mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-24 01:48:44 +00:00
merge
This commit is contained in:
commit
6ff4d15826
49 changed files with 1392 additions and 1129 deletions
|
@ -104,7 +104,7 @@ uint CDriverGL::_Registered=0;
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#endif // NL_OS_WINDOWS
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// Version of the driver. Not the interface version!! Increment when implementation of the driver change.
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const uint32 CDriverGL::ReleaseVersion = 0x10;
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const uint32 CDriverGL::ReleaseVersion = 0x11;
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// Number of register to allocate for the EXTVertexShader extension
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const uint CDriverGL::_EVSNumConstant = 97;
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@ -196,7 +196,6 @@ CDriverGL::CDriverGL()
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#ifdef NL_OS_WINDOWS
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_PBuffer = NULL;
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_hWnd = NULL;
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_hRC = NULL;
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_hDC = NULL;
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_NeedToRestaureGammaRamp = false;
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@ -207,19 +206,25 @@ CDriverGL::CDriverGL()
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NL3D::MAC::ctor();
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#elif defined (NL_OS_UNIX)
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cursor = None;
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win = 0;
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dpy = 0;
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_cursor = None;
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_dpy = 0;
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_visual_info = NULL;
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# ifdef XF86VIDMODE
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// zero the old screen mode
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memset(&_OldScreenMode, 0, sizeof(_OldScreenMode));
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# endif //XF86VIDMODE
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#endif // NL_OS_UNIX
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_win = EmptyWindow;
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_DestroyWindow = false;
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_OffScreen = false;
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_FullScreen = false;
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_Resizable = false;
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_AntiAliasing = -1;
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_CurrentMaterial=NULL;
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_Initialized = false;
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@ -341,72 +346,6 @@ CDriverGL::~CDriverGL()
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#endif
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}
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// ***************************************************************************
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bool CDriverGL::stretchRect(ITexture * /* srcText */, NLMISC::CRect &/* srcRect */, ITexture * /* destText */, NLMISC::CRect &/* destRect */)
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{
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H_AUTO_OGL(CDriverGL_stretchRect)
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return false;
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}
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// ***************************************************************************
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bool CDriverGL::supportBloomEffect() const
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{
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return (isVertexProgramSupported() && supportFrameBufferObject() && supportPackedDepthStencil() && supportTextureRectangle());
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}
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// ***************************************************************************
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bool CDriverGL::supportNonPowerOfTwoTextures() const
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{
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return _Extensions.ARBTextureNonPowerOfTwo;
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}
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// ***************************************************************************
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bool CDriverGL::isTextureRectangle(ITexture * tex) const
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{
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return (supportTextureRectangle() && tex->isBloomTexture() && tex->mipMapOff()
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&& (!isPowerOf2(tex->getWidth()) || !isPowerOf2(tex->getHeight())));
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}
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// ***************************************************************************
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bool CDriverGL::activeFrameBufferObject(ITexture * tex)
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{
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if(supportFrameBufferObject()/* && supportPackedDepthStencil()*/)
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{
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if(tex)
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{
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CTextureDrvInfosGL* gltext = (CTextureDrvInfosGL*)(ITextureDrvInfos*)(tex->TextureDrvShare->DrvTexture);
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return gltext->activeFrameBufferObject(tex);
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}
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else
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{
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nglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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return true;
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}
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}
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return false;
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}
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// --------------------------------------------------
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void CDriverGL::disableHardwareVertexProgram()
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{
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H_AUTO_OGL(CDriverGL_disableHardwareVertexProgram)
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_Extensions.DisableHardwareVertexProgram= true;
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}
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void CDriverGL::disableHardwareVertexArrayAGP()
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{
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H_AUTO_OGL(CDriverGL_disableHardwareVertexArrayAGP)
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_Extensions.DisableHardwareVertexArrayAGP= true;
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}
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void CDriverGL::disableHardwareTextureShader()
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{
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H_AUTO_OGL(CDriverGL_disableHardwareTextureShader)
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_Extensions.DisableHardwareTextureShader= true;
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}
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// --------------------------------------------------
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bool CDriverGL::setupDisplay()
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{
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@ -682,6 +621,74 @@ bool CDriverGL::setupDisplay()
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return true;
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}
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// ***************************************************************************
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bool CDriverGL::stretchRect(ITexture * /* srcText */, NLMISC::CRect &/* srcRect */, ITexture * /* destText */, NLMISC::CRect &/* destRect */)
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{
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H_AUTO_OGL(CDriverGL_stretchRect)
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return false;
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}
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// ***************************************************************************
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bool CDriverGL::supportBloomEffect() const
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{
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return (isVertexProgramSupported() && supportFrameBufferObject() && supportPackedDepthStencil() && supportTextureRectangle());
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}
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// ***************************************************************************
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bool CDriverGL::supportNonPowerOfTwoTextures() const
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{
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return _Extensions.ARBTextureNonPowerOfTwo;
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}
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// ***************************************************************************
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bool CDriverGL::isTextureRectangle(ITexture * tex) const
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{
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return (supportTextureRectangle() && tex->isBloomTexture() && tex->mipMapOff()
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&& (!isPowerOf2(tex->getWidth()) || !isPowerOf2(tex->getHeight())));
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}
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// ***************************************************************************
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bool CDriverGL::activeFrameBufferObject(ITexture * tex)
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{
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if(supportFrameBufferObject()/* && supportPackedDepthStencil()*/)
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{
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if(tex)
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{
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CTextureDrvInfosGL* gltext = (CTextureDrvInfosGL*)(ITextureDrvInfos*)(tex->TextureDrvShare->DrvTexture);
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return gltext->activeFrameBufferObject(tex);
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}
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else
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{
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nglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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return true;
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}
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}
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return false;
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}
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// --------------------------------------------------
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void CDriverGL::disableHardwareVertexProgram()
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{
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H_AUTO_OGL(CDriverGL_disableHardwareVertexProgram)
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_Extensions.DisableHardwareVertexProgram= true;
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}
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// ***************************************************************************
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void CDriverGL::disableHardwareVertexArrayAGP()
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{
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H_AUTO_OGL(CDriverGL_disableHardwareVertexArrayAGP)
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_Extensions.DisableHardwareVertexArrayAGP= true;
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}
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// ***************************************************************************
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void CDriverGL::disableHardwareTextureShader()
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{
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H_AUTO_OGL(CDriverGL_disableHardwareTextureShader)
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_Extensions.DisableHardwareTextureShader= true;
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}
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// --------------------------------------------------
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void CDriverGL::resetTextureShaders()
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{
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@ -863,7 +870,7 @@ bool CDriverGL::swapBuffers()
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NL3D::MAC::swapBuffers();
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#elif defined (NL_OS_UNIX)
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glXSwapBuffers(dpy, win);
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glXSwapBuffers(_dpy, _win);
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#endif // NL_OS_WINDOWS
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@ -949,87 +956,9 @@ bool CDriverGL::release()
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_AGPVertexArrayRange= NULL;
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_VRAMVertexArrayRange= NULL;
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#ifdef NL_OS_WINDOWS
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// Then delete.
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// wglMakeCurrent(NULL,NULL);
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destroyWindow();
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// Off-screen rendering ?
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if (_OffScreen)
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{
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if (_PBuffer)
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{
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wglDeleteContext( _hRC );
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nwglReleasePbufferDCARB( _PBuffer, _hDC );
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nwglDestroyPbufferARB( _PBuffer );
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}
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}
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else
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{
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if (_hRC)
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wglDeleteContext(_hRC);
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if (_hWnd&&_hDC)
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{
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ReleaseDC(_hWnd,_hDC);
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if (_DestroyWindow)
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DestroyWindow (_hWnd);
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}
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if(_FullScreen)
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{
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switchBackToOldMode();
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_FullScreen= false;
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}
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}
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_hRC=NULL;
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_hDC=NULL;
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_hWnd=NULL;
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_PBuffer = NULL;
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// Restaure monitor color parameters
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if (_NeedToRestaureGammaRamp)
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{
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HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL);
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if (dc)
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{
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if (!SetDeviceGammaRamp (dc, _GammaRampBackuped))
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nlwarning ("(CDriverGL::release): SetDeviceGammaRamp failed");
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// Release the DC
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ReleaseDC (NULL, dc);
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}
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else
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{
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nlwarning ("(CDriverGL::release): can't create DC");
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}
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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NL3D::MAC::release();
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#elif defined (NL_OS_UNIX)
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if(_FullScreen)
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{
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switchBackToOldMode();
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// Ungrab the keyboard (probably not necessary);
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XUnmapWindow(dpy, win);
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XSync(dpy, True);
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XUngrabKeyboard(dpy, CurrentTime);
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}
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if (ctx)
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{
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glXDestroyContext(dpy, ctx);
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ctx = NULL;
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}
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XCloseDisplay(dpy);
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dpy = NULL;
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#endif // NL_OS_UNIX
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unInit();
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// released
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_Initialized= false;
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@ -1042,7 +971,7 @@ void CDriverGL::setupViewport (const class CViewport& viewport)
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{
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H_AUTO_OGL(CDriverGL_setupViewport )
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#ifdef NL_OS_WINDOWS
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if (_hWnd == NULL) return;
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if (_win == EmptyWindow) return;
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// Setup gl viewport
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int clientWidth = _WindowWidth;
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@ -1056,7 +985,7 @@ void CDriverGL::setupViewport (const class CViewport& viewport)
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#elif defined (NL_OS_UNIX)
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XWindowAttributes win_attributes;
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if (!XGetWindowAttributes(dpy, win, &win_attributes))
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if (!XGetWindowAttributes(_dpy, _win, &win_attributes))
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throw EBadDisplay("Can't get window attributes.");
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// Setup gl viewport
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@ -1114,7 +1043,7 @@ void CDriverGL::setupScissor (const class CScissor& scissor)
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{
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H_AUTO_OGL(CDriverGL_setupScissor )
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#ifdef NL_OS_WINDOWS
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if (_hWnd == NULL) return;
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if (_win == EmptyWindow) return;
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// Setup gl viewport
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int clientWidth = _WindowWidth;
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@ -1130,7 +1059,7 @@ void CDriverGL::setupScissor (const class CScissor& scissor)
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#elif defined (NL_OS_UNIX)
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XWindowAttributes win_attributes;
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if (!XGetWindowAttributes(dpy, win, &win_attributes))
|
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if (!XGetWindowAttributes(_dpy, _win, &win_attributes))
|
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throw EBadDisplay("Can't get window attributes.");
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|
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// Setup gl viewport
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|
@ -2729,7 +2658,7 @@ void CDriverGL::stencilFunc(TStencilFunc stencilFunc, int ref, uint mask)
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{
|
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H_AUTO_OGL(CDriverGL_CDriverGL)
|
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|
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GLenum glstencilFunc;
|
||||
GLenum glstencilFunc = 0;
|
||||
|
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switch(stencilFunc)
|
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{
|
||||
|
@ -2752,7 +2681,7 @@ void CDriverGL::stencilOp(TStencilOp fail, TStencilOp zfail, TStencilOp zpass)
|
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{
|
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H_AUTO_OGL(CDriverGL_CDriverGL)
|
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|
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GLenum glFail, glZFail, glZPass;
|
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GLenum glFail = 0, glZFail = 0, glZPass = 0;
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|
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switch(fail)
|
||||
{
|
||||
|
|
|
@ -305,13 +305,11 @@ public:
|
|||
|
||||
virtual nlWindow getDisplay()
|
||||
{
|
||||
#ifdef NL_OS_WINDOWS
|
||||
return _hWnd;
|
||||
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
#if defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
|
||||
return NULL;
|
||||
#elif defined(NL_OS_UNIX)
|
||||
return win;
|
||||
#endif // NL_OS_WINDOWS
|
||||
#else
|
||||
return _win;
|
||||
#endif
|
||||
}
|
||||
|
||||
virtual uint32 getAvailableVertexAGPMemory ();
|
||||
|
@ -655,26 +653,29 @@ private:
|
|||
|
||||
private:
|
||||
// Version of the driver. Not the interface version!! Increment when implementation of the driver change.
