Changed: #1301 Added load landscape from file. Added initial snapshot dialog.

This commit is contained in:
dnk-88 2011-06-21 10:14:46 +03:00
parent 9f25454f4f
commit 7351dcd33c
19 changed files with 793 additions and 72 deletions

View file

@ -17,11 +17,13 @@ SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_HDR landscape_editor_plugin.h
landscape_actions.h
landscape_view.h
project_settings_dialog.h
snapshot_dialog.h
)
SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_UIS landscape_editor_window.ui
list_zones_widget.ui
project_settings_dialog.ui
shapshot_dialog.ui
)
SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_RCS landscape_editor.qrc)

View file

@ -36,35 +36,6 @@
namespace LandscapeEditor
{
// Data
struct LigoData
{
uint32 PosX;
uint32 PosY;
qreal Scale;
uint8 Rot;
uint8 Flip;
std::string ZoneName;
std::string SharingMatNames[4];
uint8 SharingCutEdges[4];
bool operator!= (const LigoData& other) const
{
return (PosX != other.PosX) ||
(PosY != other.PosY) ||
(Rot != other.Rot) ||
(Flip != other.Flip) ||
(ZoneName != other.ZoneName) ||
(SharingMatNames[0] != other.SharingMatNames[0]) ||
(SharingMatNames[1] != other.SharingMatNames[1]) ||
(SharingMatNames[2] != other.SharingMatNames[2]) ||
(SharingMatNames[3] != other.SharingMatNames[3]) ||
(SharingCutEdges[0] != other.SharingCutEdges[0]) ||
(SharingCutEdges[1] != other.SharingCutEdges[1]) ||
(SharingCutEdges[2] != other.SharingCutEdges[2]) ||
(SharingCutEdges[3] != other.SharingCutEdges[3]);
}
};
/**
@class PixmapDatabase
@brief PixmapDatabase contains the image database

View file

@ -62,34 +62,54 @@ void NewLandscapeCommand::redo()
{
}
LigoTileCommand::LigoTileCommand(const LigoData &data, ZoneBuilder *zoneBuilder, QGraphicsScene *scene, QUndoCommand *parent)
AddLigoTileCommand::AddLigoTileCommand(const LigoData &data, LandscapeScene *scene, QUndoCommand *parent)
: QUndoCommand(parent),
m_item(0),
m_zoneBuilder(zoneBuilder),
m_scene(scene)
{
m_ligoData = data;
}
LigoTileCommand::~LigoTileCommand()
AddLigoTileCommand::~AddLigoTileCommand()
{
}
void LigoTileCommand::undo()
void AddLigoTileCommand::undo()
{
m_scene->removeItem(m_item);
delete m_item;
m_item = 0;
}
void LigoTileCommand::redo()
void AddLigoTileCommand::redo()
{
QPixmap *pixmap = m_zoneBuilder->pixmapDatabase()->pixmap(QString(m_ligoData.ZoneName.c_str()));
m_item = new QGraphicsPixmapItem(*pixmap, 0, m_scene);
m_item->setPos(m_ligoData.PosX, m_ligoData.PosY);
m_item->setScale(m_ligoData.Scale);
m_item->setTransformationMode(Qt::SmoothTransformation);
m_item = m_scene->createZoneItem(m_ligoData);
setText(QObject::tr("Add tile(%1, %2)").arg(m_ligoData.PosX).arg(m_ligoData.PosY));
}
DelLigoTileCommand::DelLigoTileCommand(const LigoData &data, LandscapeScene *scene, QUndoCommand *parent)
: QUndoCommand(parent),
m_item(0),
m_scene(scene)
{
m_ligoData = data;
}
DelLigoTileCommand::~DelLigoTileCommand()
{
}
void DelLigoTileCommand::undo()
{
m_item = m_scene->createZoneItem(m_ligoData);
}
void DelLigoTileCommand::redo()
{
m_item = m_scene->itemAt(m_ligoData.PosX * m_scene->cellSize(), m_ligoData.PosY * m_scene->cellSize());
delete m_item;
m_item = 0;
setText(QObject::tr("Del tile(%1, %2)").arg(m_ligoData.PosX).arg(m_ligoData.PosY));
}
} /* namespace LandscapeEditor */

