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Merge branch 'ryzomcore' into feature/merge_ryzomcore170417
Conflicts: .gitignore README.md code/CMakeLists.txt code/CMakeModules/ConfigureChecks.cmake code/CMakeModules/Find3dsMaxSDK.cmake code/CMakeModules/FindCustomMFC.cmake code/CMakeModules/FindMSVC.cmake code/CMakeModules/FindMercurial.cmake code/CMakeModules/FindWindowsSDK.cmake code/CMakeModules/PCHSupport.cmake code/CMakeModules/nel.cmake code/nel/CMakeLists.txt code/nel/include/nel/3d/animatable.h code/nel/include/nel/3d/animated_lightmap.h code/nel/include/nel/3d/animation_set_user.h code/nel/include/nel/3d/async_file_manager_3d.h code/nel/include/nel/3d/async_texture_manager.h code/nel/include/nel/3d/camera_col.h code/nel/include/nel/3d/cloud_scape_user.h code/nel/include/nel/3d/cluster.h code/nel/include/nel/3d/coarse_mesh_manager.h code/nel/include/nel/3d/fasthls_modifier.h code/nel/include/nel/3d/gpu_program_params.h code/nel/include/nel/3d/ig_surface_light_build.h code/nel/include/nel/3d/landscape.h code/nel/include/nel/3d/material.h code/nel/include/nel/3d/matrix_3x4.h code/nel/include/nel/3d/meshvp_wind_tree.h code/nel/include/nel/3d/particle_system.h code/nel/include/nel/3d/particle_system_manager.h code/nel/include/nel/3d/particle_system_process.h code/nel/include/nel/3d/portal.h code/nel/include/nel/3d/ps_attrib_maker_bin_op_inline.h code/nel/include/nel/3d/ps_attrib_maker_helper.h code/nel/include/nel/3d/ps_attrib_maker_template.h code/nel/include/nel/3d/ps_emitter.h code/nel/include/nel/3d/ps_located.h code/nel/include/nel/3d/ps_mesh.h code/nel/include/nel/3d/ps_zone.h code/nel/include/nel/3d/quad_grid.h code/nel/include/nel/3d/ray_mesh.h code/nel/include/nel/3d/render_trav.h code/nel/include/nel/3d/seg_remanence_shape.h code/nel/include/nel/3d/shadow_map.h code/nel/include/nel/3d/shadow_map_manager.h code/nel/include/nel/3d/shadow_skin.h code/nel/include/nel/3d/stereo_hmd.h code/nel/include/nel/3d/target_anim_ctrl.h code/nel/include/nel/3d/texture_emboss.h code/nel/include/nel/3d/tile_bank.h code/nel/include/nel/3d/u_transform.h code/nel/include/nel/3d/vegetable_light_ex.h code/nel/include/nel/3d/vertex_buffer_heap.h code/nel/include/nel/3d/water_env_map.h code/nel/include/nel/3d/water_height_map.h code/nel/include/nel/georges/form.h code/nel/include/nel/georges/form_dfn.h code/nel/include/nel/georges/form_elm.h code/nel/include/nel/georges/form_loader.h code/nel/include/nel/georges/header.h code/nel/include/nel/georges/load_form.h code/nel/include/nel/georges/type.h code/nel/include/nel/georges/u_form_elm.h code/nel/include/nel/georges/u_form_loader.h code/nel/include/nel/gui/group_html.h code/nel/include/nel/gui/group_menu.h code/nel/include/nel/gui/group_paragraph.h code/nel/include/nel/gui/group_table.h code/nel/include/nel/gui/interface_parser.h code/nel/include/nel/gui/interface_property.h code/nel/include/nel/gui/lua_helper.h code/nel/include/nel/gui/view_link.h code/nel/include/nel/gui/view_pointer_base.h code/nel/include/nel/gui/widget_manager.h code/nel/include/nel/ligo/ligo_config.h code/nel/include/nel/ligo/primitive.h code/nel/include/nel/misc/app_context.h code/nel/include/nel/misc/big_file.h code/nel/include/nel/misc/bitmap.h code/nel/include/nel/misc/block_memory.h code/nel/include/nel/misc/cdb_leaf.h code/nel/include/nel/misc/co_task.h code/nel/include/nel/misc/common.h code/nel/include/nel/misc/contiguous_block_allocator.h code/nel/include/nel/misc/debug.h code/nel/include/nel/misc/fixed_size_allocator.h code/nel/include/nel/misc/heap_memory.h code/nel/include/nel/misc/i_xml.h code/nel/include/nel/misc/mouse_smoother.h code/nel/include/nel/misc/o_xml.h code/nel/include/nel/misc/object_arena_allocator.h code/nel/include/nel/misc/path.h code/nel/include/nel/misc/pool_memory.h code/nel/include/nel/misc/resource_ptr.h code/nel/include/nel/misc/resource_ptr_inline.h code/nel/include/nel/misc/sha1.h code/nel/include/nel/misc/smart_ptr.h code/nel/include/nel/misc/smart_ptr_inline.h code/nel/include/nel/misc/stream.h code/nel/include/nel/misc/string_common.h code/nel/include/nel/misc/timeout_assertion_thread.h code/nel/include/nel/misc/types_nl.h code/nel/include/nel/misc/win_tray.h code/nel/include/nel/net/buf_client.h code/nel/include/nel/net/buf_server.h code/nel/include/nel/net/buf_sock.h code/nel/include/nel/net/message_recorder.h code/nel/include/nel/net/module_gateway.h code/nel/include/nel/net/pacs_client.h code/nel/include/nel/net/service.h code/nel/include/nel/net/sock.h code/nel/include/nel/net/unitime.h code/nel/include/nel/pacs/move_container.h code/nel/src/3d/anim_ctrl.cpp code/nel/src/3d/anim_detail_trav.cpp code/nel/src/3d/animatable.cpp code/nel/src/3d/animated_lightmap.cpp code/nel/src/3d/animated_material.cpp code/nel/src/3d/animated_morph.cpp code/nel/src/3d/animated_value.cpp code/nel/src/3d/animation.cpp code/nel/src/3d/animation_optimizer.cpp code/nel/src/3d/animation_playlist.cpp code/nel/src/3d/animation_set.cpp code/nel/src/3d/animation_set_user.cpp code/nel/src/3d/animation_time.cpp code/nel/src/3d/async_file_manager_3d.cpp code/nel/src/3d/async_texture_block.cpp code/nel/src/3d/async_texture_manager.cpp code/nel/src/3d/bezier_patch.cpp code/nel/src/3d/bloom_effect.cpp code/nel/src/3d/bone.cpp code/nel/src/3d/camera.cpp code/nel/src/3d/camera_col.cpp code/nel/src/3d/channel_mixer.cpp code/nel/src/3d/clip_trav.cpp code/nel/src/3d/cloud.cpp code/nel/src/3d/cloud_scape.cpp code/nel/src/3d/cloud_scape_user.cpp code/nel/src/3d/cluster.cpp code/nel/src/3d/coarse_mesh_build.cpp code/nel/src/3d/coarse_mesh_manager.cpp code/nel/src/3d/computed_string.cpp code/nel/src/3d/cube_grid.cpp code/nel/src/3d/cube_map_builder.cpp code/nel/src/3d/debug_vb.cpp code/nel/src/3d/deform_2d.cpp code/nel/src/3d/driver.cpp code/nel/src/3d/driver/direct3d/driver_direct3d.cpp code/nel/src/3d/driver/direct3d/driver_direct3d_material.cpp code/nel/src/3d/driver/direct3d/driver_direct3d_shader.cpp code/nel/src/3d/driver/direct3d/driver_direct3d_texture.cpp code/nel/src/3d/driver/direct3d/driver_direct3d_vertex_program.cpp code/nel/src/3d/driver/direct3d/stddirect3d.h code/nel/src/3d/driver/opengl/driver_opengl.cpp code/nel/src/3d/driver/opengl/driver_opengl_extension.cpp code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp code/nel/src/3d/driver/opengl/driver_opengl_light.cpp code/nel/src/3d/driver/opengl/driver_opengl_material.cpp code/nel/src/3d/driver/opengl/driver_opengl_matrix.cpp code/nel/src/3d/driver/opengl/driver_opengl_pixel_program.cpp code/nel/src/3d/driver/opengl/driver_opengl_states.cpp code/nel/src/3d/driver/opengl/driver_opengl_texture.cpp code/nel/src/3d/driver/opengl/driver_opengl_uniform.cpp code/nel/src/3d/driver/opengl/driver_opengl_vertex.cpp code/nel/src/3d/driver/opengl/driver_opengl_vertex_buffer_hard.cpp code/nel/src/3d/driver/opengl/driver_opengl_vertex_buffer_hard.h code/nel/src/3d/driver/opengl/driver_opengl_vertex_program.cpp code/nel/src/3d/driver/opengl/driver_opengl_window.cpp code/nel/src/3d/driver/opengl/resources.rc code/nel/src/3d/driver/opengl/stdopengl.h code/nel/src/3d/driver/opengl/unix_event_emitter.cpp code/nel/src/3d/driver_user.cpp code/nel/src/3d/driver_user2.cpp code/nel/src/3d/dru.cpp code/nel/src/3d/event_mouse_listener.cpp code/nel/src/3d/fast_ptr_list.cpp code/nel/src/3d/fasthls_modifier.cpp code/nel/src/3d/flare_model.cpp code/nel/src/3d/flare_shape.cpp code/nel/src/3d/font_generator.cpp code/nel/src/3d/font_manager.cpp code/nel/src/3d/frustum.cpp code/nel/src/3d/fxaa.cpp code/nel/src/3d/geometry_program.cpp code/nel/src/3d/gpu_program_params.cpp code/nel/src/3d/heat_haze.cpp code/nel/src/3d/height_map.cpp code/nel/src/3d/hls_color_texture.cpp code/nel/src/3d/hls_texture_bank.cpp code/nel/src/3d/hls_texture_manager.cpp code/nel/src/3d/hrc_trav.cpp code/nel/src/3d/ig_surface_light.cpp code/nel/src/3d/ig_surface_light_build.cpp code/nel/src/3d/index_buffer.cpp code/nel/src/3d/init_3d.cpp code/nel/src/3d/instance_group_user.cpp code/nel/src/3d/instance_lighter.cpp code/nel/src/3d/key.cpp code/nel/src/3d/landscape.cpp code/nel/src/3d/landscape_collision_grid.cpp code/nel/src/3d/landscape_def.cpp code/nel/src/3d/landscape_face_vector_manager.cpp code/nel/src/3d/landscape_model.cpp code/nel/src/3d/landscape_profile.cpp code/nel/src/3d/landscape_user.cpp code/nel/src/3d/landscape_vegetable_block.cpp code/nel/src/3d/landscapeig_manager.cpp code/nel/src/3d/landscapevb_allocator.cpp code/nel/src/3d/landscapevb_info.cpp code/nel/src/3d/light.cpp code/nel/src/3d/light_contribution.cpp code/nel/src/3d/light_influence_interpolator.cpp code/nel/src/3d/light_trav.cpp code/nel/src/3d/light_user.cpp code/nel/src/3d/lighting_manager.cpp code/nel/src/3d/load_balancing_trav.cpp code/nel/src/3d/lod_character_builder.cpp code/nel/src/3d/lod_character_instance.cpp code/nel/src/3d/lod_character_manager.cpp code/nel/src/3d/lod_character_shape.cpp code/nel/src/3d/lod_character_shape_bank.cpp code/nel/src/3d/lod_character_texture.cpp code/nel/src/3d/logic_info.cpp code/nel/src/3d/material.cpp code/nel/src/3d/matrix_3x4.cpp code/nel/src/3d/mesh.cpp code/nel/src/3d/mesh_base.cpp code/nel/src/3d/mesh_base_instance.cpp code/nel/src/3d/mesh_blender.cpp code/nel/src/3d/mesh_block_manager.cpp code/nel/src/3d/mesh_geom.cpp code/nel/src/3d/mesh_instance.cpp code/nel/src/3d/mesh_morpher.cpp code/nel/src/3d/mesh_mrm.cpp code/nel/src/3d/mesh_mrm_instance.cpp code/nel/src/3d/mesh_mrm_skin_template.cpp code/nel/src/3d/mesh_mrm_skinned.cpp code/nel/src/3d/mesh_mrm_skinned_instance.cpp code/nel/src/3d/mesh_mrm_skinned_template.cpp code/nel/src/3d/mesh_multi_lod.cpp code/nel/src/3d/mesh_multi_lod_instance.cpp code/nel/src/3d/mesh_vertex_program.cpp code/nel/src/3d/meshvp_per_pixel_light.cpp code/nel/src/3d/meshvp_wind_tree.cpp code/nel/src/3d/mini_col.cpp code/nel/src/3d/motion_blur.cpp code/nel/src/3d/mrm_builder.cpp code/nel/src/3d/mrm_internal.cpp code/nel/src/3d/mrm_level_detail.cpp code/nel/src/3d/mrm_mesh.cpp code/nel/src/3d/mrm_parameters.cpp code/nel/src/3d/nelu.cpp code/nel/src/3d/noise_3d.cpp code/nel/src/3d/packed_world.cpp code/nel/src/3d/packed_zone.cpp code/nel/src/3d/particle_system.cpp code/nel/src/3d/particle_system_manager.cpp code/nel/src/3d/particle_system_model.cpp code/nel/src/3d/particle_system_process.cpp code/nel/src/3d/particle_system_shape.cpp code/nel/src/3d/particle_system_sound_user.cpp code/nel/src/3d/patch.cpp code/nel/src/3d/patch_lightmap.cpp code/nel/src/3d/patch_noise.cpp code/nel/src/3d/patch_rdr_pass.cpp code/nel/src/3d/patch_render.cpp code/nel/src/3d/patch_vegetable.cpp code/nel/src/3d/patchdlm_context.cpp code/nel/src/3d/patchuv_locator.cpp code/nel/src/3d/pixel_program.cpp code/nel/src/3d/play_list_manager.cpp code/nel/src/3d/play_list_manager_user.cpp code/nel/src/3d/play_list_user.cpp code/nel/src/3d/point_light.cpp code/nel/src/3d/point_light_model.cpp code/nel/src/3d/point_light_named.cpp code/nel/src/3d/point_light_named_array.cpp code/nel/src/3d/portal.cpp code/nel/src/3d/primitive_profile.cpp code/nel/src/3d/program.cpp code/nel/src/3d/ps_allocator.cpp code/nel/src/3d/ps_attrib_maker_bin_op.cpp code/nel/src/3d/ps_attrib_maker_helper.cpp code/nel/src/3d/ps_attrib_maker_template.cpp code/nel/src/3d/ps_color.cpp code/nel/src/3d/ps_dot.cpp code/nel/src/3d/ps_emitter.cpp code/nel/src/3d/ps_face.cpp code/nel/src/3d/ps_face_look_at.cpp code/nel/src/3d/ps_fan_light.cpp code/nel/src/3d/ps_float.cpp code/nel/src/3d/ps_force.cpp code/nel/src/3d/ps_int.cpp code/nel/src/3d/ps_light.cpp code/nel/src/3d/ps_located.cpp code/nel/src/3d/ps_mesh.cpp code/nel/src/3d/ps_particle.cpp code/nel/src/3d/ps_particle2.cpp code/nel/src/3d/ps_particle_basic.cpp code/nel/src/3d/ps_plane_basis_maker.cpp code/nel/src/3d/ps_quad.cpp code/nel/src/3d/ps_register_attribs.cpp code/nel/src/3d/ps_register_emitters.cpp code/nel/src/3d/ps_register_forces.cpp code/nel/src/3d/ps_register_particles.cpp code/nel/src/3d/ps_register_zones.cpp code/nel/src/3d/ps_ribbon.cpp code/nel/src/3d/ps_ribbon_base.cpp code/nel/src/3d/ps_ribbon_look_at.cpp code/nel/src/3d/ps_shockwave.cpp code/nel/src/3d/ps_sound.cpp code/nel/src/3d/ps_tail_dot.cpp code/nel/src/3d/ps_util.cpp code/nel/src/3d/ps_zone.cpp code/nel/src/3d/ptr_set.cpp code/nel/src/3d/quad_effect.cpp code/nel/src/3d/quad_grid.cpp code/nel/src/3d/quad_grid_clip_cluster.cpp code/nel/src/3d/quad_grid_clip_manager.cpp code/nel/src/3d/radix_sort.cpp code/nel/src/3d/raw_skin.cpp code/nel/src/3d/raw_skinned.cpp code/nel/src/3d/ray_mesh.cpp code/nel/src/3d/register_3d.cpp code/nel/src/3d/render_target_manager.cpp code/nel/src/3d/render_trav.cpp code/nel/src/3d/root_model.cpp code/nel/src/3d/scene.cpp code/nel/src/3d/scene_group.cpp code/nel/src/3d/scene_user.cpp code/nel/src/3d/scissor.cpp code/nel/src/3d/seg_remanence.cpp code/nel/src/3d/seg_remanence_shape.cpp code/nel/src/3d/shadow_map.cpp code/nel/src/3d/shadow_map_manager.cpp code/nel/src/3d/shadow_poly_receiver.cpp code/nel/src/3d/shadow_skin.cpp code/nel/src/3d/shape.cpp code/nel/src/3d/shape_bank.cpp code/nel/src/3d/shape_bank_user.cpp code/nel/src/3d/shape_info.cpp code/nel/src/3d/shifted_triangle_cache.cpp code/nel/src/3d/skeleton_model.cpp code/nel/src/3d/skeleton_shape.cpp code/nel/src/3d/skeleton_spawn_script.cpp code/nel/src/3d/skeleton_weight.cpp code/nel/src/3d/static_quad_grid.cpp code/nel/src/3d/std3d.h code/nel/src/3d/stereo_debugger.cpp code/nel/src/3d/stereo_display.cpp code/nel/src/3d/stereo_hmd.cpp code/nel/src/3d/stereo_libvr.cpp code/nel/src/3d/stereo_ovr.cpp code/nel/src/3d/stereo_ovr_04.cpp code/nel/src/3d/stereo_ovr_fp.cpp code/nel/src/3d/stripifier.cpp code/nel/src/3d/surface_light_grid.cpp code/nel/src/3d/tangent_space_build.cpp code/nel/src/3d/target_anim_ctrl.cpp code/nel/src/3d/tess_block.cpp code/nel/src/3d/tess_face_priority_list.cpp code/nel/src/3d/tess_list.cpp code/nel/src/3d/tessellation.cpp code/nel/src/3d/text_context.cpp code/nel/src/3d/text_context_user.cpp code/nel/src/3d/texture.cpp code/nel/src/3d/texture_blank.cpp code/nel/src/3d/texture_blend.cpp code/nel/src/3d/texture_bloom.cpp code/nel/src/3d/texture_bump.cpp code/nel/src/3d/texture_cube.cpp code/nel/src/3d/texture_dlm.cpp code/nel/src/3d/texture_emboss.cpp code/nel/src/3d/texture_far.cpp code/nel/src/3d/texture_file.cpp code/nel/src/3d/texture_font.cpp code/nel/src/3d/texture_grouped.cpp code/nel/src/3d/texture_mem.cpp code/nel/src/3d/texture_multi_file.cpp code/nel/src/3d/texture_near.cpp code/nel/src/3d/texture_user.cpp code/nel/src/3d/tile_bank.cpp code/nel/src/3d/tile_color.cpp code/nel/src/3d/tile_element.cpp code/nel/src/3d/tile_far_bank.cpp code/nel/src/3d/tile_light_influence.cpp code/nel/src/3d/tile_lumel.cpp code/nel/src/3d/tile_noise_map.cpp code/nel/src/3d/tile_vegetable_desc.cpp code/nel/src/3d/track.cpp code/nel/src/3d/track_keyframer.cpp code/nel/src/3d/track_sampled_common.cpp code/nel/src/3d/track_sampled_quat.cpp code/nel/src/3d/track_sampled_quat_small_header.cpp code/nel/src/3d/track_sampled_vector.cpp code/nel/src/3d/transform.cpp code/nel/src/3d/transform_shape.cpp code/nel/src/3d/transformable.cpp code/nel/src/3d/trav_scene.cpp code/nel/src/3d/u_bone.cpp code/nel/src/3d/u_camera.cpp code/nel/src/3d/u_instance.cpp code/nel/src/3d/u_instance_material.cpp code/nel/src/3d/u_material.cpp code/nel/src/3d/u_particle_system_instance.cpp code/nel/src/3d/u_point_light.cpp code/nel/src/3d/u_shape.cpp code/nel/src/3d/u_skeleton.cpp code/nel/src/3d/u_transform.cpp code/nel/src/3d/u_transformable.cpp code/nel/src/3d/u_visual_collision_mesh.cpp code/nel/src/3d/u_water.cpp code/nel/src/3d/vegetable.cpp code/nel/src/3d/vegetable_blend_layer_model.cpp code/nel/src/3d/vegetable_clip_block.cpp code/nel/src/3d/vegetable_def.cpp code/nel/src/3d/vegetable_instance_group.cpp code/nel/src/3d/vegetable_light_ex.cpp code/nel/src/3d/vegetable_manager.cpp code/nel/src/3d/vegetable_quadrant.cpp code/nel/src/3d/vegetable_shape.cpp code/nel/src/3d/vegetable_sort_block.cpp code/nel/src/3d/vegetable_uv8.cpp code/nel/src/3d/vegetablevb_allocator.cpp code/nel/src/3d/vertex_buffer.cpp code/nel/src/3d/vertex_buffer_heap.cpp code/nel/src/3d/vertex_program.cpp code/nel/src/3d/vertex_program_parse.cpp code/nel/src/3d/vertex_stream_manager.cpp code/nel/src/3d/viewport.cpp code/nel/src/3d/visual_collision_entity.cpp code/nel/src/3d/visual_collision_entity_user.cpp code/nel/src/3d/visual_collision_manager.cpp code/nel/src/3d/visual_collision_manager_user.cpp code/nel/src/3d/visual_collision_mesh.cpp code/nel/src/3d/water_env_map.cpp code/nel/src/3d/water_env_map_user.cpp code/nel/src/3d/water_height_map.cpp code/nel/src/3d/water_model.cpp code/nel/src/3d/water_pool_manager.cpp code/nel/src/3d/water_shape.cpp code/nel/src/3d/zone.cpp code/nel/src/3d/zone_corner_smoother.cpp code/nel/src/3d/zone_lighter.cpp code/nel/src/3d/zone_manager.cpp code/nel/src/3d/zone_search.cpp 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code/ryzom/server/src/entities_game_service/phrase_manager/faber_phrase.h code/ryzom/server/src/entities_game_service/phrase_manager/fg_extraction_phrase.cpp code/ryzom/server/src/entities_game_service/phrase_manager/fg_prospection_phrase.cpp code/ryzom/server/src/entities_game_service/phrase_manager/forage_phrase.cpp code/ryzom/server/src/entities_game_service/phrase_manager/forage_phrase.h code/ryzom/server/src/entities_game_service/phrase_manager/harvest_phrase.cpp code/ryzom/server/src/entities_game_service/phrase_manager/harvest_phrase.h code/ryzom/server/src/entities_game_service/phrase_manager/magic_action_affect_stat.cpp code/ryzom/server/src/entities_game_service/phrase_manager/magic_action_ai_hot.cpp code/ryzom/server/src/entities_game_service/phrase_manager/magic_action_attack.cpp code/ryzom/server/src/entities_game_service/phrase_manager/magic_action_attack.h code/ryzom/server/src/entities_game_service/phrase_manager/magic_action_debuff.cpp code/ryzom/server/src/entities_game_service/phrase_manager/magic_action_dot.cpp code/ryzom/server/src/entities_game_service/phrase_manager/magic_action_heal.cpp code/ryzom/server/src/entities_game_service/phrase_manager/magic_action_hot.cpp code/ryzom/server/src/entities_game_service/phrase_manager/magic_action_negative_effect.cpp code/ryzom/server/src/entities_game_service/phrase_manager/magic_phrase.cpp code/ryzom/server/src/entities_game_service/phrase_manager/magic_phrase.h code/ryzom/server/src/entities_game_service/phrase_manager/nolink_dot_effect.cpp code/ryzom/server/src/entities_game_service/phrase_manager/nolink_hot_effect.cpp code/ryzom/server/src/entities_game_service/phrase_manager/phrase_utilities_functions.cpp code/ryzom/server/src/entities_game_service/phrase_manager/phrase_utilities_functions.h code/ryzom/server/src/entities_game_service/phrase_manager/s_link_effect_dot.cpp code/ryzom/server/src/entities_game_service/phrase_manager/s_link_effect_dot.h code/ryzom/server/src/entities_game_service/phrase_manager/s_link_effect_hot.cpp code/ryzom/server/src/entities_game_service/phrase_manager/s_link_effect_hot.h code/ryzom/server/src/entities_game_service/phrase_manager/special_power_balance.cpp code/ryzom/server/src/entities_game_service/phrase_manager/special_power_balance.h code/ryzom/server/src/entities_game_service/phrase_manager/special_power_basic_aura.cpp code/ryzom/server/src/entities_game_service/phrase_manager/special_power_dot.cpp code/ryzom/server/src/entities_game_service/phrase_manager/special_power_enchant_weapon.cpp code/ryzom/server/src/entities_game_service/phrase_manager/special_power_heal.cpp code/ryzom/server/src/entities_game_service/phrase_manager/special_power_heal.h code/ryzom/server/src/entities_game_service/phrase_manager/special_power_phrase.cpp code/ryzom/server/src/entities_game_service/phrase_manager/toxic_cloud.cpp code/ryzom/server/src/entities_game_service/player_manager/admin_properties.cpp code/ryzom/server/src/entities_game_service/player_manager/character.cpp code/ryzom/server/src/entities_game_service/player_manager/character.h code/ryzom/server/src/entities_game_service/player_manager/character_inventory_manipulation.cpp code/ryzom/server/src/entities_game_service/player_manager/character_tick_update_timer_event.h code/ryzom/server/src/entities_game_service/player_manager/character_version_adapter.cpp code/ryzom/server/src/entities_game_service/player_manager/persistent_player_data.cpp code/ryzom/server/src/entities_game_service/player_manager/player_manager.cpp code/ryzom/server/src/entities_game_service/progression/progression_common.h code/ryzom/server/src/entities_game_service/progression/progression_pve.cpp code/ryzom/server/src/entities_game_service/progression/progression_pve.h code/ryzom/server/src/entities_game_service/progression/progression_pvp.cpp code/ryzom/server/src/entities_game_service/progression/progression_pvp.h 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code/ryzom/server/src/persistant_data_service/pds_database.cpp code/ryzom/server/src/persistant_data_service/pds_database.h code/ryzom/server/src/persistant_data_service/pds_table.h code/ryzom/server/src/persistant_data_service/pds_table_inline.h code/ryzom/server/src/sabrina/combat_phrase.cpp code/ryzom/server/src/sabrina/combat_phrase.h code/ryzom/server/src/sabrina/faber_phrase.cpp code/ryzom/server/src/sabrina/faber_phrase.h code/ryzom/server/src/sabrina/harvest_phrase.cpp code/ryzom/server/src/sabrina/harvest_phrase.h code/ryzom/server/src/sabrina/magic_action_affect_stat.cpp code/ryzom/server/src/sabrina/magic_action_attack.cpp code/ryzom/server/src/sabrina/magic_action_debuff.cpp code/ryzom/server/src/sabrina/magic_action_dot.cpp code/ryzom/server/src/sabrina/magic_action_heal.cpp code/ryzom/server/src/sabrina/magic_action_hot.cpp code/ryzom/server/src/sabrina/magic_action_negative_effect.cpp code/ryzom/server/src/sabrina/magic_phrase.cpp 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code/web/public_php/webtt/cake/tests/test_app/views/pages/extract.ctp code/web/public_php/webtt/cake/tests/test_app/views/pages/home.ctp code/web/public_php/webtt/cake/tests/test_app/views/posts/cache_empty_sections.ctp code/web/public_php/webtt/cake/tests/test_app/views/posts/cache_form.ctp code/web/public_php/webtt/cake/tests/test_app/views/posts/helper_overwrite.ctp code/web/public_php/webtt/cake/tests/test_app/views/posts/index.ctp code/web/public_php/webtt/cake/tests/test_app/views/posts/multiple_nocache.ctp code/web/public_php/webtt/cake/tests/test_app/views/posts/nocache_multiple_element.ctp code/web/public_php/webtt/cake/tests/test_app/views/posts/scaffold.edit.ctp code/web/public_php/webtt/cake/tests/test_app/views/posts/sequencial_nocache.ctp code/web/public_php/webtt/cake/tests/test_app/views/posts/test_nocache_tags.ctp code/web/public_php/webtt/cake/tests/test_app/views/scaffolds/empty code/web/public_php/webtt/cake/tests/test_app/views/tests_apps/index.ctp code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/elements/test_element.ctp code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/layouts/default.ctp code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/plugins/test_plugin/layouts/plugin_default.ctp code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/plugins/test_plugin/tests/index.ctp code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/posts/index.ctp code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/posts/scaffold.index.ctp code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/webroot/css/test_asset.css code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/webroot/css/theme_webroot.css code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/webroot/flash/theme_test.swf code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/webroot/img/cake.power.gif code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/webroot/img/test.jpg code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/webroot/js/one/theme_one.js code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/webroot/js/theme.js code/web/public_php/webtt/cake/tests/test_app/views/themed/test_theme/webroot/pdfs/theme_test.pdf code/web/public_php/webtt/cake/tests/test_app/webroot/theme/test_theme/css/theme_webroot.css code/web/public_php/webtt/cake/tests/test_app/webroot/theme/test_theme/css/webroot_test.css code/web/public_php/webtt/cake/tests/test_app/webroot/theme/test_theme/img/cake.power.gif code/web/public_php/webtt/cake/tests/test_app/webroot/theme/test_theme/img/test.jpg code/web/public_php/webtt/docs/INSTALL code/web/public_php/webtt/docs/db/CakePHP_Associations code/web/public_php/webtt/docs/db/erd.png code/web/public_php/webtt/docs/db/webtt2.db code/web/public_php/webtt/index.php code/web/public_php/webtt/plugins/debug_kit/.gitignore code/web/public_php/webtt/plugins/debug_kit/README.mdown code/web/public_php/webtt/plugins/debug_kit/build.py code/web/public_php/webtt/plugins/debug_kit/controllers/components/toolbar.php code/web/public_php/webtt/plugins/debug_kit/controllers/toolbar_access_controller.php code/web/public_php/webtt/plugins/debug_kit/debug_kit_app_controller.php code/web/public_php/webtt/plugins/debug_kit/debug_kit_app_model.php code/web/public_php/webtt/plugins/debug_kit/locale/debug_kit.pot code/web/public_php/webtt/plugins/debug_kit/locale/eng/LC_MESSAGES/debug_kit.po code/web/public_php/webtt/plugins/debug_kit/locale/spa/LC_MESSAGES/debug_kit.po code/web/public_php/webtt/plugins/debug_kit/models/behaviors/timed.php code/web/public_php/webtt/plugins/debug_kit/models/toolbar_access.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/behaviors/timed.test.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/controllers/components/toolbar.test.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/models/toolbar_access.test.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/test_objects.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/vendors/debug_kit_debugger.test.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/vendors/fire_cake.test.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/views/debug.test.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/views/helpers/fire_php_toolbar.test.