSize + 2);
@ -161,9 +248,10 @@ struct CLuaReader
void CLuaState::loadScript(const std::string &code, const std::string &dbgSrc)
{
if (code.empty()) return;
struct CHelper
{
static const char *luaChunkReaderFromString(lua_State *L, void *ud, size_t *sz)
static const char *luaChunkReaderFromString(lua_State * /* L */, void *ud, size_t *sz)
{
CLuaReader *rd = (CLuaReader *) ud;
if (!rd->Done)
@ -182,6 +270,7 @@ void CLuaState::loadScript(const std::string &code, const std::string &dbgSrc)
CLuaReader rd;
rd.Str = &code;
rd.Done = false;
int result = lua_load(_State, CHelper::luaChunkReaderFromString, (void *) &rd, dbgSrc.c_str());
if (result !=0)
{
@ -190,17 +279,17 @@ void CLuaState::loadScript(const std::string &code, const std::string &dbgSrc)
pop();
// throw error
throw ELuaParseError(err);
}
}
}
// ***************************************************************************
void CLuaState::executeScriptInternal(const std::string &code, const std::string &dbgSrc, int numRet)
{
CLuaStackChecker lsc(this, numRet);
CLuaStackChecker lsc(this, numRet);
// load the script
loadScript(code, dbgSrc);
// execute
if (pcall(0, numRet) != 0)
{
@ -240,7 +329,16 @@ bool CLuaState::executeFile(const std::string &pathName)
CIFile inputFile;
if(!inputFile.open(pathName))
return false;
#ifdef LUA_NEVRAX_VERSION
if (LuaDebuggerIDE)
{
std::string path = NLMISC::CPath::getCurrentPath() + "/" + pathName.c_str();
path = CPath::standardizeDosPath(path);
LuaDebuggerIDE->addFile(path.c_str());
}
#endif
// load the script text
string script;
/*
@ -253,9 +351,9 @@ bool CLuaState::executeFile(const std::string &pathName)
}
*/
script.resize(NLMISC::CFile::getFileSize(pathName));
inputFile.serialBuffer((uint8 *) &script[0], script.size());
inputFile.serialBuffer((uint8 *) &script[0], (uint)script.size());
// execute the script text, with dbgSrc==filename (use @ for lua internal purpose)
executeScriptInternal(script, string("@") + NLMISC::CFile::getFilename(pathName));
@ -265,15 +363,16 @@ bool CLuaState::executeFile(const std::string &pathName)
// ***************************************************************************
void CLuaState::executeSmallScript(const std::string &script)
{
if (script.empty()) return;
// *** if the small script has not already been called before, parse it now
TSmallScriptCache::iterator it= _SmallScriptCache.find(script);
if(it==_SmallScriptCache.end())
{
CLuaStackChecker lsc(this);
CLuaStackChecker lsc(this);
// add it to a function
loadScript(script, script);
// Assign the method to the NEL table: NELSmallScriptTable[_SmallScriptPool]= function
push(_NELSmallScriptTableName); // 1:function 2:NelTableName
getTable(LUA_REGISTRYINDEX); // 1:function 2:NelTable
@ -289,7 +388,7 @@ void CLuaState::executeSmallScript(const std::string &script)
}
// *** Execute the function associated to the script
CLuaStackChecker lsc(this);
CLuaStackChecker lsc(this);
push(_NELSmallScriptTableName); // 1:NelTableName
getTable(LUA_REGISTRYINDEX); // 1:NelTable
// get the function at the given index in the "NELSmallScriptTable" table
@ -311,12 +410,11 @@ void CLuaState::executeSmallScript(const std::string &script)
// Stack: 1:NelTable
pop(); // ....