|
||||
static const uint32 ReleaseVersion;
|
||||
static const uint32 ReleaseVersion;
|
||||
|
||||
bool _FullScreen;
|
||||
bool _OffScreen;
|
||||
bool _Resizable;
|
||||
uint _Interval;
|
||||
sint8 _AntiAliasing;
|
||||
|
||||
sint32 _WindowWidth, _WindowHeight, _WindowX, _WindowY;
|
||||
|
||||
nlWindow _win;
|
||||
bool _DestroyWindow;
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
|
||||
friend static bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
HWND _hWnd;
|
||||
HDC _hDC;
|
||||
PIXELFORMATDESCRIPTOR _pfd;
|
||||
HGLRC _hRC;
|
||||
static uint _Registered;
|
||||
DEVMODE _OldScreenMode;
|
||||
NLMISC::CEventEmitterMulti _EventEmitter; // this can contains a win emitter and eventually a direct input emitter
|
||||
bool _DestroyWindow;
|
||||
|
||||
// Off-screen rendering in Dib section
|
||||
HPBUFFERARB _PBuffer;
|
||||
|
@ -684,16 +685,16 @@ private:
|
|||
|
||||
#elif defined (NL_OS_UNIX)
|
||||
|
||||
Display *dpy;
|
||||
GLXContext ctx;
|
||||
Window win;
|
||||
Cursor cursor;
|
||||
Display* _dpy;
|
||||
GLXContext _ctx;
|
||||
Cursor _cursor;
|
||||
NLMISC::CUnixEventEmitter _EventEmitter;
|
||||
XVisualInfo* _visual_info;
|
||||
|
||||
#ifdef XF86VIDMODE
|
||||
int _OldDotClock; // old dotclock
|
||||
XF86VidModeModeLine _OldScreenMode; // old modeline
|
||||
int _OldX, _OldY; //Viewport settings
|
||||
int _OldDotClock; // old dotclock
|
||||
XF86VidModeModeLine _OldScreenMode; // old modeline
|
||||
int _OldX, _OldY; //Viewport settings
|
||||
#endif //XF86VIDMODE
|
||||
|
||||
#endif // NL_OS_UNIX
|
||||
|
@ -841,8 +842,15 @@ private:
|
|||
bool _CurrentGlNormalize;
|
||||
|
||||
private:
|
||||
void switchBackToOldMode();
|
||||
bool setupDisplay();
|
||||
bool unInit();
|
||||
|
||||
bool createWindow(const GfxMode& mode);
|
||||
bool destroyWindow();
|
||||
// Methods to manage screen resolutions
|
||||
bool restoreScreenMode();
|
||||
bool saveScreenMode();
|
||||
bool setScreenMode(const GfxMode &mode);
|
||||
|
||||
// Get the proj matrix setupped in GL
|
||||
void refreshProjMatrixFromGL();
|
||||
|
|
|
@ -416,9 +416,9 @@ PFNWGLFREEMEMORYNVPROC nwglFreeMemoryNV;
|
|||
|
||||
// Pbuffer extension
|
||||
PFNWGLCREATEPBUFFERARBPROC nwglCreatePbufferARB;
|
||||
PFNWGLGETPUFFERDCARBPROC nwglGetPbufferDCARB;
|
||||
PFNWGLRELEASEPUFFERDCARBPROC nwglReleasePbufferDCARB;
|
||||
PFNWGLDESTROYPUFFERARBPROC nwglDestroyPbufferARB;
|
||||
PFNWGLGETPBUFFERDCARBPROC nwglGetPbufferDCARB;
|
||||
PFNWGLRELEASEPBUFFERDCARBPROC nwglReleasePbufferDCARB;
|
||||
PFNWGLDESTROYPBUFFERARBPROC nwglDestroyPbufferARB;
|
||||
PFNWGLQUERYPBUFFERARBPROC nwglQueryPbufferARB;
|
||||
|
||||
// Get Pixel format extension
|
||||
|
@ -431,10 +431,9 @@ PFNWGLSWAPINTERVALEXTPROC nwglSwapIntervalEXT;
|
|||
PFNWGLGETSWAPINTERVALEXTPROC nwglGetSwapIntervalEXT;
|
||||
|
||||
// WGL_ARB_extensions_string
|
||||
PFNWGFGETEXTENSIONSSTRINGARB nwglGetExtensionsStringARB;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC nwglGetExtensionsStringARB;
|
||||
#endif
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
|
@ -857,9 +856,9 @@ static bool setupWGLARBPBuffer(const char *glext)
|
|||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
CHECK_ADDRESS(PFNWGLCREATEPBUFFERARBPROC, wglCreatePbufferARB);
|
||||
CHECK_ADDRESS(PFNWGLGETPUFFERDCARBPROC, wglGetPbufferDCARB);
|
||||
CHECK_ADDRESS(PFNWGLRELEASEPUFFERDCARBPROC, wglReleasePbufferDCARB);
|
||||
CHECK_ADDRESS(PFNWGLDESTROYPUFFERARBPROC, wglDestroyPbufferARB);
|
||||
CHECK_ADDRESS(PFNWGLGETPBUFFERDCARBPROC, wglGetPbufferDCARB);
|
||||
CHECK_ADDRESS(PFNWGLRELEASEPBUFFERDCARBPROC, wglReleasePbufferDCARB);
|
||||
CHECK_ADDRESS(PFNWGLDESTROYPBUFFERARBPROC, wglDestroyPbufferARB);
|
||||
CHECK_ADDRESS(PFNWGLQUERYPBUFFERARBPROC, wglQueryPbufferARB);
|
||||
#endif
|
||||
|
||||
|
@ -1249,6 +1248,7 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
// Disable feature ???
|
||||
if(!ext.DisableHardwareVertexArrayAGP)
|
||||
ext.NVVertexArrayRange= setupNVVertexArrayRange(glext);
|
||||
|
||||
if(ext.NVVertexArrayRange)
|
||||
{
|
||||
GLint nverts;
|
||||
|
@ -1256,7 +1256,6 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
ext.NVVertexArrayRangeMaxVertex= nverts;
|
||||
}
|
||||
|
||||
|
||||
// Compression S3TC OK iff ARBTextureCompression.
|
||||
ext.EXTTextureCompressionS3TC= (ext.ARBTextureCompression && setupEXTTextureCompressionS3TC(glext));
|
||||
|
||||
|
@ -1269,7 +1268,6 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
// Check NVTextureEnvCombine4.
|
||||
ext.NVTextureEnvCombine4= setupNVTextureEnvCombine4(glext);
|
||||
|
||||
|
||||
// Check for cube mapping
|
||||
ext.ARBTextureCubeMap = setupARBTextureCubeMap(glext);
|
||||
|
||||
|
@ -1305,8 +1303,6 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
ext.ARBFragmentProgram = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// For now, the only way to know if emulation, is to test some extension which exist only on GeForce3.
|
||||
// if GL_NV_texture_shader is not here, then we are not on GeForce3.
|
||||
ext.NVVertexProgramEmulated= ext.NVVertexProgram && (strstr(glext, "GL_NV_texture_shader")==NULL);
|
||||
|
@ -1319,6 +1315,7 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
|
||||
// Check NVVertexArrayRange2
|
||||
ext.NVVertexArrayRange2= setupNVVertexArrayRange2(glext);
|
||||
|
||||
// if supported
|
||||
if(ext.NVVertexArrayRange2)
|
||||
// VBHard swap without flush of the VAR.
|
||||
|
@ -1411,7 +1408,7 @@ bool registerWGlExtensions(CGlExtensions &ext, HDC hDC)
|
|||
{
|
||||
H_AUTO_OGL(registerWGlExtensions);
|
||||
// Get proc address
|
||||
CHECK_ADDRESS(PFNWGFGETEXTENSIONSSTRINGARB, wglGetExtensionsStringARB);
|
||||
CHECK_ADDRESS(PFNWGLGETEXTENSIONSSTRINGARBPROC, wglGetExtensionsStringARB);
|
||||
|
||||
// Get extension string
|
||||
const char *glext = nwglGetExtensionsStringARB (hDC);
|
||||
|
|
|
@ -158,7 +158,15 @@ public:
|
|||
ARBFragmentProgram = false;
|
||||
ARBVertexBufferObject = false;
|
||||
ARBVertexProgram = false;
|
||||
NVTextureRectangle = false;
|
||||
EXTTextureRectangle = false;
|
||||
ARBTextureRectangle = false;
|
||||
ARBTextureNonPowerOfTwo = false;
|
||||
NVOcclusionQuery = false;
|
||||
FrameBufferObject = false;
|
||||
PackedDepthStencil = false;
|
||||
NVVertexArrayRange2 = false;
|
||||
NVStateVARWithoutFlush = 0;
|
||||
|
||||
/// \name Disable Hardware feature. False by default. setuped by IDriver
|
||||
DisableHardwareVertexProgram= false;
|
||||
|
@ -167,6 +175,7 @@ public:
|
|||
|
||||
// misc
|
||||
IsATI9500OrAbove = false;
|
||||
IsGeforceFXOrAbove = false;
|
||||
};
|
||||
|
||||
std::string toString()
|
||||
|
@ -643,9 +652,9 @@ extern NEL_PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV;
|
|||
// Pbuffer extension
|
||||
//==================
|
||||
extern PFNWGLCREATEPBUFFERARBPROC nwglCreatePbufferARB;
|
||||
extern PFNWGLGETPUFFERDCARBPROC nwglGetPbufferDCARB;
|
||||
extern PFNWGLRELEASEPUFFERDCARBPROC nwglReleasePbufferDCARB;
|
||||
extern PFNWGLDESTROYPUFFERARBPROC nwglDestroyPbufferARB;
|
||||
extern PFNWGLGETPBUFFERDCARBPROC nwglGetPbufferDCARB;
|
||||
extern PFNWGLRELEASEPBUFFERDCARBPROC nwglReleasePbufferDCARB;
|
||||
extern PFNWGLDESTROYPBUFFERARBPROC nwglDestroyPbufferARB;
|
||||
extern PFNWGLQUERYPBUFFERARBPROC nwglQueryPbufferARB;
|
||||
|
||||
|
||||
|
@ -663,7 +672,7 @@ extern PFNWGLGETSWAPINTERVALEXTPROC nwglGetSwapIntervalEXT;
|
|||
|
||||
|
||||
// WGL_ARB_extensions_string
|
||||
extern PFNWGFGETEXTENSIONSSTRINGARB nwglGetExtensionsStringARB;
|
||||
extern PFNWGLGETEXTENSIONSSTRINGARBPROC nwglGetExtensionsStringARB;
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -55,9 +55,9 @@ DECLARE_HANDLE (HPBUFFERARB);
|
|||
typedef void *(APIENTRY * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
|
||||
typedef void *(APIENTRY * PFNWGLFREEMEMORYNVPROC) (void *pointer);
|
||||
typedef HPBUFFERARB (APIENTRY * PFNWGLCREATEPBUFFERARBPROC) (HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
typedef HDC (APIENTRY * PFNWGLGETPUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef int (APIENTRY * PFNWGLRELEASEPUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC);
|
||||
typedef BOOL (APIENTRY * PFNWGLDESTROYPUFFERARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef HDC (APIENTRY * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef int (APIENTRY * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC);
|
||||
typedef BOOL (APIENTRY * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef BOOL (APIENTRY * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
|
||||
|
||||
typedef BOOL (APIENTRY * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC, int, int, UINT, const int *, int *);
|
||||
|
@ -67,7 +67,7 @@ typedef BOOL (APIENTRY * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC, const int *, con
|
|||
typedef BOOL (APIENTRY * PFNWGLSWAPINTERVALEXTPROC) (int);
|
||||
typedef int (APIENTRY * PFNWGLGETSWAPINTERVALEXTPROC) (void);
|
||||
|
||||
typedef const char* (APIENTRY * PFNWGFGETEXTENSIONSSTRINGARB) (HDC);
|
||||
typedef const char* (APIENTRY * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC);
|
||||
#endif
|
||||
|
||||
|
||||
|
|
|
@ -53,15 +53,19 @@ CTextureDrvInfosGL::CTextureDrvInfosGL(IDriver *drv, ItTexDrvInfoPtrMap it, CDri
|
|||
// The id is auto created here.
|
||||
glGenTextures(1,&ID);
|
||||
|
||||
Compressed= false;
|
||||
MipMap= false;
|
||||
TextureMemory= 0;
|
||||
Compressed = false;
|
||||
MipMap = false;
|
||||
TextureMemory = 0;
|
||||
|
||||
// Nb: at Driver dtor, all tex infos are deleted, so _Driver is always valid.
|
||||
_Driver= drvGl;
|
||||
|
||||
TextureMode = isRectangleTexture?GL_TEXTURE_RECTANGLE_NV:GL_TEXTURE_2D;
|
||||
|
||||
FBOId = 0;
|
||||
DepthFBOId = 0;
|
||||
StencilFBOId = 0;
|
||||
|
||||
InitFBO = false;
|
||||
AttachDepthStencil = true;
|
||||
UsePackedDepthStencil = drvGl->supportPackedDepthStencil();
|
||||
|
@ -157,33 +161,41 @@ bool CTextureDrvInfosGL::initFrameBufferObject(ITexture * tex)
|
|||
InitFBO = true;
|
||||
break;
|
||||
case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
|
||||
nlwarning("Unsupported framebuffer format\n");
|
||||
nlwarning("Unsupported framebuffer format");
|
||||
break;
|
||||
#if GL_GLEXT_VERSION > 24
|
||||
#ifdef GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
|
||||
nlwarning("Framebuffer incomplete attachment\n");
|
||||
nlwarning("Framebuffer incomplete attachment");
|
||||
break;
|
||||
#endif
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:
|
||||
nlwarning("Framebuffer incomplete, missing attachment\n");
|
||||
nlwarning("Framebuffer incomplete, missing attachment");
|
||||
break;
|
||||
#if GL_GLEXT_VERSION < 39
|
||||
#ifdef GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT:
|
||||
nlwarning("Framebuffer incomplete, duplicate attachment\n");
|
||||
nlwarning("Framebuffer incomplete, duplicate attachment");
|
||||
break;
|
||||
#endif
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:
|
||||
nlwarning("Framebuffer incomplete, attached images must have same dimensions\n");
|
||||
nlwarning("Framebuffer incomplete, attached images must have same dimensions");
|
||||
break;
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT:
|
||||
nlwarning("Framebuffer incomplete, attached images must have same format\n");
|
||||
nlwarning("Framebuffer incomplete, attached images must have same format");
|
||||
break;
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT:
|
||||
nlwarning("Framebuffer incomplete, missing draw buffer\n");
|
||||
nlwarning("Framebuffer incomplete, missing draw buffer");
|
||||
break;
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT:
|
||||
nlwarning("Framebuffer incomplete, missing read buffer\n");
|
||||
nlwarning("Framebuffer incomplete, missing read buffer");
|
||||
break;
|
||||
case GL_FRAMEBUFFER_BINDING_EXT:
|
||||
nlwarning("Framebuffer BINDING_EXT");
|
||||
break;
|
||||
#ifdef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
|
||||
nlwarning("Framebuffer incomplete multisample");
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
nlwarning("Framebuffer incomplete\n");
|
||||
//nlassert(0);
|
||||
|
@ -237,7 +249,6 @@ static inline CTextureDrvInfosGL* getTextureGl(ITexture& tex)
|
|||
return gltex;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
// Translation of TexFmt mode.