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/views/helpers/html_toolbar.test.php code/web/public_php/webtt/plugins/debug_kit/tests/cases/views/helpers/toolbar.test.php code/web/public_php/webtt/plugins/debug_kit/tests/groups/view_group.group.php code/web/public_php/webtt/plugins/debug_kit/tests/test_app/controllers/debug_kit_test_controller.php code/web/public_php/webtt/plugins/debug_kit/tests/test_app/vendors/test_panel.php code/web/public_php/webtt/plugins/debug_kit/tests/test_app/views/debug_kit_test/request_action_render.ctp code/web/public_php/webtt/plugins/debug_kit/vendors/debug_kit_debugger.php code/web/public_php/webtt/plugins/debug_kit/vendors/fire_cake.php code/web/public_php/webtt/plugins/debug_kit/vendors/shells/benchmark.php code/web/public_php/webtt/plugins/debug_kit/vendors/shells/whitespace.php code/web/public_php/webtt/plugins/debug_kit/views/debug.php code/web/public_php/webtt/plugins/debug_kit/views/elements/debug_toolbar.ctp code/web/public_php/webtt/plugins/debug_kit/views/elements/history_panel.ctp code/web/public_php/webtt/plugins/debug_kit/views/elements/log_panel.ctp code/web/public_php/webtt/plugins/debug_kit/views/elements/request_panel.ctp code/web/public_php/webtt/plugins/debug_kit/views/elements/session_panel.ctp code/web/public_php/webtt/plugins/debug_kit/views/elements/sql_log_panel.ctp code/web/public_php/webtt/plugins/debug_kit/views/elements/timer_panel.ctp code/web/public_php/webtt/plugins/debug_kit/views/elements/variables_panel.ctp code/web/public_php/webtt/plugins/debug_kit/views/helpers/fire_php_toolbar.php code/web/public_php/webtt/plugins/debug_kit/views/helpers/html_toolbar.php code/web/public_php/webtt/plugins/debug_kit/views/helpers/simple_graph.php code/web/public_php/webtt/plugins/debug_kit/views/helpers/toolbar.php code/web/public_php/webtt/plugins/debug_kit/views/toolbar_access/history_state.ctp code/web/public_php/webtt/plugins/debug_kit/views/toolbar_access/sql_explain.ctp code/web/public_php/webtt/plugins/debug_kit/webroot/css/debug_toolbar.css code/web/public_php/webtt/plugins/debug_kit/webroot/img/cake.icon.png code/web/public_php/webtt/plugins/debug_kit/webroot/js/js_debug_toolbar.js code/web/public_php/webtt/plugins/empty code/web/public_php/webtt/vendors/shells/tasks/empty code/web/public_php/webtt/vendors/shells/templates/empty code/web/public_php/webtt/vendors/simpletest/HELP_MY_TESTS_DONT_WORK_ANYMORE code/web/public_php/webtt/vendors/simpletest/LICENSE code/web/public_php/webtt/vendors/simpletest/README code/web/public_php/webtt/vendors/simpletest/VERSION code/web/public_php/webtt/vendors/simpletest/authentication.php code/web/public_php/webtt/vendors/simpletest/autorun.php code/web/public_php/webtt/vendors/simpletest/browser.php code/web/public_php/webtt/vendors/simpletest/collector.php code/web/public_php/webtt/vendors/simpletest/compatibility.php code/web/public_php/webtt/vendors/simpletest/cookies.php code/web/public_php/webtt/vendors/simpletest/default_reporter.php code/web/public_php/webtt/vendors/simpletest/detached.php code/web/public_php/webtt/vendors/simpletest/docs/en/authentication_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/en/browser_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/en/docs.css code/web/public_php/webtt/vendors/simpletest/docs/en/expectation_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/en/form_testing_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/en/group_test_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/en/index.html code/web/public_php/webtt/vendors/simpletest/docs/en/mock_objects_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/en/overview.html code/web/public_php/webtt/vendors/simpletest/docs/en/partial_mocks_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/en/reporter_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/en/unit_test_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/en/web_tester_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/authentication_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/browser_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/docs.css code/web/public_php/webtt/vendors/simpletest/docs/fr/expectation_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/form_testing_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/group_test_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/index.html code/web/public_php/webtt/vendors/simpletest/docs/fr/mock_objects_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/overview.html code/web/public_php/webtt/vendors/simpletest/docs/fr/partial_mocks_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/reporter_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/unit_test_documentation.html code/web/public_php/webtt/vendors/simpletest/docs/fr/web_tester_documentation.html code/web/public_php/webtt/vendors/simpletest/dumper.php code/web/public_php/webtt/vendors/simpletest/eclipse.php code/web/public_php/webtt/vendors/simpletest/encoding.php code/web/public_php/webtt/vendors/simpletest/errors.php code/web/public_php/webtt/vendors/simpletest/exceptions.php code/web/public_php/webtt/vendors/simpletest/expectation.php code/web/public_php/webtt/vendors/simpletest/extensions/pear_test_case.php code/web/public_php/webtt/vendors/simpletest/extensions/testdox.php code/web/public_php/webtt/vendors/simpletest/extensions/testdox/test.php code/web/public_php/webtt/vendors/simpletest/form.php code/web/public_php/webtt/vendors/simpletest/frames.php code/web/public_php/webtt/vendors/simpletest/http.php code/web/public_php/webtt/vendors/simpletest/invoker.php code/web/public_php/webtt/vendors/simpletest/mock_objects.php code/web/public_php/webtt/vendors/simpletest/page.php code/web/public_php/webtt/vendors/simpletest/php_parser.php code/web/public_php/webtt/vendors/simpletest/reflection_php4.php code/web/public_php/webtt/vendors/simpletest/reflection_php5.php code/web/public_php/webtt/vendors/simpletest/remote.php code/web/public_php/webtt/vendors/simpletest/reporter.php code/web/public_php/webtt/vendors/simpletest/scorer.php code/web/public_php/webtt/vendors/simpletest/selector.php code/web/public_php/webtt/vendors/simpletest/shell_tester.php code/web/public_php/webtt/vendors/simpletest/simpletest.php code/web/public_php/webtt/vendors/simpletest/socket.php code/web/public_php/webtt/vendors/simpletest/tag.php code/web/public_php/webtt/vendors/simpletest/test_case.php code/web/public_php/webtt/vendors/simpletest/tidy_parser.php code/web/public_php/webtt/vendors/simpletest/unit_tester.php code/web/public_php/webtt/vendors/simpletest/url.php code/web/public_php/webtt/vendors/simpletest/user_agent.php code/web/public_php/webtt/vendors/simpletest/web_tester.php code/web/public_php/webtt/vendors/simpletest/xml.php
This commit is contained in:
commit
71d62b544b
2537 changed files with 209172 additions and 170043 deletions
8
.gitignore
vendored
8
.gitignore
vendored
|
@ -162,13 +162,6 @@ build/*
|
|||
install/*
|
||||
build_vc*
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||||
code/nel/tools/build_gamedata/configuration/buildsite.py
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||||
code/build_mac
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||||
code/build_linux32
|
||||
code/build_linux64
|
||||
code/build_windows32
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||||
code/build_windows64
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||||
code/build_server
|
||||
code/build_nel_tools
|
||||
|
||||
# Linux nel compile
|
||||
code/nel/build/nel-config
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||||
|
@ -245,7 +238,6 @@ code/ryzom/tools/server/ryzom_ams/old
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|||
|
||||
#tools and external dir's
|
||||
external
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||||
external_vc14
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||||
external_stlport
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||||
nel_tools*
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||||
ryzom_tools*
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||||
|
|
28
.hgeol
Normal file
28
.hgeol
Normal file
|
@ -0,0 +1,28 @@
|
|||
[patterns]
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||||
**.h = native
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||||
**.cpp = native
|
||||
|
||||
**/database.xml = BIN
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||||
**/msg.xml = BIN
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||||
|
||||
**.txt = native
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||||
**.xml = native
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||||
|
||||
**.layout = native
|
||||
**.looknfeel = native
|
||||
**.imageset = native
|
||||
**.font = native
|
||||
**.scheme = native
|
||||
|
||||
**.tpl = native
|
||||
|
||||
**.xsd = native
|
||||
**.dox = native
|
||||
|
||||
**.py = native
|
||||
**.lua = native
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||||
|
||||
**.pkg = native
|
||||
|
||||
[repository]
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||||
native = LF
|
265
.hgignore
Normal file
265
.hgignore
Normal file
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@ -0,0 +1,265 @@
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|||
syntax: glob
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||||
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||||
# Various build directories
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||||
bin
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||||
obj
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||||
Debug
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||||
Release
|
||||
ReleaseDebug
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||||
DebugFast
|
||||
ReleaseDebugStatic
|
||||
DebugFastStatic
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||||
|
||||
# Test and application directories
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||||
screenshots
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||||
release
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||||
test
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||||
Temp
|
||||
|
||||
# NeL cache
|
||||
*.packed_sheets
|
||||
|
||||
# Ryzom save
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||||
save_shard
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||||
last_loaded_char.bin
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||||
*.binprim
|
||||
*.string_cache
|
||||
graphs_output
|
||||
default_c
|
||||
|
||||
# Windows compile
|
||||
*.exe
|
||||
*.dll
|
||||
*.lib
|
||||
*.obj
|
||||
|
||||
# Linux compile
|
||||
*.a
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||||
*.la
|
||||
*.lo
|
||||
*.Po
|
||||
*.Plo
|
||||
*.o
|
||||
*.so
|
||||
*.so.*
|
||||
*_debug
|
||||
*.pc
|
||||
*.gch
|
||||
|
||||
# Mac OS X compile
|
||||
*.dylib
|
||||
|
||||
# Log dump files
|
||||
report_refused
|
||||
report_failed
|
||||
exception_catched
|
||||
*.stat
|
||||
*.log
|
||||
log.txt
|
||||
|
||||
# Max plugin extensions
|
||||
*.dlx
|
||||
*.dlm
|
||||
*.dlu
|
||||
|
||||
# makeall build
|
||||
.mode_static
|
||||
|
||||
# cmake build files & directories
|
||||
CMakeFiles
|
||||
CMakeCache.txt
|
||||
cmake_install.cmake
|
||||
CTestTestfile.cmake
|
||||
CPackConfig.cmake
|
||||
CPackSourceConfig.cmake
|
||||
.libs
|
||||
|
||||
# Linux garbage
|
||||
Makefile*
|
||||
aclocal.m4
|
||||
config.guess
|
||||
config.sub
|
||||
configure
|
||||
depcomp
|
||||
config.h.in
|
||||
nelconfig.h.in
|
||||
install-sh
|
||||
ltmain.sh
|
||||
missing
|
||||
ylwrap
|
||||
*.mk
|
||||
|
||||
# Visual Studio garbage
|
||||
*.opensdf
|
||||
UpgradeLog*.XML
|
||||
_UpgradeReport_Files
|
||||
BuildLog.htm
|
||||
mt.dep
|
||||
ipch
|
||||
*.suo
|
||||
*.ncb
|
||||
*.user
|
||||
*.ilk
|
||||
*.pdb
|
||||
*.aps
|
||||
*.exp
|
||||
*.idb
|
||||
*.sdf
|
||||
|
||||
# Mac OS X garbage
|
||||
.DS_Store
|
||||
|
||||
# Ryzom server garbage
|
||||
aes_alias_name.cfg
|
||||
aes_nagios_report.txt
|
||||
aes_state.txt
|
||||
*.launch_ctrl
|
||||
*.state
|
||||
*.start_count
|
||||
|
||||
# Vim and kwrite cache
|
||||
*~
|
||||
|
||||
# Kdevelop4 garbage
|
||||
*.kdev4
|
||||
.kdev4
|
||||
|
||||
# intellij project folder
|
||||
.idea/
|
||||
|
||||
# Python cache
|
||||
*.pyd
|
||||
*.pyc
|
||||
|
||||
# Qt compiler
|
||||
moc_*.cpp
|
||||
*.moc
|
||||
|
||||
# Misc garbage
|
||||
*.rej
|
||||
*.orig
|
||||
*.cachefile
|
||||
*.cache
|
||||
*.patch
|
||||
*.7z
|
||||
3rdParty
|
||||
.svn
|
||||
thumbs.db
|
||||
Thumbs.db
|
||||
*.tpl.php
|
||||
.SyncID
|
||||
.SyncIgnore
|
||||
.SyncArchive
|
||||
|
||||
# build
|
||||
code/nel/build/*
|
||||
code/nelns/build/*
|
||||
code/snowballs/build/*
|
||||
code/ryzom/build/*
|
||||
code/build/*
|
||||
code/build-2010/*
|
||||
build/*
|
||||
install/*
|
||||
build_vc*
|
||||
code/nel/tools/build_gamedata/configuration/buildsite.py
|
||||
|
||||
# Linux nel compile
|
||||
code/nel/build/nel-config
|
||||
code/nel/config.status
|
||||
code/nel/include/nelconfig.h
|
||||
code/nel/include/stamp-h1
|
||||
code/nel/libtool
|
||||
code/nel/nel-config
|
||||
code/nel/samples/3d/cluster_viewer/cluster_viewer
|
||||
code/nel/samples/3d/font/font
|
||||
code/nel/samples/georges/georges
|
||||
code/nel/samples/misc/command/command
|
||||
code/nel/samples/misc/configfile/configfile
|
||||
code/nel/samples/misc/debug/debug
|
||||
code/nel/samples/misc/i18n/i18n
|
||||
code/nel/samples/misc/log/log
|
||||
code/nel/samples/misc/strings/strings
|
||||
code/nel/samples/net/chat/chatclient
|
||||
code/nel/samples/net/chat/chatserver
|
||||
code/nel/samples/net/login_system/nls_frontend_service
|
||||
code/nel/samples/net/login_system/nls_login_client
|
||||
code/nel/samples/net/udp/udp_bench_client
|
||||
code/nel/samples/net/udp/udp_bench_service
|
||||
code/nel/samples/pacs/pacs_sample
|
||||
code/nel/tools/3d/build_coarse_mesh/build_coarse_mesh
|
||||
code/nel/tools/3d/build_far_bank/build_far_bank
|
||||
code/nel/tools/3d/build_smallbank/build_smallbank
|
||||
code/nel/tools/3d/ig_lighter/ig_lighter
|
||||
code/nel/tools/3d/zone_dependencies/zone_dependencies
|
||||
code/nel/tools/3d/zone_ig_lighter/zone_ig_lighter
|
||||
code/nel/tools/3d/zone_lighter/zone_lighter
|
||||
code/nel/tools/3d/zone_welder/zone_welder
|
||||
code/nel/tools/misc/bnp_make/bnp_make
|
||||
code/nel/tools/misc/disp_sheet_id/disp_sheet_id
|
||||
code/nel/tools/misc/make_sheet_id/make_sheet_id
|
||||
code/nel/tools/misc/xml_packer/xml_packer
|
||||
code/nel/tools/pacs/build_ig_boxes/build_ig_boxes
|
||||
code/nel/tools/pacs/build_indoor_rbank/build_indoor_rbank
|
||||
code/nel/tools/pacs/build_rbank/build_rbank
|
||||
code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/skills.skill_tree
|
||||
code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/xptable.xp_table
|
||||
code/ryzom/tools/server/sql/ryzom_admin_default_data.sql
|
||||
|
||||
|
||||
# Linux server compile
|
||||
code/ryzom/server/src/entities_game_service/entities_game_service
|
||||
code/ryzom/server/src/frontend_service/frontend_service
|
||||
code/ryzom/server/src/gpm_service/gpm_service
|
||||
code/ryzom/server/src/input_output_service/input_output_service
|
||||
code/ryzom/server/src/mirror_service/mirror_service
|
||||
code/ryzom/server/src/ryzom_admin_service/ryzom_admin_service
|
||||
code/ryzom/server/src/ryzom_naming_service/ryzom_naming_service
|
||||
code/ryzom/server/src/ryzom_welcome_service/ryzom_welcome_service
|
||||
code/ryzom/server/src/tick_service/tick_service
|
||||
# WebTT temp dir
|
||||
code/ryzom/tools/server/www/webtt/app/tmp
|
||||
|
||||
# AMS ignore
|
||||
code/web/public_php/ams/is_installed
|
||||
code/web/docs/ams/html
|
||||
code/web/public_php/ams/templates_c
|
||||
code/ryzom/tools/server/ryzom_ams/drupal
|
||||
code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/autoload
|
||||
code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/configs
|
||||
code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/cron
|
||||
code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/img
|
||||
code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/plugins
|
||||
code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/smarty
|
||||
code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/translations
|
||||
code/ryzom/tools/server/ryzom_ams/drupal_module/ryzommanage/ams_lib/libinclude.php
|
||||
code/ryzom/tools/server/ryzom_ams/old
|
||||
|
||||
|
||||
|
||||
#tools and external dir's
|
||||
external
|
||||
external_stlport
|
||||
nel_tools*
|
||||
ryzom_tools*
|
||||
|
||||
#Dumps
|
||||
*.dmp
|
||||
|
||||
code/nel/tools/build_gamedata/processes/ai_wmap/ai_build_wmap.cfg
|
||||
code/nel/tools/build_gamedata/processes/sheets/sheets_packer.cfg
|
||||
code/nel/tools/build_gamedata/processes/rbank/build_rbank.cfg
|
||||
code/nel/tools/build_gamedata/processes/zone/debug_zone_dependencies.cfg
|
||||
code/web/public_php/config.php
|
||||
code/web/public_php/is_installed
|
||||
code/web/public_php/ams/files
|
||||
code/web/public_php/db_version_lib
|
||||
code/web/public_php/db_version_shard
|
||||
code/web/public_php/db_version_tool
|
||||
code/web/public_php/db_version_web
|
||||
code/web/public_php/role_service
|
||||
code/web/public_php/role_support
|
||||
code/web/public_php/role_domain
|
||||
code/web/public_php/db_version_ring
|
||||
code/web/public_php/config_user.php
|
||||
code/nel/tools/build_gamedata/processes/pz/build_world_packed_col.cfg
|
||||
code/nel/tools/build_gamedata/processes/cartographer/island_screenshots.cfg
|
48
.travis.yml
Normal file
48
.travis.yml
Normal file
|
@ -0,0 +1,48 @@
|
|||
sudo: false
|
||||
language: cpp
|
||||
|
||||
compiler:
|
||||
- gcc
|
||||
|
||||
os:
|
||||
- linux
|
||||
matrix:
|
||||
fast_finish: true
|
||||
env:
|
||||
- CMAKE_CONFIGURE_OPTIONS="-DWITH_NEL_TESTS=OFF -DWITH_LUA51=ON"
|
||||
- CMAKE_CONFIGURE_OPTIONS="-DCPPTEST_LIBRARY_DEBUG:STRING=/usr/lib/libcpptest.so"
|
||||
CMAKE_BUILD_OPTIONS="--target nel_unit_test -- -j 2"
|
||||
RUN="build/bin/nel_unit_test"
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- liblua5.1-dev
|
||||
- libluabind-dev
|
||||
- libcpptest-dev
|
||||
- libogg-dev
|
||||
- libvorbis-dev
|
||||
- libopenal-dev
|
||||
- libgif-dev
|
||||
- libfreetype6-dev
|
||||
- libxml2-dev
|
||||
|
||||
before_script:
|
||||
- mkdir build
|
||||
- cmake --version
|
||||
- cmake -Hcode -Bbuild $CMAKE_CONFIGURE_OPTIONS
|
||||
- cat build/CMakeCache.txt
|
||||
|
||||
script:
|
||||
- cmake --build build $CMAKE_BUILD_OPTIONS
|
||||
- $RUN
|
||||
|
||||
notifications:
|
||||
irc:
|
||||
channels:
|
||||
- $NOTIFICATION_IRC_CHANNEL
|
||||
template:
|
||||
- "%{repository}#%{build_number} (%{branch} - %{commit} : %{author}): %{message}"
|
||||
- "Description : %{commit_message}"
|
||||
- "Change view : %{compare_url}"
|
||||
- "Build details : %{build_url}"
|
18
README.md
18
README.md
|
@ -1,9 +1,9 @@
|
|||
# Ryzom Core [![Build Status](https://travis-ci.org/ryzom/ryzomcore.svg)](https://travis-ci.org/ryzom/ryzomcore)
|
||||
|
||||
Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
|
||||
|
||||
|
||||
|
||||
Ryzom Core is open source and released under the terms of the GNU Affero General Public License 3.0 (GNU/AGPLv3) for the source code and the Creative Commons Attributions-ShareAlike 3.0 (CC-BY-SA) for the art assets. Which means you can create your own game using Ryzom Core, for more information on doing so check out Creating Your Own Game Using Ryzom Core.
|
||||
|
||||
Modification par la Team Khaganat
|
||||
# Ryzom Core [![Build Status](https://travis-ci.org/ryzom/ryzomcore.svg)](https://travis-ci.org/ryzom/ryzomcore)
|
||||
|
||||
Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
|
||||
|
||||
|
||||
|
||||
Ryzom Core is open source and released under the terms of the GNU Affero General Public License 3.0 (GNU/AGPLv3) for the source code and the Creative Commons Attributions-ShareAlike 3.0 (CC-BY-SA) for the art assets. Which means you can create your own game using Ryzom Core, for more information on doing so check out Creating Your Own Game Using Ryzom Core.
|
||||
|
||||
Modification par la Team Khaganat
|
||||
|
|
|
@ -63,10 +63,9 @@ SET(NL_VERSION_PATCH 0)
|
|||
SET(YEAR "2004-${CURRENT_YEAR}")
|
||||
SET(AUTHOR "Winch Gate and The Ryzom Core Community")
|
||||
|
||||
SET(RYZOM_VERSION_MAJOR 2)
|
||||
SET(RYZOM_VERSION_MINOR 9)
|
||||
SET(RYZOM_VERSION_MAJOR 3)
|
||||
SET(RYZOM_VERSION_MINOR 1)
|
||||
SET(RYZOM_VERSION_PATCH 0)
|
||||
SET(REVISION 0)
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Redirect output files
|
||||
|
|
|
@ -1,82 +1,101 @@
|
|||
# - Find DirectInput
|
||||
# Find the DirectSound includes and libraries
|
||||
#
|
||||
# MAXSDK_DIR - 3DSMAX SDK root directory
|
||||
# MAXSDK_INCLUDE_DIR - where to find baseinterface.h
|
||||
# MAXSDK_LIBRARIES - List of libraries when using 3DSMAX.
|
||||
# MAXSDK_FOUND - True if MAX SDK found.
|
||||
|
||||
if(MAXSDK_INCLUDE_DIR)
|
||||
# Already in cache, be silent
|
||||
SET(MAXSDK_FIND_QUIETLY TRUE)
|
||||
endif()
|
||||
|
||||
FIND_PATH(MAXSDK_DIR
|
||||
"include/maxversion.h"
|
||||
HINTS
|
||||
"$ENV{MAXSDK_DIR}"
|
||||
PATHS
|
||||
"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk"
|
||||
"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk"
|
||||
)
|
||||
|
||||
FIND_PATH(MAXSDK_INCLUDE_DIR
|
||||
max.h
|
||||
HINTS
|
||||
${MAXSDK_DIR}/include
|
||||
)
|
||||
|
||||
FIND_PATH(MAXSDK_CS_INCLUDE_DIR bipexp.h
|
||||
HINTS
|
||||
${MAXSDK_DIR}/include/CS
|
||||
)
|
||||
|
||||
IF(TARGET_X64)
|
||||
SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/x64/lib)
|
||||
ELSE()
|
||||
SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/lib)
|
||||
ENDIF()
|
||||
|
||||
MACRO(FIND_3DS_LIBRARY MYLIBRARY MYLIBRARYNAME)
|
||||
FIND_LIBRARY(${MYLIBRARY}
|
||||
NAMES ${MYLIBRARYNAME}
|
||||
HINTS
|
||||
${MAXSDK_LIBRARY_DIRS}
|
||||
)
|
||||
ENDMACRO()
|
||||
|
||||
FIND_3DS_LIBRARY(MAXSDK_CORE_LIBRARY core)
|
||||
FIND_3DS_LIBRARY(MAXSDK_GEOM_LIBRARY geom)
|
||||
FIND_3DS_LIBRARY(MAXSDK_GFX_LIBRARY gfx)
|
||||
FIND_3DS_LIBRARY(MAXSDK_MESH_LIBRARY mesh)
|
||||
FIND_3DS_LIBRARY(MAXSDK_MAXUTIL_LIBRARY maxutil)
|
||||
FIND_3DS_LIBRARY(MAXSDK_MAXSCRIPT_LIBRARY maxscrpt)
|
||||
FIND_3DS_LIBRARY(MAXSDK_PARAMBLK2_LIBRARY paramblk2)
|
||||
FIND_3DS_LIBRARY(MAXSDK_BMM_LIBRARY bmm)
|
||||
|
||||
# Handle the QUIETLY and REQUIRED arguments and set MAXSDK_FOUND to TRUE if
|
||||
# all listed variables are TRUE.
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(MAXSDK DEFAULT_MSG
|
||||
MAXSDK_INCLUDE_DIR MAXSDK_CORE_LIBRARY)
|
||||
|
||||
if(MAXSDK_FOUND)
|
||||
SET(MAXSDK_LIBRARIES
|
||||
${MAXSDK_CORE_LIBRARY}
|
||||
${MAXSDK_GEOM_LIBRARY}
|
||||
${MAXSDK_GFX_LIBRARY}
|
||||
${MAXSDK_MESH_LIBRARY}
|
||||
${MAXSDK_MAXUTIL_LIBRARY}
|
||||
${MAXSDK_MAXSCRIPT_LIBRARY}
|
||||
${MAXSDK_PARAMBLK2_LIBRARY}
|
||||
${MAXSDK_BMM_LIBRARY} )
|
||||
|
||||
ELSE()
|
||||
set(MAXSDK_LIBRARIES)
|
||||
ENDIF()
|
||||
|
||||
mark_as_advanced(MAXSDK_INCLUDE_DIR MAXSDK_LIBRARY)
|
||||
# - Find DirectInput
|
||||
# Find the DirectSound includes and libraries
|
||||
#
|
||||
# MAXSDK_DIR - 3DSMAX SDK root directory
|
||||
# MAXSDK_INCLUDE_DIR - where to find baseinterface.h
|
||||
# MAXSDK_LIBRARIES - List of libraries when using 3DSMAX.
|
||||
# MAXSDK_FOUND - True if MAX SDK found.
|
||||
|
||||
if(MAXSDK_INCLUDE_DIR)
|
||||
# Already in cache, be silent
|
||||
SET(MAXSDK_FIND_QUIETLY TRUE)
|
||||
endif()
|
||||
|
||||
FIND_PATH(MAXSDK_DIR
|
||||
"include/maxversion.h"
|
||||
HINTS
|
||||
"$ENV{MAXSDK_DIR}"
|
||||
PATHS
|
||||
"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk"
|
||||
"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2017 SDK/maxsdk"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk"
|
||||
)
|
||||
|
||||
FIND_PATH(MAXSDK_INCLUDE_DIR
|
||||
max.h
|
||||
HINTS
|
||||
${MAXSDK_DIR}/include
|
||||
)
|
||||
|
||||
FIND_PATH(MAXSDK_CS_INCLUDE_DIR bipexp.h
|
||||
HINTS
|
||||
${MAXSDK_DIR}/include/CS
|
||||
)
|
||||
|
||||
IF(TARGET_X64)
|
||||
SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/x64/lib ${MAXSDK_DIR}/lib/x64/Release)
|
||||
ELSE()
|
||||
SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/lib)
|
||||
ENDIF()
|
||||
|
||||
MACRO(FIND_3DS_LIBRARY MYLIBRARY MYLIBRARYNAME)
|
||||
FIND_LIBRARY(${MYLIBRARY}
|
||||
NAMES ${MYLIBRARYNAME}
|
||||
HINTS
|
||||
${MAXSDK_LIBRARY_DIRS}
|
||||
)
|
||||
ENDMACRO()
|
||||
|
||||
FIND_3DS_LIBRARY(MAXSDK_CORE_LIBRARY core)
|
||||
FIND_3DS_LIBRARY(MAXSDK_GEOM_LIBRARY geom)
|
||||
FIND_3DS_LIBRARY(MAXSDK_GFX_LIBRARY gfx)
|
||||
FIND_3DS_LIBRARY(MAXSDK_MESH_LIBRARY mesh)
|
||||
FIND_3DS_LIBRARY(MAXSDK_MAXUTIL_LIBRARY maxutil)
|
||||
FIND_3DS_LIBRARY(MAXSDK_MAXSCRIPT_LIBRARY maxscrpt)
|
||||
FIND_3DS_LIBRARY(MAXSDK_PARAMBLK2_LIBRARY paramblk2)
|
||||
FIND_3DS_LIBRARY(MAXSDK_BMM_LIBRARY bmm)
|
||||
|
||||
# Handle the QUIETLY and REQUIRED arguments and set MAXSDK_FOUND to TRUE if
|
||||
# all listed variables are TRUE.
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(MAXSDK DEFAULT_MSG
|
||||
MAXSDK_INCLUDE_DIR MAXSDK_CORE_LIBRARY)
|
||||
|
||||
if(MAXSDK_FOUND)
|
||||
SET(MAXSDK_LIBRARIES
|
||||
${MAXSDK_CORE_LIBRARY}
|
||||
${MAXSDK_GEOM_LIBRARY}
|
||||
${MAXSDK_GFX_LIBRARY}
|
||||
${MAXSDK_MESH_LIBRARY}
|
||||
${MAXSDK_MAXUTIL_LIBRARY}
|
||||
${MAXSDK_MAXSCRIPT_LIBRARY}
|
||||
${MAXSDK_PARAMBLK2_LIBRARY}
|
||||
${MAXSDK_BMM_LIBRARY})
|
||||
|
||||
# parse maxversion.h to determine SDK version
|
||||
IF(EXISTS "${MAXSDK_DIR}/include/maxversion.h")
|
||||
FILE(STRINGS "${MAXSDK_DIR}/include/maxversion.h" LINES REGEX "#define MAX_PRODUCT_YEAR_NUMBER ([0-9]+)")
|
||||
|
||||
STRING(REGEX REPLACE ".+MAX_PRODUCT_YEAR_NUMBER ([0-9]+)" "\\1" MAXSDK_VERSION "${LINES}")
|
||||
UNSET(LINES)
|
||||
ELSE()
|
||||
SET(MAXSDK_VERSION "Unknown")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "Found 3dsmax version ${MAXSDK_VERSION} in ${MAXSDK_DIR}")
|
||||
|
||||
# 3ds Max 2013 and later are always Unicode
|
||||
IF(MAXSDK_VERSION VERSION_GREATER 2012)
|
||||
SET(MAXSDK_DEFINITIONS -DUNICODE -D_UNICODE)
|
||||
ELSE()
|
||||
SET(MAXSDK_DEFINITIONS)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
set(MAXSDK_LIBRARIES)
|
||||
ENDIF()
|
||||
|
||||
mark_as_advanced(MAXSDK_INCLUDE_DIR MAXSDK_LIBRARY)
|
||||
|
|
|
@ -41,7 +41,7 @@ IF(MFC_FOUND)
|
|||
LINK_DIRECTORIES(${MFC_LIBRARY_DIR})
|
||||
|
||||
# Set definitions for using MFC in DLL
|
||||
SET(MFC_DEFINITIONS -D_AFXDLL)
|
||||
SET(MFC_DEFINITIONS -D_AFXDLL -DUNICODE -D_UNICODE)
|
||||
|
||||
# Set CMake flag to use MFC DLL
|
||||
SET(CMAKE_MFC_FLAG 2)
|
||||
|
|
54
code/CMakeModules/FindCustomMFC.cmake.BACKUP.4342.cmake
Normal file
54
code/CMakeModules/FindCustomMFC.cmake.BACKUP.4342.cmake
Normal file
|
@ -0,0 +1,54 @@
|
|||
# - Locate MFC libraries
|
||||
# This module defines
|
||||
# MFC_FOUND, if false, do not try to link to MFC
|
||||
# MFC_LIBRARY_DIR, where to find libraries
|
||||
# MFC_INCLUDE_DIR, where to find headers
|
||||
|
||||
IF(CustomMFC_FIND_REQUIRED)
|
||||
SET(MFC_FIND_REQUIRED TRUE)
|
||||
ENDIF()
|
||||
|
||||
IF(NOT MFC_DIR)
|
||||
# If MFC have been found, remember their directory
|
||||
IF(VC_DIR)
|
||||
SET(MFC_STANDARD_DIR "${VC_DIR}/atlmfc")
|
||||
ENDIF()
|
||||
|
||||
FIND_PATH(MFC_DIR
|
||||
include/afxwin.h
|
||||
HINTS
|
||||
${MFC_STANDARD_DIR}
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
# Display an error message if MFC are not found, MFC_FOUND is updated
|
||||
# User will be able to update MFC_DIR to the correct directory
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MFC DEFAULT_MSG MFC_DIR)
|
||||
|
||||
IF(MFC_FOUND)
|
||||
SET(MFC_INCLUDE_DIR "${MFC_DIR}/include")
|
||||
INCLUDE_DIRECTORIES(${MFC_INCLUDE_DIR})
|
||||
|
||||
# Using 32 or 64 bits libraries
|
||||
IF(TARGET_X64)
|
||||
SET(MFC_LIBRARY_DIR "${MFC_DIR}/lib/amd64")
|
||||
ELSE()
|
||||
SET(MFC_LIBRARY_DIR "${MFC_DIR}/lib")
|
||||
ENDIF()
|
||||
|
||||
# Add MFC libraries directory to default library path
|
||||
LINK_DIRECTORIES(${MFC_LIBRARY_DIR})
|
||||
|
||||
# Set definitions for using MFC in DLL
|
||||
<<<<<<< HEAD
|
||||
SET(MFC_DEFINITIONS -D_AFXDLL)
|
||||
=======
|
||||
SET(MFC_DEFINITIONS -D_AFXDLL -DUNICODE -D_UNICODE)
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
# Set CMake flag to use MFC DLL
|
||||
SET(CMAKE_MFC_FLAG 2)
|
||||
ENDIF()
|
||||
|
||||
# TODO: create a macro which set MFC_DEFINITIONS, MFC_LIBRARY_DIR and MFC_INCLUDE_DIR for a project
|
0
code/CMakeModules/FindCustomMFC.cmake.BASE.4342.cmake
Normal file
0
code/CMakeModules/FindCustomMFC.cmake.BASE.4342.cmake
Normal file
50
code/CMakeModules/FindCustomMFC.cmake.LOCAL.4342.cmake
Normal file
50
code/CMakeModules/FindCustomMFC.cmake.LOCAL.4342.cmake
Normal file
|
@ -0,0 +1,50 @@
|
|||
# - Locate MFC libraries
|
||||
# This module defines
|
||||
# MFC_FOUND, if false, do not try to link to MFC
|
||||
# MFC_LIBRARY_DIR, where to find libraries
|
||||
# MFC_INCLUDE_DIR, where to find headers
|
||||
|
||||
IF(CustomMFC_FIND_REQUIRED)
|
||||
SET(MFC_FIND_REQUIRED TRUE)
|
||||
ENDIF()
|
||||
|
||||
IF(NOT MFC_DIR)
|
||||
# If MFC have been found, remember their directory
|
||||
IF(VC_DIR)
|
||||
SET(MFC_STANDARD_DIR "${VC_DIR}/atlmfc")
|
||||
ENDIF()
|
||||
|
||||
FIND_PATH(MFC_DIR
|
||||
include/afxwin.h
|
||||
HINTS
|
||||
${MFC_STANDARD_DIR}
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
# Display an error message if MFC are not found, MFC_FOUND is updated
|
||||
# User will be able to update MFC_DIR to the correct directory
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MFC DEFAULT_MSG MFC_DIR)
|
||||
|
||||
IF(MFC_FOUND)
|
||||
SET(MFC_INCLUDE_DIR "${MFC_DIR}/include")
|
||||
INCLUDE_DIRECTORIES(${MFC_INCLUDE_DIR})
|
||||
|
||||
# Using 32 or 64 bits libraries
|
||||
IF(TARGET_X64)
|
||||
SET(MFC_LIBRARY_DIR "${MFC_DIR}/lib/amd64")
|
||||
ELSE()
|
||||
SET(MFC_LIBRARY_DIR "${MFC_DIR}/lib")
|
||||
ENDIF()
|
||||
|
||||
# Add MFC libraries directory to default library path
|
||||
LINK_DIRECTORIES(${MFC_LIBRARY_DIR})
|
||||
|
||||
# Set definitions for using MFC in DLL
|
||||
SET(MFC_DEFINITIONS -D_AFXDLL)
|
||||
|
||||
# Set CMake flag to use MFC DLL
|
||||
SET(CMAKE_MFC_FLAG 2)
|
||||
ENDIF()
|
||||
|
||||
# TODO: create a macro which set MFC_DEFINITIONS, MFC_LIBRARY_DIR and MFC_INCLUDE_DIR for a project
|
50
code/CMakeModules/FindCustomMFC.cmake.REMOTE.4342.cmake
Normal file
50
code/CMakeModules/FindCustomMFC.cmake.REMOTE.4342.cmake