}
}
// ***************************************************************************
void CLuaState::registerFunc(const char *name, lua_CFunction function)
{
{
lua_register(_State, name, function);
}
@ -355,7 +453,7 @@ void CLuaState::push(TLuaWrappedFunction function)
lua_pushstring(ls, e.what());
// TODO : see if this is safe to call lua error there" ... (it does a long jump)
lua_error(ls);
}
}
return numResults;
}
};
@ -446,16 +544,16 @@ int CLuaState::pcallByName(const char *functionName, int nargs, int nresults
nlassert(functionName);
nlassert(isTable(funcTableIndex));
pushValue(funcTableIndex);
push(functionName);
push(functionName);
getTable(-2);
remove(-2); // get rid of the table
nlassert(getTop() >= nargs); // not enough arguments on the stack
// insert function before its arguments
insert(- 1 - nargs);
int result = pcall(nargs, nresults, errfunc);
insert(- 1 - nargs);
int result = pcall(nargs, nresults, errfunc);
int currSize = getTop();
if (result == 0)
{
{
nlassert(currSize == initialStackSize - nargs + nresults);
}
else
@ -488,7 +586,7 @@ void CLuaState::dumpStack()
// ***************************************************************************
void CLuaState::getStackAsString(std::string &dest)
{
dest = NLMISC::toString("Stack size = %d\n", getTop());
dest = NLMISC::toString("Stack size = %d\n", getTop());
CLuaStackChecker lsc(this);
for(int k = 1; k <= getTop(); ++k)
{
@ -512,10 +610,10 @@ CLuaStackChecker::~CLuaStackChecker()
if (assertWanted)
{
nlwarning("Lua stack size error : expected size is %d, current size is %d", _FinalWantedSize, currSize);
_State->dumpStack();
_State->dumpStack();
nlassert(0);
}
}
}
}
else
{
@ -527,37 +625,102 @@ CLuaStackChecker::~CLuaStackChecker()
// ***************************************************************************
void ELuaWrappedFunctionException::init(CLuaState *ls, const std::string &reason)
{
/* // Print first Lua Stack Context
CInterfaceManager *pIM= CInterfaceManager::getInstance();
{
// Print first Lua Stack Context
/*
CInterfaceManager *pIM= CInterfaceManager::getInstance();
if(ls)
{
ls->getStackContext(_Reason, 1); // 1 because 0 is the current C function => return 1 for script called
// enclose with cool colors
pIM->formatLuaStackContext(_Reason);
}
*/
// Append the reason
_Reason+= reason;*/
_Reason+= reason;
}
// ***************************************************************************
ELuaWrappedFunctionException::ELuaWrappedFunctionException(CLuaState *luaState)
{
init(luaState, "");
{
init(luaState, "");
}
// ***************************************************************************
ELuaWrappedFunctionException::ELuaWrappedFunctionException(CLuaState *luaState, const std::string &reason)
{
{
init(luaState, reason);
}
// ***************************************************************************
ELuaWrappedFunctionException::ELuaWrappedFunctionException(CLuaState *luaState, const char *format, ...)
{
{
//H_AUTO(Lua_ELuaWrappedFunctionException_ELuaWrappedFunctionException)
std::string reason;
NLMISC_CONVERT_VARGS (reason, format, NLMISC::MaxCStringSize);
NLMISC_CONVERT_VARGS (reason, format, NLMISC::MaxCStringSize);
init(luaState, reason);
}
//================================================================================
void CLuaState::newTable()
{
nlverify( lua_checkstack(_State, 1) );
lua_newtable(_State);
}
//================================================================================
int CLuaState::getGCCount()
{
return lua_getgccount(_State);
}
//================================================================================
int CLuaState::getGCThreshold()
{
//H_AUTO(Lua_CLuaState_getGCThreshold)
#ifdef LUA_NEVRAX_VERSION
return _GCThreshold;
#else
# if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
return lua_gc(_State, LUA_GCCOUNT, 0);
# else
return lua_getgcthreshold(_State);
# endif
#endif
}
//================================================================================
void CLuaState::setGCThreshold(int kb)
{
//H_AUTO(Lua_CLuaState_setGCThreshold)
#ifdef LUA_NEVRAX_VERSION
_GCThreshold = kb;
handleGC();
#else
# if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
lua_gc(_State, LUA_GCCOLLECT, kb);
# else
lua_setgcthreshold(_State, kb);
# endif
#endif
}
//================================================================================
void CLuaState::handleGC()
{
//H_AUTO(Lua_CLuaState_handleGC)