|
||||
GLint CDriverGL::getGlTextureFormat(ITexture& tex, bool &compressed)
|
||||
|
@ -268,7 +279,6 @@ GLint CDriverGL::getGlTextureFormat(ITexture& tex, bool &compressed)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// Get gl tex format, try S3TC compressed ones.
|
||||
if(_Extensions.EXTTextureCompressionS3TC)
|
||||
{
|
||||
|
@ -284,7 +294,6 @@ GLint CDriverGL::getGlTextureFormat(ITexture& tex, bool &compressed)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// Get standard gl tex format.
|
||||
compressed= false;
|
||||
switch(texfmt)
|
||||
|
@ -313,7 +322,6 @@ GLint CDriverGL::getGlTextureFormat(ITexture& tex, bool &compressed)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
static GLint getGlSrcTextureFormat(ITexture &tex, GLint glfmt)
|
||||
{
|
||||
|
@ -392,7 +400,6 @@ uint CDriverGL::computeMipMapMemoryUsage(uint w, uint h, GLint glfmt) const
|
|||
return w*h* 4;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
// Translation of Wrap mode.
|
||||
static inline GLenum translateWrapToGl(ITexture::TWrapMode mode, const CGlExtensions &extensions)
|
||||
|
@ -409,7 +416,6 @@ static inline GLenum translateWrapToGl(ITexture::TWrapMode mode, const CGlExtens
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
static inline GLenum translateMagFilterToGl(CTextureDrvInfosGL *glText)
|
||||
{
|
||||
|
@ -472,7 +478,6 @@ static inline GLenum translateMinFilterToGl(CTextureDrvInfosGL *glText)
|
|||
#endif // NEL_FORCE_NEAREST
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
static inline bool sameDXTCFormat(ITexture &tex, GLint glfmt)
|
||||
{
|
||||
|
@ -489,7 +494,6 @@ static inline bool sameDXTCFormat(ITexture &tex, GLint glfmt)
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
static inline bool isDXTCFormat(GLint glfmt)
|
||||
{
|
||||
|
@ -506,7 +510,6 @@ static inline bool isDXTCFormat(GLint glfmt)
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
bool CDriverGL::setupTexture (ITexture& tex)
|
||||
{
|
||||
|
@ -515,8 +518,6 @@ bool CDriverGL::setupTexture (ITexture& tex)
|
|||
return setupTextureEx (tex, true, nTmp);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
#ifndef NL_DEBUG
|
||||
inline
|
||||
|
@ -624,15 +625,12 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
|
|||
return true; // Do not do anything
|
||||
}
|
||||
|
||||
|
||||
// 1. If modified, may (re)load texture part or all of the texture.
|
||||
//=================================================================
|
||||
|
||||
|
||||
bool mustLoadAll= false;
|
||||
bool mustLoadPart= false;
|
||||
|
||||
|
||||
// To avoid any delete/new ptr problem, disable all texturing.
|
||||
/* If an old texture is deleted, _CurrentTexture[*] and _CurrentTextureInfoGL[*] are invalid.
|
||||
But this is grave only if a new texture is created, with the same pointer (bad luck).
|
||||
|
@ -643,7 +641,6 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
|
|||
activateTexture(stage, NULL);
|
||||
}
|
||||
|
||||
|
||||
// A. Share mgt.
|
||||
//==============
|
||||
if(tex.supportSharing())
|
||||
|
@ -786,7 +783,6 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
|
|||
glTexImage2D (NLCubeFaceToGLCubeFace[nText], i, glfmt, w, h, 0, glSrcFmt, glSrcType, ptr);
|
||||
bAllUploaded = true;
|
||||
NEL_MEASURE_UPLOAD_TIME_END
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -915,7 +911,6 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
|
|||
}
|
||||
//printf("%d,%d,%d\n", tex.getMipMapCount(), tex.getWidth(0), tex.getHeight(0));
|
||||
|
||||
|
||||
// profiling. add new TextureMemory usage.
|
||||
_AllocatedTextureMemory+= gltext->TextureMemory;
|
||||
}
|
||||
|
@ -983,8 +978,6 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
|
|||
else
|
||||
glTexSubImage2D (GL_TEXTURE_2D, i, x0, y0, x1-x0, y1-y0, glSrcFmt,glSrcType, NULL);
|
||||
|
||||
|
||||
|
||||
// Next mipmap!!
|
||||
// floor .
|
||||
x0= x0/2;
|
||||
|
@ -999,12 +992,9 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
|
|||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
|
||||
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Release, if wanted.
|
||||
if(tex.getReleasable())
|
||||
tex.release();
|
||||
|
@ -1019,13 +1009,11 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
|
|||
_DriverGLStates.setTextureMode(CDriverGLStates::TextureDisabled);
|
||||
}
|
||||
|
||||
|
||||
// The texture is correctly setuped.
|
||||
tex.clearTouched();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
bool CDriverGL::uploadTexture (ITexture& tex, CRect& rect, uint8 nNumMipMap)
|
||||
{
|
||||
|
@ -1067,14 +1055,11 @@ bool CDriverGL::uploadTexture (ITexture& tex, CRect& rect, uint8 nNumMipMap)
|
|||
|
||||
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
|
||||
|
||||
bool dummy;
|
||||
GLint glfmt = getGlTextureFormat (tex, dummy);
|
||||
GLint glSrcFmt = getGlSrcTextureFormat (tex, glfmt);
|
||||
GLenum glSrcType= getGlSrcTextureComponentType(glSrcFmt);
|
||||
|
||||
|
||||
// If DXTC format
|
||||
if (_Extensions.EXTTextureCompressionS3TC && sameDXTCFormat(tex, glfmt))
|
||||
{
|
||||
|
@ -1116,7 +1101,6 @@ bool CDriverGL::uploadTexture (ITexture& tex, CRect& rect, uint8 nNumMipMap)
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
nlassert (((x0&3) == 0) && ((y0&3) == 0));
|
||||
if ((w>=4) && (h>=4))
|
||||
{
|
||||
|
@ -1132,8 +1116,6 @@ bool CDriverGL::uploadTexture (ITexture& tex, CRect& rect, uint8 nNumMipMap)
|
|||
nglCompressedTexImage2DARB (GL_TEXTURE_2D, nNumMipMap-decalMipMapResize,
|
||||
glfmt, w, h, 0, imageSize, ptr);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1150,8 +1132,6 @@ bool CDriverGL::uploadTexture (ITexture& tex, CRect& rect, uint8 nNumMipMap)
|
|||
glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
|
||||
glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
|
||||
glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
|
||||
|
||||
|
||||
}
|
||||
|
||||
// Disable texture 0
|
||||
|
@ -1195,7 +1175,6 @@ bool CDriverGL::activateTexture(uint stage, ITexture *tex)
|
|||
_TextureUsed.insert (gltext);
|
||||
}
|
||||
|
||||
|
||||
if(tex->isTextureCube())
|
||||
{
|
||||
// setup texture mode, after activeTextureARB()
|
||||
|
@ -1215,7 +1194,6 @@ bool CDriverGL::activateTexture(uint stage, ITexture *tex)
|
|||
// setup this texture
|
||||
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, gltext->ID);
|
||||
|
||||
|
||||
// Change parameters of texture, if necessary.
|
||||
//============================================
|
||||
if(gltext->MagFilter!= tex->getMagFilter())
|
||||
|
@ -1228,8 +1206,6 @@ bool CDriverGL::activateTexture(uint stage, ITexture *tex)
|
|||
gltext->MinFilter= tex->getMinFilter();
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB,GL_TEXTURE_MIN_FILTER, translateMinFilterToGl(gltext));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1320,7 +1296,6 @@ static void forceActivateTexEnvModeEnvCombine4(const CMaterial::CTexEnv &env)
|
|||
H_AUTO_OGL(forceActivateTexEnvModeEnvCombine4)
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE4_NV);
|
||||
|
||||
|
||||
//== RGB ==
|
||||
switch(env.Env.OpRGB)
|
||||
{
|
||||
|
@ -1683,7 +1658,6 @@ void CDriverGL::forceActivateTexEnvMode(uint stage, const CMaterial::CTexEnv &
|
|||
//=====
|
||||
if (env.Env.OpAlpha == CMaterial::Mad)
|
||||
{
|
||||
|
||||
if (_Extensions.ATITextureEnvCombine3)
|
||||
{
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_EXT, GL_MODULATE_ADD_ATI);
|
||||
|
@ -1737,12 +1711,8 @@ void CDriverGL::forceActivateTexEnvMode(uint stage, const CMaterial::CTexEnv &
|
|||
{
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
void CDriverGL::activateTexEnvColor(uint stage, NLMISC::CRGBA col)
|
||||
{
|
||||
|
@ -1753,7 +1723,6 @@ void CDriverGL::activateTexEnvColor(uint stage, NLMISC::CRGBA col)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
void CDriverGL::activateTexEnvMode(uint stage, const CMaterial::CTexEnv &env)
|
||||
{
|
||||
|
@ -1825,7 +1794,13 @@ void CDriverGL::swapTextureHandle(ITexture &tex0, ITexture &tex1)
|
|||
swap(t0->WrapT, t1->WrapT);
|
||||
swap(t0->MagFilter, t1->MagFilter);
|
||||
swap(t0->MinFilter, t1->MinFilter);
|
||||
|
||||
swap(t0->TextureMode, t1->TextureMode);
|
||||
swap(t0->FBOId, t1->FBOId);
|
||||
swap(t0->DepthFBOId, t1->DepthFBOId);
|
||||
swap(t0->StencilFBOId, t1->StencilFBOId);
|
||||
swap(t0->InitFBO, t1->InitFBO);
|
||||
swap(t0->AttachDepthStencil, t1->AttachDepthStencil);
|
||||
swap(t0->UsePackedDepthStencil, t1->UsePackedDepthStencil);
|
||||
}
|
||||
|
||||
|
||||
|
@ -1879,6 +1854,7 @@ bool CDriverGL::setRenderTarget (ITexture *tex, uint32 x, uint32 y, uint32 width
|
|||
getWindowSize(w, h);
|
||||
|
||||
getViewport(_OldViewport);
|
||||
|
||||
CViewport newVP;
|
||||
newVP.init(0, 0, ((float)width/(float)w), ((float)height/(float)h));
|
||||
setupViewport(newVP);
|
||||
|
@ -1972,7 +1948,7 @@ bool CDriverGL::getRenderTargetSize (uint32 &width, uint32 &height)
|
|||
|
||||
#elif defined (NL_OS_UNIX)
|
||||
XWindowAttributes win_attributes;
|
||||
if (!XGetWindowAttributes(dpy, win, &win_attributes))
|
||||
if (!XGetWindowAttributes(_dpy, _win, &win_attributes))
|
||||
throw EBadDisplay("Can't get window attributes.");
|
||||
|
||||
// Setup gl viewport
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -61,15 +61,11 @@ bool CNELU::initDriver (uint w, uint h, uint bpp, bool windowed, nlWindow syst
|
|||
CNELU::Driver= CDRU::createD3DDriver();
|
||||
}
|
||||
else
|
||||
#endif // NL_OS_WINDOWS
|
||||
{
|
||||
CNELU::Driver= CDRU::createGlDriver();
|
||||
}
|
||||
#else // NL_OS_WINDOWS
|
||||
|
||||
CNELU::Driver= CDRU::createGlDriver();
|
||||
//CNELU::Driver= CDRU::createD3DDriver();
|
||||
|
||||
#endif // NL_OS_WINDOWS
|
||||
if (!CNELU::Driver->init())
|
||||
{
|
||||
nlwarning ("CNELU::initDriver: init() failed");
|
||||
|
|
|
@ -48,7 +48,6 @@ uint32 CIFile::_ReadingFromFile = 0;
|
|||
uint32 CIFile::_FileOpened = 0;
|
||||
uint32 CIFile::_FileRead = 0;
|
||||
CSynchronized<std::deque<std::string> > CIFile::_OpenedFiles("");
|
||||
// = CSynchronized<std::deque<std::string> >("");
|
||||
|
||||
// ======================================================================================================
|
||||
CIFile::CIFile() : IStream(true)
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/misc/md5.h>
|
||||
#include <nel/misc/file.h>
|
||||
#include "shapes_exporter.h"
|
||||
|
||||
using namespace NLMISC;
|
||||
|
@ -40,6 +41,44 @@ void split(const std::string &str, std::vector<std::string> &tokens, const std::
|
|||
}
|
||||
}
|
||||
|
||||
static CHashKeyMD5 getNewMD5(const std::string &filename)
|
||||
{
|
||||
CMD5Context md5ctx;
|
||||
CHashKeyMD5 Message_Digest;
|
||||
Message_Digest.clear();
|
||||
|
||||
CIFile ifile;
|
||||
if (!ifile.open(filename))
|
||||
{
|
||||
nlwarning ("MD5: Can't open the file '%s'", filename.c_str());
|
||||
return Message_Digest;
|
||||
}
|
||||
|
||||
md5ctx.init();
|
||||
|
||||
uint8 buffer[1024];
|
||||
int bufferSize = 1024;
|
||||
sint fs = ifile.getFileSize();
|
||||
sint n, read = 0;
|
||||
do
|
||||
{
|
||||
//bs = (int)fread (buffer, 1, bufferSize, fp);
|
||||
n = std::min (bufferSize, fs-read);
|
||||
//nlinfo ("read %d bytes", n);
|
||||
ifile.serialBuffer((uint8 *)buffer, n);
|
||||
|
||||
md5ctx.update(buffer, n);
|
||||
|
||||
read += n;
|
||||
}
|
||||
while (!ifile.eof());
|
||||
|
||||
ifile.close ();
|
||||
|
||||
md5ctx.final(Message_Digest);
|
||||
|
||||
return Message_Digest;
|
||||
}
|
||||
|
||||
#if defined(NL_OS_WINDOWS) && !defined(_CONSOLE)
|
||||
sint WINAPI WinMain(HINSTANCE /* hInstance */, HINSTANCE /* hPrevInstance */, LPSTR cmdline, int /* nCmdShow */)
|
||||
|
@ -68,7 +107,6 @@ sint main(int argc, char **argv)
|
|||
|
||||
exporter.parseConfigFile("shapes_exporter.cfg");
|
||||
exporter.init();
|
||||
exporter.setupLight();
|
||||
|
||||
if (argc > 1)
|
||||
{
|
||||
|
@ -84,8 +122,26 @@ sint main(int argc, char **argv)