View file

@ -20,23 +20,24 @@
// Project includes
#include "builder_zone.h"
#include "landscape_scene.h"
// NeL includes
// Qt includes
#include <QtGui/QUndoCommand>
#include <QtGui/QGraphicsScene>
#include <QtGui/QGraphicsPixmapItem>
#include <QtGui/QGraphicsItem>
namespace LandscapeEditor
{
class ZoneBuilder;
class OpenLandscapeCommand: public QUndoCommand
{
public:
OpenLandscapeCommand(const QString &fileName, QUndoCommand *parent = 0);
~OpenLandscapeCommand();
virtual ~OpenLandscapeCommand();
virtual void undo();
virtual void redo();
private:
@ -48,17 +49,18 @@ class NewLandscapeCommand: public QUndoCommand
{
public:
NewLandscapeCommand(QUndoCommand *parent = 0);
~NewLandscapeCommand();
virtual ~NewLandscapeCommand();
virtual void undo();
virtual void redo();
private:
};
class LigoTileCommand: public QUndoCommand
class AddLigoTileCommand: public QUndoCommand
{
public:
LigoTileCommand(const LigoData &data, ZoneBuilder *zoneBuilder, QGraphicsScene *scene, QUndoCommand *parent = 0);
~LigoTileCommand();
AddLigoTileCommand(const LigoData &data, LandscapeScene *scene, QUndoCommand *parent = 0);
virtual ~AddLigoTileCommand();
virtual void undo();
virtual void redo();
@ -66,9 +68,24 @@ public:
private:
LigoData m_ligoData;
QGraphicsPixmapItem *m_item;
ZoneBuilder *m_zoneBuilder;
QGraphicsScene *m_scene;
QGraphicsItem *m_item;
LandscapeScene *m_scene;
};
class DelLigoTileCommand: public QUndoCommand
{
public:
DelLigoTileCommand(const LigoData &data, LandscapeScene *scene, QUndoCommand *parent = 0);
virtual ~DelLigoTileCommand();
virtual void undo();
virtual void redo();
private:
LigoData m_ligoData;
QGraphicsItem *m_item;
LandscapeScene *m_scene;
};
} /* namespace LandscapeEditor */

View file

@ -21,6 +21,7 @@
#include "builder_zone.h"
#include "landscape_scene.h"
#include "project_settings_dialog.h"
#include "snapshot_dialog.h"
#include "../core/icore.h"
#include "../core/imenu_manager.h"
@ -51,6 +52,7 @@ LandscapeEditorWindow::LandscapeEditorWindow(QWidget *parent)
m_landscapeScene = new LandscapeScene(m_undoStack, m_ui.zoneListWidget, m_zoneBuilder, this);
m_ui.graphicsView->setScene(m_landscapeScene);
//m_ui.graphicsView->setViewport(new QGLWidget(QGLFormat(QGL::DoubleBuffer)));
m_ui.graphicsView->setViewport(new QGLWidget(QGLFormat(QGL::DoubleBuffer | QGL::SampleBuffers)));
createMenus();
@ -58,6 +60,7 @@ LandscapeEditorWindow::LandscapeEditorWindow(QWidget *parent)
readSettings();
connect(m_ui.projectSettingsAction, SIGNAL(triggered()), this, SLOT(openProjectSettings()));
connect(m_ui.snapshotAction, SIGNAL(triggered()), this, SLOT(openSnapshotDialog()));
connect(m_ui.enableGridAction, SIGNAL(toggled(bool)), m_ui.graphicsView, SLOT(setVisibleGrid(bool)));
}
@ -83,6 +86,14 @@ void LandscapeEditorWindow::open()
{
QStringList list = fileNames;
_lastDir = QFileInfo(list.front()).absolutePath();
Q_FOREACH(QString fileName, fileNames)
{
m_zoneRegionEditor.load(fileName.toStdString());
m_landscapeScene->processZoneRegion(m_zoneRegionEditor.zoneRegion());
m_landscapeScene->setCurrentZoneRegion(&m_zoneRegionEditor.zoneRegion());
m_ui.graphicsView->centerOn(m_zoneRegionEditor.zoneRegion().getMinX() * m_landscapeScene->cellSize(),
abs(m_zoneRegionEditor.zoneRegion().getMinY()) * m_landscapeScene->cellSize());
}
}
setCursor(Qt::ArrowCursor);
}
@ -100,6 +111,24 @@ void LandscapeEditorWindow::openProjectSettings()
delete dialog;
}
void LandscapeEditorWindow::openSnapshotDialog()
{
SnapshotDialog *dialog = new SnapshotDialog(this);
dialog->show();
int ok = dialog->exec();
if (ok == QDialog::Accepted)
{
QString fileName = QFileDialog::getSaveFileName(this,
tr("Save screenshot landscape"), _lastDir,
tr("Image file (*.png)"));
setCursor(Qt::WaitCursor);
m_landscapeScene->snapshot(fileName, 128);
setCursor(Qt::ArrowCursor);
}
delete dialog;
}
void LandscapeEditorWindow::createMenus()
{
Core::IMenuManager *menuManager = Core::ICore::instance()->menuManager();