#ifdef LUA_NEVRAX_VERSION
// must handle gc manually with the refcounted version
int gcCount = getGCCount();
if (gcCount >= _GCThreshold)
{
nlwarning("Triggering GC : memory in use = %d kb, current threshold = %d kb", gcCount, _GCThreshold);
lua_setgcthreshold(_State, 0);
gcCount = getGCCount();
_GCThreshold = std::max(MinGCThreshold, gcCount * 2);
nlwarning("After GC : memory in use = %d kb, threshold = %d kb", gcCount, _GCThreshold);
}
#endif
}

View file

@ -21,7 +21,7 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/smart_ptr.h"
extern "C"
extern "C"
{
#include <lua.h>
}
@ -53,17 +53,17 @@ private:
};
//**************************************************************************
// **************************************************************************
/** Helper class to restore the lua stack to the desired size when this object goes out of scope
*/
*/
class CLuaStackRestorer
{
public:
public:
CLuaStackRestorer(CLuaState *state, int finalSize);
~CLuaStackRestorer();
~CLuaStackRestorer();
private:
int _FinalSize;
CLuaState *_State;
CLuaState *_State;
};
////////////////
@ -74,7 +74,7 @@ class ELuaError : public NLMISC::Exception
{
public:
ELuaError() { CLuaStackChecker::incrementExceptionContextCounter(); }
virtual ~ELuaError() { CLuaStackChecker::decrementExceptionContextCounter(); }
virtual ~ELuaError() throw() { CLuaStackChecker::decrementExceptionContextCounter(); }
ELuaError(const std::string &reason) : Exception(reason) { CLuaStackChecker::incrementExceptionContextCounter(); }
// what(), plus append the Reason
virtual std::string luaWhat() const throw() {return NLMISC::toString("LUAError: %s", what());}
@ -86,21 +86,23 @@ class ELuaParseError : public ELuaError
public:
ELuaParseError() {}
ELuaParseError(const std::string &reason) : ELuaError(reason) {}
virtual ~ELuaParseError() throw() { }
// what(), plus append the Reason
virtual std::string luaWhat() const throw() {return NLMISC::toString("ELuaParseError: %s", what());}
};
/** Exception thrown when something when wrong inside a wrapped function called by lua
/** Exception thrown when something went wrong inside a wrapped function called by lua
*/
class ELuaWrappedFunctionException : public ELuaError
{
public:
ELuaWrappedFunctionException(CLuaState *luaState);
ELuaWrappedFunctionException(CLuaState *luaState, const std::string &reason);
ELuaWrappedFunctionException(CLuaState *luaState, const char *format, ...);
virtual const char *what() const {return _Reason.c_str();}
ELuaWrappedFunctionException(CLuaState *luaState);
ELuaWrappedFunctionException(CLuaState *luaState, const std::string &reason);
ELuaWrappedFunctionException(CLuaState *luaState, const char *format, ...);
virtual ~ELuaWrappedFunctionException() throw() { }
virtual const char *what() const throw() {return _Reason.c_str();}
protected:
void init(CLuaState *ls, const std::string &reason);
void init(CLuaState *ls, const std::string &reason);
protected:
std::string _Reason;
};
@ -111,6 +113,7 @@ class ELuaExecuteError : public ELuaError
public:
ELuaExecuteError() {}
ELuaExecuteError(const std::string &reason) : ELuaError(reason) {}
virtual ~ELuaExecuteError() throw() { }
// what(), plus append the Reason
virtual std::string luaWhat() const throw() {return NLMISC::toString("ELuaExecuteError: %s", what());}
};
@ -142,11 +145,13 @@ typedef int (* TLuaWrappedFunction) (CLuaState &ls);
// ***************************************************************************
/** C++ version of a lua state
/** C++ version of a lua state
*/
class CLuaState : public NLMISC::CRefCount
{
public:
typedef NLMISC::CRefPtr<CLuaState> TRefPtr;
// Create a new environement
CLuaState();
~CLuaState();
@ -157,7 +162,7 @@ public:
// register a wrapped function
void registerFunc(const char *name, TLuaWrappedFunction function);
// @}
/// \name Script execution
// @{
@ -179,7 +184,6 @@ public:
bool executeScriptNoThrow(const std::string &code, int numRet = 0);
/** Load a Script from a File (maybe in a BNP), and execute it
* The script is executed, so it may contains only function/variable declaration
* \return false if file not found
* \throw ELuaParseError, ELuaExecuteError
*/
@ -241,7 +245,7 @@ public:
const void *toPointer(int index = -1);
/** Helper functions : get value of the wanted type in the top table after conversion
* A default value is used if the stack entry is NULL.