Normal file
|
@ -0,0 +1,50 @@
|
|||
# - Locate MFC libraries
|
||||
# This module defines
|
||||
# MFC_FOUND, if false, do not try to link to MFC
|
||||
# MFC_LIBRARY_DIR, where to find libraries
|
||||
# MFC_INCLUDE_DIR, where to find headers
|
||||
|
||||
IF(CustomMFC_FIND_REQUIRED)
|
||||
SET(MFC_FIND_REQUIRED TRUE)
|
||||
ENDIF()
|
||||
|
||||
IF(NOT MFC_DIR)
|
||||
# If MFC have been found, remember their directory
|
||||
IF(VC_DIR)
|
||||
SET(MFC_STANDARD_DIR "${VC_DIR}/atlmfc")
|
||||
ENDIF()
|
||||
|
||||
FIND_PATH(MFC_DIR
|
||||
include/afxwin.h
|
||||
HINTS
|
||||
${MFC_STANDARD_DIR}
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
# Display an error message if MFC are not found, MFC_FOUND is updated
|
||||
# User will be able to update MFC_DIR to the correct directory
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MFC DEFAULT_MSG MFC_DIR)
|
||||
|
||||
IF(MFC_FOUND)
|
||||
SET(MFC_INCLUDE_DIR "${MFC_DIR}/include")
|
||||
INCLUDE_DIRECTORIES(${MFC_INCLUDE_DIR})
|
||||
|
||||
# Using 32 or 64 bits libraries
|
||||
IF(TARGET_X64)
|
||||
SET(MFC_LIBRARY_DIR "${MFC_DIR}/lib/amd64")
|
||||
ELSE()
|
||||
SET(MFC_LIBRARY_DIR "${MFC_DIR}/lib")
|
||||
ENDIF()
|
||||
|
||||
# Add MFC libraries directory to default library path
|
||||
LINK_DIRECTORIES(${MFC_LIBRARY_DIR})
|
||||
|
||||
# Set definitions for using MFC in DLL
|
||||
SET(MFC_DEFINITIONS -D_AFXDLL -DUNICODE -D_UNICODE)
|
||||
|
||||
# Set CMake flag to use MFC DLL
|
||||
SET(CMAKE_MFC_FLAG 2)
|
||||
ENDIF()
|
||||
|
||||
# TODO: create a macro which set MFC_DEFINITIONS, MFC_LIBRARY_DIR and MFC_INCLUDE_DIR for a project
|
|
@ -55,7 +55,15 @@ MACRO(DETECT_EXPRESS_VERSION _VERSION)
|
|||
ENDIF()
|
||||
ENDMACRO()
|
||||
|
||||
IF(MSVC12)
|
||||
IF(MSVC14)
|
||||
DETECT_VC_VERSION("14.0")
|
||||
SET(MSVC_TOOLSET "140")
|
||||
|
||||
IF(NOT MSVC14_REDIST_DIR)
|
||||
# If you have VC++ 2015 Express, put x64/Microsoft.VC140.CRT/*.dll in ${EXTERNAL_PATH}/redist
|
||||
SET(MSVC14_REDIST_DIR "${EXTERNAL_PATH}/redist")
|
||||
ENDIF()
|
||||
ELSEIF(MSVC12)
|
||||
DETECT_VC_VERSION("12.0")
|
||||
SET(MSVC_TOOLSET "120")
|
||||
|
||||
|
@ -98,7 +106,7 @@ IF(NOT VC_DIR)
|
|||
ELSE()
|
||||
SET(_COMPILER ${CMAKE_C_COMPILER})
|
||||
ENDIF()
|
||||
STRING(REGEX REPLACE "/bin/.+" "" VC_DIR ${_COMPILER})
|
||||
STRING(REGEX REPLACE "/(bin|BIN|Bin)/.+" "" VC_DIR ${_COMPILER})
|
||||
ENDIF()
|
||||
|
||||
SET(VC_INCLUDE_DIR "${VC_DIR}/include")
|
||||
|
|
|
@ -60,12 +60,12 @@ IF(Mercurial_HG_EXECUTABLE)
|
|||
EXECUTE_PROCESS(COMMAND ${Mercurial_HG_EXECUTABLE} --version
|
||||
OUTPUT_VARIABLE Mercurial_VERSION_HG
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
|
||||
|
||||
STRING(REGEX REPLACE ".*version ([\\.0-9]+).*"
|
||||
"\\1" Mercurial_VERSION_HG "${Mercurial_VERSION_HG}")
|
||||
|
||||
MACRO(Mercurial_WC_INFO dir prefix)
|
||||
EXECUTE_PROCESS(COMMAND ${Mercurial_HG_EXECUTABLE} tip --template "{rev};{node};{tags};{author}"
|
||||
EXECUTE_PROCESS(COMMAND ${Mercurial_HG_EXECUTABLE} log -r . --template "{rev};{node};{tags};{author}"
|
||||
WORKING_DIRECTORY ${dir}
|
||||
OUTPUT_VARIABLE ${prefix}_WC_INFO
|
||||
ERROR_VARIABLE Mercurial_hg_info_error
|
||||
|
@ -73,7 +73,7 @@ IF(Mercurial_HG_EXECUTABLE)
|
|||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
|
||||
IF(NOT ${Mercurial_hg_info_result} EQUAL 0)
|
||||
MESSAGE(SEND_ERROR "Command \"${Mercurial_HG_EXECUTABLE} tip\" failed with output:\n${Mercurial_hg_info_error}")
|
||||
MESSAGE(SEND_ERROR "Command \"${Mercurial_HG_EXECUTABLE} log\" failed with output:\n${Mercurial_hg_info_error}")
|
||||
ELSE()
|
||||
LIST(LENGTH ${prefix}_WC_INFO _COUNT)
|
||||
IF(_COUNT EQUAL 4)
|
||||
|
|
|
@ -255,8 +255,19 @@ MACRO(USE_CURRENT_WINSDK)
|
|||
SET(WINSDK_VERSION "6.0A")
|
||||
ENDIF()
|
||||
ELSEIF(MSVC80)
|
||||
IF(NOT MSVC_EXPRESS)
|
||||
# TODO: fix this version
|
||||
SET(WINSDK_MSVC80_COMPATIBLES "7.1" "7.1A" "7.0" "7.0A" "6.1" "6.0" "6.0A" "5.2A")
|
||||
|
||||
# look for each Windows SDK supported by VC++ 2005 (7.1 is the latest)
|
||||
FOREACH(_VERSION ${WINSDK_DETECTED_VERSIONS})
|
||||
# look if this version of Windows SDK is installed
|
||||
LIST(FIND WINSDK_MSVC80_COMPATIBLES ${_VERSION} _FOUND)
|
||||
IF(NOT _FOUND EQUAL -1)
|
||||
SET(WINSDK_VERSION "${_VERSION}")
|
||||
BREAK()
|
||||
ENDIF()
|
||||
ENDFOREACH()
|
||||
|
||||
IF(NOT MSVC_EXPRESS AND NOT WINSDK_VERSION)
|
||||
SET(WINSDK_VERSION "5.2A")
|
||||
ENDIF()
|
||||
ELSE()
|
||||
|
@ -441,8 +452,8 @@ IF(WINSDK_INCLUDE_DIR)
|
|||
|
||||
SET(CMAKE_LIBRARY_PATH ${WINSDK_LIBRARY_DIR} ${CMAKE_LIBRARY_PATH})
|
||||
|
||||
# Fix for using Windows SDK 7.1 with Visual C++ 2012
|
||||
IF(WINSDK_VERSION STREQUAL "7.1" AND MSVC11)
|
||||
# Fix for using Windows SDK 7.1 with Visual C++ 2012, 2013 and 2015
|
||||
IF(WINSDK_VERSION STREQUAL "7.1" AND (MSVC11 OR MSVC12 OR MSVC14))
|
||||
ADD_DEFINITIONS(-D_USING_V110_SDK71_)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
|
|
|
@ -27,6 +27,16 @@ ELSE()
|
|||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
MACRO(APPEND_DEFINITION _NAME _VAL)
|
||||
IF(CMAKE_VERSION VERSION_LESS "2.8.12")
|
||||
# don't support logical expressions, append definition
|
||||
LIST(APPEND ${_NAME} "-D${_VAL}")
|
||||
ELSE()
|
||||
# support logical expressions, use them
|
||||
LIST(APPEND ${_NAME} "$<$<BOOL:${_VAL}>:-D$<JOIN:${_VAL},-D>>")
|
||||
ENDIF()
|
||||
ENDMACRO()
|
||||
|
||||
# Set PCH_FLAGS for common flags, PCH_ARCH_XXX_FLAGS for specific archs flags and PCH_ARCHS for archs
|
||||
MACRO(PCH_SET_COMPILE_FLAGS _target)
|
||||
SET(PCH_FLAGS)
|
||||
|
@ -77,28 +87,28 @@ MACRO(PCH_SET_COMPILE_FLAGS _target)
|
|||
GET_DIRECTORY_PROPERTY(DEFINITIONS COMPILE_DEFINITIONS)
|
||||
IF(DEFINITIONS)
|
||||
FOREACH(item ${DEFINITIONS})
|
||||
LIST(APPEND GLOBAL_DEFINITIONS "$<$<BOOL:${item}>:-D$<JOIN:${item},-D>>")
|
||||
APPEND_DEFINITION(GLOBAL_DEFINITIONS ${item})
|
||||
ENDFOREACH()
|
||||
ENDIF()
|
||||
|
||||
GET_DIRECTORY_PROPERTY(DEFINITIONS COMPILE_DEFINITIONS_${_UPPER_BUILD})
|
||||
IF(DEFINITIONS)
|
||||
FOREACH(item ${DEFINITIONS})
|
||||
LIST(APPEND GLOBAL_DEFINITIONS "$<$<BOOL:${item}>:-D$<JOIN:${item},-D>>")
|
||||
APPEND_DEFINITION(GLOBAL_DEFINITIONS ${item})
|
||||
ENDFOREACH()
|
||||
ENDIF()
|
||||
|
||||
GET_DIRECTORY_PROPERTY(DEFINITIONS DIRECTORY ${CMAKE_SOURCE_DIR} COMPILE_DEFINITIONS)
|
||||
IF(DEFINITIONS)
|
||||
FOREACH(item ${DEFINITIONS})
|
||||
LIST(APPEND GLOBAL_DEFINITIONS "$<$<BOOL:${item}>:-D$<JOIN:${item},-D>>")
|
||||
APPEND_DEFINITION(GLOBAL_DEFINITIONS ${item})
|
||||
ENDFOREACH()
|
||||
ENDIF()
|
||||
|
||||
GET_DIRECTORY_PROPERTY(DEFINITIONS DIRECTORY ${CMAKE_SOURCE_DIR} COMPILE_DEFINITIONS_${_UPPER_BUILD})
|
||||
IF(DEFINITIONS)
|
||||
FOREACH(item ${DEFINITIONS})
|
||||
LIST(APPEND GLOBAL_DEFINITIONS "$<$<BOOL:${item}>:-D$<JOIN:${item},-D>>")
|
||||
APPEND_DEFINITION(GLOBAL_DEFINITIONS ${item})
|
||||
ENDFOREACH()
|
||||
ENDIF()
|
||||
|
||||
|
@ -122,14 +132,14 @@ MACRO(PCH_SET_COMPILE_FLAGS _target)
|
|||
GET_TARGET_PROPERTY(DEFINITIONS ${_target} COMPILE_DEFINITIONS)
|
||||
IF(DEFINITIONS)
|
||||
FOREACH(item ${DEFINITIONS})
|
||||
LIST(APPEND GLOBAL_DEFINITIONS "$<$<BOOL:${item}>:-D$<JOIN:${item},-D>>")
|
||||
APPEND_DEFINITION(GLOBAL_DEFINITIONS ${item})
|
||||
ENDFOREACH()
|
||||
ENDIF()
|
||||
|
||||
GET_TARGET_PROPERTY(DEFINITIONS ${_target} COMPILE_DEFINITIONS_${_UPPER_BUILD})
|
||||
IF(DEFINITIONS)
|
||||
FOREACH(item ${DEFINITIONS})
|
||||
LIST(APPEND GLOBAL_DEFINITIONS "$<$<BOOL:${item}>:-D$<JOIN:${item},-D>>")
|
||||
APPEND_DEFINITION(GLOBAL_DEFINITIONS ${item})
|
||||
ENDFOREACH()
|
||||
ENDIF()
|
||||
|
||||
|
@ -151,7 +161,7 @@ MACRO(PCH_SET_COMPILE_FLAGS _target)
|
|||
|
||||
IF(_DEFINITIONS)
|
||||
FOREACH(item ${_DEFINITIONS})
|
||||
LIST(APPEND GLOBAL_DEFINITIONS "$<$<BOOL:${item}>:-D$<JOIN:${item},-D>>")
|
||||
APPEND_DEFINITION(GLOBAL_DEFINITIONS ${item})
|
||||
ENDFOREACH()
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
@ -176,10 +186,23 @@ MACRO(PCH_SET_COMPILE_FLAGS _target)
|
|||
ENDIF()
|
||||
|
||||
IF(CMAKE_VERSION VERSION_LESS "3.3.0")
|
||||
GET_DIRECTORY_PROPERTY(_directory_flags DEFINITIONS)
|
||||
GET_DIRECTORY_PROPERTY(_directory_definitions DIRECTORY ${CMAKE_SOURCE_DIR} DEFINITIONS)
|
||||
LIST(APPEND _FLAGS ${_directory_flags})
|
||||
LIST(APPEND _FLAGS ${_directory_definitions})
|
||||
GET_DIRECTORY_PROPERTY(_DIRECTORY_FLAGS DEFINITIONS)
|
||||
|
||||
IF(_DIRECTORY_FLAGS)
|
||||
SEPARATE_ARGUMENTS(_DIRECTORY_FLAGS)
|
||||
FOREACH(item ${_DIRECTORY_FLAGS})
|
||||
LIST(APPEND _FLAGS "${item}")
|
||||
ENDFOREACH()
|
||||
ENDIF()
|
||||
|
||||
GET_DIRECTORY_PROPERTY(_DIRECTORY_DEFINITIONS DIRECTORY ${CMAKE_SOURCE_DIR} DEFINITIONS)
|
||||
|
||||
IF(_DIRECTORY_DEFINITIONS)
|
||||
SEPARATE_ARGUMENTS(_DIRECTORY_DEFINITIONS)
|
||||
FOREACH(item ${_DIRECTORY_DEFINITIONS})
|
||||
LIST(APPEND _FLAGS "${item}")
|
||||
ENDFOREACH()
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
# Format definitions
|
||||
|
@ -282,8 +305,9 @@ MACRO(PCH_SET_COMPILE_COMMAND _inputcpp _compile_FLAGS)
|
|||
ENDIF()
|
||||
|
||||
IF(MSVC)
|
||||
GET_PDB_FILENAME(PDB_FILE ${_PCH_current_target})
|
||||
SET(PCH_COMMAND ${CMAKE_CXX_COMPILER} ${pchsupport_compiler_cxx_arg1} ${_compile_FLAGS} /Yc /Fp"${PCH_OUTPUT}" ${_inputcpp} /Fd"${PDB_FILE}" /c /Fo"${PCH_OUTPUT}.obj")
|
||||
GET_PDB_FILENAME(_PDB_FILE ${_PCH_current_target})
|
||||
SET(PCH_COMMAND ${CMAKE_CXX_COMPILER} ${pchsupport_compiler_cxx_arg1} ${_compile_FLAGS} /Yc /Fp"${PCH_OUTPUT}" ${_inputcpp} /Fd"${_PDB_FILE}" /c /Fo"${PCH_OUTPUT}.obj")
|
||||
|
||||
# Ninja PCH Support
|
||||
# http://public.kitware.com/pipermail/cmake-developers/2012-March/003653.html
|
||||
SET_SOURCE_FILES_PROPERTIES(${_inputcpp} PROPERTIES OBJECT_OUTPUTS "${PCH_OUTPUT}.obj")
|
||||
|
|
|
@ -367,7 +367,11 @@ ENDMACRO(NL_SETUP_SNOWBALLS_DEFAULT_OPTIONS)
|
|||
MACRO(ADD_PLATFORM_FLAGS _FLAGS)
|
||||
SET(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} ${_FLAGS}")
|
||||
SET(PLATFORM_CXXFLAGS "${PLATFORM_CXXFLAGS} ${_FLAGS}")
|
||||
ENDMACRO(ADD_PLATFORM_FLAGS)
|
||||
ENDMACRO()
|
||||
|
||||
MACRO(ADD_PLATFORM_LINKFLAGS _FLAGS)
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} ${_FLAGS}")
|
||||
ENDMACRO()
|
||||
|
||||
MACRO(NL_SETUP_BUILD)
|
||||
|
||||
|
@ -390,9 +394,13 @@ MACRO(NL_SETUP_BUILD)
|
|||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
SET(HOST_CPU ${CMAKE_HOST_SYSTEM_PROCESSOR})
|
||||
IF(CMAKE_CXX_LIBRARY_ARCHITECTURE)
|
||||
SET(HOST_CPU ${CMAKE_CXX_LIBRARY_ARCHITECTURE})
|
||||
ELSE()
|
||||
SET(HOST_CPU ${CMAKE_HOST_SYSTEM_PROCESSOR})
|
||||
ENDIF()
|
||||
|
||||
IF(HOST_CPU MATCHES "(amd|AMD)64")
|
||||
IF(HOST_CPU MATCHES "(amd|AMD|x86_)64")
|
||||
SET(HOST_CPU "x86_64")
|
||||
ELSEIF(HOST_CPU MATCHES "i.86")
|
||||
SET(HOST_CPU "x86")
|
||||
|
@ -402,10 +410,10 @@ MACRO(NL_SETUP_BUILD)
|
|||
|
||||
# If not specified, use the same CPU as host
|
||||
IF(NOT TARGET_CPU)
|
||||
SET(TARGET_CPU ${CMAKE_SYSTEM_PROCESSOR})
|
||||
SET(TARGET_CPU ${HOST_CPU})
|
||||
ENDIF()
|
||||
|
||||
IF(TARGET_CPU MATCHES "(amd|AMD)64")
|
||||
IF(TARGET_CPU MATCHES "(amd|AMD|x86_)64")
|
||||
SET(TARGET_CPU "x86_64")
|
||||
ELSEIF(TARGET_CPU MATCHES "i.86")
|
||||
SET(TARGET_CPU "x86")
|
||||
|
@ -413,7 +421,7 @@ MACRO(NL_SETUP_BUILD)
|
|||
|
||||
IF(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
|
||||
SET(CLANG ON)
|
||||
MESSAGE(STATUS "Using Clang compiler")
|
||||
MESSAGE(STATUS "Using Clang ${CMAKE_CXX_COMPILER_VERSION} compiler")
|
||||
ENDIF()
|
||||
|
||||
IF(CMAKE_GENERATOR MATCHES "Xcode")
|
||||
|
@ -426,6 +434,11 @@ MACRO(NL_SETUP_BUILD)
|
|||
MESSAGE(STATUS "Generating NMake project")
|
||||
ENDIF()
|
||||
|
||||
IF(CMAKE_GENERATOR MATCHES "Ninja")
|
||||
SET(NINJA ON)
|
||||
MESSAGE(STATUS "Generating Ninja project")
|
||||
ENDIF()
|
||||
|
||||
# If target and host CPU are the same
|
||||
IF("${HOST_CPU}" STREQUAL "${TARGET_CPU}" AND NOT CMAKE_CROSSCOMPILING)
|
||||
# x86-compatible CPU
|
||||
|
@ -474,6 +487,9 @@ MACRO(NL_SETUP_BUILD)
|
|||
SET(TARGET_X86 1)
|
||||
ELSEIF(TARGET_CPU STREQUAL "x86")
|
||||
SET(TARGET_X86 1)
|
||||
ELSEIF(TARGET_CPU STREQUAL "arm64")
|
||||
SET(TARGET_ARM 1)
|
||||
SET(TARGET_ARM64 1)
|
||||
ELSEIF(TARGET_CPU STREQUAL "armv7s")
|
||||
SET(TARGET_ARM 1)
|
||||
SET(TARGET_ARMV7S 1)
|
||||
|
@ -493,6 +509,10 @@ MACRO(NL_SETUP_BUILD)
|
|||
ENDIF()
|
||||
|
||||
IF(TARGET_ARM)
|
||||
IF(TARGET_ARM64)
|
||||
ADD_PLATFORM_FLAGS("-DHAVE_ARM64")
|
||||
ENDIF()
|
||||
|
||||
IF(TARGET_ARMV7S)
|
||||
ADD_PLATFORM_FLAGS("-DHAVE_ARMV7S")
|
||||
ENDIF()
|
||||
|
@ -541,10 +561,6 @@ MACRO(NL_SETUP_BUILD)
|
|||
ENDIF()
|
||||
|
||||
IF(MSVC)
|
||||
IF(MSVC_VERSION EQUAL "1700" AND NOT MSVC11)
|
||||
SET(MSVC11 ON)
|
||||
ENDIF()
|
||||
|
||||
# Ignore default include paths
|
||||
ADD_PLATFORM_FLAGS("/X")
|
||||
|
||||
|
@ -555,31 +571,31 @@ MACRO(NL_SETUP_BUILD)
|
|||
# without inlining it's unusable, use custom optimizations again
|
||||
SET(DEBUG_CFLAGS "/Od /Ob1 /GF- ${DEBUG_CFLAGS}")
|
||||
ELSEIF(MSVC12)
|
||||
ADD_PLATFORM_FLAGS("/Gy- /MP /Zm1000")
|
||||
ADD_PLATFORM_FLAGS("/Gy-")
|
||||
# /Ox is working with VC++ 2013, but custom optimizations don't exist
|
||||
SET(RELEASE_CFLAGS "/Ox /GF /GS- ${RELEASE_CFLAGS}")
|
||||
# without inlining it's unusable, use custom optimizations again
|
||||
SET(DEBUG_CFLAGS "/Od /Ob1 /GF- ${DEBUG_CFLAGS}")
|
||||
ELSEIF(MSVC11)
|
||||
ADD_PLATFORM_FLAGS("/Gy- /MP /Zm1000")
|
||||
ADD_PLATFORM_FLAGS("/Gy-")
|
||||
# /Ox is working with VC++ 2012, but custom optimizations don't exist
|
||||
SET(RELEASE_CFLAGS "/Ox /GF /GS- ${RELEASE_CFLAGS}")
|
||||
# without inlining it's unusable, use custom optimizations again
|
||||
SET(DEBUG_CFLAGS "/Od /Ob1 /GF- ${DEBUG_CFLAGS}")
|
||||
ELSEIF(MSVC10)
|
||||
ADD_PLATFORM_FLAGS("/Gy- /MP /Zm1000")
|
||||
ADD_PLATFORM_FLAGS("/Gy-")
|
||||
# /Ox is working with VC++ 2010, but custom optimizations don't exist
|
||||
SET(RELEASE_CFLAGS "/Ox /GF /GS- ${RELEASE_CFLAGS}")
|
||||
# without inlining it's unusable, use custom optimizations again
|
||||
SET(DEBUG_CFLAGS "/Od /Ob1 /GF- ${DEBUG_CFLAGS}")
|
||||
ELSEIF(MSVC90)
|
||||
ADD_PLATFORM_FLAGS("/Gy- /MP /Zm1000")
|
||||
ADD_PLATFORM_FLAGS("/Gy-")
|
||||
# don't use a /O[012x] flag if you want custom optimizations
|
||||
SET(RELEASE_CFLAGS "/Ob2 /Oi /Ot /Oy /GT /GF /GS- ${RELEASE_CFLAGS}")
|
||||
# without inlining it's unusable, use custom optimizations again
|
||||
SET(DEBUG_CFLAGS "/Ob1 /GF- ${DEBUG_CFLAGS}")
|
||||
ELSEIF(MSVC80)
|
||||
ADD_PLATFORM_FLAGS("/Gy- /Wp64 /Zm1000")
|
||||
ADD_PLATFORM_FLAGS("/Gy- /Wp64")
|
||||
# don't use a /O[012x] flag if you want custom optimizations
|
||||
SET(RELEASE_CFLAGS "/Ox /GF /GS- ${RELEASE_CFLAGS}")
|
||||
# without inlining it's unusable, use custom optimizations again
|
||||
|
@ -588,16 +604,19 @@ MACRO(NL_SETUP_BUILD)
|
|||
MESSAGE(FATAL_ERROR "Can't determine compiler version ${MSVC_VERSION}")
|
||||
ENDIF()
|
||||
|
||||
ADD_PLATFORM_FLAGS("/D_CRT_SECURE_NO_DEPRECATE /D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_WARNINGS /DWIN32 /D_WINDOWS /wd4250")
|
||||
ADD_PLATFORM_FLAGS("/D_CRT_SECURE_NO_DEPRECATE /D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_WARNINGS /D_SCL_SECURE_NO_WARNINGS /D_WIN32 /DWIN32 /D_WINDOWS /wd4250")
|
||||
|
||||
# huge PCH
|
||||
ADD_PLATFORM_FLAGS("/Zm1000")
|
||||
|
||||
IF(TARGET_X64)
|
||||
# Fix a bug with Intellisense
|
||||
ADD_PLATFORM_FLAGS("/D_WIN64")
|
||||
# Fix a compilation error for some big C++ files
|
||||
SET(RELEASE_CFLAGS "${RELEASE_CFLAGS} /bigobj")
|
||||
ADD_PLATFORM_FLAGS("/bigobj")
|
||||
ELSE()
|
||||
# Allows 32 bits applications to use 3 GB of RAM
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /LARGEADDRESSAWARE")
|
||||
ADD_PLATFORM_LINKFLAGS("/LARGEADDRESSAWARE")
|
||||
ENDIF()
|
||||
|
||||
# Exceptions are only set for C++
|
||||
|
@ -780,7 +799,7 @@ MACRO(NL_SETUP_BUILD)
|
|||
|
||||
ADD_PLATFORM_FLAGS("${XARCH}-isysroot${CMAKE_IOS_SYSROOT}")
|
||||
ADD_PLATFORM_FLAGS("${XARCH}-miphoneos-version-min=${IOS_VERSION}")
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} ${XARCH}-Wl,-iphoneos_version_min,${IOS_VERSION}")
|
||||
ADD_PLATFORM_LINKFLAGS("${XARCH}-Wl,-iphoneos_version_min,${IOS_VERSION}")
|
||||
ENDIF()
|
||||
|
||||
IF(TARGET_ARMV7)
|
||||
|
@ -790,7 +809,7 @@ MACRO(NL_SETUP_BUILD)
|
|||
|
||||
ADD_PLATFORM_FLAGS("${XARCH}-isysroot${CMAKE_IOS_SYSROOT}")
|
||||
ADD_PLATFORM_FLAGS("${XARCH}-miphoneos-version-min=${IOS_VERSION}")
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} ${XARCH}-Wl,-iphoneos_version_min,${IOS_VERSION}")
|
||||
ADD_PLATFORM_LINKFLAGS("${XARCH}-Wl,-iphoneos_version_min,${IOS_VERSION}")
|
||||
ENDIF()
|
||||
|
||||
IF(TARGET_ARMV6)
|
||||
|
@ -800,7 +819,7 @@ MACRO(NL_SETUP_BUILD)
|
|||
|
||||
ADD_PLATFORM_FLAGS("${XARCH}-isysroot${CMAKE_IOS_SYSROOT}")
|
||||
ADD_PLATFORM_FLAGS("${XARCH}-miphoneos-version-min=${IOS_VERSION}")
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} ${XARCH}-Wl,-iphoneos_version_min,${IOS_VERSION}")
|
||||
ADD_PLATFORM_LINKFLAGS("${XARCH}-Wl,-iphoneos_version_min,${IOS_VERSION}")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
|
@ -812,20 +831,27 @@ MACRO(NL_SETUP_BUILD)
|
|||
ADD_PLATFORM_FLAGS("${XARCH}-isysroot${CMAKE_IOS_SIMULATOR_SYSROOT}")
|
||||
ADD_PLATFORM_FLAGS("${XARCH}-mios-simulator-version-min=${IOS_VERSION}")
|
||||
IF(CMAKE_OSX_DEPLOYMENT_TARGET)
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} ${XARCH}-Wl,-macosx_version_min,${CMAKE_OSX_DEPLOYMENT_TARGET}")
|
||||
ADD_PLATFORM_LINKFLAGS("${XARCH}-Wl,-macosx_version_min,${CMAKE_OSX_DEPLOYMENT_TARGET}")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
ELSE()
|
||||
# Always force -mmacosx-version-min to override environement variable
|
||||
IF(CMAKE_OSX_DEPLOYMENT_TARGET)
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Wl,-macosx_version_min,${CMAKE_OSX_DEPLOYMENT_TARGET}")
|
||||
IF(CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS "10.7")
|
||||
MESSAGE(FATAL_ERROR "Minimum target for OS X is 10.7 but you're using ${CMAKE_OSX_DEPLOYMENT_TARGET}")
|
||||
ENDIF()
|
||||
ADD_PLATFORM_LINKFLAGS("-Wl,-macosx_version_min,${CMAKE_OSX_DEPLOYMENT_TARGET}")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Wl,-headerpad_max_install_names")
|
||||
# use libc++ under OX X to be able to use new C++ features (and else it'll use GCC 4.2.1 STL)
|
||||
# minimum target is now OS X 10.7
|
||||
SET(PLATFORM_CXXFLAGS "${PLATFORM_CXXFLAGS} -stdlib=libc++")
|
||||
|
||||
ADD_PLATFORM_LINKFLAGS("-Wl,-headerpad_max_install_names")
|
||||
|
||||
IF(HAVE_FLAG_SEARCH_PATHS_FIRST)
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Wl,-search_paths_first")
|
||||
ADD_PLATFORM_LINKFLAGS("-Wl,-search_paths_first")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
ELSE()
|
||||
|
@ -838,7 +864,13 @@ MACRO(NL_SETUP_BUILD)
|
|||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
ADD_PLATFORM_FLAGS("-D_REENTRANT -fno-strict-aliasing")
|
||||
# use c++0x standard to use std::unique_ptr and std::shared_ptr
|
||||
SET(PLATFORM_CXXFLAGS "${PLATFORM_CXXFLAGS} -std=c++0x")
|
||||
|
||||
ADD_PLATFORM_FLAGS("-D_REENTRANT")
|
||||
|
||||
# hardening
|
||||
ADD_PLATFORM_FLAGS("-D_FORTIFY_SOURCE=2")
|
||||
|
||||
IF(NOT WITH_LOW_MEMORY)
|
||||
ADD_PLATFORM_FLAGS("-pipe")
|
||||
|
@ -849,7 +881,19 @@ MACRO(NL_SETUP_BUILD)
|
|||
ENDIF()
|
||||
|
||||
IF(WITH_WARNINGS)
|
||||
ADD_PLATFORM_FLAGS("-Wall -W -Wpointer-arith -Wsign-compare -Wno-deprecated-declarations -Wno-multichar -Wno-unused")
|
||||
ADD_PLATFORM_FLAGS("-Wall")
|
||||
ELSE()
|
||||
# Check wrong formats in printf-like functions
|
||||
ADD_PLATFORM_FLAGS("-Wformat -Werror=format-security")
|
||||
ENDIF()
|
||||
|
||||
# never display these warnings because they are minor
|
||||
ADD_PLATFORM_FLAGS("-Wno-unused-parameter -Wno-unused-variable -Wno-unused-function -Wno-unused-value")
|
||||
|
||||
IF(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER "6.0.0")
|
||||
ADD_PLATFORM_FLAGS("-Wno-unused-local-typedefs")
|
||||
ELSEIF(CLANG)
|
||||
ADD_PLATFORM_FLAGS("-Wno-unused-private-field -Wno-unused-local-typedef")
|
||||
ENDIF()
|
||||
|
||||
IF(ANDROID)
|
||||
|
@ -859,37 +903,33 @@ MACRO(NL_SETUP_BUILD)
|
|||
ADD_PLATFORM_FLAGS("-Wa,--noexecstack")
|
||||
|
||||
IF(TARGET_ARM)
|
||||
ADD_PLATFORM_FLAGS("-fpic -fstack-protector")
|
||||
ADD_PLATFORM_FLAGS("-fpic")
|
||||
ADD_PLATFORM_FLAGS("-D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__")
|
||||
|
||||
IF(TARGET_ARMV7)
|
||||
ADD_PLATFORM_FLAGS("-march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16")
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -march=armv7-a -Wl,--fix-cortex-a8")
|
||||
ADD_PLATFORM_LINKFLAGS("-march=armv7-a -Wl,--fix-cortex-a8")
|
||||
ELSEIF(TARGET_ARMV5)
|
||||
ADD_PLATFORM_FLAGS("-march=armv5te -mtune=xscale -msoft-float")
|
||||
ENDIF()
|
||||
|
||||
SET(TARGET_THUMB ON)
|
||||
IF(TARGET_THUMB)
|
||||
ADD_PLATFORM_FLAGS("-mthumb -fno-strict-aliasing -finline-limit=64")
|
||||
ADD_PLATFORM_FLAGS("-mthumb -finline-limit=64")
|
||||
SET(DEBUG_CFLAGS "${DEBUG_CFLAGS} -marm")
|
||||
ELSE()
|
||||
ADD_PLATFORM_FLAGS("-funswitch-loops -finline-limit=300")
|
||||
SET(DEBUG_CFLAGS "${DEBUG_CFLAGS} -fno-strict-aliasing")
|
||||
SET(RELEASE_CFLAGS "${RELEASE_CFLAGS} -fstrict-aliasing")
|
||||
ENDIF()
|
||||
ELSEIF(TARGET_X86)
|
||||
# Optimizations for Intel Atom
|
||||
ADD_PLATFORM_FLAGS("-march=i686 -mtune=atom -mstackrealign -msse3 -mfpmath=sse -m32 -flto -ffast-math -funroll-loops")
|
||||
ADD_PLATFORM_FLAGS("-fstack-protector -funswitch-loops -finline-limit=300")
|
||||
SET(RELEASE_CFLAGS "${RELEASE_CFLAGS} -fstrict-aliasing")
|
||||
SET(DEBUG_CFLAGS "${DEBUG_CFLAGS} -fno-strict-aliasing")
|
||||
ADD_PLATFORM_FLAGS("-funswitch-loops -finline-limit=300")
|
||||
ELSEIF(TARGET_MIPS)
|
||||
ADD_PLATFORM_FLAGS("-fpic -finline-functions -fmessage-length=0 -fno-inline-functions-called-once -fgcse-after-reload -frerun-cse-after-loop -frename-registers -fno-strict-aliasing")
|
||||
ADD_PLATFORM_FLAGS("-fpic -finline-functions -fmessage-length=0 -fno-inline-functions-called-once -fgcse-after-reload -frerun-cse-after-loop -frename-registers")
|
||||
SET(RELEASE_CFLAGS "${RELEASE_CFLAGS} -funswitch-loops -finline-limit=300")
|
||||
ENDIF()
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now")
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -L${PLATFORM_ROOT}/usr/lib")
|
||||
ADD_PLATFORM_LINKFLAGS("-Wl,-z,noexecstack")
|
||||
ADD_PLATFORM_LINKFLAGS("-L${PLATFORM_ROOT}/usr/lib")
|
||||
ENDIF()
|
||||
|
||||
IF(APPLE)
|
||||
|
@ -897,14 +937,30 @@ MACRO(NL_SETUP_BUILD)
|
|||
ENDIF()
|
||||
|
||||
# Fix "relocation R_X86_64_32 against.." error on x64 platforms
|
||||
IF(TARGET_X64 AND WITH_STATIC AND NOT WITH_STATIC_DRIVERS AND NOT MINGW)
|
||||
IF(NOT MINGW)
|
||||
ADD_PLATFORM_FLAGS("-fPIC")
|
||||
ENDIF()
|
||||
|
||||
SET(PLATFORM_CXXFLAGS "${PLATFORM_CXXFLAGS} -ftemplate-depth-48")
|
||||
|
||||
# hardening
|
||||
ADD_PLATFORM_FLAGS("-fstack-protector --param=ssp-buffer-size=4")
|
||||
|
||||
# If -fstack-protector or -fstack-protector-all enabled, enable too new warnings and fix possible link problems
|
||||
IF(WITH_WARNINGS)
|
||||
ADD_PLATFORM_FLAGS("-Wstack-protector")
|
||||
ENDIF()
|
||||
|
||||
# Fix undefined reference to `__stack_chk_fail' error
|
||||
ADD_PLATFORM_LINKFLAGS("-lc")
|
||||
|
||||
IF(NOT APPLE)
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Wl,--no-undefined -Wl,--as-needed")
|
||||
ADD_PLATFORM_LINKFLAGS("-Wl,--no-undefined -Wl,--as-needed")
|
||||
ENDIF()
|
||||
|
||||
IF(NOT APPLE)
|
||||
# hardening
|
||||
ADD_PLATFORM_LINKFLAGS("-Wl,-Bsymbolic-functions -Wl,-z,relro -Wl,-z,now")
|
||||
ENDIF()
|
||||
|
||||
IF(WITH_SYMBOLS)
|
||||
|
@ -920,7 +976,7 @@ MACRO(NL_SETUP_BUILD)
|
|||
SET(NL_DEBUG_CFLAGS "-g -DNL_DEBUG -D_DEBUG ${NL_DEBUG_CFLAGS}")
|
||||
SET(NL_RELEASE_CFLAGS "-DNL_RELEASE -DNDEBUG -O3 ${NL_RELEASE_CFLAGS}")
|
||||
ENDIF()
|
||||
ENDMACRO(NL_SETUP_BUILD)
|
||||
ENDMACRO()
|
||||
|
||||
MACRO(NL_SETUP_BUILD_FLAGS)
|
||||
SET(CMAKE_C_FLAGS ${PLATFORM_CFLAGS} CACHE STRING "" FORCE)
|
||||
|
|
1347
code/CMakeModules/nel.cmake.BACKUP.4553.cmake
Normal file
1347
code/CMakeModules/nel.cmake.BACKUP.4553.cmake
Normal file
File diff suppressed because it is too large
Load diff
0
code/CMakeModules/nel.cmake.BASE.4553.cmake
Normal file
0
code/CMakeModules/nel.cmake.BASE.4553.cmake
Normal file
1146
code/CMakeModules/nel.cmake.LOCAL.4553.cmake
Normal file
1146
code/CMakeModules/nel.cmake.LOCAL.4553.cmake
Normal file
File diff suppressed because it is too large
Load diff
1202
code/CMakeModules/nel.cmake.REMOTE.4553.cmake
Normal file
1202
code/CMakeModules/nel.cmake.REMOTE.4553.cmake
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1,5 +1,3 @@
|
|||
PROJECT(NeL CXX C)
|
||||
|
||||
IF(WITH_STATIC_DRIVERS)
|
||||
ADD_DEFINITIONS(-DNL_STATIC)
|
||||
ENDIF()
|
||||
|
@ -17,7 +15,6 @@ IF(WITH_3D)
|
|||
IF(WITH_NEL_CEGUI)
|
||||
FIND_PACKAGE(CEGUI)
|
||||
ENDIF()
|
||||
|
||||
ENDIF()
|
||||
|
||||
IF(WITH_SOUND)
|
||||
|
|
|
@ -19,6 +19,8 @@
|
|||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/misc/bit_set.h"
|
||||
#include "nel/misc/smart_ptr.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
|
|
@ -21,13 +21,17 @@
|
|||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/misc/smart_ptr.h"
|
||||
#include "nel/3d/animatable.h"
|
||||
|
||||
#include "nel/3d/track.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
|
||||
namespace NL3D
|
||||
{
|
||||
|
||||
class CScene;
|
||||
|
||||
// ***************************************************************************
|
||||
/**
|
||||
* An animated lightmap
|
||||
|
|
|
@ -93,7 +93,7 @@ public:
|
|||
uint addAnimation (const char* fileName, const char* animName, bool displayMissingFileWarning = true)
|
||||
{
|
||||
// Allocate an animation
|
||||
std::auto_ptr<CAnimation> anim (new CAnimation);
|
||||
CUniquePtr<CAnimation> anim (new CAnimation);
|
||||
|
||||
// Read it
|
||||
NLMISC::CIFile file;
|
||||
|
@ -130,7 +130,7 @@ public:
|
|||
virtual uint addSkeletonWeight (const char* fileName, const char* skelName)
|
||||
{
|
||||
// Allocate an animation
|
||||
std::auto_ptr<CSkeletonWeight> skeletonWeight (new CSkeletonWeight);
|
||||
CUniquePtr<CSkeletonWeight> skeletonWeight (new CSkeletonWeight);
|
||||
|
||||
// Read it
|
||||
NLMISC::CIFile file;
|
||||
|
|
|
@ -88,7 +88,7 @@ private:
|
|||
public:
|
||||
std::string MeshName;
|
||||
public:
|
||||
CMeshLoad (const std::string &meshName, IShape **ppShp, IDriver *pDriver, const CVector &position, uint selectedTexture);
|
||||
CMeshLoad (const std::string &meshName, IShape **ppShp, IDriver *pDriver, const NLMISC::CVector &position, uint selectedTexture);
|
||||
void run (void);
|
||||
void getName (std::string &result) const;
|
||||
};
|
||||
|
@ -122,7 +122,7 @@ private:
|
|||
CTextureFile *TextureFile;
|
||||
bool *Signal;
|
||||
public:
|
||||
CTextureLoad(CTextureFile *textureFile, bool *psgn, const CVector &position)
|
||||
CTextureLoad(CTextureFile *textureFile, bool *psgn, const NLMISC::CVector &position)
|
||||
: TextureFile(textureFile), Signal(psgn)
|
||||
{
|
||||
Position = position;
|
||||
|
|
|
@ -152,7 +152,7 @@ private:
|
|||
struct CTextureLodToSort
|
||||
{
|
||||
CTextureLod *Lod;
|
||||
CVector Position;
|
||||
NLMISC::CVector Position;
|
||||
bool operator<(const CTextureLodToSort &other) const
|
||||
{
|
||||
return Lod->Weight<other.Lod->Weight;
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/misc/vector.h"
|
||||
#include "nel/misc/plane.h"
|
||||
#include "nel/misc/aabbox.h"
|
||||
|
||||
|
||||
namespace NL3D {
|
||||
|
@ -39,16 +40,16 @@ public:
|
|||
|
||||
/** build the camera collision as a cone or a cylinder
|
||||
*/
|
||||
void build(const CVector &start, const CVector &end, float radius, bool cone);
|
||||
void build(const NLMISC::CVector &start, const NLMISC::CVector &end, float radius, bool cone);
|
||||
|
||||
/** build the camera collision as a simple ray
|
||||
*/
|
||||
void buildRay(const CVector &start, const CVector &end);
|
||||
void buildRay(const NLMISC::CVector &start, const NLMISC::CVector &end);
|
||||
|
||||
/** compute the intersection of the Camera Volume against the triangle, and minimize
|
||||
* minDist (actual square of distance) with min sqr distance of the poly.
