mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-30 07:35:59 +00:00
Merge
This commit is contained in:
commit
7e4a8206a5
9 changed files with 115 additions and 6 deletions
|
@ -144,7 +144,7 @@ public:
|
||||||
{
|
{
|
||||||
iterator __i = find(__k);
|
iterator __i = find(__k);
|
||||||
// The key MUST exist no automatic insertion done in this class
|
// The key MUST exist no automatic insertion done in this class
|
||||||
nlassert(__i != end())
|
nlassert(__i != end());
|
||||||
return (*__i).second;
|
return (*__i).second;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -117,6 +117,6 @@ IF(WITH_TOOLS)
|
||||||
ENDIF(WITH_TOOLS)
|
ENDIF(WITH_TOOLS)
|
||||||
|
|
||||||
IF(WITH_SERVER)
|
IF(WITH_SERVER)
|
||||||
FIND_PACKAGE(MySQL)
|
FIND_PACKAGE(MySQL REQUIRED)
|
||||||
ADD_SUBDIRECTORY(server)
|
ADD_SUBDIRECTORY(server)
|
||||||
ENDIF(WITH_SERVER)
|
ENDIF(WITH_SERVER)
|
||||||
|
|
|
@ -1,5 +1,8 @@
|
||||||
ADD_SUBDIRECTORY(admin_modules)
|
ADD_SUBDIRECTORY(admin_modules)
|
||||||
ADD_SUBDIRECTORY(server_share)
|
ADD_SUBDIRECTORY(server_share)
|
||||||
|
ADD_SUBDIRECTORY(ai_share)
|
||||||
|
ADD_SUBDIRECTORY(gameplay_module_lib)
|
||||||
|
ADD_SUBDIRECTORY(pd_lib)
|
||||||
|
|
||||||
ADD_SUBDIRECTORY(frontend_service)
|
ADD_SUBDIRECTORY(frontend_service)
|
||||||
ADD_SUBDIRECTORY(entities_game_service)
|
ADD_SUBDIRECTORY(entities_game_service)
|
||||||
|
|
27
code/ryzom/server/src/ai_share/CMakeLists.txt
Normal file
27
code/ryzom/server/src/ai_share/CMakeLists.txt
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
FILE(GLOB SRC *.cpp *.h)
|
||||||
|
|
||||||
|
# Filter out the source files not actually compiled.
|
||||||
|
#LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/Backup\ 1\ of\ admin_modules.cpp)
|
||||||
|
|
||||||
|
IF(WIN32)
|
||||||
|
ADD_LIBRARY(ai_share STATIC ${SRC})
|
||||||
|
ELSE(WIN32)
|
||||||
|
ADD_LIBRARY(ai_share SHARED ${SRC})
|
||||||
|
ENDIF(WIN32)
|
||||||
|
|
||||||
|
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
|
||||||
|
TARGET_LINK_LIBRARIES(ai_share ${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${NELGEORGES_LIBRARY} ${NELPACS_LIBRARY})
|
||||||
|
SET_TARGET_PROPERTIES(ai_share PROPERTIES VERSION ${NL_VERSION})
|
||||||
|
|
||||||
|
IF(WIN32)
|
||||||
|
SET_TARGET_PROPERTIES(ai_share
|
||||||
|
PROJECT_LABEL "Library: AI Share"
|
||||||
|
DEBUG_POSTFIX "_d"
|
||||||
|
RELEASE_POSTFIX "_r"
|
||||||
|
LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
|
||||||
|
LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
|
||||||
|
ENDIF(WIN32)
|
||||||
|
|
||||||
|
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||||
|
|
||||||
|
INSTALL(TARGETS ai_share LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
|
|
@ -1,7 +1,7 @@
|
||||||
FILE(GLOB SRC *.cpp *.h
|
FILE(GLOB SRC *.cpp *.h
|
||||||
backward_compatibility/*.h backward_compatibility/*.cpp
|
backward_compatibility/*.h backward_compatibility/*.cpp
|
||||||
building_manager
|
building_manager/*.h building_manager/*.cpp
|
||||||
character_structure
|
character_structure/*.h character_structure/*.cpp
|
||||||
creature_manager/*.h creature_manager/*.cpp
|
creature_manager/*.h creature_manager/*.cpp
|
||||||
egs_sheets/*.h egs_sheets/*.cpp
|
egs_sheets/*.h egs_sheets/*.cpp
|
||||||
entity_manager/*.h entity_manager/*.cpp
|
entity_manager/*.h entity_manager/*.cpp
|
||||||
|
@ -26,6 +26,8 @@ LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/ai_pet_interface.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/egs_static_continent.h
|
${CMAKE_CURRENT_SOURCE_DIR}/egs_static_continent.h