|
|||
std::vector<std::string> filenames;
|
||||
|
||||
// search all .max files
|
||||
CPath::getPathContent(exporter.settings.input_path, true, false, true, filenames);
|
||||
// CPath::getFileList("max", filenames);
|
||||
// search .max files corresponding to a filter
|
||||
// fix bad textures
|
||||
CPath::remapFile("ma_hof_armor_00_tibia_c1.tga", "ma_hof_armor00_tibia_c1.png");
|
||||
CPath::remapFile("ma_hof_armor_00_foot_c1.tga", "ma_hof_armor00_foot_c1.png");
|
||||
CPath::remapFile("ma_hof_armor_01_botte_c1.tga", "ma_hof_armor01_botte_c1.png");
|
||||
CPath::remapFile("ma_hof_armor_01_pied_c1.tga", "ma_hof_armor01_pied_c1.png");
|
||||
|
||||
CPath::remapFile("ma_hom_armor_01_botte_c1.tga", "ma_hom_armor01_botte_c1.png");
|
||||
CPath::remapFile("ma_hom_armor_01_pied_c1.tga", "ma_hom_armor01_pied_c1.png");
|
||||
|
||||
CPath::remapFile("hair_spec.tga", "spec_hair.png");
|
||||
|
||||
CPath::remapFile("zo_hof_armor_00_mollet_c1.tga", "zo_hof_armor00_mollet_c1.png");
|
||||
CPath::remapFile("zo_hof_armor_00_pied_c1.tga", "zo_hof_armor00_pied_c1.png");
|
||||
|
||||
CPath::remapFile("zo_hom_armor_00_mollet_c1.tga", "zo_hom_armor00_mollet_c1.png");
|
||||
CPath::remapFile("zo_hom_armor_00_pied_c1.tga", "zo_hom_armor00_pied_c1.png");
|
||||
|
||||
// CPath::getFileListByName("ps", "braziera", filenames);
|
||||
// CPath::getFileListByName("ps", "fireworka", filenames);
|
||||
// CPath::getFileListByName("ps", "fireworkf", filenames);
|
||||
|
@ -100,38 +156,106 @@ sint main(int argc, char **argv)
|
|||
CPath::getFileList("ps", shapes);
|
||||
for(size_t i = 0; i < filenames.size(); ++i)
|
||||
{
|
||||
if (filenames[i].find(".max") == std::string::npos)
|
||||
continue;
|
||||
|
||||
std::string baseFilename = toLower(CFile::getFilenameWithoutExtension(filenames[i]));
|
||||
|
||||
// compute the md5 of .max file
|
||||
std::string md5 = getMD5(filenames[i]).toString();
|
||||
std::string md5 = getNewMD5(filenames[i]).toString();
|
||||
nlinfo("processing %s with md5 = %s", filenames[i].c_str(), md5.c_str());
|
||||
|
||||
// the final directory with images
|
||||
std::string output_path = exporter.settings.output_path + md5.substr(0, 2) + "/" + md5;
|
||||
|
||||
// file is an animation
|
||||
std::string animation = ""; // CPath::lookup(baseFilename + ".anim", false, false, false);
|
||||
// file is a skeleton
|
||||
std::string skeleton = ""; // CPath::lookup(baseFilename + ".skel", false, false, false);
|
||||
// file is a shape
|
||||
std::string shape = CPath::lookup(baseFilename + ".shape", false, false, false);
|
||||
|
||||
// copy .shape file
|
||||
if (!shape.empty() && false)
|
||||
{
|
||||
CIFile in;
|
||||
COFile out;
|
||||
|
||||
// create output directory if it doesn't already exists
|
||||
if (!CFile::isExists(output_path) && !CFile::createDirectoryTree(output_path))
|
||||
{
|
||||
nlwarning("can't create %s", output_path.c_str());
|
||||
continue;
|
||||
}
|
||||
|
||||
if (in.open(shape) && out.open(output_path + "/" + baseFilename + ".shape"))
|
||||
{
|
||||
uint32 size = in.getFileSize();
|
||||
|
||||
uint8 *buffer = new uint8[size];
|
||||
|
||||
in.serialBuffer(buffer, size);
|
||||
out.serialBuffer(buffer, size);
|
||||
|
||||
delete [] buffer;
|
||||
}
|
||||
}
|
||||
|
||||
// try with several shapes binded on a skeleton
|
||||
std::vector<std::string> filtered_shapes;
|
||||
|
||||
if(CFile::getExtension(filenames[i]) == "ps")
|
||||
if (!animation.empty())
|
||||
{
|
||||
// render animation
|
||||
skeleton = ShapesExporter::findSkeleton(filenames[i]);
|
||||
|
||||
// TODO: take from cfg
|
||||
// filtered_shapes.push_back();
|
||||
continue;
|
||||
|
||||
// no filter if it's a PS
|
||||
filtered_shapes.push_back(filenames[i]);
|
||||
}
|
||||
else if (!shape.empty())
|
||||
{
|
||||
// skeleton = ShapesExporter::findSkeleton(shape);
|
||||
// render shape
|
||||
}
|
||||
else if (!skeleton.empty())
|
||||
{
|
||||
// don't render anything
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
continue;
|
||||
/*
|
||||
// create a temporary list with shapes which could correspond to .max file
|
||||
for(size_t j = 0; j < shapes.size(); ++j)
|
||||
{
|
||||
// only add files with the same beginning
|
||||
if (shapes[j].find(CFile::getFilenameWithoutExtension(filenames[i])) == 0)
|
||||
if (shapes[j].find(baseFilename) == 0)
|
||||
{
|
||||
filtered_shapes.push_back(shapes[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
// if there is no corresponding file, we can't render it
|
||||
if (filtered_shapes.empty())
|
||||
{
|
||||
nlwarning("didn't find type of %s", filenames[i].c_str());
|
||||
continue;
|
||||
}
|
||||
|
||||
// if there is no corresponding file, we can't render it
|
||||
if (filtered_shapes.empty())
|
||||
{
|
||||
nlinfo("no shape found");
|
||||
continue;
|
||||
// if we found only one shape, we don't need a skeleton
|
||||
if (filtered_shapes.size() == 1)
|
||||
{
|
||||
shape = filtered_shapes[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
skeleton = ShapesExporter::findSkeleton(filenames[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// create output directory if it doesn't already exists
|
||||
|
@ -141,32 +265,29 @@ sint main(int argc, char **argv)
|
|||
continue;
|
||||
}
|
||||
|
||||
// if we found only one shape, we don't need a skeleton
|
||||
if (filtered_shapes.size() == 1)
|
||||
bool res = false;
|
||||
|
||||
if (!skeleton.empty())
|
||||
{
|
||||
if (!exporter.exportShape(filtered_shapes[0], output_path))
|
||||
res = exporter.exportSkeleton(skeleton, filtered_shapes, output_path);
|
||||
}
|
||||
else
|
||||
{
|
||||
res = exporter.exportShape(shape, output_path);
|
||||
}
|
||||
|
||||
if (res)
|
||||
{
|
||||
if (!exporter.createThumbnail(filenames[i], output_path))
|
||||
{
|
||||
// an error occured, try to delete directory
|
||||
nlwarning("can't export shape");
|
||||
CFile::deleteDirectory(output_path);
|
||||
continue;
|
||||
nlwarning("can't create thumbnail");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: search for the right skeleton
|
||||
if (!exporter.exportSkeleton("fy_hof_skel.skel", filtered_shapes, output_path))
|
||||
{
|
||||
// an error occured, try to delete directory
|
||||
nlwarning("can't export shape");
|
||||
CFile::deleteDirectory(output_path);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!exporter.createThumbnail(filenames[i], output_path))
|
||||
{
|
||||
nlwarning("can't create thumbnail");
|
||||
// an error occured, try to delete directory
|
||||
nlwarning("can't export shape");
|
||||
CFile::deleteDirectory(output_path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
input_path = "";
|
||||
search_pathes = { };
|
||||
recursive_search_pathes = { };
|
||||
output_path = "storage";
|
||||
extensions_remapping = { "dds", "tga" };
|
||||
extensions_remapping = { "png", "tga", "dds", "tga" };
|
||||
|
||||
preview_width = 80;
|
||||
preview_height = 80;
|
||||
|
@ -17,7 +18,7 @@ output_antialiasing = 2; // 0 or 1 = none, 2 = 2x, etc...
|
|||
output_quality = 90;
|
||||
output_background = { 0, 0, 0 };
|
||||
|
||||
light_ambiant = { 255, 255, 255 };
|
||||
light_ambiant = { 0, 0, 0 };
|
||||
light_diffuse = { 255, 255, 255 };
|
||||
light_specular = { 255, 255, 255 };
|
||||
light_direction = { 0.25, 0.5, 0.25 };
|
||||
light_direction = { 0.25, 0.25, 0.25 };
|
||||
|
|
|
@ -106,6 +106,15 @@ bool ShapesExporter::parseConfigFile(const string &filename)
|
|||
return false;
|
||||
}
|
||||
|
||||
// input path
|
||||
try
|
||||
{
|
||||
settings.input_path = CPath::standardizePath(cf.getVar("input_path").asString());
|
||||
}
|
||||
catch (EUnknownVar &)
|
||||
{
|
||||
}
|
||||
|
||||
// output path
|
||||
try
|
||||
{
|
||||
|
@ -332,7 +341,7 @@ bool ShapesExporter::parseConfigFile(const string &filename)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ShapesExporter::setupLight()
|
||||
bool ShapesExporter::setupLight(const CVector &position, const CVector &direction)
|
||||
{
|
||||
// create the light
|
||||
ULight *Light = ULight::createLight();
|
||||
|
@ -342,7 +351,8 @@ bool ShapesExporter::setupLight()
|
|||
Light->setMode(ULight::DirectionalLight);
|
||||
|
||||
// set position of the light
|
||||
Light->setupDirectional(settings.light_ambiant, settings.light_diffuse, settings.light_specular, settings.light_direction);
|
||||
// Light->setupDirectional(settings.light_ambiant, settings.light_diffuse, settings.light_specular, settings.light_direction);
|
||||
Light->setupPointLight(settings.light_ambiant, settings.light_diffuse, settings.light_specular, position, direction + settings.light_direction);
|
||||
|
||||
// set and enable the light
|
||||
Driver->setLight(0, *Light);
|
||||
|
@ -351,21 +361,117 @@ bool ShapesExporter::setupLight()
|
|||
return true;
|
||||
}
|
||||
|
||||
void ShapesExporter::setCamera(CAABBox &bbox, UInstance &entity, bool high_z)
|
||||
void ShapesExporter::setCamera(CAABBox &bbox, UTransform &entity, bool high_z)
|
||||
{
|
||||
CVector pos(0.f, 0.f, 0.f);
|
||||
CQuat quat(0.f, 0.f, 0.f, 0.f);
|
||||
NL3D::UInstance inst;
|
||||
inst.cast(entity);
|
||||
if (!inst.empty())
|
||||
{
|
||||
inst.getDefaultPos(pos);
|
||||
inst.getDefaultRotQuat(quat);
|
||||
/*
|
||||
if (quat.getAxis().isNull())
|
||||
{
|
||||
quat.set(0, 0, 0, 0);
|
||||
inst.setRotQuat(quat);
|
||||
}
|
||||
*/
|
||||
// quat.set(1.f, 1.f, 0.f, 0.f);
|
||||
|
||||
// inst.setRotQuat(quat);
|
||||
// inst.getRotQuat(quat);
|
||||
|
||||
// check for presence of all textures from each sets
|
||||
bool allGood = true;
|
||||
|
||||
for(uint s = 0; s < 5; ++s)
|
||||
{
|
||||
inst.selectTextureSet(s);
|
||||
|
||||
uint numMat = inst.getNumMaterials();
|
||||
|
||||
// by default, all textures are present
|
||||
allGood = true;
|
||||
|
||||
for(uint i = 0; i < numMat; ++i)
|
||||
{
|
||||
UInstanceMaterial mat = inst.getMaterial(i);
|
||||
|
||||
for(sint j = 0; j <= mat.getLastTextureStage(); ++j)
|
||||
{
|
||||
// if a texture is missing
|
||||
if (mat.isTextureFile(j) && mat.getTextureFileName(j) == "CTextureMultiFile:Dummy")
|
||||
allGood = false;
|
||||
}
|
||||
}
|
||||
|
||||
// if all textures have been found for this set, skip other sets
|
||||
if (allGood)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// fix scale (some shapes have a different value)
|
||||
entity.setScale(1.f, 1.f, 1.f);
|
||||
|
||||
UCamera Camera = Scene->getCam();
|
||||
CVector center = bbox.getCenter();
|
||||
CVector max_radius = bbox.getHalfSize();
|
||||
|
||||
CVector center = bbox.getCenter();
|
||||
entity.setPivot(center);
|
||||
center += pos;
|
||||
|
||||
float fov = float(20.0*Pi/180.0);
|
||||
Camera.setPerspective (fov, 1.0f, 0.1f, 1000.0f);
|
||||
float radius = max(max(max_radius.x, max_radius.y), max_radius.z);
|
||||
if (radius == 0.f) radius = 1.f;
|
||||
float left, right, bottom, top, znear, zfar;
|
||||
Camera.getFrustum(left, right, bottom, top, znear, zfar);
|
||||
float dist = radius / (tan(fov/2));
|
||||
Camera.lookAt(CVector(center.x+dist+max_radius.x, center.y, center.z+(high_z?max_radius.z/1.0f:0.0f)), center);
|
||||
CVector eye(center);
|
||||
/* if (axis == CVector::I)
|
||||
eye.y -= dist+radius;
|
||||
else if (axis == CVector::J)
|
||||
eye.x += dist+radius;
|
||||
*/
|
||||
// quat.normalize();
|
||||
|
||||
CVector ax(quat.getAxis());
|
||||
|
||||
// float angle = quat.getAngle();
|
||||
/*
|
||||
if (ax.isNull())
|
||||
{
|
||||
if (int(angle*100.f) == int(NLMISC::Pi * 200.f))
|
||||
{
|
||||
ax = CVector::J;
|
||||
}
|
||||
}
|
||||
else
|
||||
*/
|
||||
if (ax.isNull() || ax == CVector::I)
|
||||
{
|
||||
ax = CVector::I;
|
||||
}
|
||||
else if (ax == -CVector::K)
|
||||
{
|
||||
ax = -CVector::J;
|
||||
}
|
||||
/* else if (ax.x < -0.9f && ax.y == 0.f && ax.z == 0.f)
|
||||
{
|
||||
ax = -CVector::J ;
|
||||
}
|
||||
*/
|
||||
// ax.normalize();
|
||||
|
||||
eye -= ax * (dist+radius);
|
||||