* If conversion fails then an exception is thrown (with optionnal msg)
* If conversion fails then an exception is thrown (with optional msg)
*/
bool getTableBooleanValue(const char *name, bool defaultValue= false);
double getTableNumberValue(const char *name, double defaultValue= 0);
@ -258,7 +262,8 @@ public:
void pushLightUserData(void *); // push a light user data (use newUserData to push a full userdata)
// metatables
bool getMetaTable(int index = -1);
bool setMetaTable(int index = -1);
bool setMetaTable(int index = -1); // set the metatable at top of stack to the object at 'index' (usually -2), then pop the metatable
// even if asignment failed
// comparison
bool equal(int index1, int index2);
bool rawEqual(int index1, int index2);
@ -284,15 +289,15 @@ public:
void call(int nargs, int nresults);
int pcall(int nargs, int nresults, int errfunc = 0);
/** Helper : Execute a function by name. Lookup for the function is done in the table at the index 'funcTableIndex'
* the behaviour is the same than with call of pcall.
* the behaviour is the same than with call of pcall.
*/
int pcallByName(const char *functionName, int nargs, int nresults, int funcTableIndex = LUA_GLOBALSINDEX, int errfunc = 0);
// push a C closure (pop n element from the stack and associate with the function)
void pushCClosure(lua_CFunction function, int n);
// @}
/// \name Misc
// @{
/** Retrieve pointer to a CLuaState environment from its lua_State pointer, or NULL
@ -305,16 +310,19 @@ public:
// an assertion is raised if the index is not valid
void checkIndex(int index);
// registering C function to use with a lua state pointer
// registering C function to use with a lua state pointer
void registerFunc(const char *name, lua_CFunction function);
// Garbage collector
int getGCCount(); // get memory in use in KB
int getGCThreshold(); // get max memory in KB
void setGCThreshold(int kb); // set max memory in KB
void setGCThreshold(int kb); // set max memory in KB (no-op with ref-counted version)
// handle garbage collector for ref-counted version of lua (no-op with standard version, in which case gc handling is automatic)
void handleGC();
/** For Debug: get the Stack context of execution (filename / line)
* \param stackLevel: get the context of execution of the given stackLevel.
* \param stackLevel: get the context of execution of the given stackLevel.
* 0 for the current function
* 1 for the function that called 0
* 2 ....
@ -327,8 +335,9 @@ public:
// for debug : dump the current content of the stack (no recursion)
void dumpStack();
static void dumpStack(lua_State *ls);
void getStackAsString(std::string &dest);
private:
lua_State *_State;
@ -341,13 +350,20 @@ private:
private:
// this object isn't intended to be copied
CLuaState(const CLuaState &other) { nlassert(0); }
CLuaState &operator=(const CLuaState &other) { nlassert(0); return *this; }
CLuaState(const CLuaState &/* other */):NLMISC::CRefCount() { nlassert(0); }
CLuaState &operator=(const CLuaState &/* other */) { nlassert(0); return *this; }
void executeScriptInternal(const std::string &code, const std::string &dbgSrc, int numRet = 0);
};
// Access to lua function
// one should not include lua.h directly because if a debugger is present, lua
// function pointer will be taken from a dynamic library.