View file

@ -20,6 +20,7 @@
// Project includes
#include "ui_landscape_editor_window.h"
#include "zone_region_editor.h"
// Qt includes
#include <QtGui/QUndoStack>
@ -46,6 +47,7 @@ public Q_SLOTS:
private Q_SLOTS:
void openProjectSettings();
void openSnapshotDialog();
private:
void createMenus();
@ -53,6 +55,8 @@ private:
void readSettings();
void writeSettings();
ZoneRegionEditor m_zoneRegionEditor;
LandscapeScene *m_landscapeScene;
ZoneBuilder *m_zoneBuilder;
QUndoStack *m_undoStack;

View file

@ -72,6 +72,7 @@
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
<addaction name="snapshotAction"/>
<addaction name="projectSettingsAction"/>
<addaction name="enableGridAction"/>
</widget>
@ -101,6 +102,11 @@
<string>Ctrl+G</string>
</property>
</action>
<action name="snapshotAction">
<property name="text">
<string>snapshot</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>

View file

@ -27,6 +27,7 @@
// Qt includes
#include <QtGui/QPainter>
#include <QtGui/QGraphicsPixmapItem>
#include <QtGui/QGraphicsSimpleTextItem>
namespace LandscapeEditor
{
@ -35,7 +36,8 @@ LandscapeScene::LandscapeScene(QUndoStack *undoStack, ListZonesWidget *listZones
: QGraphicsScene(parent),
m_undoStack(undoStack),
m_listZonesWidget(listZonesWidget),
m_zoneBuilder(zoneBuilder)
m_zoneBuilder(zoneBuilder),
m_zoneRegion(0)
{
m_cellSize = 160;
}
@ -44,27 +46,167 @@ LandscapeScene::~LandscapeScene()
{
}
void LandscapeScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
int LandscapeScene::cellSize() const
{
if (mouseEvent->button() != Qt::LeftButton)
return m_cellSize;
}
QGraphicsItem *LandscapeScene::createZoneItem(const LigoData &data)
{
// Get image from pixmap database
QPixmap *pixmap = m_zoneBuilder->pixmapDatabase()->pixmap(QString(data.ZoneName.c_str()));
if (pixmap == 0)
return 0;
// Rotate the image counterclockwise
QMatrix matrix;
matrix.rotate(-data.Rot * 90.0);
QGraphicsPixmapItem *item;
if (data.Flip == 0)
{
item = new QGraphicsPixmapItem(pixmap->transformed(matrix, Qt::SmoothTransformation), 0, this);
}
else
{
// mirror image
QImage mirrorImage = pixmap->toImage();
QPixmap mirrorPixmap = QPixmap::fromImage(mirrorImage.mirrored(true, false));
item = new QGraphicsPixmapItem(mirrorPixmap.transformed(matrix, Qt::SmoothTransformation), 0, this);
}
// Enable bilinear filtering
item->setTransformationMode(Qt::SmoothTransformation);
// Set position graphics item with offset for large piece
NLLIGO::CZoneBankElement *zoneBankItem = m_zoneBuilder->getZoneBank().getElementByZoneName(data.ZoneName);
item->setPos(data.PosX * m_cellSize, (abs(data.PosY) - zoneBankItem->getSizeY() + 1) * m_cellSize);
// The size graphics item should be equal or proportional m_cellSize
item->setScale(m_cellSize / 256.0);
// add debug info
QGraphicsSimpleTextItem *itemText = addSimpleText(QString("%1,%2 R-%3 F-%4").
arg(data.PosX).arg(data.PosY).
arg(data.Rot * 90.0).
arg(data.Flip),
QFont("Helvetica [Cronyx]", 14));
itemText->setZValue(2);
itemText->setPos(data.PosX * m_cellSize + 10, (abs(data.PosY) - zoneBankItem->getSizeY() + 1) * m_cellSize + 10);
itemText->setBrush(QBrush(Qt::white));
return item;
}
void LandscapeScene::processZoneRegion(const NLLIGO::CZoneRegion &zoneRegion)
{
for (sint32 i = zoneRegion.getMinX(); i <= zoneRegion.getMaxX(); ++i)