if (high_z)
|
||||
eye.z += max_radius.z/1.0f;
|
||||
Camera.lookAt(eye, center);
|
||||
|
||||
setupLight(eye, center - eye);
|
||||
}
|
||||
|
||||
bool ShapesExporter::exportShape(const string &filename, const string &output_path)
|
||||
|
@ -397,15 +503,15 @@ bool ShapesExporter::exportShape(const string &filename, const string &output_pa
|
|||
Scene->animate(1.0);
|
||||
Scene->render();
|
||||
|
||||
UParticleSystemInstance *psi = static_cast<UParticleSystemInstance*>(&Entity);
|
||||
if(psi)
|
||||
{
|
||||
psi->getSystemBBox(bbox);
|
||||
setCamera(bbox, Entity);
|
||||
}
|
||||
|
||||
if(CFile::getExtension(filename) == "ps")
|
||||
{
|
||||
UParticleSystemInstance *psi = static_cast<UParticleSystemInstance*>(&Entity);
|
||||
if(psi)
|
||||
{
|
||||
psi->getSystemBBox(bbox);
|
||||
setCamera(bbox, Entity);
|
||||
}
|
||||
|
||||
// first pass to detect bbox & duration
|
||||
CAABBox bbox2;
|
||||
double duration = 0.0;
|
||||
|
@ -418,7 +524,7 @@ bool ShapesExporter::exportShape(const string &filename, const string &output_pa
|
|||
}
|
||||
else
|
||||
{
|
||||
renderShape(Entity, CVector::I, output_path);
|
||||
renderShape(Entity, output_path);
|
||||
}
|
||||
|
||||
// delete entity
|
||||
|
@ -470,22 +576,9 @@ bool ShapesExporter::exportSkeleton(const string &skeleton, const vector<string>
|
|||
// get AABox of Entity
|
||||
CAABBox bbox;
|
||||
Skeleton.computeCurrentBBox(bbox, NULL);
|
||||
setCamera(bbox, Skeleton);
|
||||
|
||||
CVector center = bbox.getCenter();
|
||||
CVector max_radius = bbox.getMax();
|
||||
|
||||
Skeleton.setPivot(center);
|
||||
|
||||
float radius = max_radius.x;
|
||||
|
||||
if (max_radius.y > radius) radius = max_radius.y;
|
||||
if (max_radius.z > radius) radius = max_radius.z;
|
||||
|
||||
// camera will look at entities
|
||||
// Camera.lookAt(CVector(center.x, center.y - bbox.getRadius() * 1.5f, center.z * 2.f), CVector(center.x, center.y, center.z * 2.f));
|
||||
Camera.lookAt(CVector(center.x + bbox.getRadius() * 2.0f, center.y, center.z), CVector(center.x, center.y, center.z));
|
||||
|
||||
renderShape(Skeleton, CVector::J, output_path);
|
||||
renderShape(Skeleton, output_path);
|
||||
|
||||
// delete entities
|
||||
for(size_t i = 0; i < Entities.size(); ++i)
|
||||
|
@ -500,6 +593,95 @@ bool ShapesExporter::exportSkeleton(const string &skeleton, const vector<string>
|
|||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
bool ShapesExporter::exportAnimation(const std::string &animation, const std::string &skeleton, const std::vector<std::string> &parts, const std::string &output_path)
|
||||
{
|
||||
UPlayListManager *PlayListManager = Scene->createPlayListManager();
|
||||
UAnimationSet *AnimSet = Driver->createAnimationSet();
|
||||
|
||||
// uint anim_id = AnimSet->addAnimation("anim.anim", "anim_name", false);
|
||||
// uint weight_id = AnimSet->addSkeletonWeight("file.wgt", "skel_name"):
|
||||
|
||||
// UAnimation *anim = AnimSet->getAnimation(anim_id);
|
||||
// anim->getEndTime();
|
||||
|
||||
// UPlayList *playlist = playlist_manager->createPlayList(AnimSet);
|
||||
// playlist->registerTransform(Skeleton);
|
||||
|
||||
// playlist->setAnimation(0, anim_id);
|
||||
// playlist->setTimeOrigin(newSlot, time);
|
||||
// playlist->setWeightSmoothness(newSlot, 1.0f);
|
||||
|
||||
// get scene camera
|
||||
UCamera Camera = Scene->getCam();
|
||||
if (Camera.empty())
|
||||
{
|
||||
nlwarning("can't get camera from scene");
|
||||
return false;
|
||||
}
|
||||
|
||||
// add a skeleton to the scene
|
||||
USkeleton Skeleton = Scene->createSkeleton(skeleton);
|
||||
|
||||
// if we can't create entity, skip it
|
||||
if (Skeleton.empty())
|
||||
{
|
||||
nlwarning("can't create skeleton from %s", skeleton.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<UInstance> Entities(parts.size());
|
||||
|
||||
for(size_t i = 0; i < parts.size(); ++i)
|
||||
{
|
||||
Entities[i] = Scene->createInstance(parts[i]);
|
||||
|
||||
// if we can't create entity, skip it
|
||||
if (Entities[i].empty())
|
||||
{
|
||||
nlwarning("can't create instance from %s", parts[i].c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Skeleton.bindSkin(Entities[i]))
|
||||
{
|
||||
nlwarning("can't bind %s to skeleton", parts[i].c_str());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// get AABox of Entity
|
||||
CAABBox bbox;
|
||||
Skeleton.computeCurrentBBox(bbox, NULL);
|
||||
|
||||
setCamera();
|
||||
|
||||
// camera will look at skeleton
|
||||
Camera.lookAt(CVector(center.x + dist - radius, center.y, center.z), center);
|
||||
|
||||
renderAllImages(Skeleton, CVector::J, output_path);
|
||||
|
||||
// delete entities
|
||||
for(size_t i = 0; i < Entities.size(); ++i)
|
||||
{
|
||||
Skeleton.detachSkeletonSon(Entities[i]);
|
||||
Scene->deleteInstance(Entities[i]);
|
||||
}
|
||||
|
||||
// delete skeleton
|
||||
Scene->deleteSkeleton(Skeleton);
|
||||
|
||||
Scene->deletePlayListManager(PlayListManager);
|
||||
Driver->deleteAnimationSet(AnimSet);
|
||||
|
||||
// m_playlist->emptyPlayList();
|
||||
// m_playlist->resetAllChannels();
|
||||
// m_playlistman->deletePlayList(m_playlist);
|
||||
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
|
||||
bool ShapesExporter::saveOneImage(const string &filename)
|
||||
{
|
||||
CBitmap btm;
|
||||
|
@ -543,21 +725,49 @@ bool ShapesExporter::saveOneImage(const string &filename)
|
|||
nlwarning("can't create %s", filename.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ShapesExporter::renderShape(UTransform &entity, const CVector &axis, const string &output_path)
|
||||
bool ShapesExporter::renderShape(UTransform &entity, const string &output_path)
|
||||
{
|
||||
CQuat quat(0.f, 0.f, 0.f, 0.f);
|
||||
|
||||
CVector axis1 = CVector::J, axis2 = CVector::K;
|
||||
int orientation1 = -1, orientation2 = 1;
|
||||
|
||||
NL3D::UInstance inst;
|
||||
inst.cast(entity);
|
||||
if (!inst.empty())
|
||||
{
|
||||
// inst.getDefaultRotQuat(quat);
|
||||
inst.getRotQuat(quat);
|
||||
/* if (!quat.getAxis().isNull())
|
||||
{
|
||||
CVector a = quat.getAxis();
|
||||
if (a.z != 0 && a.x == 0.f)
|
||||
{
|
||||
axis1 = CVector::J;
|
||||
orientation1 = -1;
|
||||
}
|
||||
if (a.y != 0.f)
|
||||
{
|
||||
axis2 = CVector::J;
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
// main loop
|
||||
for (uint step_z = 0; step_z < settings.output_steps_z; ++step_z)
|
||||
{
|
||||
CQuat z(axis, (float)step_z * ((float)NLMISC::Pi*2.f / (float)settings.output_steps_z));
|
||||
CQuat z(axis1, orientation1 * (float)step_z * ((float)NLMISC::Pi*2.f / (float)settings.output_steps_z));
|
||||
|
||||
for (uint step_x = 0; step_x < settings.output_steps_x; ++step_x)
|
||||
{
|
||||
CQuat x(CVector::K, (float)step_x * ((float)NLMISC::Pi*2.f / (float)settings.output_steps_x));
|
||||
CQuat x(axis2, orientation2 * (float)step_x * ((float)NLMISC::Pi*2.f / (float)settings.output_steps_x));
|
||||
|
||||
entity.setRotQuat(z * x);
|
||||
entity.setRotQuat(quat * z * x);
|
||||
|
||||
string filename = CPath::standardizePath(output_path) + toString("%03d_%03d.%s", step_z, step_x, settings.output_format.c_str());
|
||||
|
||||
|
@ -729,3 +939,65 @@ bool ShapesExporter::createThumbnail(const string &filename, const string &path)
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string ShapesExporter::findSkeleton(const std::string &shape)
|
||||
{
|
||||
std::string baseFilename = CFile::getFilenameWithoutExtension(shape);
|
||||
|
||||
// work in 60% of cases
|
||||
std::string skeleton = CPath::lookup(baseFilename + ".skel", false, false, false);
|
||||
|
||||
if (!skeleton.empty())
|
||||
return skeleton;
|
||||
|
||||
// remove last part
|
||||
size_t pos = baseFilename.rfind("_");
|
||||
|
||||
if (pos != std::string::npos)
|
||||
{
|
||||
skeleton = CPath::lookup(baseFilename.substr(0, pos) + ".skel", false, false, false);
|
||||
|
||||
if (!skeleton.empty())
|
||||
return skeleton;
|
||||
|
||||
pos = baseFilename.find("_");
|
||||
|
||||
std::vector<std::string> filenames;
|
||||
|
||||
CPath::getFileListByName("skel", baseFilename.substr(pos), filenames);
|
||||
|
||||
if (filenames.size() == 1)
|
||||
{
|
||||
skeleton = filenames[0];
|
||||
return skeleton;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int gender = 0;
|
||||
|
||||
if (baseFilename.find("_hom_") != std::string::npos)
|
||||
{
|
||||
gender = 1;
|
||||
}
|
||||
else if (baseFilename.find("_hof_") != std::string::npos)
|
||||
{
|
||||
gender = 2;
|
||||
}
|
||||
|
||||
// bipeds
|
||||
if (gender > 0)
|
||||
{
|
||||
// karavan
|
||||
if (baseFilename.find("ca_") == 0)
|
||||
return gender == 1 ? "ca_hom_armor01.skel":"ca_hof_armor01.skel";
|
||||
|
||||
return gender == 1 ? "fy_hom_skel.skel":"fy_hof_skel.skel";
|
||||
}
|
||||
|
||||
nlwarning("can't find skeleton for %s", shape.c_str());
|
||||
// goo mobs
|
||||
// CPath::getFileListByName("max", "_hof_", filenames);
|
||||
|
||||
return "";
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ struct Settings
|
|||
{
|
||||
Settings();
|
||||
|
||||
std::string input_path;
|
||||
std::string output_path;
|
||||
|
||||
std::string preview_format;
|
||||
|
@ -56,18 +57,19 @@ public:
|
|||
|
||||
bool init();
|
||||
bool parseConfigFile(const std::string &filename);
|
||||
bool setupLight();
|
||||
bool setupLight(const NLMISC::CVector &position, const NLMISC::CVector &direction);
|
||||
|
||||
bool exportShape(const std::string &filename, const std::string &output_path);
|
||||
bool exportSkeleton(const std::string &skeleton, const std::vector<std::string> &parts, const std::string &output_path);
|
||||
|
||||
void setCamera(NLMISC::CAABBox &bbox, NL3D::UInstance &entity, bool high_z=false);
|
||||
void setCamera(NLMISC::CAABBox &bbox, NL3D::UTransform &entity, bool high_z=false);
|
||||
|
||||
bool saveOneImage(const std::string &output_path);
|
||||
bool renderShape(NL3D::UTransform &entity, const NLMISC::CVector &axis, const std::string &output_path);
|
||||
bool renderShape(NL3D::UTransform &entity, const std::string &output_path);
|
||||
bool renderPS(NL3D::UInstance &entity, const std::string &output_path, double &duration, NLMISC::CAABBox &bbox);
|
||||
bool createThumbnail(const std::string &filename, const std::string &path);
|
||||
|
||||
static std::string findSkeleton(const std::string &shape);
|
||||
|
||||
Settings settings;
|
||||
NL3D::UDriver* Driver;
|
||||
NL3D::UScene* Scene;
|
||||
|
|
|
@ -395,6 +395,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xml_packer", "misc\xml_pack
|
|||
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_exporter", "3d\shapes_exporter\shapes_exporter.vcproj", "{F8607267-5BA2-4BE8-A674-26C3F7D0A9BB}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A} = {2B48BE83-108B-4E8E-8A55-6627CF09AC5A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
|
@ -931,6 +936,14 @@ Global
|
|||
{222663AE-5BAD-49B3-837F-26A518A3373A}.Release|Win32.Build.0 = Release|Win32
|
||||
{222663AE-5BAD-49B3-837F-26A518A3373A}.Release|x64.ActiveCfg = Release|x64
|
||||
{222663AE-5BAD-49B3-837F-26A518A3373A}.Release|x64.Build.0 = Release|x64
|
||||
{F8607267-5BA2-4BE8-A674-26C3F7D0A9BB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F8607267-5BA2-4BE8-A674-26C3F7D0A9BB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F8607267-5BA2-4BE8-A674-26C3F7D0A9BB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F8607267-5BA2-4BE8-A674-26C3F7D0A9BB}.Debug|x64.Build.0 = Debug|x64
|
||||
{F8607267-5BA2-4BE8-A674-26C3F7D0A9BB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F8607267-5BA2-4BE8-A674-26C3F7D0A9BB}.Release|Win32.Build.0 = Release|Win32
|
||||
{F8607267-5BA2-4BE8-A674-26C3F7D0A9BB}.Release|x64.ActiveCfg = Release|x64
|
||||
{F8607267-5BA2-4BE8-A674-26C3F7D0A9BB}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -1396,7 +1396,7 @@ void CCharacterCL::updateVisualPropertyBehaviour(const NLMISC::TGameCycle &gameC
|
|||
// New Behaviour Received.