//=============================================================================================
// include implementation
#define RZ_INCLUDE_LUA_HELPER_INLINE

View file

@ -41,7 +41,7 @@ inline void CLuaState::checkIndex(int index)
{
// NB : more restrictive test that in the documentation there, because
// we don't expose the check stack function
nlassert( (index!=0 && abs(index) <= getTop())
nlassert( (index!=0 && abs(index) <= getTop())
|| index == LUA_REGISTRYINDEX
|| index == LUA_GLOBALSINDEX
);
@ -248,7 +248,7 @@ inline const void *CLuaState::toPointer(int index)
inline void CLuaState::push(bool value)
{
nlverify( lua_checkstack(_State, 1) );
lua_pushboolean(_State, (int) value);
lua_pushboolean(_State, (int) value);
}
//================================================================================
@ -347,50 +347,25 @@ inline void CLuaState::concat(int numElem)
lua_concat(_State, numElem);
}
//================================================================================
inline int CLuaState::getGCCount()
{
return lua_getgccount(_State);
}
//================================================================================
inline int CLuaState::getGCThreshold()
{
return lua_getgcthreshold(_State);
}
//================================================================================
inline void CLuaState::setGCThreshold(int kb)
{
lua_setgcthreshold(_State, kb);
}
//================================================================================
inline void CLuaState::newTable()
{
nlverify( lua_checkstack(_State, 1) );
lua_newtable(_State);
}
//================================================================================
inline void CLuaState::getTable(int index)
{
checkIndex(index);
nlassert(isTable(index));
nlassert(isTable(index) || isUserData(index));
lua_gettable(_State, index);
}
//================================================================================
inline void CLuaState::rawGet(int index)
{
checkIndex(index);
checkIndex(index);
lua_rawget(_State, index);
}
//================================================================================
inline void CLuaState::setTable(int index)
{
checkIndex(index);
checkIndex(index);
nlassert(getTop() >= 2);
nlassert(isTable(index));
lua_settable(_State, index);
@ -399,41 +374,43 @@ inline void CLuaState::setTable(int index)
//================================================================================
inline void CLuaState::rawSet(int index)
{
checkIndex(index);
checkIndex(index);
lua_rawset(_State, index);
}
//================================================================================
inline bool CLuaState::next(int index)
{
checkIndex(index);
//H_AUTO(Lua_CLuaState_next)
checkIndex(index);
return lua_next(_State, index) != 0;
}
//================================================================================
inline void CLuaState::rawSetI(int index, int n)
{
checkIndex(index);
//H_AUTO(Lua_CLuaState_rawSetI)
checkIndex(index);
lua_rawseti(_State, index, n);
}
//================================================================================
inline void CLuaState::rawGetI(int index, int n)
{
checkIndex(index);
checkIndex(index);
lua_rawgeti(_State, index, n);
}
//================================================================================
inline void CLuaState::call(int nargs, int nresults)
{
nlassert(getTop() >= nargs);
nlassert(getTop() >= nargs);
lua_call(_State, nargs, nresults);
}
//================================================================================
inline int CLuaState::pcall(int nargs, int nresults, int errfunc)
{
{
return lua_pcall(_State, nargs, nresults, errfunc);
}

View file

@ -1,12 +1,10 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Version="9,00"
Name="variable_parser"
ProjectGUID="{294FC08E-91F1-4838-AA4D-13A457E227E9}"
RootNamespace="variable_parser"
Keyword="MFCProj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
@ -40,20 +38,10 @@
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/variable_parser.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../../code/nel/include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="true"
RuntimeLibrary="2"
@ -61,10 +49,6 @@
RuntimeTypeInfo="true"
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@ -85,7 +69,6 @@
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@ -100,107 +83,6 @@
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@ -232,33 +114,22 @@
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@ -273,14 +144,10 @@
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@ -293,9 +160,76 @@
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@ -368,12 +288,10 @@
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@ -388,11 +306,6 @@
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@ -465,7 +342,7 @@
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@ -475,7 +352,7 @@
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View file

@ -198,7 +198,7 @@ void CVariableParserDlg::OnLUABrowse()
void CleanString( CSString &str )
{
int i = str.size();
int i = (int)str.size();
bool ok = false;
while ( !ok && ( i > 0 ) )
@ -288,7 +288,7 @@ void CVariableParserDlg::BuildParseParameters( ParseParameters& params, uint lig
params.push_back( "" );
CString str = m_variables[colonne][0].c_str();
for ( uint j=m_nomVariables.size(); j>0; j-- )
for ( uint j=(uint)m_nomVariables.size(); j>0; j-- )
{
str.Replace( toString( "C%d", j-1 ).c_str(), params[j-1].c_str() );
}