{
for (sint32 j = zoneRegion.getMinY(); j <= zoneRegion.getMaxY(); ++j)
{
std::string zoneName = zoneRegion.getName(i, j);
if ((!zoneName.empty()) &&
(zoneName != STRING_UNUSED) &&
(zoneRegion.getPosX(i, j) == 0) &&
(zoneRegion.getPosY(i, j) == 0))
{
LigoData data;
data.PosX = i;
data.PosY = j;
data.ZoneName = zoneName;
data.Rot = zoneRegion.getRot(i, j);
data.Flip = zoneRegion.getFlip(i, j);
QGraphicsItem *item = createZoneItem(data);
}
}
}
}
void LandscapeScene::setCurrentZoneRegion(NLLIGO::CZoneRegion *zoneRegion)
{
m_zoneRegion = zoneRegion;
}
void LandscapeScene::snapshot(const QString &fileName, int sizeSource)
{
if (m_zoneRegion == 0)
return;
sint32 regionMinX = m_zoneRegion->getMinX();
sint32 regionMaxX = m_zoneRegion->getMaxX();
sint32 regionMinY = m_zoneRegion->getMinY();
sint32 regionMaxY = m_zoneRegion->getMaxY();
int regionWidth = (regionMaxX - regionMinX + 1);
int regionHeight = (regionMaxY - regionMinY + 1);
snapshot(fileName, regionWidth * sizeSource, regionHeight * sizeSource);
}
void LandscapeScene::snapshot(const QString &fileName, int width, int height)
{
if (m_zoneRegion == 0)
return;
sint32 regionMinX = m_zoneRegion->getMinX();
sint32 regionMaxX = m_zoneRegion->getMaxX();
sint32 regionMinY = m_zoneRegion->getMinY();
sint32 regionMaxY = m_zoneRegion->getMaxY();
int regionWidth = (regionMaxX - regionMinX + 1);
int regionHeight = (regionMaxY - regionMinY + 1);
QImage image(width, height, QImage::Format_RGB888);
QPainter painter(&image);
painter.setRenderHint(QPainter::Antialiasing, true);
// add white background
painter.setBrush(QBrush(Qt::white));
painter.setPen(Qt::NoPen);
painter.drawRect(0, 0, width, height);
render(&painter, QRectF(0, 0, width, height),
QRectF(regionMinX * m_cellSize, abs(regionMaxY) * m_cellSize, regionWidth * m_cellSize, regionHeight * m_cellSize));
image.save(fileName);
}
void LandscapeScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
{
qreal x = mouseEvent->scenePos().rx();
qreal y = mouseEvent->scenePos().ry();
if ((x < 0) || (y < 0))
return;
LigoData ligoData = m_listZonesWidget->currentLigoData();
if (ligoData.ZoneName == "")
return;
if (mouseEvent->button() == Qt::LeftButton)
{
// Add new zone brick
LigoData ligoData = m_listZonesWidget->currentLigoData();
if (ligoData.ZoneName == "")
return;
ligoData.PosX = m_cellSize * int(x / m_cellSize);;
ligoData.PosY = m_cellSize * int(y / m_cellSize);
ligoData.Scale = m_cellSize / 256.0;
ligoData.PosX = int(floor(x / m_cellSize));
ligoData.PosY = int(-floor(y / m_cellSize));
LigoTileCommand *action = new LigoTileCommand(ligoData, m_zoneBuilder, this);
m_undoStack->push(action);
AddLigoTileCommand *action = new AddLigoTileCommand(ligoData, this);
m_undoStack->push(action);
}
/*if (mouseEvent->button() == Qt::RightButton)
{
// Delete zone brick
LigoData ligoData;
ligoData.PosX = int(floor(x / m_cellSize));
ligoData.PosY = int(floor(y / m_cellSize));
ligoData.ZoneName = m_zoneRegion->getName(ligoData.PosX, -ligoData.PosY);
ligoData.Flip = m_zoneRegion->getFlip(ligoData.PosX, -ligoData.PosY);
ligoData.Rot = m_zoneRegion->getRot(ligoData.PosX, -ligoData.PosY);
DelLigoTileCommand *action = new DelLigoTileCommand(ligoData, this);
m_undoStack->push(action);
}*/
QGraphicsScene::mousePressEvent(mouseEvent);
}