|
||||
CBehaviour beh(prop);
|
||||
if(verboseVP(this))
|
||||
nlinfo("(%05d,%03d) CH::updateVPBeha:%d: '%s(%d)' received.", sint32(T1%100000), NetMngr.getCurrentServerTick(), _Slot, behaviourToString(beh.Behaviour).c_str(), beh.Behaviour);
|
||||
nlinfo("(%05d,%03d) CH::updateVPBeha:%d: '%s(%d)' received.", sint32(T1%100000), NetMngr.getCurrentServerTick(), _Slot, behaviourToString((EBehaviour)beh.Behaviour).c_str(), beh.Behaviour);
|
||||
|
||||
// Add in right stage.
|
||||
_Stages.addStage(gameCycle, PROPERTY_BEHAVIOUR, prop);
|
||||
|
@ -2219,7 +2219,11 @@ void CCharacterCL::endAnimTransition()
|
|||
// If the animation is a rotation, set the character direction he should have at the end of the animation.
|
||||
if(_CurrentState->Rotation)
|
||||
{
|
||||
if(isUser()) nldebug("<CCharacterCL::endAnimTransition> rotation : set dir as end anim dir");
|
||||
if(isUser())
|
||||
{
|
||||
nldebug("<CCharacterCL::endAnimTransition> rotation : set dir as end anim dir");
|
||||
}
|
||||
|
||||
dir(dirEndAnim());
|
||||
}
|
||||
// Fit the current direction to the target when attacking.
|
||||
|
@ -4173,6 +4177,8 @@ void CCharacterCL::performCurrentAttackEnd(const CBehaviourContext &bc, bool dir
|
|||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// if object has a list of cast rays, then we assume it is a static object (like guard towers)
|
||||
|
@ -4671,7 +4677,7 @@ void CCharacterCL::applyBehaviour(const CBehaviourContext &bc) // virtual
|
|||
|
||||
// INFO : display some debug informations.
|
||||
if((VerboseAnimUser && _Slot==0) || (VerboseAnimSelection && _Slot == UserEntity->selection()))
|
||||
nlinfo("CH:applyBeh:%d: '%d(%s)'", _Slot, behaviour.Behaviour, behaviourToString(behaviour.Behaviour).c_str());
|
||||
nlinfo("CH:applyBeh:%d: '%d(%s)'", _Slot, behaviour.Behaviour, behaviourToString((EBehaviour)behaviour.Behaviour).c_str());
|
||||
|
||||
|
||||
// ***** Apply the behaviour according to type
|
||||
|
@ -4730,6 +4736,8 @@ void CCharacterCL::applyBehaviour(const CBehaviourContext &bc) // virtual
|
|||
case MBEHAV::CAST_MIX_LINK:
|
||||
endCast(behaviour, previousBehaviour);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// DeltaHP
|
||||
applyBehaviourFlyingHPs(bc, behaviour, targetHitDates);
|
||||
|
@ -6668,7 +6676,9 @@ ADD_METHOD(void CCharacterCL::updatePos(const TTime ¤tTimeInMs, CEntityCL
|
|||
// Else : There is no move.
|
||||
}
|
||||
else
|
||||
{
|
||||
CHECK(posInStage==false && dist2Dest()<=0.0);
|
||||
}
|
||||
|
||||
// If there is no position in the next stage and the stage should be done already.
|
||||
if(!_Stages._StageSet.empty() && !posInStage && !stageReach && !allToFirstPos && ((_LastFrameTime+loopTimeStep) >= stageTime))
|
||||
|
@ -6682,7 +6692,7 @@ ADD_METHOD(void CCharacterCL::updatePos(const TTime ¤tTimeInMs, CEntityCL
|
|||
if(loopTimeStep < 0.0)
|
||||
loopTimeStep = 0.0;
|
||||
//
|
||||
// \todo GUIGUI : ajuster le timeOffset comme on arrete la boucle avant l'heure
|
||||
// \todo GUIGUI : adjust timeOffset, because we stopped the loop before
|
||||
//
|
||||
// Stage complete.
|
||||
stageReach = true;
|
||||
|
|
|
@ -139,7 +139,10 @@ void CSeasonFXSheet::build(const NLGEORGES::UFormElm &item, NLMISC::CSheetId par
|
|||
NLMISC::clamp(MinDuration, 0.f, CycleDuration /*- startHourMaxInterval*/);
|
||||
NLMISC::clamp(MaxDuration, 0.f, CycleDuration /*- startHourMaxInterval*/);
|
||||
|
||||
if (!ok) nldebug("Key not found.");
|
||||
if (!ok)
|
||||
{
|
||||
nldebug("Key not found.");
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================
|
||||
|
@ -210,10 +213,11 @@ void CPlantSheet::build(const NLGEORGES::UFormElm &item)
|
|||
{
|
||||
if(!(item.getValueByName(_ShapeName, "3D.Shape") &&
|
||||
item.getValueByName(_MaxDist, "3D.MaxDist") &&
|
||||
item.getValueByName(_CoarseMeshDist, "3D.CoarseMeshDist")
|
||||
)
|
||||
)
|
||||
nldebug("Key not found.");
|
||||
item.getValueByName(_CoarseMeshDist, "3D.CoarseMeshDist")))
|
||||
{
|
||||
nldebug("Key not found.");
|
||||
}
|
||||
|
||||
// serial fxs by season
|
||||
SeasonFX[EGSPD::CSeason::Spring].build(item, Id, "3D.SpringFX.");
|
||||
SeasonFX[EGSPD::CSeason::Summer].build(item, Id, "3D.SummerFX.");
|
||||
|
|
|
@ -890,7 +890,7 @@ NLMISC_COMMAND(db, "Modify Database","<Property> <Value>")
|
|||
static bool talkInChan(uint32 nb,std::vector<std::string>args)
|
||||
{
|
||||
uint32 maxChans = CChatGroup::MaxDynChanPerPlayer;
|
||||
if (nb<0||nb>=maxChans)
|
||||
if (nb>=maxChans)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -377,6 +377,7 @@ void CLoginStateMachine::run()
|
|||
{
|
||||
mustReboot = CPatchManager::getInstance()->mustLaunchBatFile();
|
||||
}
|
||||
|
||||
if (mustReboot)
|
||||
{
|
||||
// skip eula and show reboot screen
|
||||
|
|
|
@ -239,7 +239,8 @@ void CBotChatManager::debugLocalReceiveMissionInfo()
|
|||
{
|
||||
viewTextID->setTextId(infos.Prerequisits[i].Description);
|
||||
}
|
||||
/*if (!help->ScrollTextGroup.empty())
|
||||
#if 0
|
||||
if (!help->ScrollTextGroup.empty())
|
||||
{
|
||||
CInterfaceGroup *viewTextGroup = help->HelpWindow->getGroup(help->ScrollTextGroup);
|
||||
if (viewTextGroup)
|
||||
|
@ -248,8 +249,8 @@ void CBotChatManager::debugLocalReceiveMissionInfo()
|
|||
CInterfaceGroup *viewTextGroup = help->HelpWindow->getGroup(help->ScrollTextIdGroup);
|
||||
if (viewTextGroup)
|
||||
viewTextGroup->setActive(true);
|
||||
*/
|
||||
/* }
|
||||
#endif
|
||||
}
|
||||
|
||||
_MissionHelpWindowsWaiting.erase(index);
|
||||
}
|
||||
|
|
|
@ -69,9 +69,9 @@ extern CClientChatManager ChatMngr;
|
|||
|
||||
CChatWindowDesc::CChatWindowDesc() : InsertPosition(-1),
|
||||
ParentBlink(false),
|
||||
Listener(NULL),
|
||||
Savable(false),
|
||||
Localize(false)
|
||||
Localize(false),
|
||||
Listener(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -80,7 +80,7 @@ CChatWindowDesc::CChatWindowDesc() : InsertPosition(-1),
|
|||
/////////////////
|
||||
|
||||
//=================================================================================
|
||||
CChatWindow::CChatWindow() : _Listener(NULL), _Chat(NULL), _ParentBlink(false), _EB(NULL)
|
||||
CChatWindow::CChatWindow() : _Listener(NULL), _Chat(NULL), _EB(NULL), _ParentBlink(false)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@ struct CChatWindowDesc
|
|||
ucstring Title; // unique title for the window
|
||||
std::string FatherContainer; // name of the father container. If empty, the chat box must be added manually in the hierarchy
|
||||
std::string ChatTemplate; // Template for the chat interface, or "" to use the default one
|
||||
TTemplateParams ChatTemplateParams; // optional tempalte parameters
|
||||
TTemplateParams ChatTemplateParams; // optional template parameters
|
||||
sint InsertPosition; // [optional] -1 if the chat box should be inserted at the end of the container list, or the index otherwise
|
||||
bool ParentBlink; // [optional] when true, make the parent group blink
|
||||
bool Savable; // should the position of the chat box be saved between session ? Default is false
|
||||
|
|
|
@ -192,6 +192,8 @@ void CCtrlButton::draw ()
|
|||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
color.A = (uint8)(((sint32)color.A*((sint32)globalColor.A+1))>>8);
|
||||
|
|
|
@ -342,6 +342,8 @@ void CCtrlTextButton::draw ()
|
|||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// *** Draw
|
||||
|
|
|
@ -126,7 +126,7 @@ bool CDBGroupListSheetText::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup)
|
|||
|
||||
// get item size.