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/shutdown_handler.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/shutdown_handler.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/shutdown_handler.h
|
${CMAKE_CURRENT_SOURCE_DIR}/shutdown_handler.h
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/building_manager/room.cpp
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/building_manager/room.h
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/combat_bleed_effect.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/combat_bleed_effect.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/combat_bleed_effect.h
|
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/combat_bleed_effect.h
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/combat_stun_effect.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/combat_stun_effect.cpp
|
||||||
|
@ -41,7 +43,20 @@ LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/ai_pet_interface.cpp
|
||||||
ADD_EXECUTABLE(entities_game_service ${SRC})
|
ADD_EXECUTABLE(entities_game_service ${SRC})
|
||||||
|
|
||||||
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_SOURCE_DIR}/server/src ${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
|
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_SOURCE_DIR}/server/src ${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
|
||||||
TARGET_LINK_LIBRARIES(entities_game_service admin_modules game_share server_share ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${MYSQL_LIBRARIES} ${ZLIB_LIBRARIES} ${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${NELGEORGES_LIBRARY} ${NELLIGO_LIBRARY})
|
TARGET_LINK_LIBRARIES(entities_game_service admin_modules
|
||||||
|
game_share
|
||||||
|
server_share
|
||||||
|
ai_share
|
||||||
|
pd_lib
|
||||||
|
gameplay_module_lib
|
||||||
|
${PLATFORM_LINKFLAGS}
|
||||||
|
${LIBXML2_LIBRARIES}
|
||||||
|
${MYSQL_LIBRARIES}
|
||||||
|
${ZLIB_LIBRARIES}
|
||||||
|
${NELMISC_LIBRARY}
|
||||||
|
${NELNET_LIBRARY}
|
||||||
|
${NELGEORGES_LIBRARY}
|
||||||
|
${NELLIGO_LIBRARY})
|
||||||
|
|
||||||
IF(WIN32)
|
IF(WIN32)
|
||||||
SET_TARGET_PROPERTIES(entities_game_service PROPERTIES
|
SET_TARGET_PROPERTIES(entities_game_service PROPERTIES
|
||||||
|
|
27
code/ryzom/server/src/gameplay_module_lib/CMakeLists.txt
Normal file
27
code/ryzom/server/src/gameplay_module_lib/CMakeLists.txt
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
FILE(GLOB SRC *.cpp *.h)
|
||||||
|
|
||||||
|
# Filter out the source files not actually compiled.
|
||||||
|
#LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/Backup\ 1\ of\ admin_modules.cpp)
|
||||||
|
|
||||||
|
IF(WIN32)
|
||||||
|
ADD_LIBRARY(gameplay_module_lib STATIC ${SRC})
|
||||||
|
ELSE(WIN32)
|
||||||
|
ADD_LIBRARY(gameplay_module_lib SHARED ${SRC})
|
||||||
|
ENDIF(WIN32)
|
||||||
|
|
||||||
|
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
|
||||||
|
TARGET_LINK_LIBRARIES(gameplay_module_lib ${NELMISC_LIBRARY})
|
||||||
|
SET_TARGET_PROPERTIES(gameplay_module_lib PROPERTIES VERSION ${NL_VERSION})
|
||||||
|
|
||||||
|
IF(WIN32)
|
||||||
|
SET_TARGET_PROPERTIES(gameplay_module_lib
|
||||||
|
PROJECT_LABEL "Library: Gameplay Module"
|
||||||
|
DEBUG_POSTFIX "_d"
|
||||||
|
RELEASE_POSTFIX "_r"
|
||||||
|
LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
|
||||||
|
LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
|
||||||
|
ENDIF(WIN32)
|
||||||
|
|
||||||
|
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||||
|
|
||||||
|
INSTALL(TARGETS gameplay_module_lib LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
|
28
code/ryzom/server/src/pd_lib/CMakeLists.txt
Normal file
28
code/ryzom/server/src/pd_lib/CMakeLists.txt
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
FILE(GLOB SRC *.cpp *.h)