View file

@ -21,6 +21,7 @@
// Project includes
// NeL includes
#include <nel/ligo/zone_region.h>
// Qt includes
#include <QtGui/QGraphicsScene>
@ -32,6 +33,34 @@ namespace LandscapeEditor
class ZoneBuilder;
class ListZonesWidget;
// Data
struct LigoData
{
sint32 PosX;
sint32 PosY;
uint8 Rot;
uint8 Flip;
std::string ZoneName;
std::string SharingMatNames[4];
uint8 SharingCutEdges[4];
bool operator!= (const LigoData& other) const
{
return (PosX != other.PosX) ||
(PosY != other.PosY) ||
(Rot != other.Rot) ||
(Flip != other.Flip) ||
(ZoneName != other.ZoneName) ||
(SharingMatNames[0] != other.SharingMatNames[0]) ||
(SharingMatNames[1] != other.SharingMatNames[1]) ||
(SharingMatNames[2] != other.SharingMatNames[2]) ||
(SharingMatNames[3] != other.SharingMatNames[3]) ||
(SharingCutEdges[0] != other.SharingCutEdges[0]) ||
(SharingCutEdges[1] != other.SharingCutEdges[1]) ||
(SharingCutEdges[2] != other.SharingCutEdges[2]) ||
(SharingCutEdges[3] != other.SharingCutEdges[3]);
}
};
class LandscapeScene : public QGraphicsScene
{
Q_OBJECT
@ -40,6 +69,15 @@ public:
LandscapeScene(QUndoStack *undoStack, ListZonesWidget *listZonesWidget, ZoneBuilder *zoneBuilder, QObject *parent = 0);
virtual ~LandscapeScene();
int cellSize() const;
QGraphicsItem *createZoneItem(const LigoData &data);
void processZoneRegion(const NLLIGO::CZoneRegion &zoneRegion);
void setCurrentZoneRegion(NLLIGO::CZoneRegion *zoneRegion);
void snapshot(const QString &fileName, int sizeSource);
void snapshot(const QString &fileName, int width, int height);
protected:
virtual void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent);
@ -49,6 +87,7 @@ private:
ListZonesWidget *m_listZonesWidget;
QUndoStack *m_undoStack;
ZoneBuilder *m_zoneBuilder;
NLLIGO::CZoneRegion *m_zoneRegion;
};
} /* namespace LandscapeEditor */

View file

@ -114,11 +114,11 @@ void LandscapeView::drawForeground(QPainter *painter, const QRectF &rect)
return;
qreal scaleFactor = transform().m11();
painter->setPen(QPen(Qt::white, 1 / scaleFactor, Qt::SolidLine));
painter->setPen(QPen(Qt::white, 0, Qt::SolidLine));
// draw grid
qreal left = m_cellSize * int(rect.left() / m_cellSize);
qreal top = m_cellSize * int(rect.top() / m_cellSize);
qreal left = m_cellSize * floor(rect.left() / m_cellSize);
qreal top = m_cellSize * floor(rect.top() / m_cellSize);
// draw vertical lines
while (left < rect.right())

View file

@ -107,6 +107,9 @@ LigoData ListZonesWidget::currentLigoData() const
QModelIndex index = m_ui.listView->currentIndex();
if (index.isValid())
ligoData.ZoneName = index.data().toString().toStdString();
ligoData.Rot = m_ui.rotComboBox->currentIndex();
ligoData.Flip = m_ui.flipComboBox->currentIndex();
return ligoData;
}

View file

@ -21,6 +21,7 @@
// Project includes
#include "ui_list_zones_widget.h"
#include "builder_zone.h"
#include "landscape_scene.h"
// NeL includes