|
||||
*/
|
||||
void minimizeDistanceAgainstTri(const CVector &p0, const CVector &p1, const CVector &p2, float &sqrMinDist);
|
||||
void minimizeDistanceAgainstTri(const NLMISC::CVector &p0, const NLMISC::CVector &p1, const NLMISC::CVector &p2, float &sqrMinDist);
|
||||
|
||||
/** Compute into this the camera collision 'other' mul by 'matrix'
|
||||
* NB: for cone Radius, suppose uniform scale, else will have strange result (a uniform scale is deduced)
|
||||
|
@ -69,9 +70,9 @@ private:
|
|||
enum {MaxNPlanes=6};
|
||||
|
||||
// The start of the camera raycast
|
||||
CVector _Start;
|
||||
NLMISC::CVector _Start;
|
||||
// The end of the camera raycast
|
||||
CVector _End;
|
||||
NLMISC::CVector _End;
|
||||
// The radius (at end only if cone)
|
||||
float _Radius;
|
||||
// cone or cylinder?
|
||||
|
@ -83,8 +84,8 @@ private:
|
|||
NLMISC::CAABBox _BBox;
|
||||
|
||||
// Temp Data for minimizeDistanceAgainstTri
|
||||
CVector _ArrayIn[3+MaxNPlanes];
|
||||
CVector _ArrayOut[3+MaxNPlanes];
|
||||
NLMISC::CVector _ArrayIn[3+MaxNPlanes];
|
||||
NLMISC::CVector _ArrayOut[3+MaxNPlanes];
|
||||
|
||||
// The pyramid representing the camera collision volume. Nb: local to start for precision problems
|
||||
NLMISC::CPlane _Pyramid[MaxNPlanes];
|
||||
|
@ -97,10 +98,10 @@ private:
|
|||
float _MaxRadiusProj;
|
||||
float _OODeltaRadiusProj;
|
||||
float _RayLen;
|
||||
CVector _RayNorm;
|
||||
NLMISC::CVector _RayNorm;
|
||||
|
||||
// simpler method for simple ray
|
||||
void intersectRay(const CVector &p0, const CVector &p1, const CVector &p2, float &sqrMinDist);
|
||||
void intersectRay(const NLMISC::CVector &p0, const NLMISC::CVector &p1, const NLMISC::CVector &p2, float &sqrMinDist);
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -22,6 +22,7 @@ namespace NL3D
|
|||
class UDriver;
|
||||
class UCamera;
|
||||
class CCloudScape;
|
||||
class CScene;
|
||||
|
||||
/// implementation of UWaterInstance methods
|
||||
class CCloudScapeUser : public UCloudScape
|
||||
|
|
|
@ -120,7 +120,7 @@ public:
|
|||
|
||||
void setWorldMatrix (const NLMISC::CMatrix &WM);
|
||||
|
||||
bool isRoot() { return _LocalVolume.size() == 0; }
|
||||
bool isRoot() { return _LocalVolume.empty(); }
|
||||
|
||||
//\name Sound related.
|
||||
//@{
|
||||
|
|
|
@ -84,7 +84,7 @@ public:
|
|||
void setTextureFile (const char* file);
|
||||
|
||||
/**
|
||||
* Add a coarse mesh in the manager. If an error occured, it returns CantAddCoarseMesh.
|
||||
* Add a coarse mesh in the manager. If an error occurred, it returns CantAddCoarseMesh.
|
||||
* \param vBuffer the VertexBuffer pre-transformed / Colored. Size MUST be numVertices*NL3D_COARSEMESH_VERTEX_FORMAT_MGR
|
||||
* \param indexBuffer containing triangles that will be inserted.
|
||||
* \return false if the mesh can't be added to this pass BECAUSE OF TOO MANY VERTICES or TOO MANY PRIMITIVES reason
|
||||
|
|
|
@ -48,7 +48,7 @@ public:
|
|||
static void releaseInstance();
|
||||
|
||||
/// convert a HLS (0..255) to a RGBA.
|
||||
CRGBA convert(uint H, uint L, uint S);
|
||||
NLMISC::CRGBA convert(uint H, uint L, uint S);
|
||||
|
||||
/// convert a RGBA bitmap into another RGBA, with HLS decal (0..255, -255..+255, -255..+255).
|
||||
void convertRGBABitmap(NLMISC::CBitmap &dst, const NLMISC::CBitmap &src, uint8 dh, sint dl, sint ds);
|
||||
|
@ -75,7 +75,7 @@ private:
|
|||
uint8 H,L,S,A;
|
||||
};
|
||||
|
||||
CRGBA _HueTable[HueTableSize];
|
||||
NLMISC::CRGBA _HueTable[HueTableSize];
|
||||
CHLSA _Color16ToHLS[65536];
|
||||
|
||||
/// Constructor
|
||||
|
|
|
@ -27,7 +27,8 @@
|
|||
|
||||
#ifndef NL3D_GPU_PROGRAM_PARAMS_H
|
||||
#define NL3D_GPU_PROGRAM_PARAMS_H
|
||||
#include <nel/misc/types_nl.h>
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
||||
// STL includes
|
||||
#include <map>
|
||||
|
@ -167,7 +168,7 @@ private:
|
|||
std::map<std::string, size_t> m_MapName; // map from name to offset
|
||||
size_t m_First;
|
||||
size_t m_Last;
|
||||
static const size_t s_End = -1;
|
||||
static const size_t s_End;
|
||||
|
||||
}; /* class CGPUProgramParams */
|
||||
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
namespace NL3D
|
||||
{
|
||||
|
||||
class CInstanceGroup;
|
||||
|
||||
// ***************************************************************************
|
||||
/**
|
||||
|
@ -106,14 +107,14 @@ public:
|
|||
public:
|
||||
|
||||
/// Debug: build a colored Grid mesh of SunContribution.
|
||||
void buildSunDebugMesh(CMesh::CMeshBuild &meshBuild, CMeshBase::CMeshBaseBuild &meshBaseBuild, const CVector &deltaPos=CVector::Null);
|
||||
void buildSunDebugMesh(CMesh::CMeshBuild &meshBuild, CMeshBase::CMeshBaseBuild &meshBaseBuild, const NLMISC::CVector &deltaPos= NLMISC::CVector::Null);
|
||||
|
||||
/// Debug: build a colored Grid mesh of PointLight. R= pointLight1 id. G= PointLight2 id. B= The multiplier used to show Ids.
|
||||
void buildPLDebugMesh(CMesh::CMeshBuild &meshBuild, CMeshBase::CMeshBaseBuild &meshBaseBuild, const CVector &deltaPos, const CInstanceGroup &igOut);
|
||||
void buildPLDebugMesh(CMesh::CMeshBuild &meshBuild, CMeshBase::CMeshBaseBuild &meshBaseBuild, const NLMISC::CVector &deltaPos, const CInstanceGroup &igOut);
|
||||
|
||||
private:
|
||||
void addDebugMeshFaces(CMesh::CMeshBuild &meshBuild, CSurface &surface, uint vId0,
|
||||
const std::vector<CRGBA> &colors);
|
||||
const std::vector<NLMISC::CRGBA> &colors);
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -716,7 +716,7 @@ private:
|
|||
bool _RefineMode;
|
||||
float _FarTransition;
|
||||
uint _TileMaxSubdivision;
|
||||
// For VertexProgram. true if change has occured in threshold since the last render().
|
||||
// For VertexProgram. true if change has occurred in threshold since the last render().
|
||||
float _VPThresholdChange;
|
||||
|
||||
/// \name VertexBuffer mgt.
|
||||
|
|
|
@ -692,7 +692,7 @@ private:
|
|||
{
|
||||
NLMISC::CMatrix TexMat[IDRV_MAT_MAXTEXTURES];
|
||||
};
|
||||
std::auto_ptr<CUserTexMat> _TexUserMat; // user texture matrix
|
||||
CUniquePtr<CUserTexMat> _TexUserMat; // user texture matrix
|
||||
|
||||
public:
|
||||
// Private. For Driver only.
|
||||
|
|
|
@ -47,7 +47,7 @@ public:
|
|||
float a31, a32, a33, a34;
|
||||
|
||||
// Copy from a matrix.
|
||||
void set(const CMatrix &mat)
|
||||
void set(const NLMISC::CMatrix &mat)
|
||||
{
|
||||
const float *m =mat.get();
|
||||
a11= m[0]; a12= m[4]; a13= m[8] ; a14= m[12];
|
||||
|
@ -57,14 +57,14 @@ public:
|
|||
|
||||
|
||||
// mulSetvector. NB: in should be different as v!! (else don't work).
|
||||
void mulSetVector(const CVector &in, CVector &out)
|
||||
void mulSetVector(const NLMISC::CVector &in, NLMISC::CVector &out)
|
||||
{
|
||||
out.x= (a11*in.x + a12*in.y + a13*in.z);
|
||||
out.y= (a21*in.x + a22*in.y + a23*in.z);
|
||||
out.z= (a31*in.x + a32*in.y + a33*in.z);
|
||||
}
|
||||
// mulSetpoint. NB: in should be different as v!! (else don't work).
|
||||
void mulSetPoint(const CVector &in, CVector &out)
|
||||
void mulSetPoint(const NLMISC::CVector &in, NLMISC::CVector &out)
|
||||
{
|
||||
out.x= (a11*in.x + a12*in.y + a13*in.z + a14);
|
||||
out.y= (a21*in.x + a22*in.y + a23*in.z + a24);
|
||||
|
@ -73,14 +73,14 @@ public:
|
|||
|
||||
|
||||
// mulSetvector. NB: in should be different as v!! (else don't work).
|
||||
void mulSetVector(const CVector &in, float scale, CVector &out)
|
||||
void mulSetVector(const NLMISC::CVector &in, float scale, NLMISC::CVector &out)
|
||||
{
|
||||
out.x= (a11*in.x + a12*in.y + a13*in.z) * scale;
|
||||
out.y= (a21*in.x + a22*in.y + a23*in.z) * scale;
|
||||
out.z= (a31*in.x + a32*in.y + a33*in.z) * scale;
|
||||
}
|
||||
// mulSetpoint. NB: in should be different as v!! (else don't work).
|
||||
void mulSetPoint(const CVector &in, float scale, CVector &out)
|
||||
void mulSetPoint(const NLMISC::CVector &in, float scale, NLMISC::CVector &out)
|
||||
{
|
||||
out.x= (a11*in.x + a12*in.y + a13*in.z + a14) * scale;
|
||||
out.y= (a21*in.x + a22*in.y + a23*in.z + a24) * scale;
|
||||
|
@ -89,14 +89,14 @@ public:
|
|||
|
||||
|
||||
// mulAddvector. NB: in should be different as v!! (else don't work).
|
||||
void mulAddVector(const CVector &in, float scale, CVector &out)
|
||||
void mulAddVector(const NLMISC::CVector &in, float scale, NLMISC::CVector &out)
|
||||
{
|
||||
out.x+= (a11*in.x + a12*in.y + a13*in.z) * scale;
|
||||
out.y+= (a21*in.x + a22*in.y + a23*in.z) * scale;
|
||||
out.z+= (a31*in.x + a32*in.y + a33*in.z) * scale;
|
||||
}
|
||||
// mulAddpoint. NB: in should be different as v!! (else don't work).
|
||||
void mulAddPoint(const CVector &in, float scale, CVector &out)
|
||||
void mulAddPoint(const NLMISC::CVector &in, float scale, NLMISC::CVector &out)
|
||||
{
|
||||
out.x+= (a11*in.x + a12*in.y + a13*in.z + a14) * scale;
|
||||
out.y+= (a21*in.x + a22*in.y + a23*in.z + a24) * scale;
|
||||
|
|
|
@ -124,7 +124,7 @@ private:
|
|||
double _LastSceneTime;
|
||||
|
||||
// maximum amplitude vector for each level. Stored in mesh because same for all instances.
|
||||
CVector _MaxDeltaPos[HrcDepth];
|
||||
NLMISC::CVector _MaxDeltaPos[HrcDepth];
|
||||
float _MaxVertexMove;
|
||||
|
||||
// MBR Cache
|
||||
|
|
|
@ -841,7 +841,7 @@ public:
|
|||
|
||||
|
||||
/// return true when there are still emitters in the system
|
||||
bool hasEmitters(void) const;
|
||||
bool hasEmitters() const;
|
||||
|
||||
/// return true when there are still particles
|
||||
bool hasParticles() const;
|
||||
|
|
|
@ -87,7 +87,7 @@ private:
|
|||
{
|
||||
public:
|
||||
CParticleSystemModel *Model;
|
||||
CMatrix OldAncestorMatOrRelPos; // last matrix of ancestor skeleton or relative matrix of ps to its ancestor (see flag below)
|
||||
NLMISC::CMatrix OldAncestorMatOrRelPos; // last matrix of ancestor skeleton or relative matrix of ps to its ancestor (see flag below)
|
||||
bool IsRelMatrix; // gives usage of the field OldAncestorMatOrRelPos
|
||||
bool HasAncestorSkeleton; // has the system an ancestor skeleton ?
|
||||
public:
|
||||
|
|
|
@ -163,10 +163,10 @@ class CParticleSystemProcess : public NLMISC::IStreamable
|
|||
virtual void setMatrixMode(TPSMatrixMode matrixMode);
|
||||
|
||||
/// tells whether there are alive entities / particles in the system
|
||||
virtual bool hasParticles(void) const { return false ; }
|
||||
virtual bool hasParticles() const { return false ; }
|
||||
|
||||
/// tells whether there are alive emitters / particles in the system
|
||||
virtual bool hasEmitters(void) const { return false ; }
|
||||
virtual bool hasEmitters() const { return false ; }
|
||||
|
||||
|
||||
/// max number of faces wanted by this process (for load balancing)
|
||||
|
|
|
@ -92,9 +92,9 @@ public:
|
|||
void setWorldMatrix (const NLMISC::CMatrix &WM);
|
||||
|
||||
|
||||
void setName (std::string &name) { _Name = name; }
|
||||
void setName (const std::string &name) { _Name = name; }
|
||||
|
||||
std::string getName () { return _Name; }
|
||||
std::string getName () const { return _Name; }
|
||||
|
||||
void open (bool opened) { _Opened = opened; }
|
||||
bool isOpened () { return _Opened; }
|
||||
|
|
|
@ -282,7 +282,7 @@ inline float CPSAttribMakerBinOp<float>::getMaxValue(void) const
|
|||
template <class T>
|
||||
inline CPSAttribMakerBinOp<T>::CPSAttribMakerBinOp(const CPSAttribMakerBinOp &other) : CPSAttribMaker<T>(other) // parent copy ctor
|
||||
{
|
||||
std::auto_ptr<CPSAttribMaker<T> > a0(NLMISC::safe_cast<CPSAttribMaker<T> *>(other._Arg[0]->clone()))
|
||||
CUniquePtr<CPSAttribMaker<T> > a0(NLMISC::safe_cast<CPSAttribMaker<T> *>(other._Arg[0]->clone()))
|
||||
, a1(NLMISC::safe_cast<CPSAttribMaker<T> *>(other._Arg[1]->clone()));
|
||||
this->_Op = other._Op;
|
||||
this->_Size = other._Size;
|
||||
|
|
|
@ -1463,7 +1463,7 @@ public:
|
|||
CPSAttribMakerMemoryBase(const CPSAttribMakerMemoryBase &src) : CPSAttribMaker<T>(src) // parent copy ctor
|
||||
{
|
||||
nlassert(src._Scheme);
|
||||
std::auto_ptr<CPSAttribMaker<T> > s(NLMISC::safe_cast<CPSAttribMaker<T> *>(src._Scheme->clone()));
|
||||
CUniquePtr<CPSAttribMaker<T> > s(NLMISC::safe_cast<CPSAttribMaker<T> *>(src._Scheme->clone()));
|
||||
this->_T = src._T;
|
||||
this->_DefaultValue = src._DefaultValue;
|
||||
this->_Scheme = s.release();
|
||||
|
|
|
@ -24,6 +24,8 @@
|
|||
#include "nel/misc/rgba.h"
|
||||
#include "nel/misc/traits_nl.h"
|
||||
|
||||
#include <iterator>
|
||||
|
||||
namespace NL3D {
|
||||
|
||||
/*
|
||||
|
@ -480,7 +482,11 @@ void CPSValueGradientFunc<T>::setValuesUnpacked(const T *valueTab, uint32 numVal
|
|||
_MaxValue = _MinValue = valueTab[0];
|
||||
_NbValues = (numValues - 1) * nbStages;
|
||||
_Tab.resize(_NbValues + 1);
|
||||
#ifdef NL_COMP_VC14
|
||||
std::copy(valueTab, valueTab + _NbValues + 1, stdext::make_checked_array_iterator(&_Tab[0], _Tab.size()));
|
||||
#else
|
||||
std::copy(valueTab, valueTab + _NbValues + 1, &_Tab[0]);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -51,14 +51,14 @@ public:
|
|||
//@}
|
||||
|
||||
/// Return this bindable type
|
||||
uint32 getType(void) const { return PSEmitter; }
|
||||
uint32 getType() const { return PSEmitter; }
|
||||
|
||||
|
||||
/// Return priority for emitters
|
||||
virtual uint32 getPriority(void) const { return 500; }
|
||||
virtual uint32 getPriority() const { return 500; }
|
||||
|
||||
/// Return true if this located bindable derived class holds alive emitters
|
||||
virtual bool hasEmitters(void) { nlassert(_Owner); return _Owner->getSize() != 0; }
|
||||
virtual bool hasEmitters() const { nlassert(_Owner); return _Owner->getSize() != 0; }
|
||||
|
||||
|
||||
virtual void step(TPSProcessPass pass);
|
||||
|
@ -76,7 +76,7 @@ public:
|
|||
|
||||
|
||||
/// Display the emitter in edition mode
|
||||
virtual void showTool(void);
|
||||
virtual void showTool();
|
||||
|
||||
/** Set the type of located to be emitted. The default is NULL which mean that no emission will occur
|
||||
* \return true if the operation could be performed. It can fail when this cause the system the system to last forever,
|
||||
|
@ -90,9 +90,9 @@ public:
|
|||
virtual void notifyTargetRemoved(CPSLocated *ptr);
|
||||
|
||||
/// Get emitted type.
|
||||
CPSLocated *getEmittedType(void) { return _EmittedType; }
|
||||
CPSLocated *getEmittedType() { return _EmittedType; }
|
||||
/// Get const ptr on emitted type
|
||||
const CPSLocated *getEmittedType(void) const { return _EmittedType; }
|
||||
const CPSLocated *getEmittedType() const { return _EmittedType; }
|
||||
|
||||
|
||||
/** The type of emission.
|
||||
|
@ -336,7 +336,7 @@ protected:
|
|||
* should not be called directly. Call CPSLocated::resize instead
|
||||
*/
|
||||
virtual void resize(uint32 size);
|
||||
virtual void bounceOccured(uint32 index, TAnimationTime timeToNextSimStep);
|
||||
virtual void bounceOccurred(uint32 index, TAnimationTime timeToNextSimStep);
|
||||
void updateMaxCountVect();
|
||||
|
||||
|
||||
|
|
|
@ -66,14 +66,14 @@ class CParticleSystem;
|
|||
|
||||
|
||||
/// This structure helps to perform the collision step, by telling which collisionner is the nearest if there are several candidate
|
||||
/// a distance of -1 indicates that no collisions occured
|
||||
/// a distance of -1 indicates that no collisions occurred
|
||||
struct CPSCollisionInfo
|
||||
{
|
||||
CPSCollisionInfo *Next;
|
||||
float Dist; // Distance to the nearest collider, or -1 if not collision occured
|
||||
float Dist; // Distance to the nearest collider, or -1 if not collision occurred
|
||||
NLMISC::CVector NewPos;
|
||||
NLMISC::CVector NewSpeed; // The speed of particle after a collision occured. After the updated of collision it is swapped with the post-collision speed
|
||||
CPSZone *CollisionZone; // The zone on which the bounce occured, can be useful to check the behaviour in case of collision
|
||||
NLMISC::CVector NewSpeed; // The speed of particle after a collision occurred. After the updated of collision it is swapped with the post-collision speed
|
||||
CPSZone *CollisionZone; // The zone on which the bounce occurred, can be useful to check the behaviour in case of collision
|
||||
uint32 Index;
|
||||
CPSCollisionInfo()
|
||||
{
|
||||
|
@ -449,14 +449,14 @@ public:
|
|||
void setName(const std::string &name) { _Name = name; }
|
||||
|
||||
/// get the located bindable name (edition purpose)
|
||||
std::string getName(void) const { return _Name; }
|
||||
std::string getName() const { return _Name; }
|
||||
|
||||
|
||||
/// tells whether there are alive entities / particles in the system
|
||||
virtual bool hasParticles(void) const;
|
||||
virtual bool hasParticles() const;
|
||||
|
||||
/// tells whether there are alive emitters / particles in the system
|
||||
virtual bool hasEmitters(void) const;
|
||||
virtual bool hasEmitters() const;
|
||||
|
||||
/** Enable the to force LOD degradation. This will suppress instances immediately, (during the motion pass) so that
|
||||
* there won't be more than maxNbInstance * dist / maxDist instances. This may not be desirable
|
||||
|
@ -468,7 +468,7 @@ public:
|
|||
/** Test whether LOD degradation was activated
|
||||
* \see forceLODDegradation()
|
||||
*/
|
||||
bool hasLODDegradation(void) const { return _LODDegradation; }
|
||||
bool hasLODDegradation() const { return _LODDegradation; }
|
||||
|
||||
|
||||
/// for the CPSLocated to reevaluate the max number of faces it may need
|
||||
|
@ -853,11 +853,11 @@ public:
|
|||
*/
|
||||
void setLOD(TPSLod lod) { _LOD = lod; }
|
||||
/// get the valid lods for that object
|
||||
TPSLod getLOD(void) const { return _LOD; }
|
||||
TPSLod getLOD() const { return _LOD; }
|
||||
/// tells whether there are alive entities / particles
|
||||
virtual bool hasParticles(void) const { return false; }
|
||||
virtual bool hasParticles() const { return false; }
|
||||
/// tells whether there are alive emitters
|
||||
virtual bool hasEmitters(void) const { return false; }
|
||||
virtual bool hasEmitters() const { return false; }
|
||||
/** set the extern ID of this located bindable. 0 means no extern access. The map of ID-locatedBindable. Is in th
|
||||
* particle system, so this located bindable must have been attached to a particle system, otherwise an assertion is raised
|
||||
*/
|
||||
|
@ -906,10 +906,10 @@ protected:
|
|||
*/
|
||||
virtual void resize(uint32 size) = 0;
|
||||
|
||||
/** a bounce occured, so some action could be done. The default behaviour does nothing
|
||||
/** a bounce occurred, so some action could be done. The default behaviour does nothing
|
||||
* \param index the index of the element that bounced
|
||||
*/
|
||||
virtual void bounceOccured(uint32 /* index */, TAnimationTime /* timeToNextsimStep */) {}
|
||||
virtual void bounceOccurred(uint32 /* index */, TAnimationTime /* timeToNextsimStep */) {}
|
||||
|
||||
/** show an drawing to represent the object, and in red if it is selected
|
||||
* \param tab : a table of 2 * nbSeg vector. only the x and y coordinates are used
|
||||
|
|
|
@ -590,7 +590,7 @@ protected:
|
|||
void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
|
||||
};
|
||||
|
||||
typedef std::auto_ptr<CGlobalTexAnims> PGlobalTexAnims;
|
||||
typedef CUniquePtr<CGlobalTexAnims> PGlobalTexAnims;
|
||||
PGlobalTexAnims _GlobalTexAnims;
|
||||
float _GlobalAnimDate;
|
||||
|
||||
|
|
|
@ -120,7 +120,7 @@ protected:
|
|||
/**
|
||||
* This set speed of a located so that it looks like bouncing on a surface
|
||||
* \param locatedIndex the index
|
||||
* \param bouncePoint the position where the collision occured
|
||||
* \param bouncePoint the position where the collision occurred
|
||||
* \param surfNormal the normal of the surface at the collision point (this must be a unit vector)
|
||||
* \elasticity 1 = full bounce, 0 = no bounce (contact)
|
||||
* \ellapsedTime the time ellapsed
|
||||
|
|
|
@ -654,7 +654,7 @@ template<class T> typename CQuadGrid<T>::CIterator CQuadGrid<T>::erase(typename
|
|||
if(!ptr->Selected)
|
||||
next= NULL;
|
||||
// delete the object.
|
||||
_NodeBlockMemory.free(ptr);
|
||||
_NodeBlockMemory.freeBlock(ptr);
|
||||
|
||||
|
||||
return CIterator((CNode*)next);
|
||||
|
|
|
@ -53,7 +53,7 @@ public:
|
|||
|
||||
public:
|
||||
// Simple Definition of a mesh used to test against Ray
|
||||
std::vector<CVector> Vertices;
|
||||
std::vector<NLMISC::CVector> Vertices;
|
||||
std::vector<uint32> Triangles;
|
||||
|
||||
/// Empty?
|
||||
|
|
|
@ -28,6 +28,8 @@
|
|||
#include "nel/3d/shadow_map_manager.h"
|
||||
#include "nel/3d/u_scene.h"
|
||||
#include "nel/3d/vertex_program.h"
|
||||
#include "nel/3d/transform.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include "nel/misc/smart_ptr.h"
|
||||
#include "nel/misc/vector.h"
|
||||
#include "nel/misc/aabbox.h"
|
||||
|
||||
#include "nel/misc/class_id.h"
|
||||
|
||||
#include "nel/3d/texture.h"
|
||||
#include "nel/3d/shape.h"
|
||||
|
|
|
@ -51,7 +51,7 @@ public:
|
|||
* The usage of this matrix is for UV projection: XYZ= WorldProjectionMatrix * UVW.
|
||||
* NB: Vj (ie for W) is mapped such that Vp means NearClip of the shadow and Vp+Vj means FarClip of the shadow
|
||||
*/
|
||||
CMatrix LocalProjectionMatrix;
|
||||
NLMISC::CMatrix LocalProjectionMatrix;
|
||||
|
||||
/** Computed at shadow casting time. They are clipping planes used to clip receivers (mirror of the OBB).
|
||||
* Receivers may use them to clip sub received parts (as they which)
|
||||
|
@ -63,7 +63,7 @@ public:
|
|||
/** Computed at shadow casting time. This is the LocalPos Bouding Box containing the shadow (AxisAligned).
|
||||
* \see generateClipInfoFromMatrix()
|
||||
*/
|
||||
CAABBox LocalBoundingBox;
|
||||
NLMISC::CAABBox LocalBoundingBox;
|
||||
|
||||
|
||||
// Filled by ShadowMapManager. This is the Last Frame Id we had update the texture.
|
||||
|
@ -114,13 +114,13 @@ public:
|
|||
* driver->setupModelMatrix(localPosMatrix);
|
||||
* Then render his mesh.
|
||||
*/
|
||||
void buildCasterCameraMatrix(const CVector &lightDir, const CMatrix &localPosMatrix, const CAABBox &bbShape, CMatrix &cameraMatrix);
|
||||
void buildCasterCameraMatrix(const NLMISC::CVector &lightDir, const NLMISC::CMatrix &localPosMatrix, const NLMISC::CAABBox &bbShape, NLMISC::CMatrix &cameraMatrix);
|
||||
|
||||
/** From the Camera matrix computed with buildCasterCameraMatrix, compute the LocalProjectionMatrix, which modify the
|
||||
* J axis according to backPoint and Shadow Depth.
|
||||
* NB: automatically calls the buildClipInfoFromMatrix() method
|
||||
*/
|
||||
void buildProjectionInfos(const CMatrix &cameraMatrix, const CVector &backPoint, float shadowMaxDepth);
|
||||
void buildProjectionInfos(const NLMISC::CMatrix &cameraMatrix, const NLMISC::CVector &backPoint, float shadowMaxDepth);
|
||||
|
||||
/** The ShadowMap Caster can call this method after setting LocalProjectionMatrix. It computes auto the
|
||||
* LocalClipPlanes and LocalBoundingBox from it. NB: don't use it if you use buildProjectionInfos().
|
||||
|
@ -158,13 +158,13 @@ class CShadowMapProjector
|
|||
{
|
||||
public:
|
||||
CShadowMapProjector();
|
||||
void setWorldSpaceTextMat(const CMatrix &ws);
|
||||
void applyToMaterial(const CMatrix &receiverWorldMatrix, CMaterial &material);
|
||||
void setWorldSpaceTextMat(const NLMISC::CMatrix &ws);
|
||||
void applyToMaterial(const NLMISC::CMatrix &receiverWorldMatrix, CMaterial &material);
|
||||
|
||||
private:
|
||||
CMatrix _WsTextMat;
|
||||
CMatrix _XYZToUWVMatrix;
|
||||
CMatrix _XYZToWUVMatrix;
|
||||
NLMISC::CMatrix _WsTextMat;
|
||||
NLMISC::CMatrix _XYZToUWVMatrix;
|
||||
NLMISC::CMatrix _XYZToWUVMatrix;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -29,7 +29,8 @@
|
|||
namespace NL3D {
|
||||
|
||||
|
||||
class CTransform;
|
||||
class CTransform;
|
||||
class CScene;
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
|
|
@ -33,9 +33,9 @@ namespace NL3D
|
|||
class CShadowVertex
|
||||
{
|
||||
public:
|
||||
CVector Vertex;
|
||||
uint32 MatrixId;
|
||||
void serial(NLMISC::IStream &f)
|
||||
NLMISC::CVector Vertex;
|
||||
uint32 MatrixId;
|
||||
void serial(NLMISC::IStream &f)
|
||||
{
|
||||
(void)f.serialVersion(0);
|
||||
|
||||
|
@ -82,7 +82,7 @@ public:
|
|||
* if don't intersect, dist2D="nearest distance to the ray", and distZ=0
|
||||
* \param computeDist2D if false and don't intersect, then return dist2D=FLT_MAX, and distZ=0
|
||||
*/
|
||||
bool getRayIntersection(const CMatrix &toRaySpace, class CSkeletonModel &skeleton,
|
||||
bool getRayIntersection(const NLMISC::CMatrix &toRaySpace, class CSkeletonModel &skeleton,
|
||||
const std::vector<uint32> &matrixInfluences, float &dist2D, float &distZ, bool computeDist2D);
|
||||
|
||||
private:
|
||||
|
|
|
@ -54,7 +54,7 @@ public:
|
|||
virtual NLMISC::CQuat getOrientation() const = 0;
|
||||
|
||||
/// Set the GUI reference
|
||||
virtual void setInterfaceMatrix(const NL3D::CMatrix &matrix) = 0;
|
||||
virtual void setInterfaceMatrix(const NLMISC::CMatrix &matrix) = 0;
|
||||
|
||||
/// Get GUI center (1 = width, 1 = height, 0 = center)
|
||||
virtual void getInterface2DShift(uint cid, float &x, float &y, float distance) const = 0;
|
||||
|
|
|
@ -44,16 +44,16 @@ public:
|
|||
|
||||
public:
|
||||
/// Target controled or direction controled. Default to DirectionMode
|
||||
TMode Mode;
|
||||
TMode Mode;
|
||||
|
||||
/// \name Target and Direction specific
|
||||
// @{
|
||||
/// For TargetMode, the world Position of the target.