|
||||||
|
|
||||||
|
# Filter out the source files not actually compiled.
|
||||||
|
LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/pd_string_manager.cpp
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/pd_string_manager.h)
|
||||||
|
|
||||||
|
IF(WIN32)
|
||||||
|
ADD_LIBRARY(pd_lib STATIC ${SRC})
|
||||||
|
ELSE(WIN32)
|
||||||
|
ADD_LIBRARY(pd_lib SHARED ${SRC})
|
||||||
|
ENDIF(WIN32)
|
||||||
|
|
||||||
|
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
|
||||||
|
TARGET_LINK_LIBRARIES(pd_lib ${NELMISC_LIBRARY})
|
||||||
|
SET_TARGET_PROPERTIES(pd_lib PROPERTIES VERSION ${NL_VERSION})
|
||||||
|
|
||||||
|
IF(WIN32)
|
||||||
|
SET_TARGET_PROPERTIES(pd_lib
|
||||||
|
PROJECT_LABEL "Library: PD Lib"
|
||||||
|
DEBUG_POSTFIX "_d"
|
||||||
|
RELEASE_POSTFIX "_r"
|
||||||
|
LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
|
||||||
|
LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
|
||||||
|
ENDIF(WIN32)
|
||||||
|
|
||||||
|
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||||
|
|
||||||
|
INSTALL(TARGETS pd_lib LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
|
|
@ -333,6 +333,9 @@ inline bool isIntegerType(TDataType type)
|
||||||
CHECK_IS_INTEGER_TYPE(uint64)
|
CHECK_IS_INTEGER_TYPE(uint64)
|
||||||
CHECK_IS_INTEGER_TYPE(sint64)
|
CHECK_IS_INTEGER_TYPE(sint64)
|
||||||
CHECK_IS_INTEGER_TYPE(dimension)
|
CHECK_IS_INTEGER_TYPE(dimension)
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
@ -346,6 +349,9 @@ inline bool isFloatType(TDataType type)
|
||||||
{
|
{
|
||||||
CHECK_IS_FLOAT_TYPE(float)
|
CHECK_IS_FLOAT_TYPE(float)
|
||||||
CHECK_IS_FLOAT_TYPE(double)
|
CHECK_IS_FLOAT_TYPE(double)
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
@ -433,6 +439,9 @@ inline bool checkDataTypeCompatible(TDataType from, TDataType into)
|
||||||
case PDS_double:
|
case PDS_double:
|
||||||
return isIntegerType(into) || isFloatType(into);
|
return isIntegerType(into) || isFloatType(into);
|
||||||
break;
|
break;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -10,7 +10,7 @@ ELSE(WIN32)
|
||||||
ENDIF(WIN32)
|
ENDIF(WIN32)
|
||||||
|
|
||||||
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
|
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
|
||||||
TARGET_LINK_LIBRARIES(server_share ${NELMISC_LIBRARY} ${MYSQL_LIBRARIES} ${ZLIB_LIBRARIES})
|
TARGET_LINK_LIBRARIES(server_share ${NELMISC_LIBRARY} ${NELPACS_LIBRARY} ${MYSQL_LIBRARIES} ${ZLIB_LIBRARIES})
|
||||||
SET_TARGET_PROPERTIES(server_share PROPERTIES VERSION ${NL_VERSION})
|
SET_TARGET_PROPERTIES(server_share PROPERTIES VERSION ${NL_VERSION})
|
||||||
|
|
||||||
IF(WIN32)
|
IF(WIN32)
|
||||||
|
|
Loading…
Reference in a new issue