View file

@ -215,7 +215,7 @@
<number>3</number>
</property>
<item row="0" column="0">
<widget class="QComboBox" name="comboBox">
<widget class="QComboBox" name="rotComboBox">
<item>
<property name="text">
<string>0°</string>
@ -233,7 +233,7 @@
</item>
<item>
<property name="text">
<string>170°</string>
<string>270°</string>
</property>
</item>
<item>
@ -249,7 +249,7 @@
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="comboBox_2">
<widget class="QComboBox" name="flipComboBox">
<item>
<property name="text">
<string>NoFlip</string>
@ -273,14 +273,14 @@
</widget>
</item>
<item row="0" column="2">
<widget class="QCheckBox" name="checkBox">
<widget class="QCheckBox" name="forceCheckBox">
<property name="text">
<string>Force</string>
</property>
</widget>
</item>
<item row="0" column="3">
<widget class="QCheckBox" name="checkBox_2">
<widget class="QCheckBox" name="propogateCheckBox">
<property name="text">
<string>Not propogate</string>
</property>

View file

@ -23,6 +23,9 @@
<property name="text">
<string>Data directory:</string>
</property>
<property name="buddy">
<cstring>pathLineEdit</cstring>
</property>
</widget>
</item>
<item row="0" column="1">
@ -40,6 +43,9 @@
<property name="text">
<string>Context:</string>
</property>
<property name="buddy">
<cstring>contextComboBox</cstring>
</property>
</widget>
</item>
<item row="1" column="1" colspan="2">
@ -68,8 +74,8 @@
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
<x>257</x>
<y>83</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
@ -84,8 +90,8 @@
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
<x>325</x>
<y>83</y>
</hint>
<hint type="destinationlabel">
<x>286</x>

View file

@ -0,0 +1,208 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>SnapshotDialog</class>
<widget class="QDialog" name="SnapshotDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>286</width>
<height>182</height>
</rect>
</property>
<property name="windowTitle">
<string>Snapshot</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0">
<widget class="QRadioButton" name="originalSizeRadioButton">
<property name="text">
<string>Original size</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QRadioButton" name="customSizeRadioButton">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Custom size</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QGroupBox" name="groupBox">
<property name="enabled">
<bool>false</bool>
</property>
<property name="title">
<string/>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="1">
<widget class="QSpinBox" name="widthSpinBox">
<property name="maximum">
<number>99999</number>
</property>
<property name="value">
<number>512</number>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_2">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>TextLabel</string>
</property>
<property name="buddy">
<cstring>heightSpinBox</cstring>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="heightSpinBox">
<property name="enabled">
<bool>false</bool>
</property>
<property name="maximum">
<number>99999</number>
</property>
<property name="value">
<number>512</number>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>TextLabel</string>
</property>
<property name="buddy">
<cstring>widthSpinBox</cstring>
</property>
</widget>
</item>
<item row="2" column="0" colspan="2">
<widget class="QCheckBox" name="keepRatioCheckBox">
<property name="text">
<string>Keep bitmap ratio</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="3" column="0">
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<tabstops>
<tabstop>originalSizeRadioButton</tabstop>
<tabstop>customSizeRadioButton</tabstop>
<tabstop>widthSpinBox</tabstop>
<tabstop>heightSpinBox</tabstop>
<tabstop>keepRatioCheckBox</tabstop>
<tabstop>buttonBox</tabstop>
</tabstops>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>SnapshotDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>227</x>
<y>164</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>158</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>SnapshotDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>276</x>
<y>170</y>
</hint>
<hint type="destinationlabel">
<x>285</x>
<y>158</y>
</hint>
</hints>
</connection>
<connection>
<sender>customSizeRadioButton</sender>
<signal>toggled(bool)</signal>
<receiver>groupBox</receiver>
<slot>setEnabled(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>59</x>
<y>39</y>
</hint>
<hint type="destinationlabel">
<x>78</x>
<y>62</y>
</hint>
</hints>
</connection>
<connection>
<sender>keepRatioCheckBox</sender>
<signal>toggled(bool)</signal>
<receiver>heightSpinBox</receiver>
<slot>setDisabled(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>84</x>
<y>122</y>
</hint>
<hint type="destinationlabel">
<x>178</x>
<y>106</y>
</hint>
</hints>
</connection>
<connection>
<sender>keepRatioCheckBox</sender>
<signal>toggled(bool)</signal>
<receiver>label_2</receiver>
<slot>setDisabled(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>55</x>
<y>129</y>
</hint>
<hint type="destinationlabel">
<x>48</x>
<y>103</y>
</hint>
</hints>
</connection>
</connections>
</ui>

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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Project includes
#include "snapshot_dialog.h"
#include "landscape_editor_constants.h"
#include "../core/icore.h"
#include "../core/core_constants.h"
// NeL includes
#include <nel/misc/debug.h>
// Qt includes
#include <QtCore/QSettings>
#include <QtGui/QFileDialog>
namespace LandscapeEditor
{
SnapshotDialog::SnapshotDialog(QWidget *parent)
: QDialog(parent)
{
m_ui.setupUi(this);
}
SnapshotDialog::~SnapshotDialog()
{
}
} /* namespace LandscapeEditor */

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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef SNAPSHOT_DIALOG_H
#define SNAPSHOT_DIALOG_H
// Project includes
#include "ui_shapshot_dialog.h"
// Qt includes
namespace LandscapeEditor
{
class SnapshotDialog: public QDialog
{
Q_OBJECT
public:
SnapshotDialog(QWidget *parent = 0);
~SnapshotDialog();
private Q_SLOTS:
private:
Ui::SnapshotDialog m_ui;
}; /* class SnapshotDialog */
} /* namespace LandscapeEditor */
#endif // SNAPSHOT_DIALOG_H

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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Project includes
#include "zone_region_editor.h"
// NeL includes
#include <nel/misc/debug.h>
#include <nel/misc/file.h>
#include <nel/misc/i_xml.h>
#include <nel/misc/o_xml.h>
// Qt includes
#include <QtGui/QMessageBox>
namespace LandscapeEditor
{
ZoneRegionEditor::ZoneRegionEditor()
{
m_fileName = "";
}
ZoneRegionEditor::~ZoneRegionEditor()
{
}
bool ZoneRegionEditor::load(const std::string &fileName)
{
bool result = true;
try
{
// Open it
NLMISC::CIFile fileIn;
if (fileIn.open(fileName))
{
NLMISC::CIXml xml(true);
xml.init(fileIn);
m_zoneRegion.serial(xml);
}
else
{
nlwarning("Can't open file %s for reading", fileName.c_str());
result = false;
}
}
catch (NLMISC::Exception& e)
{
nlwarning("Error reading file %s : %s", fileName.c_str(), e.what ());
result = false;
}
if (result)
m_fileName = fileName;
return result;
}
bool ZoneRegionEditor::save()
{
if (m_fileName.empty())
return false;
bool result = true;
// Save the landscape
try
{
// Open file for writing
NLMISC::COFile fileOut;
if (fileOut.open(m_fileName, false, false, true))
{
// Be careful with the flushing of the COXml object
{
NLMISC::COXml xmlOut;
xmlOut.init(&fileOut);
m_zoneRegion.serial(xmlOut);
// Done
m_modified = false;
}
fileOut.close();
}
else
{
nlwarning("Can't open file %s for writing.", m_fileName.c_str());
result = false;
}
}
catch (NLMISC::Exception& e)
{
nlwarning("Error writing file %s : %s", m_fileName.c_str(), e.what());
result = false;
}
return result;
}
void ZoneRegionEditor::setFileName(const std::string &fileName)
{
m_fileName = fileName;
}
NLLIGO::CZoneRegion &ZoneRegionEditor::zoneRegion()
{
return m_zoneRegion;
}
} /* namespace LandscapeEditor */

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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef LANDSCAPE_EDITOR_H
#define LANDSCAPE_EDITOR_H
// Project includes
// NeL includes
#include <nel/ligo/zone_bank.h>
#include <nel/ligo/zone_region.h>
// STL includes
#include <string>
// Qt includes
namespace LandscapeEditor
{
class ZoneRegionEditor
{
public:
ZoneRegionEditor();
~ZoneRegionEditor();
// Load landscape data from file
bool load(const std::string &fileName);
// Save landscape data to file
bool save();
// Set file name
void setFileName(const std::string &fileName);
NLLIGO::CZoneRegion &zoneRegion();
private:
bool m_modified;
bool m_editable;
std::string m_fileName;
NLLIGO::CZoneRegion m_zoneRegion;
};
} /* namespace LandscapeEditor */
#endif // LANDSCAPE_EDITOR_H