|
||||
CVector WorldTarget;
|
||||
NLMISC::CVector WorldTarget;
|
||||
/// For TargetMode only, the Pos of eyes relative to the bone controlled. Default to (0,0,0)
|
||||
CVector EyePos;
|
||||
NLMISC::CVector EyePos;
|
||||
/// For DirectionMode, the WorldRotation to apply to the bone. NB: modified in execute() if TargetMode
|
||||
CQuat CurrentWorldDirection;
|
||||
NLMISC::CQuat CurrentWorldDirection;
|
||||
// @}
|
||||
|
||||
/// \name Common
|
||||
|
@ -61,13 +61,13 @@ public:
|
|||
/** This enable or disable the ctrl. When disabled or enabled, the ctrl ensure
|
||||
* that the movement does not "pop", respecting MaxAngularVelocity. Default to true.
|
||||
*/
|
||||
bool Enabled;
|
||||
bool Enabled;
|
||||
/// This give The World Orientation when the Mesh is in bind Pos (default to "LookBack").
|
||||
CQuat DefaultWorldDirection;
|
||||
NLMISC::CQuat DefaultWorldDirection;
|
||||
/// The Maximum angle of rotation that can be performed between the Default Direction and Current Direction. Default to Pi/3
|
||||
float MaxAngle;
|
||||
float MaxAngle;
|
||||
/// The Maximum Angular Velocity the ctrl can perform. Default to 2*Pi per second.
|
||||
float MaxAngularVelocity;
|
||||
float MaxAngularVelocity;
|
||||
// @}
|
||||
|
||||
|
||||
|
@ -77,19 +77,19 @@ public:
|
|||
virtual ~CTargetAnimCtrl();
|
||||
|
||||
/// Called at compute() time.
|
||||
virtual void execute(CSkeletonModel *model, CBone *bone);
|
||||
virtual void execute(CSkeletonModel *model, CBone *bone);
|
||||
|
||||
|
||||
private:
|
||||
|
||||
/// The last rotation computed (in LocalSkeleton Space). Used to smooth transition
|
||||
CQuat _LastLSRotation;
|
||||
NLMISC::CQuat _LastLSRotation;
|
||||
|
||||
/// This tells that a Enable/Disable transition is in progress.
|
||||
bool _LastEnabled;
|
||||
bool _EnableToDisableTransition;
|
||||
bool _LastEnabled;
|
||||
bool _EnableToDisableTransition;
|
||||
|
||||
CQuat getCurrentLSRotationFromBone(CSkeletonModel *model, CBone *bone);
|
||||
NLMISC::CQuat getCurrentLSRotationFromBone(CSkeletonModel *model, CBone *bone);
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -54,16 +54,16 @@ public:
|
|||
bool isSharingEnabled() const { return !_DisableSharing; }
|
||||
|
||||
// set the ambiant/ diffuse color to be added to the embossed texture
|
||||
void setAmbient(CRGBA ambient) { _Ambient = ambient; touch(); }
|
||||
void setDiffuse(CRGBA diffuse) { _Diffuse = diffuse; touch(); }
|
||||
void setAmbient(NLMISC::CRGBA ambient) { _Ambient = ambient; touch(); }
|
||||
void setDiffuse(NLMISC::CRGBA diffuse) { _Diffuse = diffuse; touch(); }
|
||||
// Set the direction of light (usually should be normalized). The bitmap is in the x,y plane
|
||||
void setLightDir(const NLMISC::CVector &lightDir) { _LightDir = lightDir; touch(); }
|
||||
// set a factor for the slope
|
||||
void setSlopeFactor(float factor) { _SlopeFactor = factor; touch(); }
|
||||
//
|
||||
CRGBA getAmbient() const { return _Ambient; }
|
||||
CRGBA getDiffuse() const { return _Diffuse; }
|
||||
const CVector &getLightDir() const { return _LightDir; }
|
||||
NLMISC::CRGBA getAmbient() const { return _Ambient; }
|
||||
NLMISC::CRGBA getDiffuse() const { return _Diffuse; }
|
||||
const NLMISC::CVector &getLightDir() const { return _LightDir; }
|
||||
float getSlopeFactor() const { return _SlopeFactor; }
|
||||
|
||||
|
||||
|
@ -75,8 +75,8 @@ protected:
|
|||
// inherited from ITexture. Generate this bumpmap pixels
|
||||
virtual void doGenerate(bool async = false);
|
||||
NLMISC::CSmartPtr<ITexture> _HeightMap;
|
||||
CRGBA _Ambient;
|
||||
CRGBA _Diffuse;
|
||||
NLMISC::CRGBA _Ambient;
|
||||
NLMISC::CRGBA _Diffuse;
|
||||
NLMISC::CVector _LightDir;
|
||||
bool _DisableSharing;
|
||||
float _SlopeFactor;
|
||||
|
|
|
@ -140,7 +140,7 @@ public:
|
|||
|
||||
private:
|
||||
void clearTile (CTile::TBitmap type);
|
||||
void free ()
|
||||
void freeBlock ()
|
||||
{
|
||||
nlassert ((_Flags&=NL3D_CTILE_FREE_FLAG)==0);
|
||||
_Flags|=NL3D_CTILE_FREE_FLAG;
|
||||
|
|
|
@ -32,6 +32,7 @@ using NLMISC::CQuat;
|
|||
|
||||
class ILogicInfo;
|
||||
class CCluster;
|
||||
class ITransformable;
|
||||
|
||||
// ***************************************************************************
|
||||
/**
|
||||
|
|
|
@ -48,7 +48,7 @@ public:
|
|||
/// PointLights. Used at CVegetableManager::updateLighting() to get current colors of pointLights.
|
||||
CPointLightNamed *PointLight[MaxNumLight];
|
||||
/// Direction of the light. the direction to the instance should be precomputed.
|
||||
CVector Direction[MaxNumLight];
|
||||
NLMISC::CVector Direction[MaxNumLight];
|
||||
/// Factor to be multiplied by color of the light. Actually it is the attenuation factor.
|
||||
uint PointLightFactor[MaxNumLight];
|
||||
|
||||
|
|
|
@ -69,7 +69,7 @@ public:
|
|||
bool allocate(uint numVertices, uint &indexStart);
|
||||
|
||||
/// free a subset of the VB. nlstop if subset not found...
|
||||
void free(uint indexStart);
|
||||
void freeBlock(uint indexStart);
|
||||
|
||||
// @}
|
||||
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
//
|
||||
#include "nel/3d/texture_cube.h"
|
||||
#include "nel/3d/texture_blank.h"
|
||||
#include "nel/3d/animation_time.h"
|
||||
|
||||
|
||||
namespace NL3D
|
||||
|
|
|
@ -79,7 +79,7 @@ public:
|
|||
|
||||
/** Set the userPos (relative to the height map coordinates). This is needed because a height map can't be used with large surface (such as a sea).
|
||||
* As a consequence, the height map is only valid below the user (e.g from user.x - 0.5 * size to user.x + 0.5 *size).
|
||||
* When setPos is called, and if a move has occured, new area of the height field are set to 0
|
||||
* When setPos is called, and if a move has occurred, new area of the height field are set to 0
|
||||
* The pos set will be taken in account when buffers have been swapped (e.g when the propagation time as ellapsed)
|
||||
*/
|
||||
void setUserPos(sint x, sint y);
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include "form_elm.h"
|
||||
#include "header.h"
|
||||
|
||||
extern bool convertFormFile (const char *oldFileName, const char *newFileName);
|
||||
extern bool convertFormFile (const std::string &oldFileName, const std::string &newFileName);
|
||||
|
||||
namespace NLGEORGES
|
||||
{
|
||||
|
@ -35,7 +35,7 @@ class UFormElm;
|
|||
class CForm : public UForm
|
||||
{
|
||||
friend class CFormLoader;
|
||||
friend bool convertFormFile (const char *oldFileName, const char *newFileName);
|
||||
friend bool convertFormFile (const std::string &oldFileName, const std::string &newFileName);
|
||||
public:
|
||||
|
||||
enum { HeldElementCount = 4 };
|
||||
|
@ -73,12 +73,12 @@ public:
|
|||
|
||||
// ** IO functions
|
||||
// Set the filename before saving the form
|
||||
void write (xmlDocPtr doc, const char *filename);
|
||||
void write (xmlDocPtr doc, const std::string &filename);
|
||||
|
||||
// ** Parent access
|
||||
|
||||
// Insert parent before parent indexed "before".
|
||||
bool insertParent (uint before, const char *filename, CForm *parent);
|
||||
bool insertParent (uint before, const std::string &filename, CForm *parent);
|
||||
|
||||
// Remove a parent from parent list
|
||||
void removeParent (uint parent);
|
||||
|
@ -97,7 +97,7 @@ public:
|
|||
const std::string &getFilename () const;
|
||||
|
||||
// Error handling
|
||||
void warning (bool exception, const char *function, const char *format, ... ) const;
|
||||
void warning (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
|
||||
private:
|
||||
|
||||
|
@ -114,7 +114,7 @@ private:
|
|||
|
||||
// CFormLoader call it
|
||||
// Set the filename before reading the form
|
||||
void read (xmlNodePtr node, CFormLoader &loader, CFormDfn *dfn, const char *filename);
|
||||
void read (xmlNodePtr node, CFormLoader &loader, CFormDfn *dfn, const std::string &filename);
|
||||
|
||||
// Called by read
|
||||
void readParent (const char *parent, CFormLoader &loader);
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
#include "header.h"
|
||||
#include "type.h"
|
||||
|
||||
bool convertDfnFile (const char *oldFileName, const char *newFileName);
|
||||
bool convertDfnFile (const std::string &oldFileName, const std::string &newFileName);
|
||||
|
||||
namespace NLGEORGES
|
||||
{
|
||||
|
@ -41,7 +41,7 @@ class CFormDfn : public UFormDfn
|
|||
friend class CFormElm;
|
||||
friend class CFormLoader;
|
||||
friend class CFormElmStruct;
|
||||
friend bool convertDfnFile (const char *oldFileName, const char *newFileName);
|
||||
friend bool convertDfnFile (const std::string &oldFileName, const std::string &newFileName);
|
||||
public:
|
||||
|
||||
// Default cstr
|
||||
|
@ -60,7 +60,7 @@ public:
|
|||
friend class CFormElm;
|
||||
friend class CFormDfn;
|
||||
friend class CFormElmStruct;
|
||||
friend bool convertDfnFile (const char *oldFileName, const char *newFileName);
|
||||
friend bool convertDfnFile (const std::string &oldFileName, const std::string &newFileName);
|
||||
public:
|
||||
|
||||
CEntry ()
|
||||
|
@ -85,12 +85,12 @@ public:
|
|||
TEntryType getType () const;
|
||||
|
||||
// Set as a type
|
||||
void setType (CFormLoader &loader, const char *filename);
|
||||
void setType (CFormLoader &loader, const std::string &filename);
|
||||
|
||||
void setType (TEntryType type);
|
||||
|
||||
// Set as a dfn
|
||||
void setDfn (CFormLoader &loader, const char *filename);
|
||||
void setDfn (CFormLoader &loader, const std::string &filename);
|
||||
|
||||
// Set as a dfn pointer
|
||||
void setDfnPointer ();
|
||||
|
@ -99,7 +99,7 @@ public:
|
|||
const std::string &getName () const;
|
||||
|
||||
// Set element Name
|
||||
void setName (const char *name);
|
||||
void setName (const std::string &name);
|
||||
|
||||
// Get the filename
|
||||
const std::string &getFilename() const;
|
||||
|
@ -108,16 +108,16 @@ public:
|
|||
const std::string &getFilenameExt() const;
|
||||
|
||||
// Set the filename
|
||||
void setFilename (const char *def);
|
||||
void setFilename (const std::string &def);
|
||||
|
||||
// Set the filename extension
|
||||
void setFilenameExt (const char *ext);
|
||||
void setFilenameExt (const std::string &ext);
|
||||
|
||||
// Get default value
|
||||
const std::string &getDefault () const;
|
||||
|
||||
// Set default value
|
||||
void setDefault (const char *def);
|
||||
void setDefault (const std::string &def);
|
||||
|
||||
// Set array flag
|
||||
void setArrayFlag (bool flag);
|
||||
|
@ -167,7 +167,7 @@ public:
|
|||
void removeEntry( uint idx );
|
||||
|
||||
// ** IO functions
|
||||
void write (xmlDocPtr root, const char *filename);
|
||||
void write (xmlDocPtr root, const std::string &filename);
|
||||
|
||||
// Count parent DFN
|
||||
uint countParentDfn (uint32 round=0) const;
|
||||
|
@ -185,7 +185,7 @@ public:
|
|||
void setNumParent (uint size);
|
||||
|
||||
// Set a parent
|
||||
void setParent (uint parent, CFormLoader &loader, const char *filename);
|
||||
void setParent (uint parent, CFormLoader &loader, const std::string &filename);
|
||||
|
||||
// Get a parent
|
||||
CFormDfn *getParent (uint parent) const;
|
||||
|
@ -232,7 +232,7 @@ public:
|
|||
CFileHeader Header;
|
||||
|
||||
// Error handling
|
||||
void warning (bool exception, const char *function, const char *format, ... ) const;
|
||||
void warning (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
|
||||
private:
|
||||
// The parents array
|
||||
|
@ -249,7 +249,7 @@ private:
|
|||
|
||||
private:
|
||||
// Read method called by the form loader
|
||||
void read (xmlNodePtr doc, CFormLoader &loader, bool forceLoad, const char *filename);
|
||||
void read (xmlNodePtr doc, CFormLoader &loader, bool forceLoad, const std::string &filename);
|
||||
};
|
||||
|
||||
} // NLGEORGES
|
||||
|
|
|
@ -62,30 +62,30 @@ public:
|
|||
virtual void getFormName (std::string &result, const CFormElm *child=NULL) const = 0;
|
||||
|
||||
// From UFormElm
|
||||
virtual bool getNodeByName (const UFormElm **result, const char *name, TWhereIsNode *where, bool verbose, uint32 round=0) const;
|
||||
virtual bool getNodeByName (UFormElm **result, const char *name, TWhereIsNode *where, bool verbose, uint32 round=0);
|
||||
virtual bool getValueByName (std::string &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (sint8 &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (uint8 &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (sint16 &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (uint16 &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (sint32 &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (uint32 &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (float &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (double &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (bool &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (NLMISC::CRGBA &result, const char *name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool setValueByName (const char *value, const char *name, bool *created);
|
||||
virtual bool setValueByName (sint8 value, const char *name, bool *created);
|
||||
virtual bool setValueByName (uint8 value, const char *name, bool *created);
|
||||
virtual bool setValueByName (sint16 value, const char *name, bool *created);
|
||||
virtual bool setValueByName (uint16 value, const char *name, bool *created);
|
||||
virtual bool setValueByName (sint32 value, const char *name, bool *created);
|
||||
virtual bool setValueByName (uint32 value, const char *name, bool *created);
|
||||
virtual bool setValueByName (float value, const char *name, bool *created);
|
||||
virtual bool setValueByName (double value, const char *name, bool *created);
|
||||
virtual bool setValueByName (bool value, const char *name, bool *created);
|
||||
virtual bool setValueByName (NLMISC::CRGBA value, const char *name, bool *created);
|
||||
virtual bool getNodeByName (const UFormElm **result, const std::string &name, TWhereIsNode *where, bool verbose, uint32 round=0) const;
|
||||
virtual bool getNodeByName (UFormElm **result, const std::string &name, TWhereIsNode *where, bool verbose, uint32 round=0);
|
||||
virtual bool getValueByName (std::string &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (sint8 &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (uint8 &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (sint16 &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (uint16 &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (sint32 &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (uint32 &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (float &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (double &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (bool &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool getValueByName (NLMISC::CRGBA &result, const std::string &name, TEval evaluate, TWhereIsValue *where, uint32 round=0) const;
|
||||
virtual bool setValueByName (const std::string &value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (sint8 value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (uint8 value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (sint16 value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (uint16 value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (sint32 value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (uint32 value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (float value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (double value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (bool value, const std::string &name, bool *created);
|
||||
virtual bool setValueByName (NLMISC::CRGBA value, const std::string &name, bool *created);
|
||||
virtual UFormElm *getParent () const;
|
||||
virtual const CType *getType ();
|
||||
virtual bool isArray () const;
|
||||
|
@ -127,16 +127,16 @@ public:
|
|||
|
||||
// ** Convert functions
|
||||
|
||||
inline bool convertValue (sint8 &result, const char *value) const;
|
||||
inline bool convertValue (uint8 &result, const char *value) const;
|
||||
inline bool convertValue (sint16 &result, const char *value) const;
|
||||
inline bool convertValue (uint16 &result, const char *value) const;
|
||||
inline bool convertValue (sint32 &result, const char *value) const;
|
||||
inline bool convertValue (uint32 &result, const char *value) const;
|
||||
inline bool convertValue (float &result, const char *value) const;
|
||||
inline bool convertValue (double &result, const char *value) const;
|
||||
inline bool convertValue (bool &result, const char *value) const;
|
||||
inline bool convertValue (NLMISC::CRGBA &result, const char *value) const;
|
||||
inline bool convertValue (sint8 &result, const std::string &value) const;
|
||||
inline bool convertValue (uint8 &result, const std::string &value) const;
|
||||
inline bool convertValue (sint16 &result, const std::string &value) const;
|
||||
inline bool convertValue (uint16 &result, const std::string &value) const;
|
||||
inline bool convertValue (sint32 &result, const std::string &value) const;
|
||||
inline bool convertValue (uint32 &result, const std::string &value) const;
|
||||
inline bool convertValue (float &result, const std::string &value) const;
|
||||
inline bool convertValue (double &result, const std::string &value) const;
|
||||
inline bool convertValue (bool &result, const std::string &value) const;
|
||||
inline bool convertValue (NLMISC::CRGBA &result, const std::string &value) const;
|
||||
|
||||
// ** Get dependencies
|
||||
virtual void getDependencies (std::set<std::string> &dependencies) const = 0;
|
||||
|
@ -144,7 +144,7 @@ public:
|
|||
// ** Internal node access
|
||||
|
||||
// Create a node by name. If the node already exists, return it
|
||||
bool createNodeByName (const char *name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
bool createNodeByName (const std::string &, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
const CFormDfn **nodeDfn, const CType **nodeType,
|
||||
CFormElm **node, UFormDfn::TEntryType &type,
|
||||
bool &array, bool &created);
|
||||
|
@ -153,13 +153,13 @@ public:
|
|||
* Delete a node by name. If the node already exists, return it
|
||||
*Delete its parent if not used
|
||||
*/
|
||||
bool deleteNodeByName (const char *name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
bool deleteNodeByName (const std::string &name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
const CFormDfn **nodeDfn, const CType **nodeType,
|
||||
CFormElm **node, UFormDfn::TEntryType &type,
|
||||
bool &array);
|
||||
|
||||
// Search for a node by name
|
||||
bool getNodeByName (const char *name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
bool getNodeByName (const std::string &name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
const CFormDfn **nodeDfn, const CType **nodeType,
|
||||
CFormElm **node, UFormDfn::TEntryType &type,
|
||||
bool &array, bool &parentVDfnArray, bool verbose, uint32 round) const;
|
||||
|
@ -168,7 +168,7 @@ public:
|
|||
* Insert an array node by name
|
||||
* The index asked must be < the size of the array.
|
||||
*/
|
||||
bool arrayInsertNodeByName (const char *name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
bool arrayInsertNodeByName (const std::string &name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
const CFormDfn **nodeDfn, const CType **nodeType,
|
||||
CFormElm **node, UFormDfn::TEntryType &type,
|
||||
bool &array, bool verbose, uint arrayIndex) const;
|
||||
|
@ -177,7 +177,7 @@ public:
|
|||
* Delete an array node by name
|
||||
* The index asked must be < the size of the array.
|
||||
*/
|
||||
bool arrayDeleteNodeByName (const char *name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
bool arrayDeleteNodeByName (const std::string &name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
const CFormDfn **nodeDfn, const CType **nodeType,
|
||||
CFormElm **node, UFormDfn::TEntryType &type,
|
||||
bool &array, bool verbose, uint arrayIndex) const;
|
||||
|
@ -199,7 +199,7 @@ protected:
|
|||
* Then, else (*parentDfn / indexDfn ) or *node must be defined.
|
||||
* Other values are for result only.
|
||||
*/
|
||||
static bool getInternalNodeByName (CForm *form, const char *name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
static bool getInternalNodeByName (CForm *form, const std::string &name, const CFormDfn **parentDfn, uint &indexDfn,
|
||||
const CFormDfn **nodeDfn, const CType **nodeType,
|
||||
CFormElm **node, UFormDfn::TEntryType &type,
|
||||
bool &array, TNodeAction action, bool &created, bool &parentVDfnArray, bool verbose, uint32 round);
|
||||
|
@ -215,7 +215,7 @@ public:
|
|||
static const char* tokenize (const char *name, std::string &str, uint &errorIndex, uint &code);
|
||||
|
||||
// ** IO functions
|
||||
virtual xmlNodePtr write (xmlNodePtr node, const CForm *form, const char *structName = NULL, bool forceWrite = false) const = 0;
|
||||
virtual xmlNodePtr write (xmlNodePtr node, const CForm *form, const std::string &structName = "", bool forceWrite = false) const = 0;
|
||||
|
||||
protected:
|
||||
|
||||
|
@ -235,8 +235,8 @@ protected:
|
|||
uint32 Round;
|
||||
|
||||
// Error handling
|
||||
static void warning (bool exception, const char *formName, const char *formFileName, const char *function, const char *format, ... );
|
||||
virtual void warning (bool exception, const char *function, const char *format, ... ) const;
|
||||
static void warning (bool exception, const std::string &formName, const std::string &formFileName, const std::string &function, const char *format, ... );
|
||||
virtual void warning (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
|
||||
private:
|
||||
// Tokens
|
||||
|
@ -298,7 +298,7 @@ public:
|
|||
|
||||
// From CFormElm
|
||||
bool isUsed (const CForm *form) const;
|
||||
xmlNodePtr write (xmlNodePtr node, const CForm *form, const char *structName, bool forceWrite = false) const;
|
||||
xmlNodePtr write (xmlNodePtr node, const CForm *form, const std::string &structName, bool forceWrite = false) const;
|
||||
void unlink (CFormElm *child);
|
||||
void getFormName (std::string &result, const CFormElm *child) const;
|
||||
void getDependencies (std::set<std::string> &dependencies) const;
|
||||
|
@ -310,7 +310,7 @@ public:
|
|||
std::vector<CFormElmStructElm> Elements;
|
||||
|
||||
// Error handling
|
||||
virtual void warning (bool exception, const char *function, const char *format, ... ) const;
|
||||
virtual void warning (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -332,13 +332,13 @@ public:
|
|||
|
||||
// From CFormElm
|
||||
bool isUsed (const CForm *form) const;
|
||||
xmlNodePtr write (xmlNodePtr node, const CForm *form, const char *structName, bool forceWrite = false) const;
|
||||
xmlNodePtr write (xmlNodePtr node, const CForm *form, const std::string &structName, bool forceWrite = false) const;
|
||||
|
||||
// Call by CFormLoader
|
||||
void read (xmlNodePtr node, CFormLoader &loader, CForm *form);
|
||||
|
||||
// Error handling
|
||||
virtual void warning (bool exception, const char *function, const char *format, ... ) const;
|
||||
virtual void warning (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -377,7 +377,7 @@ public:
|
|||
bool getArrayValue (NLMISC::CRGBA &result, uint arrayIndex, TEval evaluate, TWhereIsValue *where) const;
|
||||
|
||||
// From CFormElm
|
||||
xmlNodePtr write (xmlNodePtr node, const CForm *form, const char *structName, bool forceWrite = false) const;
|
||||
xmlNodePtr write (xmlNodePtr node, const CForm *form, const std::string &structName, bool forceWrite = false) const;
|
||||
bool setParent (CFormElm *parent);
|
||||
void unlink (CFormElm *child);
|
||||
bool isUsed (const CForm *form) const;
|
||||
|
@ -406,7 +406,7 @@ public:
|
|||
std::vector<CElement> Elements;
|
||||
|
||||
// Error handling
|
||||
virtual void warning (bool exception, const char *function, const char *format, ... ) const;
|
||||
virtual void warning (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -429,7 +429,7 @@ public:
|
|||
const CType *Type;
|
||||
|
||||
// From CFormElm
|
||||
xmlNodePtr write (xmlNodePtr node, const CForm *form, const char *structName, bool forceWrite = false) const;
|
||||
xmlNodePtr write (xmlNodePtr node, const CForm *form, const std::string &structName, bool forceWrite = false) const;
|
||||
bool setParent (CFormElm *parent);
|
||||
void getFormName (std::string &result, const CFormElm *child) const;
|
||||
void getDependencies (std::set<std::string> &dependencies) const;
|
||||
|
@ -453,7 +453,7 @@ public:
|
|||
bool getValue (NLMISC::CRGBA &result, TEval evaluate) const;
|
||||
|
||||
// Set the value, the elt been used
|
||||
void setValue (const char *value);
|
||||
void setValue (const std::string &value);
|
||||
|
||||
// Get the raw value. Does not care about any parent or default values
|
||||
void getValue (std::string &result) const;
|
||||
|
@ -463,14 +463,14 @@ private:
|
|||
std::string Value;
|
||||
|
||||
// Error handling
|
||||
virtual void warning (bool exception, const char *function, const char *format, ... ) const;
|
||||
virtual void warning (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
// CFormElm inlines
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (sint8 &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (sint8 &result, const std::string &value) const
|
||||
{
|
||||
float tmp;
|
||||
if (NLMISC::fromString(value, tmp))
|
||||
|
@ -482,14 +482,14 @@ inline bool CFormElm::convertValue (sint8 &result, const char *value) const
|
|||
else
|
||||
{
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in sint8.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in sint8.", value.c_str());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (uint8 &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (uint8 &result, const std::string &value) const
|
||||
{
|
||||
float tmp;
|
||||
if (NLMISC::fromString(value, tmp))
|
||||
|
@ -501,14 +501,14 @@ inline bool CFormElm::convertValue (uint8 &result, const char *value) const
|
|||
else
|
||||
{
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in uint8.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in uint8.", value.c_str());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (sint16 &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (sint16 &result, const std::string &value) const
|
||||
{
|
||||
float tmp;
|
||||
if (NLMISC::fromString(value, tmp))
|
||||
|
@ -520,14 +520,14 @@ inline bool CFormElm::convertValue (sint16 &result, const char *value) const
|
|||
else
|
||||
{
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in sint16.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in sint16.", value.c_str());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (uint16 &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (uint16 &result, const std::string &value) const
|
||||
{
|
||||
float tmp;
|
||||
if (NLMISC::fromString(value, tmp))
|
||||
|
@ -539,14 +539,14 @@ inline bool CFormElm::convertValue (uint16 &result, const char *value) const
|
|||
else
|
||||
{
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in uint16.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in uint16.", value.c_str());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (sint32 &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (sint32 &result, const std::string &value) const
|
||||
{
|
||||
float tmp;
|
||||
if (NLMISC::fromString(value, tmp))
|
||||
|
@ -558,14 +558,14 @@ inline bool CFormElm::convertValue (sint32 &result, const char *value) const
|
|||
else
|
||||
{
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in sint32.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in sint32.", value.c_str());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (uint32 &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (uint32 &result, const std::string &value) const
|
||||
{
|
||||
float tmp;
|
||||
if (NLMISC::fromString(value, tmp))
|
||||
|
@ -577,14 +577,14 @@ inline bool CFormElm::convertValue (uint32 &result, const char *value) const
|
|||
else
|
||||
{
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in uint32.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in uint32.", value.c_str());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (float &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (float &result, const std::string &value) const
|
||||
{
|
||||
if (NLMISC::fromString(value, result))
|
||||
{
|
||||
|
@ -593,16 +593,16 @@ inline bool CFormElm::convertValue (float &result, const char *value) const
|
|||
else
|
||||
{
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in float.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in float.", value.c_str());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (double &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (double &result, const std::string &value) const
|
||||
{
|
||||
float tmp;
|
||||
double tmp;
|
||||
if (NLMISC::fromString(value, tmp))
|
||||
{
|
||||
result = tmp;
|
||||
|
@ -611,14 +611,14 @@ inline bool CFormElm::convertValue (double &result, const char *value) const
|
|||
else
|
||||
{
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in double.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in double.", value.c_str());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (bool &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (bool &result, const std::string &value) const
|
||||
{
|
||||
int tmp;
|
||||
if (NLMISC::fromString(value, tmp))
|
||||
|
@ -628,7 +628,7 @@ inline bool CFormElm::convertValue (bool &result, const char *value) const
|
|||
}
|
||||
else
|
||||
{
|
||||
std::string temp = NLMISC::toLower(std::string(value));
|
||||
std::string temp = NLMISC::toLower(value);
|
||||
if (strcmp (temp.c_str (), "true") == 0)
|
||||
{
|
||||
result = true;
|
||||
|
@ -642,17 +642,17 @@ inline bool CFormElm::convertValue (bool &result, const char *value) const
|
|||
}
|
||||
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in boolean.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in boolean.", value.c_str());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
inline bool CFormElm::convertValue (NLMISC::CRGBA &result, const char *value) const
|
||||
inline bool CFormElm::convertValue (NLMISC::CRGBA &result, const std::string &value) const
|
||||
{
|
||||
float r, g, b;
|
||||
if (sscanf (value, "%f,%f,%f", &r, &g, &b) == 3)
|
||||
if (sscanf (value.c_str(), "%f,%f,%f", &r, &g, &b) == 3)
|
||||
{
|
||||
NLMISC::clamp (r, 0.f, 255.f);
|
||||
NLMISC::clamp (g, 0.f, 255.f);
|
||||
|
@ -664,7 +664,7 @@ inline bool CFormElm::convertValue (NLMISC::CRGBA &result, const char *value) co
|
|||
}
|
||||
|
||||
// Error message
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in RGB color.", value);
|
||||
warning (false, "convertValue", "Can't convert the string \"%s\" in RGB color.", value.c_str());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -42,18 +42,18 @@ class CFormLoader : public UFormLoader
|
|||
public:
|
||||
virtual ~CFormLoader();
|
||||
// From UFormLoader
|
||||
UForm *loadForm (const char *filename);
|
||||
UFormDfn *loadFormDfn (const char *filename);
|
||||
UType *loadFormType (const char *filename);
|
||||
UForm *loadForm (const std::string &filename);
|
||||
UFormDfn *loadFormDfn (const std::string &filename);
|
||||
UType *loadFormType (const std::string &filename);
|
||||
|
||||
// Load type and formDfn
|
||||
CType *loadType (const char *filename);
|
||||
CFormDfn *loadFormDfn (const char *filename, bool forceLoad);
|
||||
CType *loadType (const std::string &filename);
|
||||
CFormDfn *loadFormDfn (const std::string &filename, bool forceLoad);
|
||||
|
||||
private:
|
||||
|
||||
// Error handling
|
||||
virtual void warning (bool exception, const char *function, const char *format, ... ) const;
|
||||
virtual void warning (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
|
||||
typedef std::map<std::string, NLMISC::CRefPtr<CType> > TTypeMap;
|
||||
typedef std::map<std::string, NLMISC::CRefPtr<CFormDfn> > TFormDfnMap;
|
||||
|
|
|
@ -44,10 +44,10 @@ public:
|
|||
};
|
||||
|
||||
/// Add a log
|
||||
void addLog (const char *log);
|
||||
void addLog(const std::string &log);
|
||||
|
||||
/// Set the comment
|
||||
void setComments (const char *comments);
|
||||
void setComments (const std::string &comments);
|
||||
|
||||
/// Major version number
|
||||
uint32 MajorVersion;
|
||||
|
@ -72,7 +72,7 @@ public:
|
|||
static const char *getStateString (TState state);
|
||||
|
||||
// Error handling
|
||||
void warning (bool exception, const char *function, const char *format, ... ) const;
|
||||
void warning (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
};
|
||||
|
||||
} // NLGEORGES
|
||||
|
|
|
@ -385,7 +385,7 @@ void loadForm (const std::vector<std::string> &sheetFilters, const std::string &
|
|||
}
|
||||
}
|
||||
|
||||
if(NeededToRecompute.size() > 0)
|
||||
if(!NeededToRecompute.empty())
|
||||
nlinfo ("%d seconds to recompute %d sheets", (uint32)(NLMISC::CTime::getLocalTime()-start)/1000, NeededToRecompute.size());
|
||||
|
||||
// free the georges loader if necessary
|
||||
|
@ -748,7 +748,7 @@ void loadForm2(const std::vector<std::string> &sheetFilters, const std::string &
|
|||
}
|
||||
}
|
||||
|
||||
if(NeededToRecompute.size() > 0)
|
||||
if(!NeededToRecompute.empty())
|
||||
nlinfo ("%d seconds to recompute %d sheets", (uint32)(NLMISC::CTime::getLocalTime()-start)/1000, NeededToRecompute.size());
|
||||
|
||||
// free the georges loader if necessary
|
||||
|
@ -1304,7 +1304,7 @@ void loadFormNoPackedSheet (const std::vector<std::string> &sheetFilters, std::m
|
|||
}
|
||||
}
|
||||
|
||||
if(NeededToRecompute.size() > 0)
|
||||
if(!NeededToRecompute.empty())
|
||||
nlinfo ("%d seconds to recompute %d sheets", (uint32)(NLMISC::CTime::getLocalTime()-start)/1000, NeededToRecompute.size());
|
||||
|
||||
// free the georges loader if necessary
|
||||
|
@ -1393,7 +1393,7 @@ void loadFormNoPackedSheet2 (const std::vector<std::string> &sheetFilters, std::
|
|||
}
|
||||
}
|
||||
|
||||
if(NeededToRecompute.size() > 0)
|
||||
if(!NeededToRecompute.empty())
|
||||
nlinfo ("%d seconds to recompute %d sheets", (uint32)(NLMISC::CTime::getLocalTime()-start)/1000, NeededToRecompute.size());
|
||||
|
||||
// free the georges loader if necessary
|
||||
|
|
|
@ -80,7 +80,7 @@ public:
|
|||
|
||||
// Evaluate a node
|
||||
bool getValue (std::string &result, const class CForm *form, const class CFormElmAtom *node, const class CFormDfn &parentDfn,
|
||||
uint parentIndex, UFormElm::TEval evaluate, uint32 *where, uint32 round, const char *formName) const;
|
||||
uint parentIndex, UFormElm::TEval evaluate, uint32 *where, uint32 round, const std::string &formName) const;
|
||||
|
||||
// Definitions
|
||||
class CDefinition
|
||||
|
@ -114,8 +114,8 @@ public:
|
|||
private:
|
||||
|
||||
// Error handling
|
||||
virtual void warning (bool exception, const char *formName, const char *formFilename, const char *function, const char *format, ... ) const;
|
||||
virtual void warning2 (bool exception, const char *function, const char *format, ... ) const;
|
||||
virtual void warning (bool exception, const std::string &formName, const std::string &formFilename, const std::string &function, const char *format, ... ) const;
|
||||
virtual void warning2 (bool exception, const std::string &function, const char *format, ... ) const;
|
||||
|
||||
// Type names
|
||||
static const char *TypeNames[];
|
||||
|
|
|
@ -78,8 +78,8 @@ public:
|
|||
* "position.x" : get the element named x in the struct named position
|
||||
* "entities[2].color" : get the node named color in the second element of the entities array
|
||||
*/
|
||||
virtual bool getNodeByName (const UFormElm **result, const char *name, TWhereIsNode *where = NULL, bool reserved=true, uint32 round=0) const = 0;
|
||||
virtual bool getNodeByName (UFormElm **result, const char *name, TWhereIsNode *where = NULL, bool reserved=true, uint32 round=0) = 0;
|
||||
virtual bool getNodeByName (const UFormElm **result, const std::string &name, TWhereIsNode *where = NULL, bool reserved=true, uint32 round=0) const = 0;
|
||||
virtual bool getNodeByName (UFormElm **result, const std::string &name, TWhereIsNode *where = NULL, bool reserved=true, uint32 round=0) = 0;
|
||||
|
||||
|
||||
/// Where a value has been found
|
||||
|
@ -104,19 +104,19 @@ public:
|
|||
* \return true if the result has been filled, false if the value has not been found or the cast has failed or the evaluation has failed.