|
||||
CViewRenderer &rVR = pIM->getViewRenderer();
|
||||
sint32 dispSlotBmpId;
|
||||
sint32 dispSlotBmpId = 0;
|
||||
switch(_CtrlInfo._Type)
|
||||
{
|
||||
case CCtrlSheetInfo::SheetType_Auto:
|
||||
|
@ -144,6 +144,7 @@ bool CDBGroupListSheetText::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup)
|
|||
case CCtrlSheetInfo::SheetType_Macro: dispSlotBmpId = rVR.getTextureIdFromName ("w_slot_brick.tga"); break;
|
||||
case CCtrlSheetInfo::SheetType_GuildFlag: dispSlotBmpId = rVR.getTextureIdFromName ("w_slot_blason.tga"); break;
|
||||
case CCtrlSheetInfo::SheetType_ElevatorDestination: dispSlotBmpId = rVR.getTextureIdFromName ("w_slot_blason.tga"); break;
|
||||
default: break;
|
||||
}
|
||||
rVR.getTextureSizeFromId (dispSlotBmpId, _WSlot, _HSlot);
|
||||
|
||||
|
|
|
@ -2475,13 +2475,12 @@ void CGroupHTML::setTitle (const ucstring &title)
|
|||
CInterfaceElement *parent = getParent();
|
||||
if (parent)
|
||||
{
|
||||
if (parent = parent->getParent())
|
||||
parent = parent->getParent();
|
||||
|
||||
CGroupContainer *container = dynamic_cast<CGroupContainer*>(parent);
|
||||
if (container)
|
||||
{
|
||||
CGroupContainer *container = dynamic_cast<CGroupContainer*>(parent);
|
||||
if (container)
|
||||
{
|
||||
container->setUCTitle (title);
|
||||
}
|
||||
container->setUCTitle (title);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -615,6 +615,8 @@ void CGroupTable::updateCoords()
|
|||
alignmentX = _Columns[column].Width - cell->WidthMax;
|
||||
widthReduceX = alignmentX;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -665,6 +667,8 @@ void CGroupTable::updateCoords()
|
|||
case CGroupCell::Bottom:
|
||||
alignmentY = _Rows[row].Height - (sint32)cell->Group->getH();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -123,6 +123,8 @@ static bool affect(const CInterfaceExprValue &value, CInterfaceElement &destElem
|
|||
return false;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -2907,7 +2907,7 @@ bool CInterfaceManager::handleEvent (const CEventDescriptor& event)
|
|||
// window handling. if not handled by a control
|
||||
if (!handled)
|
||||
{
|
||||
if ((pNewCurrentWnd != NULL) && _ModalStack.empty() || (!_ModalStack.empty() && _ModalStack.back().ModalWindow == pNewCurrentWnd))
|
||||
if (((pNewCurrentWnd != NULL) && _ModalStack.empty()) || ((!_ModalStack.empty() && _ModalStack.back().ModalWindow == pNewCurrentWnd)))
|
||||
{
|
||||
CEventDescriptorMouse ev2 = eventDesc;
|
||||
sint32 x= eventDesc.getX(), y = eventDesc.getY();
|
||||
|
|
|
@ -61,7 +61,7 @@ class CNPCMissionGiverDesc
|
|||
public:
|
||||
|
||||
/// Constructor
|
||||
CNPCMissionGiverDesc() : _MissionGiverState(NPC_ICON::AwaitingFirstData), _IsDescTransient(true), _HasChanged(false)
|
||||
CNPCMissionGiverDesc() : _MissionGiverState(NPC_ICON::AwaitingFirstData), _LastUpdateTimestamp(0), _IsDescTransient(true), _HasChanged(false)
|
||||
{}
|
||||
|
||||
// Current assignment operator: bitwise copy
|
||||
|
|
|
@ -66,7 +66,7 @@
|
|||
#include "../../far_tp.h"
|
||||
#include "../../net_manager.h"
|
||||
|
||||
#include "zlib.h"
|
||||
#include <zlib.h>
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -220,10 +220,16 @@ void releaseMainLoopReselect()
|
|||
|
||||
// Remove all entities.
|
||||
if (Driver)
|
||||
{
|
||||
nldebug("RCSR1: %u textures", Driver->getTotalAsyncTextureSizeAsked());
|
||||
}
|
||||
|
||||
EntitiesMngr.release();
|
||||
|
||||
if (Driver)
|
||||
{
|
||||
nldebug("RCSR2: %u textures", Driver->getTotalAsyncTextureSizeAsked());
|
||||
}
|
||||
|
||||
// Reset Fx manager (must be done after EntitiesMngr.release()) Important because may still point to 3D elements
|
||||
FXMngr.reset();
|
||||
|
@ -266,11 +272,17 @@ void releaseMainLoopReselect()
|
|||
// Release the Entities Animation Manager (Yoyo: fuckingly important because keep a pointer
|
||||
// on a _PlayListManager that is created from Scene)
|
||||
if (Driver)
|
||||
{
|
||||
nldebug("RCSR3: %u textures", Driver->getTotalAsyncTextureSizeAsked());
|
||||
}
|
||||
|
||||
CEntityAnimationManager::delInstance();
|
||||
EAM= NULL;
|
||||
|
||||
if (Driver)
|
||||
{
|
||||
nldebug("RCSR4: %u textures", Driver->getTotalAsyncTextureSizeAsked());
|
||||
}
|
||||
|
||||
// Not necessary I think because owns only static data (string + function ptrs)
|
||||
// --releaseContextualCursor();
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
/* 7zAlloc.c */
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include <stdlib.h>
|
||||
#include "7zAlloc.h"
|
||||
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
/* 7zBuffer.c */
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
||||
#include "7zBuffer.h"
|
||||
#include "7zAlloc.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
/* 7zCrc.c */
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "7zCrc.h"
|
||||
|
||||
#define kCrcPoly 0xEDB88320
|
||||
|
|
|
@ -14,7 +14,6 @@
|
|||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
#ifndef __COMMON_TYPES_H
|
||||
#define __COMMON_TYPES_H
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
||||
#ifndef _7ZIP_BYTE_DEFINED
|
||||
#define _7ZIP_BYTE_DEFINED
|
||||
typedef unsigned char Byte;
|
||||
|
|
|
@ -19,11 +19,11 @@ TARGET_LINK_LIBRARIES(ryzom_sevenzip ${PLATFORM_LINKFLAGS})
|
|||
SET_TARGET_PROPERTIES(ryzom_sevenzip PROPERTIES VERSION ${NL_VERSION})
|
||||
|
||||
IF(WIN32)
|
||||
SET_TARGET_PROPERTIES(seven_zip
|
||||
SET_TARGET_PROPERTIES(ryzom_sevenzip
|
||||
PROJECT_LABEL "Library: Seven Zip"
|
||||
DEBUG_POSTFIX "_d"
|
||||
RELEASE_POSTFIX "_r"
|
||||
LINK_FLAGS_DEBUG "/NODEFAULTLIB:msvcrt"
|
||||
LINK_FLAGS_DEBUG "/NODEFAULTLIB:msvcrt")
|
||||
ENDIF(WIN32)
|
||||
|
||||
ADD_DEFINITIONS(-D_SZ_ONE_DIRECTORY)
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
/* LzmaRamDecode.c */
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "LzmaRamDecode.h"
|
||||
#ifdef _SZ_ONE_DIRECTORY
|
||||
#include "LzmaDecode.h"
|
||||
|
|
|
@ -10,8 +10,6 @@ This file is part of LZMA SDK 4.40 (2006-05-01)
|
|||
#ifndef __LZMATYPES_H
|
||||
#define __LZMATYPES_H
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
||||
#ifndef _7ZIP_BYTE_DEFINED
|
||||
#define _7ZIP_BYTE_DEFINED
|
||||
typedef unsigned char Byte;
|
||||
|
|
|
@ -85,7 +85,7 @@ private:
|
|||
void CGenericRequestIdRegister::pushRequestId(uint32 requestId,const std::string& fileName)
|
||||
{
|
||||
// check for out of order entries in the request list
|
||||
BOMB_IF(!_RequestIds.empty() && uint32(requestId-_RequestIds.back().RequestId)<0,"Ignoring out of order request id in generic callback registration for file "+CSString(fileName).quote(),return);
|
||||
BOMB_IF(!_RequestIds.empty() && ((sint32)requestId-(sint32)_RequestIds.back().RequestId)<0,"Ignoring out of order request id in generic callback registration for file "+CSString(fileName).quote(),return);
|
||||
|
||||
// setup a new record for this request id / file name pair
|
||||
SRequestId theNewRequestId;
|
||||
|
|
|
@ -174,7 +174,7 @@ uint32 CBackupInterfaceSingleton::pushGenericAckCallback(NLMISC::CSmartPtr<IBack
|
|||
++_Counter;
|
||||
if (!_GenericResponses.empty())
|
||||
{
|
||||
nlassert((_GenericResponses.front().first-requestId)<0);
|
||||
nlassert(((sint32)_GenericResponses.front().first-(sint32)requestId)<0);
|
||||
}
|
||||
|
||||
// if we have no callback then just return the generated request Id...
|
||||
|
|
|
@ -46,7 +46,7 @@ static std::string pactTypeStrings[]=
|
|||
|
||||
const std::string& toString (EPactNature pactNature)
|
||||
{
|
||||
if (pactNature >= sizeof(pactNatureStrings)/sizeof(string) )
|
||||
if ((uint)pactNature >= sizeof(pactNatureStrings)/sizeof(string) )
|
||||
{
|
||||
nlwarning("<toString (EPactNature pactNature) : invalid pact nature %d",pactNature);
|
||||
return pactNatureStrings[(uint)Unknown];
|
||||
|
@ -56,7 +56,7 @@ const std::string& toString (EPactNature pactNature)
|
|||
|
||||
const std::string& toString (EPactType pactType)
|
||||
{
|
||||
if (pactType >= sizeof(pactTypeStrings)/sizeof(string) )
|
||||
if ((uint)pactType >= sizeof(pactTypeStrings)/sizeof(string) )
|
||||
{
|
||||
nlwarning("<toString (EPactType pactType) : invalid pact type %d",pactType);
|
||||
return pactTypeStrings[(uint)UnknownType];
|
||||
|
|
|
@ -962,7 +962,7 @@ bool CPersistentDataRecord::fromXML(const std::string& s)
|
|||
// we have a buffer of xml-like blocks so we're going to start by chunking it up (from the back)
|
||||
vector<CSString> clauses;
|
||||
bool clauseOpen=false;
|
||||
uint32 clauseEnd;
|
||||
uint32 clauseEnd = 0;
|
||||
for (uint32 i=len;i--;)
|
||||
{
|
||||
switch(buff[i])
|
||||
|
|
|
@ -1,18 +1,7 @@
|
|||
//////////////////////////
|
||||
//////////////////////////
|
||||
/// CLIENT CONFIG FILE ///
|
||||
//////////////////////////
|
||||
//////////////////////////
|
||||
FullScreen = 0;
|
||||
Width = 800;
|
||||
Height = 600;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 60;
|
||||
Depth = 32;
|
||||
Sleep = -1;
|
||||
Contrast = 0.0; // -1.0 ~ 1.0
|
||||
Luminosity = 0.0; // -1.0 ~ 1.0
|
||||
Gamma = 0.0; // -1.0 ~ 1.0
|
||||
/////////////////////////////////
|
||||
/////////////////////////////////
|
||||
/// SHEETS PACKER CONFIG FILE ///
|
||||
/////////////////////////////////
|
||||
/////////////////////////////////
|
||||
DataPath = { "../../common/data_leveldesign", "../../common/data_common", "../../client/data" };
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
|
|
@ -65,50 +65,6 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR cmdline,
|
|||
int main(int argc, char **argv)
|
||||
#endif
|
||||
{
|
||||
|
||||
/*
|
||||
#if defined(NL_OS_WINDOWS)
|
||||
|
||||
// extract the 2 first param (argv[1] and argv[2]) it must be cookie and addr
|
||||
|
||||
string cmd = cmdline;
|
||||
std::string::size_type pos1 = cmd.find_first_not_of (' ');
|
||||
std::string::size_type pos2;
|
||||
if (pos1 != string::npos)
|
||||
{
|
||||
pos2 = cmd.find (' ', pos1);
|
||||
if(pos2 != string::npos)
|
||||
{
|
||||
cookie = cmd.substr (pos1, pos2-pos1);
|
||||
|
||||
pos1 = cmd.find_first_not_of (' ', pos2);
|
||||
if (pos1 != string::npos)
|
||||
{
|
||||
pos2 = cmd.find (' ', pos1);
|
||||
if(pos2 == string::npos)
|
||||
{
|
||||
fsaddr = cmd.substr (pos1);
|
||||
}
|
||||
else if (pos1 != pos2)
|
||||
{
|
||||
fsaddr = cmd.substr (pos1, pos2-pos1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
if (argc>=3)
|
||||
{
|
||||
cookie = argv[1];
|
||||
fsaddr = argv[2];
|
||||
}
|
||||
nlinfo ("From command line (argc=%d): cookie '%s' addr '%s'", argc, cookie.c_str (), fsaddr.c_str());
|
||||
#endif
|
||||
*/
|
||||
|
||||
|
||||
/////////////////////////////////
|
||||
// Initialize the application. //
|
||||
try
|
||||
|
|
|
@ -22,21 +22,12 @@
|
|||
/////////////
|
||||
#include "stdpch.h"
|
||||
|
||||
#if defined(NL_OS_WINDOWS)
|
||||
#include <windows.h>
|
||||
#endif
|
||||
// Misc.
|
||||
#include "nel/misc/config_file.h"
|
||||
#include "nel/misc/bit_mem_stream.h"
|
||||
// Client.
|
||||
#include "sheets_packer_cfg.h"
|
||||
#include "debug_client.h"
|
||||
// 3D Interface.
|
||||
//#include "nel/3d/u_driver.h"
|
||||
//#include "nel/3d/u_scene.h"
|
||||
|
||||
// Game Share.
|
||||
#include "game_share/time_weather_season/time_and_season.h"
|
||||
|
||||
///////////
|
||||
// MACRO //
|
||||
|
@ -138,7 +129,6 @@
|
|||
// USING //
|
||||
///////////
|
||||
using namespace NLMISC;
|
||||
//using namespace NL3D;
|
||||
|
||||
|
||||
////////////
|
||||
|
@ -148,13 +138,6 @@ CClientConfig AppCfg;
|
|||
const std::string ConfigFileName = "sheets_packer.cfg";
|
||||
|
||||
|
||||
////////////
|
||||
// EXTERN //
|
||||
////////////
|
||||
//extern NL3D::UScene *Scene;
|
||||
//extern NL3D::UDriver *Driver;
|
||||
extern CRyzomTime RT;
|
||||
|
||||
/////////////
|
||||
// METHODS //
|
||||
/////////////
|
||||
|
@ -165,17 +148,6 @@ extern CRyzomTime RT;
|
|||
CClientConfig::CClientConfig()
|
||||
{
|
||||
SaveConfig = false;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 60;
|
||||
Windowed = false; // Default is windowed mode.
|
||||
Width = 800; // Default Width for the window.
|
||||
Height = 600; // Default Height for the window.
