mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-26 17:16:20 +00:00
Changed: Minor changes
This commit is contained in:
parent
d216c8610a
commit
8875d144bc
2 changed files with 14 additions and 14 deletions
|
@ -95,13 +95,13 @@ namespace NLQT
|
|||
|
||||
void CObjectViewerWidget::showEvent ( QShowEvent * event )
|
||||
{
|
||||
if (!_mainTimer->isActive())
|
||||
if (!_mainTimer->isActive())
|
||||
{
|
||||
_mainTimer->start(25);
|
||||
}
|
||||
}
|
||||
|
||||
void CObjectViewerWidget::setNelContext(NLMISC::INelContext &nelContext)
|
||||
void CObjectViewerWidget::setNelContext(NLMISC::INelContext &nelContext)
|
||||
{
|
||||
_LibContext = new CLibraryContext(nelContext);
|
||||
}
|
||||
|
@ -268,7 +268,7 @@ namespace NLQT
|
|||
// ...
|
||||
|
||||
// 09. Update Animations (playlists)
|
||||
// - Needs to be either before or after entities, not sure,
|
||||
// - Needs to be either before or after entities, not sure,
|
||||
// there was a problem with wrong order a while ago!!!
|
||||
|
||||
|
||||
|
@ -291,7 +291,7 @@ namespace NLQT
|
|||
|
||||
if (_isGraphicsInitialized && !getDriver()->isLost())
|
||||
{
|
||||
// 01. Render Driver (background color)
|
||||
// 01. Render Driver (background color)
|
||||
renderDriver(); // clear all buffers
|
||||
|
||||
// 02. Render Sky (sky scene)
|
||||
|
@ -436,14 +436,14 @@ namespace NLQT
|
|||
bool CObjectViewerWidget::loadMesh(const std::string &meshFileName, const std::string &skelFileName)
|
||||
{
|
||||
std::string fileName = CFile::getFilenameWithoutExtension(meshFileName);
|
||||
if ( _Entities.count(fileName) != 0)
|
||||
if ( _Entities.count(fileName) != 0)
|
||||
return false;
|
||||
|
||||
CPath::addSearchPath(CFile::getPath(meshFileName), false, false);
|
||||
|
||||
// create instance of the mesh character
|
||||
UInstance Entity = _Scene->createInstance(meshFileName);
|
||||
|
||||
|
||||
CAABBox bbox;
|
||||
Entity.getShapeAABBox(bbox);
|
||||
setCamera(_Scene, bbox , Entity, true);
|
||||
|
@ -464,7 +464,7 @@ namespace NLQT
|
|||
entity._FileNameShape = meshFileName;
|
||||
entity._FileNameSkeleton = skelFileName;
|
||||
entity._Instance = Entity;
|
||||
if (!Skeleton.empty())
|
||||
if (!Skeleton.empty())
|
||||
{
|
||||
entity._Skeleton = Skeleton;
|
||||
entity._Skeleton.bindSkin (entity._Instance);
|
||||
|
|
|
@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#include "entity.h"
|
||||
#include "interfaces.h"
|
||||
|
||||
namespace NL3D
|
||||
namespace NL3D
|
||||
{
|
||||
class UDriver;
|
||||
class UScene;
|
||||
|
@ -50,14 +50,14 @@ class QIcon;
|
|||
namespace NLQT
|
||||
@brief namespace NLQT
|
||||
*/
|
||||
namespace NLQT
|
||||
namespace NLQT
|
||||
{
|
||||
class CObjectViewerWidget:
|
||||
public QWidget,
|
||||
class CObjectViewerWidget:
|
||||
public QWidget,
|
||||
public IObjectViewer
|
||||
{
|
||||
Q_OBJECT
|
||||
Q_INTERFACES(NLQT::IObjectViewer)
|
||||
Q_INTERFACES(NLQT::IObjectViewer)
|
||||
|
||||
public:
|
||||
/// Default constructor.
|
||||
|
@ -113,7 +113,7 @@ namespace NLQT
|
|||
/// @param w - width window.
|
||||
/// @param h - height window.
|
||||
void setSizeViewport(uint16 w, uint16 h);
|
||||
|
||||
|
||||
void setBloomEffect(bool enabled) { _BloomEffect = enabled; }
|
||||
|
||||
/// Select instance from the scene
|
||||
|
@ -184,7 +184,7 @@ namespace NLQT
|
|||
void updateRender();
|
||||
|
||||
private:
|
||||
|
||||
|
||||
/// Update the animation time for Particle System animation.
|
||||
/// @param deltaTime - set the manual animation time.
|
||||
void updateAnimatePS(uint64 deltaTime = 0);
|
||||
|
|
Loading…
Reference in a new issue