|
||||
* \see getNodeByName ()
|
||||
*/
|
||||
virtual bool getValueByName (std::string &result, const char *namename, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (sint8 &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (uint8 &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (sint16 &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (uint16 &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (sint32 &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (uint32 &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (float &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (double &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (bool &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (std::string &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (sint8 &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (uint8 &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (sint16 &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (uint16 &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (sint32 &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (uint32 &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (float &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (double &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (bool &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
|
||||
/// Warning, only R, G and B members are filled, not A.
|
||||
virtual bool getValueByName (NLMISC::CRGBA &result, const char *name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
virtual bool getValueByName (NLMISC::CRGBA &result, const std::string &name, TEval evaluate = Eval, TWhereIsValue *where = NULL, uint32 round=0) const = 0;
|
||||
|
||||
/**
|
||||
* Set a form value with its name. If the node doesn't exist, it is created.
|
||||
|
@ -129,17 +129,17 @@ public:
|
|||
* true if the value has been created, false it the value has been filled.
|
||||
* \return true if the value has been set, false if the value has not been found or hasn't been created.
|
||||
*/
|
||||
virtual bool setValueByName (const char *value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (sint8 value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (uint8 value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (sint16 value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (uint16 value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (sint32 value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (uint32 value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (float value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (double value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (bool value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (NLMISC::CRGBA value, const char *name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (const std::string &value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (sint8 value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (uint8 value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (sint16 value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (uint16 value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (sint32 value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (uint32 value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (float value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (double value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (bool value, const std::string &name, bool *created = NULL) = 0;
|
||||
virtual bool setValueByName (NLMISC::CRGBA value, const std::string &name, bool *created = NULL) = 0;
|
||||
|
||||
|
||||
// ** Array element methods
|
||||
|
@ -224,6 +224,9 @@ public:
|
|||
// ** Atom element methods
|
||||
|
||||
|
||||
/// Returns the type of the atom. NULL otherwise.
|
||||
virtual const class UType *getType () = 0;
|
||||
|
||||
/// Returns the type of the atom. NULL otherwise.
|
||||
virtual const class UType *getType () = 0;
|
||||
|
||||
|
|
|
@ -43,19 +43,19 @@ public:
|
|||
*
|
||||
* The pointer on the form must be held in a CSmartPtr<UForm>. Returns NULL if the form can't be loaded.
|
||||
*/
|
||||
virtual UForm *loadForm (const char *filename) = 0;
|
||||
virtual UForm *loadForm (const std::string &filename) = 0;
|
||||
|
||||
/** Load a DFN, use NMISC::CPath to find the file.
|
||||
*
|
||||
* The pointer on the form must be held in a CSmartPtr<UFormDfn>. Returns NULL if the DFN can't be loaded.
|
||||
*/
|
||||
virtual UFormDfn *loadFormDfn (const char *filename) = 0;
|
||||
virtual UFormDfn *loadFormDfn (const std::string &filename) = 0;
|
||||
|
||||
/** Load a type, use NMISC::CPath to find the file.
|
||||
*
|
||||
* The pointer on the form must be held in a CSmartPtr<UType>. Returns NULL if the type can't be loaded.
|
||||
*/
|
||||
virtual UType *loadFormType (const char *filename) = 0;
|
||||
virtual UType *loadFormType (const std::string &filename) = 0;
|
||||
|
||||
/// Create a form loader
|
||||
static UFormLoader *createLoader ();
|
||||
|
|
|
@ -321,7 +321,7 @@ namespace NLGUI
|
|||
// \name internal methods
|
||||
|
||||
// Add a group in the current parent group
|
||||
void addGroup (CInterfaceGroup *group, uint beginSpace);
|
||||
void addHtmlGroup (CInterfaceGroup *group, uint beginSpace);
|
||||
|
||||
// Get the current parent group
|
||||
CInterfaceGroup *getCurrentGroup();
|
||||
|
|
|
@ -191,6 +191,7 @@ namespace NLGUI
|
|||
int luaGetLineFromId(CLuaState &ls);
|
||||
int luaIsSeparator(CLuaState &ls);
|
||||
int luaAddLine(CLuaState &ls);
|
||||
int luaAddIconLine(CLuaState &ls);
|
||||
int luaAddLineAtIndex(CLuaState &ls);
|
||||
int luaAddSeparator(CLuaState &ls);
|
||||
int luaAddSeparatorAtIndex(CLuaState &ls);
|
||||
|
@ -210,6 +211,7 @@ namespace NLGUI
|
|||
REFLECT_LUA_METHOD("addSubMenu", luaAddSubMenu);
|
||||
REFLECT_LUA_METHOD("isSeparator", luaIsSeparator);
|
||||
REFLECT_LUA_METHOD("addLine", luaAddLine); // name, ah, ah_params, id
|
||||
REFLECT_LUA_METHOD("addIconLine", luaAddIconLine); // name, ah, ah_params, id, texture
|
||||
REFLECT_LUA_METHOD("addLineAtIndex", luaAddLineAtIndex); // index, name, ah, ah_params, id
|
||||
REFLECT_LUA_METHOD("addSeparator", luaAddSeparator);
|
||||
REFLECT_LUA_METHOD("addSeparatorAtIndex", luaAddSeparatorAtIndex);
|
||||
|
@ -278,6 +280,7 @@ namespace NLGUI
|
|||
*/
|
||||
CGroupSubMenu *cloneMenu(CGroupSubMenu *appendToMenu, CGroupMenu *newFather, CInterfaceGroup *initGroup = NULL) const;
|
||||
void initOptions(CInterfaceGroup *parent);
|
||||
CViewBitmap *createIcon(CInterfaceElement *parentPos, const std::string &texture);
|
||||
CViewBitmap *createCheckBox(bool checked);
|
||||
CViewBitmap *createRightArrow(CInterfaceElement *parentPos, bool center);
|
||||
};
|
||||
|
|
|
@ -206,12 +206,6 @@ namespace NLGUI
|
|||
invalidateContent();
|
||||
}
|
||||
|
||||
// Set the HTML group used for links
|
||||
void setBrowseGroup (CInterfaceElement *group)
|
||||
{
|
||||
_BrowseGroup = group;
|
||||
}
|
||||
|
||||
/// \from CInterfaceElement
|
||||
void onInvalidateContent();
|
||||
sint32 getMaxUsedW() const;
|
||||
|
@ -293,9 +287,6 @@ namespace NLGUI
|
|||
// The links
|
||||
std::vector<CLink> _Links;
|
||||
|
||||
// The HTML group used
|
||||
CInterfaceElement *_BrowseGroup;
|
||||
|
||||
private:
|
||||
std::string _HardText;
|
||||
uint32 _TextId;
|
||||
|
|
|
@ -64,7 +64,7 @@ namespace NLGUI
|
|||
xmlNodePtr serialize( xmlNodePtr parentNode, const char *type ) const;
|
||||
|
||||
// to be called by CGroupTable
|
||||
bool parse (xmlNodePtr cur, CInterfaceGroup * parentGroup, uint columnIndex, uint rowIndex);
|
||||
bool parseCell (xmlNodePtr cur, CInterfaceGroup * parentGroup, uint columnIndex, uint rowIndex);
|
||||
|
||||
// If the cell is a new line. This is the first <td> after a <tr>
|
||||
bool NewLine;
|
||||
|
|
|
@ -208,7 +208,7 @@ namespace NLGUI
|
|||
CInterfaceGroup *createGroupInstance(const std::string &templateName, const std::string &parentID, const std::pair<std::string, std::string> *templateParams, uint numParams, bool updateLinks = true);
|
||||
CInterfaceGroup *createGroupInstance(const std::string &templateName, const std::string &parentID, std::vector<std::pair<std::string, std::string> > &templateParams, bool updateLinks = true)
|
||||
{
|
||||
if (templateParams.size() > 0)
|
||||
if (!templateParams.empty())
|
||||
return createGroupInstance(templateName, parentID, &templateParams[0], (uint)templateParams.size(), updateLinks);
|
||||
else
|
||||
return createGroupInstance(templateName, parentID, NULL, 0, updateLinks);
|
||||
|
@ -222,7 +222,7 @@ namespace NLGUI
|
|||
CInterfaceElement *createUIElement(const std::string &templateName, const std::string &parentID, const std::pair<std::string,std::string> *templateParams, uint numParams, bool updateLinks /* = true */);
|
||||
CInterfaceElement *createUIElement(const std::string &templateName, const std::string &parentID, std::vector<std::pair<std::string, std::string> > &templateParams, bool updateLinks = true)
|
||||
{
|
||||
if (templateParams.size() > 0)
|
||||
if (!templateParams.empty())
|
||||
return createUIElement(templateName, parentID, &templateParams[0], (uint)templateParams.size(), updateLinks);
|
||||
else
|
||||
return createUIElement(templateName, parentID, NULL, 0, updateLinks);
|
||||
|
|
|
@ -72,8 +72,8 @@ namespace NLGUI
|
|||
bool link( NLMISC::CCDBNodeBranch *dbNode, const std::string &leafId, NLMISC::CCDBNodeLeaf *defaultLeaf = NULL );
|
||||
|
||||
/// float operations
|
||||
void setDouble (double value) {setSInt64((sint64&) value);}
|
||||
double getDouble () const {sint64 i = getSInt64(); return (double &) i; }
|
||||
void setDouble(double value);
|
||||
double getDouble() const;
|
||||
void readDouble (const char* value, const std::string& id);
|
||||
|
||||
/// sint32 operations
|
||||
|
|
|
@ -90,7 +90,7 @@ namespace NLGUI
|
|||
virtual std::string luaWhat() const throw() {return NLMISC::toString("LUAError: %s", what());}
|
||||
};
|
||||
|
||||
// A parse error occured
|
||||
// A parse error occurred
|
||||
class ELuaParseError : public ELuaError
|
||||
{
|
||||
public:
|
||||
|
@ -117,7 +117,7 @@ namespace NLGUI
|
|||
std::string _Reason;
|
||||
};
|
||||
|
||||
// A execution error occured
|
||||
// A execution error occurred
|
||||
class ELuaExecuteError : public ELuaError
|
||||
{
|
||||
public:
|
||||
|
@ -128,7 +128,7 @@ namespace NLGUI
|
|||
virtual std::string luaWhat() const throw() {return NLMISC::toString("ELuaExecuteError: %s", what());}
|
||||
};
|
||||
|
||||
// A bad cast occured when using lua_checkcast
|
||||
// A bad cast occurred when using lua_checkcast
|
||||
class ELuaBadCast : public ELuaError
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -50,10 +50,21 @@ namespace NLGUI
|
|||
void setHTMLView( CGroupHTML *html);
|
||||
bool getMouseOverShape(std::string &texName, uint8 &rot, NLMISC::CRGBA &col);
|
||||
|
||||
void setActionOnLeftClick(const std::string &actionHandler) { _AHOnLeftClick = actionHandler; };
|
||||
void setParamsOnLeftClick(const std::string &actionParams) { _AHOnLeftClickParams = actionParams; };
|
||||
|
||||
const std::string &getActionOnLeftClick() const { return _AHOnLeftClick; }
|
||||
const std::string &getParamsOnLeftClick() const { return _AHOnLeftClickParams; }
|
||||
protected:
|
||||
|
||||
// The main HTML group
|
||||
CGroupHTML *HTML;
|
||||
|
||||
// Left mouse click action
|
||||
// Don't use CStringShared as URLs change past values would be permanently remembered.
|
||||
std::string _AHOnLeftClick;
|
||||
std::string _AHOnLeftClickParams;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -38,14 +38,17 @@ namespace NLGUI
|
|||
|
||||
void resetPointerPos ();
|
||||
void setPointerDown (bool pd);
|
||||
void setPointerMiddleDown (bool pd);
|
||||
void setPointerRightDown (bool pd);
|
||||
void setPointerDownString (const std::string &s);
|
||||
|
||||
void getPointerPos (sint32 &x, sint32 &y);
|
||||
void getPointerDispPos (sint32 &x, sint32 &y);
|
||||
|
||||
void getPointerOldPos (sint32 &x, sint32 &y);
|
||||
void getPointerDownPos (sint32 &x, sint32 &y);
|
||||
bool getPointerDown ();
|
||||
bool getPointerDown (sint32 &x, sint32 &y);
|
||||
bool getPointerMiddleDown (sint32 &x, sint32 &y);
|
||||
bool getPointerRightDown (sint32 &x, sint32 &y);
|
||||
std::string getPointerDownString ();
|
||||
bool getPointerDrag ();
|
||||
|
||||
|
@ -70,6 +73,12 @@ namespace NLGUI
|
|||
bool _PointerDown; // Is the pointer down ?
|
||||
sint32 _PointerDownX; // Pointer down position
|
||||
sint32 _PointerDownY;
|
||||
bool _PointerMiddleDown; // Is the middle pointer down ?
|
||||
sint32 _PointerMiddleDownX; // Pointer middle down position
|
||||
sint32 _PointerMiddleDownY;
|
||||
bool _PointerRightDown; // Is the right pointer down ?
|
||||
sint32 _PointerRightDownX; // Pointer right down position
|
||||
sint32 _PointerRightDownY;
|
||||
std::string _PointerDownString; // What is under the pointer at the down position
|
||||
bool _PointerDrag; // Is the pointer down and we have moved ?
|
||||
bool _PointerVisible; // Is the pointer visible or hidden ?
|
||||
|
|
|
@ -502,7 +502,7 @@ namespace NLGUI
|
|||
|
||||
const CEventDescriptorKey& getLastKeyEvent() const{ return lastKeyEvent; }
|
||||
|
||||
IParser* getParser() const{ return parser; }
|
||||
IParser* getParser() const{ return _Parser; }
|
||||
|
||||
/// Retrieves the Id of the currently selected widgets
|
||||
void getEditorSelection( std::vector< std::string > &selection );
|
||||
|
@ -536,7 +536,7 @@ namespace NLGUI
|
|||
CWidgetManager();
|
||||
~CWidgetManager();
|
||||
|
||||
IParser *parser;
|
||||
IParser *_Parser;
|
||||
|
||||
static CWidgetManager *instance;
|
||||
std::vector< SMasterGroup > _MasterGroups;
|
||||
|
|
|
@ -49,13 +49,13 @@ public:
|
|||
* This file will try to open the file ligo class description file (XML) using the LigoClass as file name.
|
||||
* It will try first to load directly the file and then to lookup the file in NLMISC::CPath.
|
||||
*/
|
||||
bool readConfigFile (const char *fileName, bool parsePrimitiveComboContent);
|
||||
bool readConfigFile (const std::string &fileName, bool parsePrimitiveComboContent);
|
||||
|
||||
/**
|
||||
* This file will read the file ligo class description file (XML) using the LigoClass as file name.
|
||||
* It will try first to load directly the file and then to lookup the file in NLMISC::CPath.
|
||||
*/
|
||||
bool readPrimitiveClass (const char *fileName, bool parsePrimitiveComboContent);
|
||||
bool readPrimitiveClass (const std::string &fileName, bool parsePrimitiveComboContent);
|
||||
|
||||
bool reloadIndexFile(const std::string &indexFileName = std::string());
|
||||
|
||||
|
@ -100,14 +100,14 @@ public:
|
|||
/// Build a standard human readable alias string
|
||||
std::string aliasToString(uint32 fullAlias);
|
||||
/// Read a standard human readable alias string
|
||||
uint32 aliasFromString(std::string fullAlias);
|
||||
uint32 aliasFromString(const std::string &fullAlias);
|
||||
|
||||
|
||||
// Get a primitive class
|
||||
const CPrimitiveClass *getPrimitiveClass (const NLLIGO::IPrimitive &primitive) const;
|
||||
|
||||
// Get a primitive class
|
||||
const CPrimitiveClass *getPrimitiveClass (const char *className) const;
|
||||
const CPrimitiveClass *getPrimitiveClass (const std::string &className) const;
|
||||
|
||||
// Get the primitive color
|
||||
NLMISC::CRGBA getPrimitiveColor (const NLLIGO::IPrimitive &primitive);
|
||||
|
@ -134,10 +134,10 @@ public:
|
|||
bool canBeRoot (const NLLIGO::IPrimitive &primitive);
|
||||
|
||||
// Read a property from an XML file
|
||||
bool getPropertyString (std::string &result, const char *filename, xmlNodePtr xmlNode, const char *propName);
|
||||
bool getPropertyString (std::string &result, const std::string &filename, xmlNodePtr xmlNode, const std::string &propName);
|
||||
|
||||
// Output error message
|
||||
void syntaxError (const char *filename, xmlNodePtr xmlNode, const char *format, ...);
|
||||
void syntaxError (const std::string &filename, xmlNodePtr xmlNode, const char *format, ...);
|
||||
virtual void errorMessage (const char *format, ... );
|
||||
|
||||
// Access to the config string
|
||||
|
@ -157,7 +157,7 @@ public:
|
|||
private:
|
||||
|
||||
// Init primitive class manager
|
||||
bool initPrimitiveClass (const char *filename);
|
||||
bool initPrimitiveClass (const std::string &ilename);
|
||||
|
||||
// The primitive class manager
|
||||
std::map<std::string, CPrimitiveClass> _PrimitiveClasses;
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
#define NL_MATERIAL_LIGO_H
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "zone_template.h"
|
||||
#include "nel/ligo/zone_template.h"
|
||||
|
||||
// NeL include
|
||||
//#include "3d/zone.h"
|
|
@ -83,9 +83,8 @@ class CPropertyString : public IProperty
|
|||
{
|
||||
public:
|
||||
CPropertyString () {}
|
||||
CPropertyString (const char *str);
|
||||
CPropertyString (const std::string &str);
|
||||
CPropertyString (const char *str, bool _default);
|
||||
CPropertyString (const std::string &str, bool _default);
|
||||
virtual ~CPropertyString () {}
|
||||
std::string String;
|
||||
|
||||
|
@ -287,42 +286,42 @@ public:
|
|||
* If the property already exist, the method does nothing and returns false.
|
||||
* The pointer will be deleted by the primitive using the ::delete operator.
|
||||
**/
|
||||
bool addPropertyByName (const char *property_name, IProperty *result);
|
||||
bool addPropertyByName (const std::string &property_name, IProperty *result);
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, const IProperty *&result) const;
|
||||
bool getPropertyByName (const std::string &property_name, const IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, IProperty *&result) const;
|
||||
bool getPropertyByName (const std::string &property_name, IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, std::string *&result) const;
|
||||
bool getPropertyByName (const std::string &property_name, std::string *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, std::vector<std::string> *&result) const;
|
||||
bool getPropertyByName (const std::string &property_name, std::vector<std::string> *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, std::string &result) const;
|
||||
bool getPropertyByName (const std::string &property_name, std::string &result) const;
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, const std::vector<std::string> *&result) const;
|
||||
bool getPropertyByName (const std::string &property_name, const std::vector<std::string> *&result) const;
|
||||
|
||||
/**
|
||||
* Get a color property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, NLMISC::CRGBA &result) const;
|
||||
bool getPropertyByName (const std::string &property_name, NLMISC::CRGBA &result) const;
|
||||
|
||||
/**
|
||||
* Remove a property
|
||||
|
@ -333,7 +332,7 @@ public:
|
|||
/**
|
||||
* Remove a property by its name
|
||||
**/
|
||||
bool removePropertyByName (const char *property_name);
|
||||
bool removePropertyByName (const std::string &property_name);
|
||||
|
||||
/**
|
||||
* Remove all the properties
|
||||
|
@ -347,10 +346,10 @@ public:
|
|||
void initDefaultValues (CLigoConfig &config);
|
||||
|
||||
// Read the primitive, calls initDefaultValue (CLigoConfig &config)
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &property_name, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &property_name) const;
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const = 0;
|
||||
|
@ -435,7 +434,7 @@ protected:
|
|||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
|
@ -474,10 +473,10 @@ protected:
|
|||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
|
@ -509,10 +508,10 @@ protected:
|
|||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
|
@ -568,10 +567,10 @@ protected:
|
|||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
|
@ -632,9 +631,9 @@ public:
|
|||
uint32 getFullAlias() const;
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
// Create a copy of this primitive
|
||||
virtual IPrimitive *copy () const;
|
||||
// serial for binary save
|
||||
|
@ -686,13 +685,13 @@ public:
|
|||
void convert (const CPrimRegion ®ion);
|
||||
|
||||
// Read the primitive
|
||||
bool read (xmlNodePtr xmlNode, const char *filename, CLigoConfig &config);
|
||||
bool read (xmlNodePtr xmlNode, const std::string &filename, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlDocPtr xmlNode, const char *filename) const;
|
||||
void write (xmlDocPtr xmlNode, const std::string &filename) const;
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlNodePtr root, const char *filename) const;
|
||||
void write (xmlNodePtr root, const std::string &filename) const;
|
||||
|
||||
// serial the primitive. Used for binary files.
|
||||
void serial(NLMISC::IStream &f);
|
||||
|
|
875
code/nel/include/nel/ligo/primitive.h.BACKUP.4924.h
Normal file
875
code/nel/include/nel/ligo/primitive.h.BACKUP.4924.h
Normal file
|
@ -0,0 +1,875 @@
|
|||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef __PRIMITIVE_H__
|
||||
#define __PRIMITIVE_H__
|
||||
|
||||
#include "nel/misc/vector.h"
|
||||
#include "nel/misc/rgba.h"
|
||||
|
||||
// Forward declarations for libxml2
|
||||
typedef struct _xmlNode xmlNode;
|
||||
typedef xmlNode *xmlNodePtr;
|
||||
|
||||
typedef struct _xmlDoc xmlDoc;
|
||||
typedef xmlDoc *xmlDocPtr;
|
||||
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace NLLIGO
|
||||
{
|
||||
|
||||
#ifdef NL_DEBUG
|
||||
# define NLLIGO_DEBUG
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* Ligo primitives are used to add logical geometrical gameplay information.
|
||||
* Ligo primitives are NODES, POINTS, PATHES or ZONES.
|
||||
* Ligo primitives have a CLASS.
|
||||
*
|
||||
* The primitive class defines the properties attached to the primitive
|
||||
* The primitive class are defined in the XML file specified in the LigoClass field of the CLigoConfig class.
|
||||
*/
|
||||
|
||||
class CPrimitives;
|
||||
class CLigoConfig;
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void Register ();
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
*/
|
||||
class IProperty : public NLMISC::IStreamable
|
||||
{
|
||||
public:
|
||||
IProperty ()
|
||||
{
|
||||
Default = false;
|
||||
}
|
||||
|
||||
// This property is set to default
|
||||
bool Default;
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const = 0;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a simple string
|
||||
*/
|
||||
class CPropertyString : public IProperty
|
||||
{
|
||||
public:
|
||||
CPropertyString () {}
|
||||
<<<<<<< HEAD
|
||||
CPropertyString (const char *str);
|
||||
CPropertyString (const std::string &str);
|
||||
CPropertyString (const char *str, bool _default);
|
||||
=======
|
||||
CPropertyString (const std::string &str);
|
||||
CPropertyString (const std::string &str, bool _default);
|
||||
>>>>>>> ryzomcore
|
||||
virtual ~CPropertyString () {}
|
||||
std::string String;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyString)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serial(String);
|
||||
}
|
||||
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a string array
|
||||
*/
|
||||
class CPropertyStringArray : public IProperty
|
||||
{
|
||||
public:
|
||||
CPropertyStringArray () {}
|
||||
virtual ~CPropertyStringArray () {}
|
||||
CPropertyStringArray (const std::vector<std::string> &stringArray);
|
||||
CPropertyStringArray (const std::vector<std::string> &stringArray, bool _default);
|
||||
std::vector<std::string> StringArray;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyStringArray)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serialCont(StringArray);
|
||||
}
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a string array
|
||||
*/
|
||||
class CPropertyColor : public IProperty
|
||||
{
|
||||
public:
|
||||
NLMISC::CRGBA Color;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyColor)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serial(Color);
|
||||
}
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
|
||||
// ctors
|
||||
CPropertyColor() {}
|
||||
CPropertyColor(NLMISC::CRGBA col) : Color(col) {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimVector : public NLMISC::CVector
|
||||
{
|
||||
public:
|
||||
CPrimVector ()
|
||||
{
|
||||
Selected = false;
|
||||
}
|
||||
CPrimVector (const NLMISC::CVector &v)
|
||||
{
|
||||
CVector::operator= (v);
|
||||
Selected = false;
|
||||
}
|
||||
|
||||
void serial(NLMISC::IStream &f)
|
||||
{
|
||||
CVector::serial(f);
|
||||
f.serial(Selected);
|
||||
}
|
||||
|
||||
bool Selected;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is the base class for ligo primitive.
|
||||
*
|
||||
* Provide access to common properties.
|
||||
* Provide access to the primitive hierachy
|
||||
*/
|
||||
class IPrimitive : public NLMISC::IStreamable
|
||||
{
|
||||
friend class CPrimitives;
|
||||
public:
|
||||
|
||||
// Deprecated
|
||||
// std::string Layer;
|
||||
// Deprecated
|
||||
// std::string Name;
|
||||
|
||||
// Expended in the tree view
|
||||
// bool Expanded;
|
||||
|
||||
enum
|
||||
{
|
||||
NotAnArray,
|
||||
AtTheEnd = 0xffffffff,
|
||||
};
|
||||
|
||||
/// \name Hierarchy
|
||||
IPrimitive ();
|
||||
|
||||
virtual ~IPrimitive ();
|
||||
|
||||
IPrimitive (const IPrimitive &node);
|
||||
|
||||
virtual void operator= (const IPrimitive &node);
|
||||
|
||||
/** Get the children primitive count */
|
||||
uint getNumChildren () const
|
||||
{
|
||||
return (uint)_Children.size ();
|
||||
}
|
||||
|
||||
/** Get a child primitive */
|
||||
bool getChild (const IPrimitive *&result, uint childId) const;
|
||||
|
||||
/** Get a child primitive */
|
||||
bool getChild (IPrimitive *&result, uint childId);
|
||||
|
||||
/** Get the parent primitive */
|
||||
IPrimitive *getParent ()
|
||||
{
|
||||
return _Parent;
|
||||
}
|
||||
const IPrimitive *getParent () const
|
||||
{
|
||||
return _Parent;
|
||||
}
|
||||
|
||||
/** Get the primitive relative to this and the given path */
|
||||
const IPrimitive *getPrimitive (const std::string &absoluteOrRelativePath) const;
|
||||
|
||||
/** Get the id of the child, return 0xffffffff if not found */
|
||||
bool getChildId (uint &childId, const IPrimitive *child) const;
|
||||
|
||||
/** Remove and delete a child primitive */
|
||||
bool removeChild (IPrimitive *child);
|
||||
|
||||
/** Remove and delete a child primitive */
|
||||
bool removeChild (uint childId);
|
||||
|
||||
/// Remove the child primitive from the children list, don't delete it
|
||||
bool unlinkChild(IPrimitive *child);
|
||||
|
||||
/** Remove and delete all children primitives */
|
||||
void removeChildren ();
|
||||
|
||||
/**
|
||||
* Insert a child primitive before the index.
|
||||
* The pointer will be deleted by the parent primitive using the ::delete operator.
|
||||
* return false if the index is invalid
|
||||
*/
|
||||
bool insertChild (IPrimitive *primitive, uint index = AtTheEnd);
|
||||
|
||||
/// \name Properties
|
||||
|
||||
/**
|
||||
* Get a num properties
|
||||
**/
|
||||
uint getNumProperty () const;
|
||||
|
||||
/**
|
||||
* Get a properties by its index
|
||||
* This method (iterate a list) is slower than getPropertyByName (look up in a map).
|
||||
**/
|
||||
bool getProperty (uint index, std::string &property_name, const IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a properties by its index
|
||||
* This method (iterate a list) is slower than getPropertyByName (look up in a map).
|
||||
**/
|
||||
bool getProperty (uint index, std::string &property_name, IProperty *&result);
|
||||
|
||||
/** Check the existence of a named property */
|
||||
bool checkProperty(const std::string &property_name) const;
|
||||
|
||||
/**
|
||||
* Add a property
|
||||
* If the property already exist, the method does nothing and returns false.
|
||||
* The pointer will be deleted by the primitive using the ::delete operator.
|
||||
**/
|
||||
<<<<<<< HEAD
|
||||
bool addPropertyByName (const char *property_name, IProperty *result);
|
||||
=======
|
||||
bool addPropertyByName (const std::string &property_name, IProperty *result);
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
<<<<<<< HEAD
|
||||
bool getPropertyByName (const char *property_name, const IProperty *&result) const;
|
||||
=======
|
||||
bool getPropertyByName (const std::string &property_name, const IProperty *&result) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
<<<<<<< HEAD
|
||||
bool getPropertyByName (const char *property_name, IProperty *&result) const;
|
||||
=======
|
||||
bool getPropertyByName (const std::string &property_name, IProperty *&result) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
<<<<<<< HEAD
|
||||
bool getPropertyByName (const char *property_name, std::string *&result) const;
|
||||
=======
|
||||
bool getPropertyByName (const std::string &property_name, std::string *&result) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
<<<<<<< HEAD
|
||||
bool getPropertyByName (const char *property_name, std::vector<std::string> *&result) const;
|
||||
=======
|
||||
bool getPropertyByName (const std::string &property_name, std::vector<std::string> *&result) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
<<<<<<< HEAD
|
||||
bool getPropertyByName (const char *property_name, std::string &result) const;
|
||||
=======
|
||||
bool getPropertyByName (const std::string &property_name, std::string &result) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
<<<<<<< HEAD
|
||||
bool getPropertyByName (const char *property_name, const std::vector<std::string> *&result) const;
|
||||
=======
|
||||
bool getPropertyByName (const std::string &property_name, const std::vector<std::string> *&result) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
/**
|
||||
* Get a color property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
<<<<<<< HEAD
|
||||
bool getPropertyByName (const char *property_name, NLMISC::CRGBA &result) const;
|
||||
=======
|
||||
bool getPropertyByName (const std::string &property_name, NLMISC::CRGBA &result) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
/**
|
||||
* Remove a property
|
||||
* This is method (iterate a list) is slower than removePropertyByName (look up in a map).
|
||||
**/
|
||||
bool removeProperty (uint index);
|
||||
|
||||
/**
|
||||
* Remove a property by its name
|
||||
**/
|
||||
<<<<<<< HEAD
|
||||
bool removePropertyByName (const char *property_name);
|
||||
=======
|
||||
bool removePropertyByName (const std::string &property_name);
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
/**
|
||||
* Remove all the properties
|
||||
**/
|
||||
void removeProperties ();
|
||||
|
||||
/* Init default primitive's parameters
|
||||
*
|
||||
* This method will add all the properties declared in the primitive class and create default properties.
|
||||
*/
|
||||
void initDefaultValues (CLigoConfig &config);
|
||||
|
||||
// Read the primitive, calls initDefaultValue (CLigoConfig &config)
|
||||
<<<<<<< HEAD
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
=======
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &property_name, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &property_name) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const = 0;
|
||||
virtual const CPrimVector *getPrimVector () const = 0;
|
||||
virtual CPrimVector *getPrimVector () = 0;
|
||||
|
||||
// Make a copy
|
||||
virtual IPrimitive *copy () const = 0;
|
||||
|
||||
// used for fast binary save/load (exploitation mode)
|
||||
void serial(NLMISC::IStream &f);
|
||||
|
||||
// shortcut to getPropertyByName("name", ret); return ret;
|
||||
std::string getName() const;
|
||||
|
||||
const std::string &getUnparsedProperties() const;
|
||||
void setUnparsedProperties(const std::string &unparsedProperties) const;
|
||||
|
||||
private:
|
||||
|
||||
// callback called just after the node is attach under a parent
|
||||
virtual void onLinkToParent() {}
|
||||
// callback called just before the node is removed from it's parent
|
||||
virtual void onUnlinkFromParent() {}
|
||||
|
||||
/// Callback called just after an ancestor is linked
|
||||
virtual void onBranchLink() {}
|
||||
/// Callback called just before an ancestor is unlinked
|
||||
virtual void onBranchUnlink() {}
|
||||
|
||||
/// Callback called when the primitive is updated, giving a chance to track the primitive's modifications during the loading
|
||||
virtual void onModifyPrimitive(CPrimitives &/* primitives */) const {}
|
||||
|
||||
// internal recusive call
|
||||
void branchLink();
|
||||
void branchUnlink();
|
||||
|
||||
// Update child Id
|
||||
void updateChildId (uint index);
|
||||
|
||||
// Child id
|
||||
uint32 _ChildId;
|
||||
|
||||
// Parent
|
||||
IPrimitive *_Parent;
|
||||
|
||||
// Children
|
||||
std::vector<IPrimitive*> _Children;
|
||||
|
||||
// Single properties
|
||||
std::map<std::string, IProperty*> _Properties;
|
||||
|
||||
// Editor specific properties (unparsed)
|
||||
mutable std::string _UnparsedProperties;
|
||||
|
||||
|
||||
#ifdef NLLIGO_DEBUG
|
||||
std::string _DebugClassName;
|
||||
std::string _DebugPrimitiveName;
|
||||
#endif
|
||||
|
||||
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
// Simple primitive node
|
||||
class CPrimNode : public IPrimitive
|
||||
{
|
||||
public:
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimNode)
|
||||
|
||||
protected:
|
||||
|
||||
// void operator= (const CPrimNode &node);
|
||||
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
<<<<<<< HEAD
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
=======
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimPoint : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
CPrimPoint ()
|
||||
{
|
||||
Angle = 0;
|
||||
}
|
||||
|
||||
|
||||
CPrimVector Point;
|
||||
float Angle; // Angle on OZ, CCW
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// void operator= (const CPrimPoint &node);
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimPoint);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
<<<<<<< HEAD
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
=======
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
class CPrimPath : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::vector<CPrimVector> VPoints;
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// void operator= (const CPrimPath &node);
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimPath);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
<<<<<<< HEAD
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
=======
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimZone : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::vector<CPrimVector> VPoints;
|
||||
|
||||
static float getSegmentDist(const NLMISC::CVector v, const NLMISC::CVector &p1, const NLMISC::CVector &p2, NLMISC::CVector &nearPos);
|
||||
|
||||
public:
|
||||
|
||||
bool contains (const NLMISC::CVector &v) const { return CPrimZone::contains(v, VPoints); }
|
||||
bool contains(const NLMISC::CVector &v, float &distance, NLMISC::CVector &nearPos, bool isPath) const { return CPrimZone::contains(v, VPoints, distance, nearPos, isPath); }
|
||||
|
||||
// void operator= (const CPrimZone &node);
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// Returns true if the vector v is inside of the patatoid
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<NLMISC::CVector> &points);
|
||||
// Returns true if the vector v is inside of the patatoid and set the distance of the nearest segment and the position of the nearest point.
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<NLMISC::CVector> &points, float &distance, NLMISC::CVector &nearPos, bool isPath);
|
||||
// Returns true if the vector v is inside of the patatoid
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<CPrimVector> &points);
|
||||
// Returns true if the vector v is inside of the patatoid and set the distance of the nearest segment and the position of the nearest point.