|
||||
Depth = 32; // Default Bit per Pixel.
|
||||
Contrast = 0.f; // Default Monitor Contrast.
|
||||
Luminosity = 0.f; // Default Monitor Luminosity.
|
||||
Gamma = 0.f; // Default Monitor Gamma.
|
||||
PreDataPath.push_back("../../client/data/gamedev/language/"); // Default Path for the language data
|
||||
DataPath.push_back("../../client/data/"); // Default Path for the Data.
|
||||
DataPath.push_back("../../common/data_leveldesign/"); // Default Path for the Level Design Directory.
|
||||
DataPath.push_back("../../common/data_common/"); // Default Path for the Level Design Directory.
|
||||
|
@ -197,69 +169,8 @@ void setValues()
|
|||
|
||||
CConfigFile::CVar *varPtr = 0;
|
||||
|
||||
|
||||
///////////////////
|
||||
// WINDOW CONFIG //
|
||||
// Mode.
|
||||
|
||||
// SaveConfig
|
||||
varPtr = AppCfg.ConfigFile.getVarPtr ("SaveConfig");
|
||||
if (varPtr)
|
||||
AppCfg.SaveConfig = varPtr->asInt() ? true : false;
|
||||
else
|
||||
nlwarning ("Default value used for 'SaveConfig' !!!");
|
||||
|
||||
// Window Positon
|
||||
varPtr = AppCfg.ConfigFile.getVarPtr ("PositionX");
|
||||
if (varPtr)
|
||||
AppCfg.PositionX = varPtr->asInt();
|
||||
else
|
||||
nlwarning ("Default value used for 'PositionX' !!!");
|
||||
varPtr = AppCfg.ConfigFile.getVarPtr ("PositionY");
|
||||
if (varPtr)
|
||||
AppCfg.PositionY = varPtr->asInt();
|
||||
else
|
||||
nlwarning ("Default value used for 'PositionY' !!!");
|
||||
|
||||
// Window frequency
|
||||
varPtr = AppCfg.ConfigFile.getVarPtr ("Frequency");
|
||||
if (varPtr)
|
||||
AppCfg.Frequency = varPtr->asInt();
|
||||
else
|
||||
nlwarning ("Default value used for 'Frequency' !!!");
|
||||
|
||||
try
|
||||
{
|
||||
CConfigFile::CVar &cvFullScreen = AppCfg.ConfigFile.getVar("FullScreen");
|
||||
AppCfg.Windowed = cvFullScreen.asInt() ? false : true;
|
||||
}
|
||||
catch(EUnknownVar &) {nlwarning("Default value used for 'Fullscreen' !!!");}
|
||||
// Width
|
||||
READ_INT(Width)
|
||||
// Height
|
||||
READ_INT(Height)
|
||||
// Depth : Bit Per Pixel
|
||||
READ_INT(Depth)
|
||||
// Contrast
|
||||
READ_FLOAT(Contrast)
|
||||
// Luminosity
|
||||
READ_FLOAT(Luminosity)
|
||||
// Gamma
|
||||
READ_FLOAT(Gamma)
|
||||
|
||||
|
||||
//////////
|
||||
// MISC //
|
||||
// Pre Data Path.
|
||||
try
|
||||
{
|
||||
CConfigFile::CVar &cvPreDataPath = AppCfg.ConfigFile.getVar("PreDataPath");
|
||||
AppCfg.PreDataPath.clear ();
|
||||
for (uint i = 0; i < cvPreDataPath.size(); i++)
|
||||
AppCfg.PreDataPath.push_back(cvPreDataPath.asString(i));
|
||||
}
|
||||
catch(EUnknownVar &) {nlwarning("Default value used for 'PreDataPath' !!!");}
|
||||
|
||||
// Data Path.
|
||||
try
|
||||
{
|
||||
|
@ -314,35 +225,7 @@ void setValues()
|
|||
// LanguageCode
|
||||
READ_STRING(LanguageCode)
|
||||
|
||||
|
||||
READ_BOOL(FPExceptions)
|
||||
|
||||
|
||||
|
||||
//////////
|
||||
// INIT //
|
||||
// FPU
|
||||
#ifdef NL_OS_WINDOWS
|
||||
if(AppCfg.FPExceptions)
|
||||
_control87(_EM_INVALID|_EM_DENORMAL/*|_EM_ZERODIVIDE|_EM_OVERFLOW*/|_EM_UNDERFLOW|_EM_INEXACT, _MCW_EM);
|
||||
else
|
||||
_control87(_EM_INVALID|_EM_DENORMAL|_EM_ZERODIVIDE|_EM_OVERFLOW|_EM_UNDERFLOW|_EM_INEXACT, _MCW_EM);
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
/* if(Driver)
|
||||
{
|
||||
// Set the monitor color properties
|
||||
CMonitorColorProperties monitorColor;
|
||||
for(uint i=0; i<3; i++)
|
||||
{
|
||||
monitorColor.Contrast[i] = AppCfg.Contrast;
|
||||
monitorColor.Luminosity[i] = AppCfg.Luminosity;
|
||||
monitorColor.Gamma[i] = AppCfg.Gamma;
|
||||
}
|
||||
if(!Driver->setMonitorColorProperties(monitorColor))
|
||||
nlwarning("reloadCFG: setMonitorColorProperties fails");
|
||||
}
|
||||
*/
|
||||
}// load //
|
||||
|
||||
|
||||
|
@ -355,41 +238,6 @@ void CClientConfig::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
// Start the opening of a new node named ClientCFG.
|
||||
f.xmlPush("ClientCFG");
|
||||
|
||||
f.xmlPushBegin("Windowed");
|
||||
f.xmlPushEnd();
|
||||
f.serial(Windowed);
|
||||
f.xmlPop();
|
||||
|
||||
f.xmlPushBegin("Width");
|
||||
f.xmlPushEnd();
|
||||
f.serial(Width);
|
||||
f.xmlPop();
|
||||
|
||||
f.xmlPushBegin("Height");
|
||||
f.xmlPushEnd();
|
||||
f.serial(Height);
|
||||
f.xmlPop();
|
||||
|
||||
f.xmlPushBegin("Depth");
|
||||
f.xmlPushEnd();
|
||||
f.serial(Depth);
|
||||
f.xmlPop();
|
||||
|
||||
f.xmlPushBegin("Contrast");
|
||||
f.xmlPushEnd();
|
||||
f.serial(Contrast);
|
||||
f.xmlPop();
|
||||
|
||||
f.xmlPushBegin("Luminosity");
|
||||
f.xmlPushEnd();
|
||||
f.serial(Luminosity);
|
||||
f.xmlPop();
|
||||
|
||||
f.xmlPushBegin("Gamma");
|
||||
f.xmlPushEnd();
|
||||
f.serial(Gamma);
|
||||
f.xmlPop();
|
||||
|
||||
// Close the serial for hte Client CFG.
|
||||
f.xmlPop();
|
||||
}// serial //
|
||||
|
@ -412,52 +260,13 @@ void CClientConfig::init(const std::string &configFileName)
|
|||
|
||||
|
||||
//-----------------------------------------------
|
||||
// init :
|
||||
// release :
|
||||
//-----------------------------------------------
|
||||
void CClientConfig::release ()
|
||||
{
|
||||
// Do we have to save the cfg file ?
|
||||
if (AppCfg.SaveConfig)
|
||||
{
|
||||
// Are we in window mode ?
|
||||
if (AppCfg.Windowed)
|
||||
{
|
||||
/* // Driver still alive ?
|
||||
if (Driver && Driver->isActive ())
|
||||
{
|
||||
#ifdef NL_OS_WINDOWS
|
||||
HWND hWnd = (HWND)Driver->getDisplay ();
|
||||
|
||||
// Get the window position
|
||||
RECT window;
|
||||
RECT client;
|
||||
GetWindowRect (hWnd, &window);
|
||||
GetClientRect (hWnd, &client);
|
||||
|
||||
// Save values
|
||||
try
|
||||
{
|
||||
CConfigFile::CVar *varPtr = AppCfg.ConfigFile.getVarPtr ("PositionX");
|
||||
if (varPtr)
|
||||
varPtr->setAsInt (window.left);
|
||||
varPtr = AppCfg.ConfigFile.getVarPtr ("PositionY");
|
||||
if (varPtr)
|
||||
varPtr->setAsInt (window.top);
|
||||
varPtr = AppCfg.ConfigFile.getVarPtr ("Width");
|
||||
if (varPtr)
|
||||
varPtr->setAsInt (client.right - client.left);
|
||||
varPtr = AppCfg.ConfigFile.getVarPtr ("Height");
|
||||
if (varPtr)
|
||||
varPtr->setAsInt (client.bottom - client.top);
|
||||
}
|
||||
catch (Exception &e)
|
||||
{
|
||||
nlwarning ("Error while set config file variables : %s", e.what ());
|
||||
}
|
||||
#endif // NL_OS_WINDOWS
|
||||
}
|
||||
*/ }
|
||||
|
||||
// Save it
|
||||
AppCfg.ConfigFile.save ();
|
||||
}
|
||||
|
|
|
@ -43,29 +43,7 @@ struct CClientConfig
|
|||
|
||||
/// Save the cfg file when exit the client ?
|
||||
bool SaveConfig;
|
||||
/// Window position in windowed mode
|
||||
sint PositionX;
|
||||
sint PositionY;
|
||||
|
||||
/// Window frequency
|
||||
uint Frequency;
|
||||
/// Application start in a window or in fullscreen.
|
||||
bool Windowed;
|
||||
/// Width for the Application.
|
||||
uint16 Width;
|
||||
/// Height for the Application.
|
||||
uint16 Height;
|
||||
/// Bit Per Pixel (only used in Fullscreen mode).
|
||||
uint16 Depth;
|
||||
/// Monitor Constrast [-1 ~ 1], default 0
|
||||
float Contrast;
|
||||
/// Monitor Luminosity [-1 ~ 1], default 0
|
||||
float Luminosity;
|
||||
/// Monitor Gamma [-1 ~ 1], default 0
|
||||
float Gamma;
|
||||
|
||||
/// Pre Data Path.
|
||||
std::vector<std::string> PreDataPath;
|
||||
/// Data Path.
|
||||
std::vector<std::string> DataPath;
|
||||
/// True if we want the packed sheet to be updated if needed
|
||||
|
|
|
@ -81,26 +81,6 @@ bool init()
|
|||
nlinfo("Loading config file...");
|
||||
AppCfg.init(ConfigFileName);
|
||||
|
||||
|
||||
/*
|
||||
// Create the driver (most important part of the client).
|
||||
nlinfo("Creating 3d driver...");
|
||||
Driver = UDriver::createDriver ();
|
||||
if(Driver == 0)
|
||||
{
|
||||
nlerror("sheets_packer_init: Cannot create a Driver.");
|
||||
return false;
|
||||
}
|
||||
|
||||
UDriver::CMode mode;
|
||||
mode.Windowed = AppCfg.Windowed;
|
||||
mode.Depth = AppCfg.Depth;
|
||||
mode.Width = AppCfg.Width;
|
||||
mode.Height = AppCfg.Height;
|
||||
|
||||
// Set the mode of the window.
|
||||
Driver->setDisplay(mode);
|
||||
*/
|
||||
// Define the root path that contains all data needed for the application.
|
||||
nlinfo("Adding search paths...");
|
||||
for(uint i = 0; i < AppCfg.DataPath.size(); i++)
|
||||
|
|
|
@ -21,27 +21,17 @@
|
|||
// INCLUDE //
|
||||
/////////////
|
||||
#include "stdpch.h"
|
||||
// Misc.
|
||||
#include "nel/misc/debug.h"
|
||||
// 3D Interface.
|
||||
//#include "nel/3d/u_driver.h"
|
||||
// Client
|
||||
#include "sheets_packer_release.h"
|
||||
|
||||
#include "nel/misc/debug.h"
|
||||
|
||||
|
||||
///////////
|
||||
// USING //
|
||||
///////////
|
||||
//using namespace NL3D;
|
||||
using namespace NLMISC;
|
||||
|
||||
|
||||
////////////
|
||||
// EXTERN //
|
||||
////////////
|
||||
//extern UDriver *Driver;
|
||||
|
||||
|
||||
///////////////
|
||||
// FUNCTIONS //
|
||||
///////////////
|
||||
|
@ -51,20 +41,9 @@ using namespace NLMISC;
|
|||
//---------------------------------------------------
|
||||
void release()
|
||||
{
|
||||
// Delete the driver.
|
||||
/* if(Driver)
|
||||
{
|
||||
// Release Scene, textcontexts, materials, ...
|
||||
Driver->release();
|
||||
|
||||
// Delete the driver.
|
||||
delete Driver;
|
||||
Driver = 0;
|
||||
}
|
||||
*/
|
||||
DebugLog->removeDisplayer ("CLIENT.LOG");
|
||||
InfoLog->removeDisplayer ("CLIENT.LOG");
|
||||
WarningLog->removeDisplayer ("CLIENT.LOG");
|
||||
ErrorLog->removeDisplayer ("CLIENT.LOG");
|
||||
AssertLog->removeDisplayer ("CLIENT.LOG");
|
||||
DebugLog->removeDisplayer ("SHEETS_PACKER.LOG");
|
||||
InfoLog->removeDisplayer ("SHEETS_PACKER.LOG");
|
||||
WarningLog->removeDisplayer ("SHEETS_PACKER.LOG");
|
||||
ErrorLog->removeDisplayer ("SHEETS_PACKER.LOG");
|
||||
AssertLog->removeDisplayer ("SHEETS_PACKER.LOG");
|
||||
}// release //
|
||||
|
|
Loading…
Reference in a new issue