Merge with develop

--HG--
branch : compatibility-develop
This commit is contained in:
kervala 2016-09-21 17:34:34 +02:00
commit 894659bdc8
2 changed files with 43 additions and 0 deletions

View file

@ -10,4 +10,13 @@ IF(WITH_RYZOM_CLIENT)
ENDIF() ENDIF()
INSTALL(FILES client_default.cfg DESTINATION ${RYZOM_ETC_PREFIX}) INSTALL(FILES client_default.cfg DESTINATION ${RYZOM_ETC_PREFIX})
IF(WITH_RYZOM_PATCH)
IF(APPLE)
INSTALL(FILES macosx/upgd_nl.sh DESTINATION ${RYZOM_GAMES_PREFIX})
ELSEIF(WIN32)
INSTALL(FILES windows/upgd_nl.bat DESTINATION ${RYZOM_GAMES_PREFIX})
ELSE()
INSTALL(FILES unix/upgd_nl.sh DESTINATION ${RYZOM_GAMES_PREFIX})
ENDIF()
ENDIF() ENDIF()

View file

@ -0,0 +1,34 @@
@echo off
if "x%ROOTPATH%x" == "xx" (
echo upgd_nl.bat can only be launched from updt_nl.bat
goto end
)
rem We used this hack because to client 2.1 to 3.0 patch,
rem MSVC10 DLLs are using the same name and are deleted during patch
if exist %ROOTPATH%\msvcp100_win32.dll (
if exist %ROOTPATH%\msvcp100.dll del %ROOTPATH%\msvcp100.dll
copy %ROOTPATH%\msvcp100_win32.dll %ROOTPATH%\msvcp100.dll
)
if exist %ROOTPATH%\msvcr100_win32.dll (
if exist %ROOTPATH%\msvcr100.dll del %ROOTPATH%\msvcr100.dll
copy %ROOTPATH%\msvcr100_win32.dll %ROOTPATH%\msvcr100.dll
)
if exist %ROOTPATH%\msvcp100_win64.dll (
if exist %ROOTPATH%\msvcp100.dll del %ROOTPATH%\msvcp100.dll
copy %ROOTPATH%\msvcp100_win64.dll %ROOTPATH%\msvcp100.dll
)
if exist %ROOTPATH%\msvcr100_win64.dll (
if exist %ROOTPATH%\msvcr100.dll del %ROOTPATH%\msvcr100.dll
copy %ROOTPATH%\msvcr100_win64.dll %ROOTPATH%\msvcr100.dll
)
if exist %ROOTPATH%\..\ryzom_installer_qt_r.exe (
copy %ROOTPATH%\ryzom_installer_qt_r.exe %ROOTPATH%\..
)
:end