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<CPrimVector> &points, float &distance, NLMISC::CVector &nearPos, bool isPath);
|
||||
|
||||
/// Returns the barycenter of the zone (warning, it may be outside of the zone if it is not convex). Returns CVector::Null if there is no vertex.
|
||||
NLMISC::CVector getBarycentre() const;
|
||||
|
||||
/// Returns the smallest axis-aligned box containing the zone (z is always set to 0)
|
||||
void getAABox( NLMISC::CVector& cornerMin, NLMISC::CVector& cornerMax ) const;
|
||||
|
||||
/// Return the area of the axis-aligned box containing the zone
|
||||
float getAreaOfAABox() const;
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimZone);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
<<<<<<< HEAD
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
=======
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/** This primitive type is used to handle unique alias across a primitive file.
|
||||
* Usage of this primitive imply the setting of the appropriate 'ligo context'
|
||||
* before reading or copy/pasting alias.
|
||||
*/
|
||||
class CPrimAlias : public IPrimitive
|
||||
{
|
||||
friend class CPrimitives;
|
||||
|
||||
/// The 'dynamic' part of the alias
|
||||
uint32 _Alias;
|
||||
/// The primitive container
|
||||
class CPrimitives *_Container;
|
||||
|
||||
// Needed overloads (not used)
|
||||
virtual uint getNumVector () const
|
||||
{
|
||||
return 0;
|
||||
};
|
||||
virtual const CPrimVector *getPrimVector () const
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
virtual CPrimVector *getPrimVector ()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
virtual void onBranchLink();
|
||||
// callback called just before the node is removed from it's parent
|
||||
virtual void onBranchUnlink();
|
||||
|
||||
void regenAlias();
|
||||
|
||||
public:
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimAlias);
|
||||
|
||||
// private default constructor
|
||||
CPrimAlias();
|
||||
// copy constructor needed
|
||||
CPrimAlias(const CPrimAlias &other);
|
||||
|
||||
~CPrimAlias();
|
||||
|
||||
// return the dynamic part of the alias
|
||||
uint32 getAlias() const;
|
||||
|
||||
// Return the full alias, merge of the static and dynamic part
|
||||
uint32 getFullAlias() const;
|
||||
|
||||
// Read the primitive
|
||||
<<<<<<< HEAD
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
=======
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
>>>>>>> ryzomcore
|
||||
// Create a copy of this primitive
|
||||
virtual IPrimitive *copy () const;
|
||||
// serial for binary save
|
||||
virtual void serial (NLMISC::IStream &f);
|
||||
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
This class is deprecated.
|
||||
*/
|
||||
class CPrimRegion
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::string Name;
|
||||
std::vector<CPrimPoint> VPoints;
|
||||
std::vector<CPrimZone> VZones;
|
||||
std::vector<CPrimPath> VPaths;
|
||||
|
||||
std::vector<bool> VHidePoints;
|
||||
std::vector<bool> VHideZones;
|
||||
std::vector<bool> VHidePaths;
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/**
|
||||
* This class is a ligo primitives set
|
||||
*/
|
||||
class CPrimitives
|
||||
{
|
||||
public:
|
||||
|
||||
CPrimitives ();
|
||||
CPrimitives (const CPrimitives &other);
|
||||
~CPrimitives ();
|
||||
|
||||
// Operator copy
|
||||
CPrimitives& operator= (const CPrimitives &other);
|
||||
|
||||
// Convert from old format to the new one
|
||||
void convert (const CPrimRegion ®ion);
|
||||
|
||||
// Read the primitive
|
||||
<<<<<<< HEAD
|
||||
bool read (xmlNodePtr xmlNode, const char *filename, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlDocPtr xmlNode, const char *filename) const;
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlNodePtr root, const char *filename) const;
|
||||
=======
|
||||
bool read (xmlNodePtr xmlNode, const std::string &filename, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlDocPtr xmlNode, const std::string &filename) const;
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlNodePtr root, const std::string &filename) const;
|
||||
>>>>>>> ryzomcore
|
||||
|
||||
// serial the primitive. Used for binary files.
|
||||
void serial(NLMISC::IStream &f);
|
||||
|
||||
// Root primitive hierarchy
|
||||
CPrimNode *RootNode;
|
||||
|
||||
// get the static alias part for this primitive
|
||||
uint32 getAliasStaticPart();
|
||||
|
||||
// set the static alias part for this primitive
|
||||
void setAliasStaticPart(uint32 staticPart);
|
||||
|
||||
// Build an alias by combining the static and dynamic part
|
||||
uint32 buildFullAlias(uint32 dynamicPart);
|
||||
|
||||
// Generate a new unique alias (dynamic part only)
|
||||
uint32 genAlias(IPrimitive *prim, uint32 preferedAlias = 0);
|
||||
// Reserve an alias and store it in the used alias list (dynamic part only)
|
||||
// void reserveAlias(uint32 dynamicAlias);
|
||||
// Remove an alias from the list of alias in use (dynamic part only)
|
||||
void releaseAlias(IPrimitive *prim, uint32 dynamicAlias);
|
||||
|
||||
// Force the assignation of the specified alias to the primitive. If another primitive
|
||||
// already hold the alias, this other primitive is assigned a new alias.
|
||||
void forceAlias(CPrimAlias *prim, uint32 alias);
|
||||
|
||||
// get the last generated alias value (for debug only)
|
||||
uint32 getLastGeneratedAlias();
|
||||
|
||||
// Return the primitive indexed by the given alias (ie, it doesn't return the alias primitive, but its first parent)
|
||||
IPrimitive *getPrimitiveByAlias(uint32 primAlias);
|
||||
|
||||
// Build the complete list of indexed primitive (ie all primitive that have a primalias child)
|
||||
void buildPrimitiveWithAliasList(std::map<uint32, IPrimitive*> &result);
|
||||
|
||||
|
||||
private:
|
||||
// Conversion internal methods
|
||||
void convertAddPrimitive (IPrimitive *child, const IPrimitive *prim, bool hidden);
|
||||
void convertPrimitive (const IPrimitive *prim, bool hidden);
|
||||
|
||||
/// Optional context information
|
||||
CLigoConfig *_LigoConfig;
|
||||
/// Static part alias mapping (can be 0 if no mapping is defined)
|
||||
uint32 _AliasStaticPart;
|
||||
/// Last generated Alias, used to compute the next alias
|
||||
uint32 _LastGeneratedAlias;
|
||||
/// List of alias in use in the primitive (dynamic part only)
|
||||
std::map<uint32, IPrimitive*> _AliasInUse;
|
||||
// Store the filename
|
||||
// This allows to retrieve the static alias when reloading from binary file
|
||||
std::string _Filename;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/** Singleton to manage special loading feature related to
|
||||
* unique alias assignment
|
||||
*/
|
||||
class CPrimitiveContext
|
||||
{
|
||||
static CPrimitiveContext *_Instance;
|
||||
|
||||
// private ctor
|
||||
CPrimitiveContext();
|
||||
public:
|
||||
|
||||
// get the singleton reference
|
||||
static CPrimitiveContext &instance()
|
||||
{
|
||||
if (!_Instance)
|
||||
{
|
||||
_Instance = new CPrimitiveContext;
|
||||
}
|
||||
|
||||
return *_Instance;
|
||||
}
|
||||
|
||||
/// The current ligo configuration file.
|
||||
CLigoConfig *CurrentLigoConfig;
|
||||
/// The current primitives container.
|
||||
CPrimitives *CurrentPrimitive;
|
||||
|
||||
};
|
||||
|
||||
|
||||
} // namespace NLLIGO
|
||||
|
||||
#endif // __PRIMITIVE_H__
|
||||
|
781
code/nel/include/nel/ligo/primitive.h.BASE.4924.h
Normal file
781
code/nel/include/nel/ligo/primitive.h.BASE.4924.h
Normal file
|
@ -0,0 +1,781 @@
|
|||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef __PRIMITIVE_H__
|
||||
#define __PRIMITIVE_H__
|
||||
|
||||
#include "nel/misc/vector.h"
|
||||
#include "nel/misc/rgba.h"
|
||||
|
||||
// Include from libxml2
|
||||
#include <libxml/parser.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace NLLIGO
|
||||
{
|
||||
|
||||
#ifdef NL_DEBUG
|
||||
# define NLLIGO_DEBUG
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* Ligo primitives are used to add logical geometrical gameplay informations.
|
||||
* Ligo primitives are NODES, POINTS, PATHES or ZONES.
|
||||
* Ligo primitives have a CLASS.
|
||||
*
|
||||
* The primitive class defines the properties attached to the primitive
|
||||
* The primitive class are defined in the XML file specified in the LigoClass field of the CLigoConfig class.
|
||||
*/
|
||||
|
||||
class CPrimitives;
|
||||
class CLigoConfig;
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void Register ();
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
*/
|
||||
class IProperty : public NLMISC::IStreamable
|
||||
{
|
||||
public:
|
||||
IProperty ()
|
||||
{
|
||||
Default = false;
|
||||
}
|
||||
|
||||
// This property is set to default
|
||||
bool Default;
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const = 0;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a simple string
|
||||
*/
|
||||
class CPropertyString : public IProperty
|
||||
{
|
||||
public:
|
||||
CPropertyString () {}
|
||||
CPropertyString (const char *str);
|
||||
CPropertyString (const std::string &str);
|
||||
CPropertyString (const char *str, bool _default);
|
||||
virtual ~CPropertyString () {}
|
||||
std::string String;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyString)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serial(String);
|
||||
}
|
||||
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a string array
|
||||
*/
|
||||
class CPropertyStringArray : public IProperty
|
||||
{
|
||||
public:
|
||||
CPropertyStringArray () {}
|
||||
virtual ~CPropertyStringArray () {}
|
||||
CPropertyStringArray (const std::vector<std::string> &stringArray);
|
||||
CPropertyStringArray (const std::vector<std::string> &stringArray, bool _default);
|
||||
std::vector<std::string> StringArray;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyStringArray)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serialCont(StringArray);
|
||||
}
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a string array
|
||||
*/
|
||||
class CPropertyColor : public IProperty
|
||||
{
|
||||
public:
|
||||
NLMISC::CRGBA Color;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyColor)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serial(Color);
|
||||
}
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
|
||||
// ctors
|
||||
CPropertyColor() {}
|
||||
CPropertyColor(NLMISC::CRGBA col) : Color(col) {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimVector : public NLMISC::CVector
|
||||
{
|
||||
public:
|
||||
CPrimVector ()
|
||||
{
|
||||
Selected = false;
|
||||
}
|
||||
CPrimVector (const NLMISC::CVector &v)
|
||||
{
|
||||
CVector::operator= (v);
|
||||
Selected = false;
|
||||
}
|
||||
|
||||
void serial(NLMISC::IStream &f)
|
||||
{
|
||||
CVector::serial(f);
|
||||
f.serial(Selected);
|
||||
}
|
||||
|
||||
bool Selected;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is the base class for ligo primitive.
|
||||
*
|
||||
* Provide access to common properties.
|
||||
* Provide access to the primitive hierachy
|
||||
*/
|
||||
class IPrimitive : public NLMISC::IStreamable
|
||||
{
|
||||
friend class CPrimitives;
|
||||
public:
|
||||
|
||||
// Deprecated
|
||||
// std::string Layer;
|
||||
// Deprecated
|
||||
// std::string Name;
|
||||
|
||||
// Expended in the tree view
|
||||
// bool Expanded;
|
||||
|
||||
enum
|
||||
{
|
||||
NotAnArray,
|
||||
AtTheEnd = 0xffffffff,
|
||||
};
|
||||
|
||||
/// \name Hierarchy
|
||||
IPrimitive ();
|
||||
|
||||
virtual ~IPrimitive ();
|
||||
|
||||
IPrimitive (const IPrimitive &node);
|
||||
|
||||
virtual void operator= (const IPrimitive &node);
|
||||
|
||||
/** Get the children primitive count */
|
||||
uint getNumChildren () const
|
||||
{
|
||||
return _Children.size ();
|
||||
}
|
||||
|
||||
/** Get a child primitive */
|
||||
bool getChild (const IPrimitive *&result, uint childId) const;
|
||||
|
||||
/** Get a child primitive */
|
||||
bool getChild (IPrimitive *&result, uint childId);
|
||||
|
||||
/** Get the parent primitive */
|
||||
IPrimitive *getParent ()
|
||||
{
|
||||
return _Parent;
|
||||
}
|
||||
const IPrimitive *getParent () const
|
||||
{
|
||||
return _Parent;
|
||||
}
|
||||
|
||||
/** Get the primitive relative to this and the given path */
|
||||
const IPrimitive *getPrimitive (const std::string &absoluteOrRelativePath) const;
|
||||
|
||||
/** Get the id of the child, return 0xffffffff if not found */
|
||||
bool getChildId (uint &childId, const IPrimitive *child) const;
|
||||
|
||||
/** Remove and delete a child primitive */
|
||||
bool removeChild (IPrimitive *child);
|
||||
|
||||
/** Remove and delete a child primitive */
|
||||
bool removeChild (uint childId);
|
||||
|
||||
/// Remove the child primitive from the children list, don't delete it
|
||||
bool unlinkChild(IPrimitive *child);
|
||||
|
||||
/** Remove and delete all children primitives */
|
||||
void removeChildren ();
|
||||
|
||||
/**
|
||||
* Insert a child primitive before the index.
|
||||
* The pointer will be deleted by the parent primitive using the ::delete operator.
|
||||
* return false if the index is invalid
|
||||
*/
|
||||
bool insertChild (IPrimitive *primitive, uint index = AtTheEnd);
|
||||
|
||||
/// \name Properties
|
||||
|
||||
/**
|
||||
* Get a num properties
|
||||
**/
|
||||
uint getNumProperty () const;
|
||||
|
||||
/**
|
||||
* Get a properties by its index
|
||||
* This method (iterate a list) is slower than getPropertyByName (look up in a map).
|
||||
**/
|
||||
bool getProperty (uint index, std::string &property_name, const IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a properties by its index
|
||||
* This method (iterate a list) is slower than getPropertyByName (look up in a map).
|
||||
**/
|
||||
bool getProperty (uint index, std::string &property_name, IProperty *&result);
|
||||
|
||||
/** Check the existence of a named property */
|
||||
bool checkProperty(const std::string &property_name) const;
|
||||
|
||||
/**
|
||||
* Add a property
|
||||
* If the property already exist, the method does nothing and returns false.
|
||||
* The pointer will be deleted by the primitive using the ::delete operator.
|
||||
**/
|
||||
bool addPropertyByName (const char *property_name, IProperty *result);
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, const IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, std::string *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, std::vector<std::string> *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, std::string &result) const;
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, const std::vector<std::string> *&result) const;
|
||||
|
||||
/**
|
||||
* Get a color property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, NLMISC::CRGBA &result) const;
|
||||
|
||||
/**
|
||||
* Remove a property
|
||||
* This is method (iterate a list) is slower than removePropertyByName (look up in a map).
|
||||
**/
|
||||
bool removeProperty (uint index);
|
||||
|
||||
/**
|
||||
* Remove a property by its name
|
||||
**/
|
||||
bool removePropertyByName (const char *property_name);
|
||||
|
||||
/**
|
||||
* Remove all the properties
|
||||
**/
|
||||
void removeProperties ();
|
||||
|
||||
/* Init default primitive's parameters
|
||||
*
|
||||
* This method will add all the properties declared in the primitive class and create default properties.
|
||||
*/
|
||||
void initDefaultValues (CLigoConfig &config);
|
||||
|
||||
// Read the primitive, calls initDefaultValue (CLigoConfig &config)
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const = 0;
|
||||
virtual const CPrimVector *getPrimVector () const = 0;
|
||||
virtual CPrimVector *getPrimVector () = 0;
|
||||
|
||||
// Make a copy
|
||||
virtual IPrimitive *copy () const = 0;
|
||||
|
||||
// used for fast binary save/load (exploitation mode)
|
||||
void serial(NLMISC::IStream &f);
|
||||
|
||||
// shortcut to getPropertyByName("name", ret); return ret;
|
||||
std::string getName() const;
|
||||
|
||||
const std::string &getUnparsedProperties() const;
|
||||
void setUnparsedProperties(const std::string &unparsedProperties) const;
|
||||
|
||||
private:
|
||||
|
||||
// callback called just after the node is attach under a parent
|
||||
virtual void onLinkToParent() {}
|
||||
// callback called just before the node is removed from it's parent
|
||||
virtual void onUnlinkFromParent() {}
|
||||
|
||||
/// Callback called just after an ancestor is linked
|
||||
virtual void onBranchLink() {}
|
||||
/// Callback called just before an ancestor is unlinked
|
||||
virtual void onBranchUnlink() {}
|
||||
|
||||
/// Callback called when the primitive is updated, giving a chance to track the primitive's modifications during the loading
|
||||
virtual void onModifyPrimitive(CPrimitives &/* primitives */) const {}
|
||||
|
||||
// internal recusive call
|
||||
void branchLink();
|
||||
void branchUnlink();
|
||||
|
||||
// Update child Id
|
||||
void updateChildId (uint index);
|
||||
|
||||
// Child id
|
||||
uint32 _ChildId;
|
||||
|
||||
// Parent
|
||||
IPrimitive *_Parent;
|
||||
|
||||
// Children
|
||||
std::vector<IPrimitive*> _Children;
|
||||
|
||||
// Single properties
|
||||
std::map<std::string, IProperty*> _Properties;
|
||||
|
||||
// Editor specific properties (unparsed)
|
||||
mutable std::string _UnparsedProperties;
|
||||
|
||||
|
||||
#ifdef NLLIGO_DEBUG
|
||||
std::string _DebugClassName;
|
||||
std::string _DebugPrimitiveName;
|
||||
#endif
|
||||
|
||||
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
// Simple primitive node
|
||||
class CPrimNode : public IPrimitive
|
||||
{
|
||||
public:
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimNode)
|
||||
|
||||
protected:
|
||||
|
||||
// void operator= (const CPrimNode &node);
|
||||
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimPoint : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
CPrimPoint ()
|
||||
{
|
||||
Angle = 0;
|
||||
}
|
||||
|
||||
|
||||
CPrimVector Point;
|
||||
float Angle; // Angle on OZ, CCW
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// void operator= (const CPrimPoint &node);
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimPoint);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
class CPrimPath : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::vector<CPrimVector> VPoints;
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// void operator= (const CPrimPath &node);
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimPath);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimZone : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::vector<CPrimVector> VPoints;
|
||||
|
||||
static float getSegmentDist(const NLMISC::CVector v, const NLMISC::CVector &p1, const NLMISC::CVector &p2, NLMISC::CVector &nearPos);
|
||||
|
||||
public:
|
||||
|
||||
bool contains (const NLMISC::CVector &v) const { return CPrimZone::contains(v, VPoints); }
|
||||
bool contains(const NLMISC::CVector &v, float &distance, NLMISC::CVector &nearPos, bool isPath) const { return CPrimZone::contains(v, VPoints, distance, nearPos, isPath); }
|
||||
|
||||
// void operator= (const CPrimZone &node);
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// Returns true if the vector v is inside of the patatoid
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<NLMISC::CVector> &points);
|
||||
// Returns true if the vector v is inside of the patatoid and set the distance of the nearest segment and the position of the nearest point.
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<NLMISC::CVector> &points, float &distance, NLMISC::CVector &nearPos, bool isPath);
|
||||
// Returns true if the vector v is inside of the patatoid
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<CPrimVector> &points);
|
||||
// Returns true if the vector v is inside of the patatoid and set the distance of the nearest segment and the position of the nearest point.
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<CPrimVector> &points, float &distance, NLMISC::CVector &nearPos, bool isPath);
|
||||
|
||||
/// Returns the barycenter of the zone (warning, it may be outside of the zone if it is not convex). Returns CVector::Null if there is no vertex.
|
||||
NLMISC::CVector getBarycentre() const;
|
||||
|
||||
/// Returns the smallest axis-aligned box containing the zone (z is always set to 0)
|
||||
void getAABox( NLMISC::CVector& cornerMin, NLMISC::CVector& cornerMax ) const;
|
||||
|
||||
/// Return the area of the axis-aligned box containing the zone
|
||||
float getAreaOfAABox() const;
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimZone);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/** This primitive type is used to handle unique alias across a primitive file.
|
||||
* Usage of this primitive imply the setting of the appropriate 'ligo context'
|
||||
* before reading or copy/pasting alias.
|
||||
*/
|
||||
class CPrimAlias : public IPrimitive
|
||||
{
|
||||
friend class CPrimitives;
|
||||
|
||||
/// The 'dynamic' part of the alias
|
||||
uint32 _Alias;
|
||||
/// The primitive container
|
||||
class CPrimitives *_Container;
|
||||
|
||||
// Needed overloads (not used)
|
||||
virtual uint getNumVector () const
|
||||
{
|
||||
return 0;
|
||||
};
|
||||
virtual const CPrimVector *getPrimVector () const
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
virtual CPrimVector *getPrimVector ()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
virtual void onBranchLink();
|
||||
// callback called just before the node is removed from it's parent
|
||||
virtual void onBranchUnlink();
|
||||
|
||||
void regenAlias();
|
||||
|
||||
public:
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimAlias);
|
||||
|
||||
// private default constructor
|
||||
CPrimAlias();
|
||||
// copy constructor needed
|
||||
CPrimAlias(const CPrimAlias &other);
|
||||
|
||||
~CPrimAlias();
|
||||
|
||||
// return the dynamic part of the alias
|
||||
uint32 getAlias() const;
|
||||
|
||||
// Return the full alias, merge of the static and dynamic part
|
||||
uint32 getFullAlias() const;
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
// Create a copy of this primitive
|
||||
virtual IPrimitive *copy () const;
|
||||
// serial for binary save
|
||||
virtual void serial (NLMISC::IStream &f);
|
||||
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
This class is deprecated.
|
||||
*/
|
||||
class CPrimRegion
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::string Name;
|
||||
std::vector<CPrimPoint> VPoints;
|
||||
std::vector<CPrimZone> VZones;
|
||||
std::vector<CPrimPath> VPaths;
|
||||
|
||||
std::vector<bool> VHidePoints;
|
||||
std::vector<bool> VHideZones;
|
||||
std::vector<bool> VHidePaths;
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/**
|
||||
* This class is a ligo primitives set
|
||||
*/
|
||||
class CPrimitives
|
||||
{
|
||||
public:
|
||||
|
||||
CPrimitives ();
|
||||
CPrimitives (const CPrimitives &other);
|
||||
~CPrimitives ();
|
||||
|
||||
// Operator copy
|
||||
CPrimitives& operator= (const CPrimitives &other);
|
||||
|
||||
// Convert from old format to the new one
|
||||
void convert (const CPrimRegion ®ion);
|
||||
|
||||
// Read the primitive
|
||||
bool read (xmlNodePtr xmlNode, const char *filename, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlDocPtr xmlNode, const char *filename) const;
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlNodePtr root, const char *filename) const;
|
||||
|
||||
// serial the primitive. Used for binary files.
|
||||
void serial(NLMISC::IStream &f);
|
||||
|
||||
// Root primitive hierarchy
|
||||
CPrimNode *RootNode;
|
||||
|
||||
// get the static alias part for this primitive
|
||||
uint32 getAliasStaticPart();
|
||||
|
||||
// set the static alias part for this primitive
|
||||
void setAliasStaticPart(uint32 staticPart);
|
||||
|
||||
// Build an alias by combining the static and dynamic part
|
||||
uint32 buildFullAlias(uint32 dynamicPart);
|
||||
|
||||
// Generate a new unique alias (dynamic part only)
|
||||
uint32 genAlias(IPrimitive *prim, uint32 preferedAlias = 0);
|
||||
// Reserve an alias and store it in the used alias list (dynamic part only)
|
||||
// void reserveAlias(uint32 dynamicAlias);
|
||||
// Remove an alias from the list of alias in use (dynamic part only)
|
||||
void releaseAlias(IPrimitive *prim, uint32 dynamicAlias);
|
||||
|
||||
// Force the assignation of the specified alias the the primitive. If another primitive
|
||||
// already hold the alias, this other primitive is assigned a new alias.
|
||||
void forceAlias(CPrimAlias *prim, uint32 alias);
|
||||
|
||||
// get the last generated alias value (for debug only)
|
||||
uint32 getLastGeneratedAlias();
|
||||
|
||||
// Return the primitive indexed by the given alias (ie, it doesn't return the alias primitive, but its first parent)
|
||||
IPrimitive *getPrimitiveByAlias(uint32 primAlias);
|
||||
|
||||
// Build the complete list of indexed primitive (ie all primitive that have a primalias child)
|
||||
void buildPrimitiveWithAliasList(std::map<uint32, IPrimitive*> &result);
|
||||
|
||||
|
||||
private:
|
||||
// Conversion internal methods
|
||||
void convertAddPrimitive (IPrimitive *child, const IPrimitive *prim, bool hidden);
|
||||
void convertPrimitive (const IPrimitive *prim, bool hidden);
|
||||
|
||||
/// Optional context information
|
||||
CLigoConfig *_LigoConfig;
|
||||
/// Static part alias mapping (can be 0 if no mapping is defined)
|
||||
uint32 _AliasStaticPart;
|
||||
/// Last generated Alias, used to compute the next alias
|
||||
uint32 _LastGeneratedAlias;
|
||||
/// List of alias in use in the primitive (dynamic part only)
|
||||
std::map<uint32, IPrimitive*> _AliasInUse;
|
||||
// Store the filename
|
||||
// This allows to retrieve the static alias when reloading from binary file
|
||||
std::string _Filename;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/** Singleton to manage special loading feature related to
|
||||
* unique alias assignment
|
||||
*/
|
||||
class CPrimitiveContext
|
||||
{
|
||||
static CPrimitiveContext *_Instance;
|
||||
|
||||
// private ctor
|
||||
CPrimitiveContext();
|
||||
public:
|
||||
|
||||
// get the singleton reference
|
||||
static CPrimitiveContext &instance()
|
||||
{
|
||||
if (!_Instance)
|
||||
{
|
||||
_Instance = new CPrimitiveContext;
|
||||
}
|
||||
|
||||
return *_Instance;
|
||||
}
|
||||
|
||||
/// The current ligo configuration file.
|
||||
CLigoConfig *CurrentLigoConfig;
|
||||
/// The current primitives container.
|
||||
CPrimitives *CurrentPrimitive;
|
||||
|
||||
};
|
||||
|
||||
|
||||
} // namespace NLLIGO
|
||||
|
||||
#endif // __PRIMITIVE_H__
|
||||
|
786
code/nel/include/nel/ligo/primitive.h.LOCAL.4924.h
Normal file
786
code/nel/include/nel/ligo/primitive.h.LOCAL.4924.h
Normal file
|
@ -0,0 +1,786 @@
|
|||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef __PRIMITIVE_H__
|
||||
#define __PRIMITIVE_H__
|
||||
|
||||
#include "nel/misc/vector.h"
|
||||
#include "nel/misc/rgba.h"
|
||||
|
||||
// Forward declarations for libxml2
|
||||
typedef struct _xmlNode xmlNode;
|
||||
typedef xmlNode *xmlNodePtr;
|
||||
|
||||
typedef struct _xmlDoc xmlDoc;
|
||||
typedef xmlDoc *xmlDocPtr;
|
||||
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace NLLIGO
|
||||
{
|
||||
|
||||
#ifdef NL_DEBUG
|
||||
# define NLLIGO_DEBUG
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* Ligo primitives are used to add logical geometrical gameplay information.
|
||||
* Ligo primitives are NODES, POINTS, PATHES or ZONES.
|
||||
* Ligo primitives have a CLASS.
|
||||
*
|
||||
* The primitive class defines the properties attached to the primitive
|
||||
* The primitive class are defined in the XML file specified in the LigoClass field of the CLigoConfig class.
|
||||
*/
|
||||
|
||||
class CPrimitives;
|
||||
class CLigoConfig;
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void Register ();
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
*/
|
||||
class IProperty : public NLMISC::IStreamable
|
||||
{
|
||||
public:
|
||||
IProperty ()
|
||||
{
|
||||
Default = false;
|
||||
}
|
||||
|
||||
// This property is set to default
|
||||
bool Default;
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const = 0;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a simple string
|
||||
*/
|
||||
class CPropertyString : public IProperty
|
||||
{
|
||||
public:
|
||||
CPropertyString () {}
|
||||
CPropertyString (const char *str);
|
||||
CPropertyString (const std::string &str);
|
||||
CPropertyString (const char *str, bool _default);
|
||||
virtual ~CPropertyString () {}
|
||||
std::string String;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyString)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serial(String);
|
||||
}
|
||||
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a string array
|
||||
*/
|
||||
class CPropertyStringArray : public IProperty
|
||||
{
|
||||
public:
|
||||
CPropertyStringArray () {}
|
||||
virtual ~CPropertyStringArray () {}
|
||||
CPropertyStringArray (const std::vector<std::string> &stringArray);
|
||||
CPropertyStringArray (const std::vector<std::string> &stringArray, bool _default);
|
||||
std::vector<std::string> StringArray;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyStringArray)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serialCont(StringArray);
|
||||
}
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a string array
|
||||
*/
|
||||
class CPropertyColor : public IProperty
|
||||
{
|
||||
public:
|
||||
NLMISC::CRGBA Color;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyColor)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serial(Color);
|
||||
}
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
|
||||
// ctors
|
||||
CPropertyColor() {}
|
||||
CPropertyColor(NLMISC::CRGBA col) : Color(col) {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimVector : public NLMISC::CVector
|
||||
{
|
||||
public:
|
||||
CPrimVector ()
|
||||
{
|
||||
Selected = false;
|
||||
}
|
||||
CPrimVector (const NLMISC::CVector &v)
|
||||
{
|
||||
CVector::operator= (v);
|
||||
Selected = false;
|
||||
}
|
||||
|
||||
void serial(NLMISC::IStream &f)
|
||||
{
|
||||
CVector::serial(f);
|
||||
f.serial(Selected);
|
||||
}
|
||||
|
||||
bool Selected;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is the base class for ligo primitive.
|
||||
*
|
||||
* Provide access to common properties.
|
||||
* Provide access to the primitive hierachy
|
||||
*/
|
||||
class IPrimitive : public NLMISC::IStreamable
|
||||
{
|
||||
friend class CPrimitives;
|
||||
public:
|
||||
|
||||
// Deprecated
|
||||
// std::string Layer;
|
||||
// Deprecated
|
||||
// std::string Name;
|
||||
|
||||
// Expended in the tree view
|
||||
// bool Expanded;
|
||||
|
||||
enum
|
||||
{
|
||||
NotAnArray,
|
||||
AtTheEnd = 0xffffffff,
|
||||
};
|
||||
|
||||
/// \name Hierarchy
|
||||
IPrimitive ();
|
||||
|
||||
virtual ~IPrimitive ();
|
||||
|
||||
IPrimitive (const IPrimitive &node);
|
||||
|
||||
virtual void operator= (const IPrimitive &node);
|
||||
|
||||
/** Get the children primitive count */
|
||||
uint getNumChildren () const
|
||||
{
|
||||
return (uint)_Children.size ();
|
||||
}
|
||||
|
||||
/** Get a child primitive */
|
||||
bool getChild (const IPrimitive *&result, uint childId) const;
|
||||
|
||||
/** Get a child primitive */
|
||||
bool getChild (IPrimitive *&result, uint childId);
|
||||
|
||||
/** Get the parent primitive */
|
||||
IPrimitive *getParent ()
|
||||
{
|
||||
return _Parent;
|
||||
}
|
||||
const IPrimitive *getParent () const
|
||||
{
|
||||
return _Parent;
|
||||
}
|
||||
|
||||
/** Get the primitive relative to this and the given path */
|
||||
const IPrimitive *getPrimitive (const std::string &absoluteOrRelativePath) const;
|
||||
|
||||
/** Get the id of the child, return 0xffffffff if not found */
|
||||
bool getChildId (uint &childId, const IPrimitive *child) const;
|
||||
|
||||
/** Remove and delete a child primitive */
|
||||
bool removeChild (IPrimitive *child);
|
||||
|
||||
/** Remove and delete a child primitive */
|
||||
bool removeChild (uint childId);
|
||||
|
||||
/// Remove the child primitive from the children list, don't delete it
|
||||
bool unlinkChild(IPrimitive *child);
|
||||
|
||||
/** Remove and delete all children primitives */
|
||||
void removeChildren ();
|
||||
|
||||
/**
|
||||
* Insert a child primitive before the index.
|
||||
* The pointer will be deleted by the parent primitive using the ::delete operator.
|
||||
* return false if the index is invalid
|
||||
*/
|
||||
bool insertChild (IPrimitive *primitive, uint index = AtTheEnd);
|
||||
|
||||
/// \name Properties
|
||||
|
||||
/**
|
||||
* Get a num properties
|
||||
**/
|
||||
uint getNumProperty () const;
|
||||
|
||||
/**
|
||||
* Get a properties by its index
|
||||
* This method (iterate a list) is slower than getPropertyByName (look up in a map).
|
||||
**/
|
||||
bool getProperty (uint index, std::string &property_name, const IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a properties by its index
|
||||
* This method (iterate a list) is slower than getPropertyByName (look up in a map).
|
||||
**/
|
||||
bool getProperty (uint index, std::string &property_name, IProperty *&result);
|
||||
|
||||
/** Check the existence of a named property */
|
||||
bool checkProperty(const std::string &property_name) const;
|
||||
|
||||
/**
|
||||
* Add a property
|
||||
* If the property already exist, the method does nothing and returns false.
|
||||
* The pointer will be deleted by the primitive using the ::delete operator.
|
||||
**/
|
||||
bool addPropertyByName (const char *property_name, IProperty *result);
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, const IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, std::string *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, std::vector<std::string> *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, std::string &result) const;
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, const std::vector<std::string> *&result) const;
|
||||
|
||||
/**
|
||||
* Get a color property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const char *property_name, NLMISC::CRGBA &result) const;
|
||||
|
||||
/**
|
||||
* Remove a property
|
||||
* This is method (iterate a list) is slower than removePropertyByName (look up in a map).
|
||||
**/
|
||||
bool removeProperty (uint index);
|
||||
|
||||
/**
|
||||
* Remove a property by its name
|
||||
**/
|
||||
bool removePropertyByName (const char *property_name);
|
||||
|
||||
/**
|
||||
* Remove all the properties
|
||||
**/
|
||||
void removeProperties ();
|
||||
|
||||
/* Init default primitive's parameters
|
||||
*
|
||||
* This method will add all the properties declared in the primitive class and create default properties.
|
||||
*/
|
||||
void initDefaultValues (CLigoConfig &config);
|
||||
|
||||
// Read the primitive, calls initDefaultValue (CLigoConfig &config)
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const = 0;
|
||||
virtual const CPrimVector *getPrimVector () const = 0;
|
||||
virtual CPrimVector *getPrimVector () = 0;
|
||||
|
||||
// Make a copy
|
||||
virtual IPrimitive *copy () const = 0;
|
||||
|
||||
// used for fast binary save/load (exploitation mode)
|
||||
void serial(NLMISC::IStream &f);
|
||||
|
||||
// shortcut to getPropertyByName("name", ret); return ret;
|
||||
std::string getName() const;
|
||||
|
||||
const std::string &getUnparsedProperties() const;
|
||||
void setUnparsedProperties(const std::string &unparsedProperties) const;
|
||||
|
||||
private:
|
||||
|
||||
// callback called just after the node is attach under a parent
|
||||
virtual void onLinkToParent() {}
|
||||
// callback called just before the node is removed from it's parent
|
||||
virtual void onUnlinkFromParent() {}
|
||||
|
||||
/// Callback called just after an ancestor is linked
|
||||
virtual void onBranchLink() {}
|
||||
/// Callback called just before an ancestor is unlinked
|
||||
virtual void onBranchUnlink() {}
|
||||
|
||||
/// Callback called when the primitive is updated, giving a chance to track the primitive's modifications during the loading
|
||||
virtual void onModifyPrimitive(CPrimitives &/* primitives */) const {}
|
||||
|
||||
// internal recusive call
|
||||
void branchLink();
|
||||
void branchUnlink();
|
||||
|
||||
// Update child Id
|
||||
void updateChildId (uint index);
|
||||
|
||||
// Child id
|
||||
uint32 _ChildId;
|
||||
|
||||
// Parent
|
||||
IPrimitive *_Parent;
|
||||
|
||||
// Children
|
||||
std::vector<IPrimitive*> _Children;
|
||||
|
||||
// Single properties
|
||||
std::map<std::string, IProperty*> _Properties;
|
||||
|
||||
// Editor specific properties (unparsed)
|
||||
mutable std::string _UnparsedProperties;
|
||||
|
||||
|
||||
#ifdef NLLIGO_DEBUG
|
||||
std::string _DebugClassName;
|
||||
std::string _DebugPrimitiveName;
|
||||
#endif
|
||||
|
||||
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
// Simple primitive node
|
||||
class CPrimNode : public IPrimitive
|
||||
{
|
||||
public:
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimNode)
|
||||
|
||||
protected:
|
||||
|
||||
// void operator= (const CPrimNode &node);
|
||||
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimPoint : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
CPrimPoint ()
|
||||
{
|
||||
Angle = 0;
|
||||
}
|
||||
|
||||
|
||||
CPrimVector Point;
|
||||
float Angle; // Angle on OZ, CCW
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// void operator= (const CPrimPoint &node);
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimPoint);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
class CPrimPath : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::vector<CPrimVector> VPoints;
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// void operator= (const CPrimPath &node);
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimPath);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimZone : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::vector<CPrimVector> VPoints;
|
||||
|
||||
static float getSegmentDist(const NLMISC::CVector v, const NLMISC::CVector &p1, const NLMISC::CVector &p2, NLMISC::CVector &nearPos);
|
||||
|
||||
public:
|
||||
|
||||
bool contains (const NLMISC::CVector &v) const { return CPrimZone::contains(v, VPoints); }
|
||||
bool contains(const NLMISC::CVector &v, float &distance, NLMISC::CVector &nearPos, bool isPath) const { return CPrimZone::contains(v, VPoints, distance, nearPos, isPath); }
|
||||
|
||||
// void operator= (const CPrimZone &node);
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// Returns true if the vector v is inside of the patatoid
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<NLMISC::CVector> &points);
|
||||
// Returns true if the vector v is inside of the patatoid and set the distance of the nearest segment and the position of the nearest point.
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<NLMISC::CVector> &points, float &distance, NLMISC::CVector &nearPos, bool isPath);
|
||||
// Returns true if the vector v is inside of the patatoid
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<CPrimVector> &points);
|
||||
// Returns true if the vector v is inside of the patatoid and set the distance of the nearest segment and the position of the nearest point.
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<CPrimVector> &points, float &distance, NLMISC::CVector &nearPos, bool isPath);
|
||||
|
||||
/// Returns the barycenter of the zone (warning, it may be outside of the zone if it is not convex). Returns CVector::Null if there is no vertex.
|
||||
NLMISC::CVector getBarycentre() const;
|
||||
|
||||
/// Returns the smallest axis-aligned box containing the zone (z is always set to 0)
|
||||
void getAABox( NLMISC::CVector& cornerMin, NLMISC::CVector& cornerMax ) const;
|
||||
|
||||
/// Return the area of the axis-aligned box containing the zone
|
||||
float getAreaOfAABox() const;
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimZone);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/** This primitive type is used to handle unique alias across a primitive file.
|
||||
* Usage of this primitive imply the setting of the appropriate 'ligo context'
|
||||
* before reading or copy/pasting alias.
|
||||
*/
|
||||
class CPrimAlias : public IPrimitive
|
||||
{
|
||||
friend class CPrimitives;
|
||||
|
||||
/// The 'dynamic' part of the alias
|
||||
uint32 _Alias;
|
||||
/// The primitive container
|
||||
class CPrimitives *_Container;
|
||||
|
||||
// Needed overloads (not used)
|
||||
virtual uint getNumVector () const
|
||||
{
|
||||
return 0;
|
||||
};
|
||||
virtual const CPrimVector *getPrimVector () const
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
virtual CPrimVector *getPrimVector ()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
virtual void onBranchLink();
|
||||
// callback called just before the node is removed from it's parent
|
||||
virtual void onBranchUnlink();
|
||||
|
||||
void regenAlias();
|
||||
|
||||
public:
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimAlias);
|
||||
|
||||
// private default constructor
|
||||
CPrimAlias();
|
||||
// copy constructor needed
|
||||
CPrimAlias(const CPrimAlias &other);
|
||||
|
||||
~CPrimAlias();
|
||||
|
||||
// return the dynamic part of the alias
|
||||
uint32 getAlias() const;
|
||||
|
||||
// Return the full alias, merge of the static and dynamic part
|
||||
uint32 getFullAlias() const;
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const char *filename, uint version, CLigoConfig &config);
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const char *filename) const;
|
||||
// Create a copy of this primitive
|
||||
virtual IPrimitive *copy () const;
|
||||
// serial for binary save
|
||||
virtual void serial (NLMISC::IStream &f);
|
||||
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
This class is deprecated.
|
||||
*/
|
||||
class CPrimRegion
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::string Name;
|
||||
std::vector<CPrimPoint> VPoints;
|
||||
std::vector<CPrimZone> VZones;
|
||||
std::vector<CPrimPath> VPaths;
|
||||
|
||||
std::vector<bool> VHidePoints;
|
||||
std::vector<bool> VHideZones;
|
||||
std::vector<bool> VHidePaths;
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/**
|
||||
* This class is a ligo primitives set
|
||||
*/
|
||||
class CPrimitives
|
||||
{
|
||||
public:
|
||||
|
||||
CPrimitives ();
|
||||
CPrimitives (const CPrimitives &other);
|
||||
~CPrimitives ();
|
||||
|
||||
// Operator copy
|
||||
CPrimitives& operator= (const CPrimitives &other);
|
||||
|
||||
// Convert from old format to the new one
|
||||
void convert (const CPrimRegion ®ion);
|
||||
|
||||
// Read the primitive
|
||||
bool read (xmlNodePtr xmlNode, const char *filename, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlDocPtr xmlNode, const char *filename) const;
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlNodePtr root, const char *filename) const;
|
||||
|
||||
// serial the primitive. Used for binary files.
|
||||
void serial(NLMISC::IStream &f);
|
||||
|
||||
// Root primitive hierarchy
|
||||
CPrimNode *RootNode;
|
||||
|
||||
// get the static alias part for this primitive
|
||||
uint32 getAliasStaticPart();
|
||||
|
||||
// set the static alias part for this primitive
|
||||
void setAliasStaticPart(uint32 staticPart);
|
||||
|
||||
// Build an alias by combining the static and dynamic part
|
||||
uint32 buildFullAlias(uint32 dynamicPart);
|
||||
|
||||
// Generate a new unique alias (dynamic part only)
|
||||
uint32 genAlias(IPrimitive *prim, uint32 preferedAlias = 0);
|
||||
// Reserve an alias and store it in the used alias list (dynamic part only)
|
||||
// void reserveAlias(uint32 dynamicAlias);
|
||||
// Remove an alias from the list of alias in use (dynamic part only)
|
||||
void releaseAlias(IPrimitive *prim, uint32 dynamicAlias);
|
||||
|
||||
// Force the assignation of the specified alias to the primitive. If another primitive
|
||||
// already hold the alias, this other primitive is assigned a new alias.
|
||||
void forceAlias(CPrimAlias *prim, uint32 alias);
|
||||
|
||||
// get the last generated alias value (for debug only)
|
||||
uint32 getLastGeneratedAlias();
|
||||
|
||||
// Return the primitive indexed by the given alias (ie, it doesn't return the alias primitive, but its first parent)
|
||||
IPrimitive *getPrimitiveByAlias(uint32 primAlias);
|
||||
|
||||
// Build the complete list of indexed primitive (ie all primitive that have a primalias child)
|
||||
void buildPrimitiveWithAliasList(std::map<uint32, IPrimitive*> &result);
|
||||
|
||||
|
||||
private:
|
||||
// Conversion internal methods
|
||||
void convertAddPrimitive (IPrimitive *child, const IPrimitive *prim, bool hidden);
|
||||
void convertPrimitive (const IPrimitive *prim, bool hidden);
|
||||
|
||||
/// Optional context information
|
||||
CLigoConfig *_LigoConfig;
|
||||
/// Static part alias mapping (can be 0 if no mapping is defined)
|
||||
uint32 _AliasStaticPart;
|
||||
/// Last generated Alias, used to compute the next alias
|
||||
uint32 _LastGeneratedAlias;
|
||||
/// List of alias in use in the primitive (dynamic part only)
|
||||
std::map<uint32, IPrimitive*> _AliasInUse;
|
||||
// Store the filename
|
||||
// This allows to retrieve the static alias when reloading from binary file
|
||||
std::string _Filename;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/** Singleton to manage special loading feature related to
|
||||
* unique alias assignment
|
||||
*/
|
||||
class CPrimitiveContext
|
||||
{
|
||||
static CPrimitiveContext *_Instance;
|
||||
|
||||
// private ctor
|
||||
CPrimitiveContext();
|
||||
public:
|
||||
|
||||
// get the singleton reference
|
||||
static CPrimitiveContext &instance()
|
||||
{
|
||||
if (!_Instance)
|
||||
{
|
||||
_Instance = new CPrimitiveContext;
|
||||
}
|
||||
|
||||
return *_Instance;
|
||||
}
|
||||
|
||||
/// The current ligo configuration file.
|
||||
CLigoConfig *CurrentLigoConfig;
|
||||
/// The current primitives container.
|
||||
CPrimitives *CurrentPrimitive;
|
||||
|
||||
};
|
||||
|
||||
|
||||
} // namespace NLLIGO
|
||||
|
||||
#endif // __PRIMITIVE_H__
|
||||
|
785
code/nel/include/nel/ligo/primitive.h.REMOTE.4924.h
Normal file
785
code/nel/include/nel/ligo/primitive.h.REMOTE.4924.h
Normal file
|
@ -0,0 +1,785 @@
|
|||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef __PRIMITIVE_H__
|
||||
#define __PRIMITIVE_H__
|
||||
|
||||
#include "nel/misc/vector.h"
|
||||
#include "nel/misc/rgba.h"
|
||||
|
||||
// Forward declarations for libxml2
|
||||
typedef struct _xmlNode xmlNode;
|
||||
typedef xmlNode *xmlNodePtr;
|
||||
|
||||
typedef struct _xmlDoc xmlDoc;
|
||||
typedef xmlDoc *xmlDocPtr;
|
||||
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace NLLIGO
|
||||
{
|
||||
|
||||
#ifdef NL_DEBUG
|
||||
# define NLLIGO_DEBUG
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* Ligo primitives are used to add logical geometrical gameplay information.
|
||||
* Ligo primitives are NODES, POINTS, PATHES or ZONES.
|
||||
* Ligo primitives have a CLASS.
|
||||
*
|
||||
* The primitive class defines the properties attached to the primitive
|
||||
* The primitive class are defined in the XML file specified in the LigoClass field of the CLigoConfig class.
|
||||
*/
|
||||
|
||||
class CPrimitives;
|
||||
class CLigoConfig;
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void Register ();
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
*/
|
||||
class IProperty : public NLMISC::IStreamable
|
||||
{
|
||||
public:
|
||||
IProperty ()
|
||||
{
|
||||
Default = false;
|
||||
}
|
||||
|
||||
// This property is set to default
|
||||
bool Default;
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const = 0;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a simple string
|
||||
*/
|
||||
class CPropertyString : public IProperty
|
||||
{
|
||||
public:
|
||||
CPropertyString () {}
|
||||
CPropertyString (const std::string &str);
|
||||
CPropertyString (const std::string &str, bool _default);
|
||||
virtual ~CPropertyString () {}
|
||||
std::string String;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyString)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serial(String);
|
||||
}
|
||||
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a string array
|
||||
*/
|
||||
class CPropertyStringArray : public IProperty
|
||||
{
|
||||
public:
|
||||
CPropertyStringArray () {}
|
||||
virtual ~CPropertyStringArray () {}
|
||||
CPropertyStringArray (const std::vector<std::string> &stringArray);
|
||||
CPropertyStringArray (const std::vector<std::string> &stringArray, bool _default);
|
||||
std::vector<std::string> StringArray;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyStringArray)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serialCont(StringArray);
|
||||
}
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is a property class for ligo primitive.
|
||||
* This is a string array
|
||||
*/
|
||||
class CPropertyColor : public IProperty
|
||||
{
|
||||
public:
|
||||
NLMISC::CRGBA Color;
|
||||
|
||||
NLMISC_DECLARE_CLASS (CPropertyColor)
|
||||
|
||||
virtual void serial(NLMISC::IStream &f)
|
||||
{
|
||||
f.serial(Default);
|
||||
f.serial(Color);
|
||||
}
|
||||
// Force class to be polymorphic
|
||||
virtual void foo () const {}
|
||||
|
||||
// ctors
|
||||
CPropertyColor() {}
|
||||
CPropertyColor(NLMISC::CRGBA col) : Color(col) {}
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimVector : public NLMISC::CVector
|
||||
{
|
||||
public:
|
||||
CPrimVector ()
|
||||
{
|
||||
Selected = false;
|
||||
}
|
||||
CPrimVector (const NLMISC::CVector &v)
|
||||
{
|
||||
CVector::operator= (v);
|
||||
Selected = false;
|
||||
}
|
||||
|
||||
void serial(NLMISC::IStream &f)
|
||||
{
|
||||
CVector::serial(f);
|
||||
f.serial(Selected);
|
||||
}
|
||||
|
||||
bool Selected;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
* This class is the base class for ligo primitive.
|
||||
*
|
||||
* Provide access to common properties.
|
||||
* Provide access to the primitive hierachy
|
||||
*/
|
||||
class IPrimitive : public NLMISC::IStreamable
|
||||
{
|
||||
friend class CPrimitives;
|
||||
public:
|
||||
|
||||
// Deprecated
|
||||
// std::string Layer;
|
||||
// Deprecated
|
||||
// std::string Name;
|
||||
|
||||
// Expended in the tree view
|
||||
// bool Expanded;
|
||||
|
||||
enum
|
||||
{
|
||||
NotAnArray,
|
||||
AtTheEnd = 0xffffffff,
|
||||
};
|
||||
|
||||
/// \name Hierarchy
|
||||
IPrimitive ();
|
||||
|
||||
virtual ~IPrimitive ();
|
||||
|
||||
IPrimitive (const IPrimitive &node);
|
||||
|
||||
virtual void operator= (const IPrimitive &node);
|
||||
|
||||
/** Get the children primitive count */
|
||||
uint getNumChildren () const
|
||||
{
|
||||
return (uint)_Children.size ();
|
||||
}
|
||||
|
||||
/** Get a child primitive */
|
||||
bool getChild (const IPrimitive *&result, uint childId) const;
|
||||
|
||||
/** Get a child primitive */
|
||||
bool getChild (IPrimitive *&result, uint childId);
|
||||
|
||||
/** Get the parent primitive */
|
||||
IPrimitive *getParent ()
|
||||
{
|
||||
return _Parent;
|
||||
}
|
||||
const IPrimitive *getParent () const
|
||||
{
|
||||
return _Parent;
|
||||
}
|
||||
|
||||
/** Get the primitive relative to this and the given path */
|
||||
const IPrimitive *getPrimitive (const std::string &absoluteOrRelativePath) const;
|
||||
|
||||
/** Get the id of the child, return 0xffffffff if not found */
|
||||
bool getChildId (uint &childId, const IPrimitive *child) const;
|
||||
|
||||
/** Remove and delete a child primitive */
|
||||
bool removeChild (IPrimitive *child);
|
||||
|
||||
/** Remove and delete a child primitive */
|
||||
bool removeChild (uint childId);
|
||||
|
||||
/// Remove the child primitive from the children list, don't delete it
|
||||
bool unlinkChild(IPrimitive *child);
|
||||
|
||||
/** Remove and delete all children primitives */
|
||||
void removeChildren ();
|
||||
|
||||
/**
|
||||
* Insert a child primitive before the index.
|
||||
* The pointer will be deleted by the parent primitive using the ::delete operator.
|
||||
* return false if the index is invalid
|
||||
*/
|
||||
bool insertChild (IPrimitive *primitive, uint index = AtTheEnd);
|
||||
|
||||
/// \name Properties
|
||||
|
||||
/**
|
||||
* Get a num properties
|
||||
**/
|
||||
uint getNumProperty () const;
|
||||
|
||||
/**
|
||||
* Get a properties by its index
|
||||
* This method (iterate a list) is slower than getPropertyByName (look up in a map).
|
||||
**/
|
||||
bool getProperty (uint index, std::string &property_name, const IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a properties by its index
|
||||
* This method (iterate a list) is slower than getPropertyByName (look up in a map).
|
||||
**/
|
||||
bool getProperty (uint index, std::string &property_name, IProperty *&result);
|
||||
|
||||
/** Check the existence of a named property */
|
||||
bool checkProperty(const std::string &property_name) const;
|
||||
|
||||
/**
|
||||
* Add a property
|
||||
* If the property already exist, the method does nothing and returns false.
|
||||
* The pointer will be deleted by the primitive using the ::delete operator.
|
||||
**/
|
||||
bool addPropertyByName (const std::string &property_name, IProperty *result);
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
bool getPropertyByName (const std::string &property_name, const IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a property with its name
|
||||
**/
|
||||
bool getPropertyByName (const std::string &property_name, IProperty *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
bool getPropertyByName (const std::string &property_name, std::string *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const std::string &property_name, std::vector<std::string> *&result) const;
|
||||
|
||||
/**
|
||||
* Get a string property with its name. Return false if the property is not found or is not a string property.
|
||||
**/
|
||||
bool getPropertyByName (const std::string &property_name, std::string &result) const;
|
||||
|
||||
/**
|
||||
* Get a string array property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const std::string &property_name, const std::vector<std::string> *&result) const;
|
||||
|
||||
/**
|
||||
* Get a color property with its name. Return false if the property is not found or is not a string array property.
|
||||
**/
|
||||
bool getPropertyByName (const std::string &property_name, NLMISC::CRGBA &result) const;
|
||||
|
||||
/**
|
||||
* Remove a property
|
||||
* This is method (iterate a list) is slower than removePropertyByName (look up in a map).
|
||||
**/
|
||||
bool removeProperty (uint index);
|
||||
|
||||
/**
|
||||
* Remove a property by its name
|
||||
**/
|
||||
bool removePropertyByName (const std::string &property_name);
|
||||
|
||||
/**
|
||||
* Remove all the properties
|
||||
**/
|
||||
void removeProperties ();
|
||||
|
||||
/* Init default primitive's parameters
|
||||
*
|
||||
* This method will add all the properties declared in the primitive class and create default properties.
|
||||
*/
|
||||
void initDefaultValues (CLigoConfig &config);
|
||||
|
||||
// Read the primitive, calls initDefaultValue (CLigoConfig &config)
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &property_name, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &property_name) const;
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const = 0;
|
||||
virtual const CPrimVector *getPrimVector () const = 0;
|
||||
virtual CPrimVector *getPrimVector () = 0;
|
||||
|
||||
// Make a copy
|
||||
virtual IPrimitive *copy () const = 0;
|
||||
|
||||
// used for fast binary save/load (exploitation mode)
|
||||
void serial(NLMISC::IStream &f);
|
||||
|
||||
// shortcut to getPropertyByName("name", ret); return ret;
|
||||
std::string getName() const;
|
||||
|
||||
const std::string &getUnparsedProperties() const;
|
||||
void setUnparsedProperties(const std::string &unparsedProperties) const;
|
||||
|
||||
private:
|
||||
|
||||
// callback called just after the node is attach under a parent
|
||||
virtual void onLinkToParent() {}
|
||||
// callback called just before the node is removed from it's parent
|
||||
virtual void onUnlinkFromParent() {}
|
||||
|
||||
/// Callback called just after an ancestor is linked
|
||||
virtual void onBranchLink() {}
|
||||
/// Callback called just before an ancestor is unlinked
|
||||
virtual void onBranchUnlink() {}
|
||||
|
||||
/// Callback called when the primitive is updated, giving a chance to track the primitive's modifications during the loading
|
||||
virtual void onModifyPrimitive(CPrimitives &/* primitives */) const {}
|
||||
|
||||
// internal recusive call
|
||||
void branchLink();
|
||||
void branchUnlink();
|
||||
|
||||
// Update child Id
|
||||
void updateChildId (uint index);
|
||||
|
||||
// Child id
|
||||
uint32 _ChildId;
|
||||
|
||||
// Parent
|
||||
IPrimitive *_Parent;
|
||||
|
||||
// Children
|
||||
std::vector<IPrimitive*> _Children;
|
||||
|
||||
// Single properties
|
||||
std::map<std::string, IProperty*> _Properties;
|
||||
|
||||
// Editor specific properties (unparsed)
|
||||
mutable std::string _UnparsedProperties;
|
||||
|
||||
|
||||
#ifdef NLLIGO_DEBUG
|
||||
std::string _DebugClassName;
|
||||
std::string _DebugPrimitiveName;
|
||||
#endif
|
||||
|
||||
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
// Simple primitive node
|
||||
class CPrimNode : public IPrimitive
|
||||
{
|
||||
public:
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimNode)
|
||||
|
||||
protected:
|
||||
|
||||
// void operator= (const CPrimNode &node);
|
||||
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimPoint : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
CPrimPoint ()
|
||||
{
|
||||
Angle = 0;
|
||||
}
|
||||
|
||||
|
||||
CPrimVector Point;
|
||||
float Angle; // Angle on OZ, CCW
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// void operator= (const CPrimPoint &node);
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimPoint);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
class CPrimPath : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::vector<CPrimVector> VPoints;
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// void operator= (const CPrimPath &node);
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimPath);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
class CPrimZone : public IPrimitive
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::vector<CPrimVector> VPoints;
|
||||
|
||||
static float getSegmentDist(const NLMISC::CVector v, const NLMISC::CVector &p1, const NLMISC::CVector &p2, NLMISC::CVector &nearPos);
|
||||
|
||||
public:
|
||||
|
||||
bool contains (const NLMISC::CVector &v) const { return CPrimZone::contains(v, VPoints); }
|
||||
bool contains(const NLMISC::CVector &v, float &distance, NLMISC::CVector &nearPos, bool isPath) const { return CPrimZone::contains(v, VPoints, distance, nearPos, isPath); }
|
||||
|
||||
// void operator= (const CPrimZone &node);
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
|
||||
// Returns true if the vector v is inside of the patatoid
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<NLMISC::CVector> &points);
|
||||
// Returns true if the vector v is inside of the patatoid and set the distance of the nearest segment and the position of the nearest point.
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<NLMISC::CVector> &points, float &distance, NLMISC::CVector &nearPos, bool isPath);
|
||||
// Returns true if the vector v is inside of the patatoid
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<CPrimVector> &points);
|
||||
// Returns true if the vector v is inside of the patatoid and set the distance of the nearest segment and the position of the nearest point.
|
||||
static bool contains (const NLMISC::CVector &v, const std::vector<CPrimVector> &points, float &distance, NLMISC::CVector &nearPos, bool isPath);
|
||||
|
||||
/// Returns the barycenter of the zone (warning, it may be outside of the zone if it is not convex). Returns CVector::Null if there is no vertex.
|
||||
NLMISC::CVector getBarycentre() const;
|
||||
|
||||
/// Returns the smallest axis-aligned box containing the zone (z is always set to 0)
|
||||
void getAABox( NLMISC::CVector& cornerMin, NLMISC::CVector& cornerMax ) const;
|
||||
|
||||
/// Return the area of the axis-aligned box containing the zone
|
||||
float getAreaOfAABox() const;
|
||||
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimZone);
|
||||
|
||||
protected:
|
||||
|
||||
// Get the vertices
|
||||
virtual uint getNumVector () const;
|
||||
virtual const CPrimVector *getPrimVector () const;
|
||||
virtual CPrimVector *getPrimVector ();
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
|
||||
// \name From IPrimitive
|
||||
virtual IPrimitive *copy () const;
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/** This primitive type is used to handle unique alias across a primitive file.
|
||||
* Usage of this primitive imply the setting of the appropriate 'ligo context'
|
||||
* before reading or copy/pasting alias.
|
||||
*/
|
||||
class CPrimAlias : public IPrimitive
|
||||
{
|
||||
friend class CPrimitives;
|
||||
|
||||
/// The 'dynamic' part of the alias
|
||||
uint32 _Alias;
|
||||
/// The primitive container
|
||||
class CPrimitives *_Container;
|
||||
|
||||
// Needed overloads (not used)
|
||||
virtual uint getNumVector () const
|
||||
{
|
||||
return 0;
|
||||
};
|
||||
virtual const CPrimVector *getPrimVector () const
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
virtual CPrimVector *getPrimVector ()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
virtual void onBranchLink();
|
||||
// callback called just before the node is removed from it's parent
|
||||
virtual void onBranchUnlink();
|
||||
|
||||
void regenAlias();
|
||||
|
||||
public:
|
||||
// \name From IClassable
|
||||
NLMISC_DECLARE_CLASS (CPrimAlias);
|
||||
|
||||
// private default constructor
|
||||
CPrimAlias();
|
||||
// copy constructor needed
|
||||
CPrimAlias(const CPrimAlias &other);
|
||||
|
||||
~CPrimAlias();
|
||||
|
||||
// return the dynamic part of the alias
|
||||
uint32 getAlias() const;
|
||||
|
||||
// Return the full alias, merge of the static and dynamic part
|
||||
uint32 getFullAlias() const;
|
||||
|
||||
// Read the primitive
|
||||
virtual bool read (xmlNodePtr xmlNode, const std::string &filename, uint version, CLigoConfig &config);
|
||||
// Write the primitive
|
||||
virtual void write (xmlNodePtr xmlNode, const std::string &filename) const;
|
||||
// Create a copy of this primitive
|
||||
virtual IPrimitive *copy () const;
|
||||
// serial for binary save
|
||||
virtual void serial (NLMISC::IStream &f);
|
||||
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/*
|
||||
This class is deprecated.
|
||||
*/
|
||||
class CPrimRegion
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
std::string Name;
|
||||
std::vector<CPrimPoint> VPoints;
|
||||
std::vector<CPrimZone> VZones;
|
||||
std::vector<CPrimPath> VPaths;
|
||||
|
||||
std::vector<bool> VHidePoints;
|
||||
std::vector<bool> VHideZones;
|
||||
std::vector<bool> VHidePaths;
|
||||
|
||||
public:
|
||||
|
||||
void serial (NLMISC::IStream &f);
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/**
|
||||
* This class is a ligo primitives set
|
||||
*/
|
||||
class CPrimitives
|
||||
{
|
||||
public:
|
||||
|
||||
CPrimitives ();
|
||||
CPrimitives (const CPrimitives &other);
|
||||
~CPrimitives ();
|
||||
|
||||
// Operator copy
|
||||
CPrimitives& operator= (const CPrimitives &other);
|
||||
|
||||
// Convert from old format to the new one
|
||||
void convert (const CPrimRegion ®ion);
|
||||
|
||||
// Read the primitive
|
||||
bool read (xmlNodePtr xmlNode, const std::string &filename, CLigoConfig &config);
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlDocPtr xmlNode, const std::string &filename) const;
|
||||
|
||||
// Write the primitive
|
||||
void write (xmlNodePtr root, const std::string &filename) const;
|
||||
|
||||
// serial the primitive. Used for binary files.
|
||||
void serial(NLMISC::IStream &f);
|
||||
|
||||
// Root primitive hierarchy
|
||||
CPrimNode *RootNode;
|
||||
|
||||
// get the static alias part for this primitive
|
||||
uint32 getAliasStaticPart();
|
||||
|
||||
// set the static alias part for this primitive
|
||||
void setAliasStaticPart(uint32 staticPart);
|
||||
|
||||
// Build an alias by combining the static and dynamic part
|
||||
uint32 buildFullAlias(uint32 dynamicPart);
|
||||
|
||||
// Generate a new unique alias (dynamic part only)
|
||||
uint32 genAlias(IPrimitive *prim, uint32 preferedAlias = 0);
|
||||
// Reserve an alias and store it in the used alias list (dynamic part only)
|
||||
// void reserveAlias(uint32 dynamicAlias);
|
||||
// Remove an alias from the list of alias in use (dynamic part only)
|
||||
void releaseAlias(IPrimitive *prim, uint32 dynamicAlias);
|
||||
|
||||
// Force the assignation of the specified alias to the primitive. If another primitive
|
||||
// already hold the alias, this other primitive is assigned a new alias.
|
||||
void forceAlias(CPrimAlias *prim, uint32 alias);
|
||||
|
||||
// get the last generated alias value (for debug only)
|
||||
uint32 getLastGeneratedAlias();
|
||||
|
||||
// Return the primitive indexed by the given alias (ie, it doesn't return the alias primitive, but its first parent)
|
||||
IPrimitive *getPrimitiveByAlias(uint32 primAlias);
|
||||
|
||||
// Build the complete list of indexed primitive (ie all primitive that have a primalias child)
|
||||
void buildPrimitiveWithAliasList(std::map<uint32, IPrimitive*> &result);
|
||||
|
||||
|
||||
private:
|
||||
// Conversion internal methods
|
||||
void convertAddPrimitive (IPrimitive *child, const IPrimitive *prim, bool hidden);
|
||||
void convertPrimitive (const IPrimitive *prim, bool hidden);
|
||||
|
||||
/// Optional context information
|
||||
CLigoConfig *_LigoConfig;
|
||||
/// Static part alias mapping (can be 0 if no mapping is defined)
|
||||
uint32 _AliasStaticPart;
|
||||
/// Last generated Alias, used to compute the next alias
|
||||
uint32 _LastGeneratedAlias;
|
||||
/// List of alias in use in the primitive (dynamic part only)
|
||||
std::map<uint32, IPrimitive*> _AliasInUse;
|
||||
// Store the filename
|
||||
// This allows to retrieve the static alias when reloading from binary file
|
||||
std::string _Filename;
|
||||
};
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
/** Singleton to manage special loading feature related to
|
||||
* unique alias assignment
|
||||
*/
|
||||
class CPrimitiveContext
|
||||
{
|
||||
static CPrimitiveContext *_Instance;
|
||||
|
||||
// private ctor
|
||||
CPrimitiveContext();
|
||||
public:
|
||||
|
||||
// get the singleton reference
|
||||
static CPrimitiveContext &instance()
|
||||
{
|
||||
if (!_Instance)
|
||||
{
|
||||
_Instance = new CPrimitiveContext;
|
||||
}
|
||||
|
||||
return *_Instance;
|
||||
}
|
||||
|
||||
/// The current ligo configuration file.
|
||||
CLigoConfig *CurrentLigoConfig;
|
||||
/// The current primitives container.
|
||||
CPrimitives *CurrentPrimitive;
|
||||
|
||||
};
|
||||
|
||||
|
||||
} // namespace NLLIGO
|
||||
|
||||
#endif // __PRIMITIVE_H__
|
||||
|
|
@ -108,6 +108,7 @@ namespace NLMISC
|
|||
{
|
||||
public:
|
||||
CApplicationContext();
|
||||
virtual ~CApplicationContext();
|
||||
|
||||
virtual void *getSingletonPointer(const std::string &singletonName);
|
||||
virtual void setSingletonPointer(const std::string &singletonName, void *ptr);
|
||||
|
|
|
@ -112,7 +112,8 @@ public:
|
|||
// A BNP structure
|
||||
struct BNP
|
||||
{
|
||||
BNP() : FileNames(NULL), ThreadFileId(0), CacheFileOnOpen(false), AlwaysOpened(false), InternalUse(false), OffsetFromBeginning(0) { }
|
||||
BNP();
|
||||
~BNP();
|
||||
|
||||
// FileName of the BNP. important to open it in getFile() (for other threads or if not always opened).
|
||||
std::string BigFileName;
|
||||
|
@ -163,6 +164,7 @@ private:
|
|||
{
|
||||
public:
|
||||
CThreadFileArray();
|
||||
~CThreadFileArray();
|
||||
|
||||
// Allocate a FileId for a BNP.
|
||||
uint32 allocate();
|
||||
|
|
|
@ -636,11 +636,17 @@ public:
|
|||
|
||||
|
||||
|
||||
/** Get the pixel at the given coorrdinate.
|
||||
/** Get the pixel at the given coordinate.
|
||||
* Works in RGBA and DXTC modes.
|
||||
* Outside of the bitmap it returns Black (or if mipmap is not found)
|
||||
*/
|
||||
CRGBA getPixelColor(sint x, sint y, uint32 numMipMap = 0) const;
|
||||
|
||||
/** Set the pixel at the given coordinate.
|
||||
* Works in RGBA mode only.
|
||||
*/
|
||||
void setPixelColor(sint x, sint y, CRGBA c, uint32 numMipMap = 0);
|
||||
|
||||
/**
|
||||
* Horizontal flip (all the columns are flipped)
|
||||
* Works only with RGBA, and DXTC formats (only if w/h is a power of 2)
|
||||
|
|
|
@ -132,7 +132,7 @@ public:
|
|||
}
|
||||
|
||||
/// delete an element allocated with this manager. dtor is called. NULL is tested.
|
||||
void free(T* ptr)
|
||||
void freeBlock(T* ptr)
|
||||
{
|
||||
if(!ptr)
|
||||
return;
|
||||
|
|
|
@ -40,20 +40,20 @@ public:
|
|||
|
||||
|
||||
/// Return the value of the property.
|
||||
inline sint64 getValue64() { return _Property; }
|
||||
inline sint64 getValue64() const { return _Property; }
|
||||
|
||||
/// Set the value of the property (set '_Changed' flag with 'true').
|
||||
void setValue64 (sint64 prop);
|
||||
|
||||
inline sint32 getValue32() { return *((sint32*)&_Property); }
|
||||
inline sint32 getValue32() const { return (sint32)(_Property & 0xffffffff); }
|
||||
void setValue32 (sint32 prop);
|
||||
inline sint16 getValue16() { return *((sint16*)&_Property); }
|
||||
inline sint16 getValue16() const { return (sint16)(_Property & 0xffff); }
|
||||
void setValue16 (sint16 prop);
|
||||
inline sint8 getValue8() { return *((sint8*)&_Property); }
|
||||
inline sint8 getValue8() const { return (sint8)(_Property & 0xff); }
|
||||
void setValue8 (sint8 prop);
|
||||
inline bool getValueBool() { return (_Property!=(sint64)0 ); }
|
||||
inline bool getValueBool() const { return (_Property!=(sint64)0 ); }
|
||||
void setValueBool (bool prop);
|
||||
inline CRGBA getValueRGBA()
|
||||
inline CRGBA getValueRGBA() const
|
||||
{
|
||||
CRGBA col;
|
||||
col.R = (uint8)(_Property&0xff);
|
||||
|
@ -65,11 +65,11 @@ public:
|
|||
void setValueRGBA (const CRGBA &color);
|
||||
|
||||
/// Return the value of the property before the database change
|
||||
inline sint64 getOldValue64() { return _oldProperty; }
|
||||
inline sint32 getOldValue32() { return *((sint32*)&_oldProperty); }
|
||||
inline sint16 getOldValue16() { return *((sint16*)&_oldProperty); }
|
||||
inline sint8 getOldValue8() { return *((sint8*)&_oldProperty); }
|
||||
inline bool getOldValueBool() { return (_oldProperty!=(sint64)0 ); }
|
||||
inline sint64 getOldValue64() const { return _oldProperty; }
|
||||
inline sint32 getOldValue32() const { return (sint32)(_oldProperty & 0xffffffff); }
|
||||
inline sint16 getOldValue16() const { return (sint16)(_oldProperty & 0xffff); }
|
||||
inline sint8 getOldValue8() const { return (sint8)(_oldProperty & 0xff); }
|
||||
inline bool getOldValueBool() const { return (_oldProperty!=(sint64)0 ); }
|
||||
|
||||
|
||||
/// Return the type of the property.
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue