mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-27 17:46:18 +00:00
3D: User higher quality FXAA version
This commit is contained in:
parent
62d9785fa1
commit
946128cdca
7 changed files with 1237 additions and 160 deletions
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@ -200,7 +200,6 @@ void CFXAA::applyEffect()
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float fwidth = (float)width;
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float fheight = (float)height;
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nldebug("%f, %f", fwidth, fheight);
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float pwidth = 1.0f / fwidth;
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float pheight = 1.0f / fheight;
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float hpwidth = pwidth * 0.5f;
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@ -245,10 +244,14 @@ void CFXAA::applyEffect()
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nlassert(vpok);
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bool ppok = drv->activePixelProgram(m_PP);
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nlassert(ppok);
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drv->setUniform4f(IDriver::PixelProgram, 0, -n / fwidth, -n / fheight, n / fwidth, n / fheight); // fxaaConsoleRcpFrameOpt
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drv->setUniform4f(IDriver::PixelProgram, 1, -2.0f / fwidth, -2.0f / fheight, 2.0f / fwidth, 2.0f / fheight); // fxaaConsoleRcpFrameOpt2
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/*drv->setUniform4f(IDriver::PixelProgram, 0, -n / fwidth, -n / fheight, n / fwidth, n / fheight); // fxaaConsoleRcpFrameOpt
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drv->setUniform4f(IDriver::PixelProgram, 1, -2.0f / fwidth, -2.0f / fheight, 2.0f / fwidth, 2.0f / fheight); // fxaaConsoleRcpFrameOpt2*/
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drv->setUniform2f(IDriver::PixelProgram, 0, 1.0f / fwidth, 1.0f / fheight); // fxaaQualityRcpFrame
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drv->setUniform1f(IDriver::PixelProgram, 1, 0.75f); // fxaaQualitySubpix
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drv->setUniform1f(IDriver::PixelProgram, 2, 0.166f); // fxaaQualityEdgeThreshold
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drv->setUniform1f(IDriver::PixelProgram, 3, 0.0833f); // fxaaQualityEdgeThresholdMin
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drv->setUniformMatrix(IDriver::VertexProgram, 0, IDriver::ModelViewProjection, IDriver::Identity);
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drv->setUniform4f(IDriver::VertexProgram, 9, -hpwidth, -hpheight, hpwidth, hpheight);
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// drv->setUniform4f(IDriver::VertexProgram, 9, -hpwidth, -hpheight, hpwidth, hpheight);
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// render effect
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m_Mat.getObjectPtr()->setTexture(0, otherRenderTarget->getITexture());
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@ -6,7 +6,7 @@ const char *a_nelvp =
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"DP4 o[HPOS].z, c[2], v[OPOS];\n"
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"DP4 o[HPOS].w, c[3], v[OPOS];\n"
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"MOV o[TEX0].xy, v[TEX0];\n"
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"ADD o[TEX1], v[TEX0].xyxy, c[9];\n"
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// "ADD o[TEX1], v[TEX0].xyxy, c[9];\n"
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"END\n";
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const char *a_arbfp1_test =
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@ -15,7 +15,310 @@ const char *a_arbfp1_test =
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"TEX result.color, fragment.texcoord[1].zwzw, texture[0], 2D;\n"
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"END\n";
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const char *a_arbfp1 =
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const char *a_arbfp1 =
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"!!ARBfp1.0\n"
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"OPTION ARB_precision_hint_fastest;\n"
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/*"# cgc version 3.1.0013, build date Apr 18 2012\n"
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"# command line args: -profile arbfp1 -O3 -fastmath -fastprecision\n"
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"# source file: fxaa_pp.cg\n"
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"#vendor NVIDIA Corporation\n"
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"#version 3.1.0.13\n"
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"#profile arbfp1\n"
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"#program fxaa_pp\n"
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"#semantic fxaa_pp.fxaaQualityRcpFrame\n"
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"#semantic fxaa_pp.fxaaQualitySubpix\n"
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"#semantic fxaa_pp.fxaaQualityEdgeThreshold\n"
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"#semantic fxaa_pp.fxaaQualityEdgeThresholdMin\n"
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"#semantic fxaa_pp.nlTex0 : TEX0\n"
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"#var float2 pos : $vin.TEXCOORD0 : TEX0 : 0 : 1\n"
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"#var float2 fxaaQualityRcpFrame : : c[0] : 2 : 1\n"
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"#var float fxaaQualitySubpix : : c[1] : 3 : 1\n"
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"#var float fxaaQualityEdgeThreshold : : c[2] : 4 : 1\n"
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"#var float fxaaQualityEdgeThresholdMin : : c[3] : 5 : 1\n"
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"#var sampler2D nlTex0 : TEX0 : texunit 0 : 6 : 1\n"
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"#var float4 oCol : $vout.COLOR : COL : 7 : 1\n"
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"#const c[4] = 0 -1 1 -2\n"
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"#const c[5] = 2 0.5 0.25 1.5\n"
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"#const c[6] = 4 12 0.083333336 3\n"*/
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"PARAM c[7] = { program.env[0..3],\n"
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" { 0, -1, 1, -2 },\n"
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" { 2, 0.5, 0.25, 1.5 },\n"
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" { 4, 12, 0.083333336, 3 } };\n"
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"TEMP R0;\n"
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"TEMP R1;\n"
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"TEMP R2;\n"
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"TEMP R3;\n"
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"TEMP R4;\n"
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"TEMP R5;\n"
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"TEMP R6;\n"
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"TEMP R7;\n"
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"TEMP R8;\n"
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"TEMP R9;\n"
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"MOV R3.xyz, c[4];\n"
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"MAD R2.zw, R3.xyyz, c[0].xyxy, fragment.texcoord[0].xyxy;\n"
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"MAD R0.xy, R3, c[0], fragment.texcoord[0];\n"
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"MAD R1.xy, R3.zyzw, c[0], fragment.texcoord[0];\n"
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"TEX R5.y, R1, texture[0], 2D;\n"
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"MAD R1.xy, R3.zxzw, c[0], fragment.texcoord[0];\n"
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"ADD R0.zw, fragment.texcoord[0].xyxy, -c[0].xyxy;\n"
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"TEX R4.y, R0.zwzw, texture[0], 2D;\n"
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"TEX R6.y, R2.zwzw, texture[0], 2D;\n"
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"TEX R8, fragment.texcoord[0], texture[0], 2D;\n"
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"TEX R1.y, R1, texture[0], 2D;\n"
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"TEX R0.y, R0, texture[0], 2D;\n"
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"ADD R0.z, R4.y, R5.y;\n"
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"MAD R1.z, R0.y, c[4].w, R0;\n"
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"MAD R0.zw, R3.xyyx, c[0].xyxy, fragment.texcoord[0].xyxy;\n"
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"TEX R2.y, R0.zwzw, texture[0], 2D;\n"
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"ADD R0.x, R2.y, R1.y;\n"
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"ABS R0.w, R1.z;\n"
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"ADD R1.zw, fragment.texcoord[0].xyxy, c[0].xyxy;\n"
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"TEX R7.y, R1.zwzw, texture[0], 2D;\n"
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"MAD R0.z, R8.y, c[4].w, R0.x;\n"
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"ABS R0.z, R0;\n"
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"MAD R2.x, R0.z, c[5], R0.w;\n"
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"MAD R0.zw, R3.xyxz, c[0].xyxy, fragment.texcoord[0].xyxy;\n"
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"TEX R3.y, R0.zwzw, texture[0], 2D;\n"
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"ADD R0.z, R0.y, R3.y;\n"
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"ADD R1.x, R6.y, R7.y;\n"
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"MAD R0.w, R3.y, c[4], R1.x;\n"
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"MAD R1.x, R8.y, c[4].w, R0.z;\n"
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"ABS R0.w, R0;\n"
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"ADD R2.x, R0.w, R2;\n"
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"ADD R2.w, R4.y, R6.y;\n"
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"ADD R0.w, R5.y, R7.y;\n"
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"ABS R1.z, R1.x;\n"
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"MAD R1.x, R1.y, c[4].w, R0.w;\n"
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"ABS R1.w, R1.x;\n"
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"MAD R1.x, R2.y, c[4].w, R2.w;\n"
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"MAD R1.z, R1, c[5].x, R1.w;\n"
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"ABS R1.x, R1;\n"
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"ADD R1.x, R1, R1.z;\n"
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"SGE R4.x, R1, R2;\n"
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"MAX R1.x, R3.y, R8.y;\n"
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"MAX R1.z, R1.y, R1.x;\n"
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"MAX R1.x, R0.y, R2.y;\n"
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"MAX R1.x, R1, R1.z;\n"
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"MIN R1.z, R3.y, R8.y;\n"
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"MIN R1.w, R1.y, R1.z;\n"
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"MIN R1.z, R0.y, R2.y;\n"
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"MIN R1.z, R1, R1.w;\n"
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"MUL R2.x, R1, c[2];\n"
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"ADD R3.z, R1.x, -R1;\n"
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"ABS R3.w, R4.x;\n"
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"MAX R1.w, R2.x, c[3].x;\n"
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"ADD R2.z, R3, -R1.w;\n"
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"CMP R2.x, R2.z, c[4], c[4].z;\n"
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"CMP R1.x, -R3.w, c[4], c[4].z;\n"
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"MUL R3.w, R2.x, R1.x;\n"
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"CMP R1.z, -R3.w, R1.y, R3.y;\n"
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"ADD R1.y, -R8, R1.z;\n"
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"CMP R1.w, -R3, R2.y, R0.y;\n"
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"ADD R0.y, -R8, R1.w;\n"
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"MUL R4.x, R2, R4;\n"
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"CMP R3.y, -R3.w, c[0], R3.x;\n"
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"ABS R4.w, R1.y;\n"
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"ABS R4.z, R0.y;\n"
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"SGE R0.y, R4.z, R4.w;\n"
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"MUL R1.y, R2.x, R0;\n"
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"ABS R0.y, R0;\n"
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"CMP R4.y, -R0, c[4].x, c[4].z;\n"
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"ABS R0.y, R1.x;\n"
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"CMP R0.y, -R0, c[4].x, c[4].z;\n"
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"MUL R1.x, R2, R0.y;\n"
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"CMP R2.y, -R4.x, c[0], c[0].x;\n"
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"CMP R2.y, -R1, -R2, R2;\n"
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"MAD R1.y, R2, c[5], fragment.texcoord[0];\n"
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"CMP R5.z, -R4.x, R1.y, fragment.texcoord[0].y;\n"
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"ADD R5.y, R5.z, -R3;\n"
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"MAD R0.y, R2, c[5], fragment.texcoord[0].x;\n"
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"CMP R3.x, -R1, c[0], R3;\n"
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"CMP R6.x, -R3.w, R0.y, fragment.texcoord[0];\n"
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"ADD R5.w, R5.z, R3.y;\n"
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"ADD R1.x, R6, -R3;\n"
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"MOV R1.y, R5;\n"
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"TEX R0.y, R1, texture[0], 2D;\n"
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"MUL R1.y, R2.x, R4;\n"
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"ADD R0.x, R0.z, R0;\n"
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"ADD R0.w, R2, R0;\n"
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"MAD R0.z, R0.x, c[5].x, R0.w;\n"
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"ADD R1.w, R8.y, R1;\n"
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"ADD R1.z, R8.y, R1;\n"
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"CMP R4.y, -R1, R1.z, R1.w;\n"
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"ADD R1.z, R6.x, R3.x;\n"
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"MAD R5.x, -R4.y, c[5].y, R0.y;\n"
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"MOV R1.w, R5;\n"
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"TEX R0.y, R1.zwzw, texture[0], 2D;\n"
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"MAX R1.w, R4.z, R4;\n"
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"MAD R1.y, -R4, c[5], R0;\n"
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"MUL R4.z, R1.w, c[5];\n"
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"ABS R0.y, R1;\n"
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"SGE R1.w, R0.y, R4.z;\n"
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"ABS R6.y, R5.x;\n"
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"SGE R0.y, R6, R4.z;\n"
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"ABS R1.w, R1;\n"
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"CMP R6.y, -R1.w, c[4].x, c[4].z;\n"
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"ABS R0.y, R0;\n"
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"CMP R5.z, -R0.y, c[4].x, c[4];\n"
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"ADD_SAT R0.y, R5.z, R6;\n"
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"MUL R4.w, R2.x, R0.y;\n"
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"MUL R0.y, R2.x, R6;\n"
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"MAD R1.w, R3.y, c[5], R5;\n"
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"CMP R6.x, -R0.y, R1.w, R5.w;\n"
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"MAD R6.z, R3.x, c[5].w, R1;\n"
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"CMP R1.z, -R0.y, R6, R1;\n"
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"MOV R1.w, R6.x;\n"
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"TEX R0.y, R1.zwzw, texture[0], 2D;\n"
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"MUL R1.w, R4, R6.y;\n"
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"CMP R6.y, -R1.w, R0, R1;\n"
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"MUL R0.y, R2.x, R5.z;\n"
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"MAD R1.y, -R3, c[5].w, R5;\n"
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"CMP R5.w, -R0.y, R1.y, R5.y;\n"
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"MAD R6.z, -R3.x, c[5].w, R1.x;\n"
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"CMP R1.x, -R0.y, R6.z, R1;\n"
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"MOV R1.y, R5.w;\n"
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"TEX R0.y, R1, texture[0], 2D;\n"
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"MUL R5.y, R4.w, R5.z;\n"
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"CMP R0.y, -R5, R0, R5.x;\n"
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"MAD R5.x, -R4.y, c[5].y, R0.y;\n"
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"CMP R5.z, -R5.y, R5.x, R0.y;\n"
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"MAD R1.y, -R4, c[5], R6;\n"
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"CMP R1.y, -R1.w, R1, R6;\n"
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"ABS R1.w, R1.y;\n"
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"SGE R1.w, R1, R4.z;\n"
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"ABS R0.y, R5.z;\n"
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"SGE R0.y, R0, R4.z;\n"
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"ABS R1.w, R1;\n"
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"CMP R6.y, -R1.w, c[4].x, c[4].z;\n"
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"ABS R0.y, R0;\n"
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"CMP R5.y, -R0, c[4].x, c[4].z;\n"
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"ADD_SAT R0.y, R5, R6;\n"
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"MUL R5.x, R4.w, R0.y;\n"
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"MUL R0.y, R4.w, R6;\n"
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"MAD R1.w, R3.y, c[5].x, R6.x;\n"
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"CMP R6.x, -R0.y, R1.w, R6;\n"
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"MAD R6.z, R3.x, c[5].x, R1;\n"
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"CMP R1.z, -R0.y, R6, R1;\n"
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"MOV R1.w, R6.x;\n"
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"TEX R0.y, R1.zwzw, texture[0], 2D;\n"
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"MUL R1.w, R5.x, R6.y;\n"
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"CMP R6.y, -R1.w, R0, R1;\n"
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"MUL R0.y, R4.w, R5;\n"
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"MAD R1.y, -R3, c[5].x, R5.w;\n"
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"CMP R4.w, -R0.y, R1.y, R5;\n"
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"MAD R6.z, -R3.x, c[5].x, R1.x;\n"
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"CMP R1.x, -R0.y, R6.z, R1;\n"
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"MOV R1.y, R4.w;\n"
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"TEX R0.y, R1, texture[0], 2D;\n"
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"MUL R5.y, R5.x, R5;\n"
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"CMP R0.y, -R5, R0, R5.z;\n"
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"MAD R5.z, -R4.y, c[5].y, R0.y;\n"
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"CMP R5.w, -R5.y, R5.z, R0.y;\n"
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"MAD R1.y, -R4, c[5], R6;\n"
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"CMP R1.y, -R1.w, R1, R6;\n"
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"ABS R1.w, R1.y;\n"
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"SGE R1.w, R1, R4.z;\n"
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"ABS R1.w, R1;\n"
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"CMP R6.y, -R1.w, c[4].x, c[4].z;\n"
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"ABS R0.y, R5.w;\n"
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"SGE R0.y, R0, R4.z;\n"
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"ABS R0.y, R0;\n"
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"CMP R5.y, -R0, c[4].x, c[4].z;\n"
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"ADD_SAT R0.y, R5, R6;\n"
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"MUL R5.z, R5.x, R0.y;\n"
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"MUL R0.y, R5.x, R6;\n"
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"MAD R1.w, R3.y, c[6].x, R6.x;\n"
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"CMP R6.x, -R0.y, R1.w, R6;\n"
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"MAD R6.z, R3.x, c[6].x, R1;\n"
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"CMP R1.z, -R0.y, R6, R1;\n"
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"MOV R1.w, R6.x;\n"
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"TEX R0.y, R1.zwzw, texture[0], 2D;\n"
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"MUL R1.w, R5.z, R6.y;\n"
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"CMP R6.y, -R1.w, R0, R1;\n"
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"MUL R0.y, R5.x, R5;\n"
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"MAD R1.y, -R3, c[6].x, R4.w;\n"
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"CMP R4.w, -R0.y, R1.y, R4;\n"
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"MAD R5.x, -R3, c[6], R1;\n"
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"CMP R1.x, -R0.y, R5, R1;\n"
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"MOV R1.y, R4.w;\n"
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"TEX R0.y, R1, texture[0], 2D;\n"
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"MUL R1.y, R5.z, R5;\n"
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"CMP R5.x, -R1.y, R0.y, R5.w;\n"
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"MAD R5.y, -R4, c[5], R5.x;\n"
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"CMP R1.y, -R1, R5, R5.x;\n"
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"MAD R0.y, -R4, c[5], R6;\n"
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"CMP R0.y, -R1.w, R0, R6;\n"
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"ABS R5.x, R0.y;\n"
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"ABS R1.w, R1.y;\n"
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"SGE R1.w, R1, R4.z;\n"
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"SGE R5.x, R5, R4.z;\n"
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"ABS R4.z, R5.x;\n"
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"ABS R1.w, R1;\n"
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"CMP R4.z, -R4, c[4].x, c[4];\n"
|
||||
"CMP R1.w, -R1, c[4].x, c[4].z;\n"
|
||||
"MUL R4.z, R5, R4;\n"
|
||||
"MAD R5.y, R3.x, c[6], R1.z;\n"
|
||||
"CMP R5.y, -R4.z, R5, R1.z;\n"
|
||||
"MAD R5.x, R3.y, c[6].y, R6;\n"
|
||||
"CMP R1.z, -R4, R5.x, R6.x;\n"
|
||||
"MUL R1.w, R5.z, R1;\n"
|
||||
"ADD R4.z, -fragment.texcoord[0].x, R5.y;\n"
|
||||
"ADD R1.z, -fragment.texcoord[0].y, R1;\n"
|
||||
"CMP R1.z, -R3.w, R1, R4;\n"
|
||||
"MAD R4.z, -R3.x, c[6].y, R1.x;\n"
|
||||
"MAD R3.x, -R3.y, c[6].y, R4.w;\n"
|
||||
"CMP R3.y, -R1.w, R4.z, R1.x;\n"
|
||||
"CMP R1.x, -R1.w, R3, R4.w;\n"
|
||||
"ADD R1.w, fragment.texcoord[0].x, -R3.y;\n"
|
||||
"ADD R1.x, fragment.texcoord[0].y, -R1;\n"
|
||||
"CMP R1.x, -R3.w, R1, R1.w;\n"
|
||||
"SLT R1.w, R1.x, R1.z;\n"
|
||||
"ADD R3.x, R1, R1.z;\n"
|
||||
"ABS R1.w, R1;\n"
|
||||
"MIN R1.x, R1, R1.z;\n"
|
||||
"CMP R1.w, -R1, c[4].x, c[4].z;\n"
|
||||
"MUL R1.z, R2.x, R1.w;\n"
|
||||
"RCP R3.x, R3.x;\n"
|
||||
"MAD R1.x, R1, -R3, c[5].y;\n"
|
||||
"MUL R1.w, R4.y, c[5].y;\n"
|
||||
"SLT R3.x, R1.y, c[4];\n"
|
||||
"SLT R1.y, R8, R1.w;\n"
|
||||
"SLT R0.y, R0, c[4].x;\n"
|
||||
"ADD R0.y, R0, -R1;\n"
|
||||
"ADD R1.y, -R1, R3.x;\n"
|
||||
"ABS R0.y, R0;\n"
|
||||
"ABS R1.y, R1;\n"
|
||||
"CMP R0.y, -R0, c[4].z, c[4].x;\n"
|
||||
"CMP R1.y, -R1, c[4].z, c[4].x;\n"
|
||||
"CMP R0.x, -R1.z, R0.y, R1.y;\n"
|
||||
"MAD R0.y, R0.z, c[6].z, -R8;\n"
|
||||
"ABS R0.x, R0;\n"
|
||||
"CMP R0.x, -R0, c[4], c[4].z;\n"
|
||||
"MUL R0.x, R2, R0;\n"
|
||||
"CMP R0.x, -R0, c[4], R1;\n"
|
||||
"RCP R0.z, R3.z;\n"
|
||||
"ABS R0.y, R0;\n"
|
||||
"MUL_SAT R0.y, R0, R0.z;\n"
|
||||
"MUL R0.z, R0.y, c[4].w;\n"
|
||||
"ADD R0.z, R0, c[6].w;\n"
|
||||
"MUL R0.y, R0, R0;\n"
|
||||
"MUL R0.y, R0.z, R0;\n"
|
||||
"MUL R0.y, R0, R0;\n"
|
||||
"MUL R0.y, R0, c[1].x;\n"
|
||||
"MAX R0.x, R0, R0.y;\n"
|
||||
"MAD R0.y, R0.x, R2, fragment.texcoord[0];\n"
|
||||
"MAD R0.z, R0.x, R2.y, fragment.texcoord[0].x;\n"
|
||||
"CMP R0.x, -R3.w, R0.z, fragment.texcoord[0];\n"
|
||||
"CMP R0.y, -R4.x, R0, fragment.texcoord[0];\n"
|
||||
"TEX R0.xyz, R0, texture[0], 2D;\n"
|
||||
"CMP R1, R2.z, R8, R9;\n"
|
||||
"MOV R0.w, R8.y;\n"
|
||||
"CMP result.color, -R2.x, R0, R1;\n"
|
||||
"END\n";
|
||||
/*"# 260 instructions, 10 R-regs\n"
|
||||
"\n"*/
|
||||
|
||||
const char *a_arbfp1_ps3 =
|
||||
"!!ARBfp1.0\n"
|
||||
"OPTION ARB_precision_hint_fastest;\n"
|
||||
//# cgc version 3.1.0013, build date Apr 18 2012
|
||||
|
@ -203,7 +506,315 @@ const char *a_ps_2_0_test_avg =
|
|||
"mul r0, r0, c0.x\n"
|
||||
"mov oC0, r0\n";
|
||||
|
||||
const char *a_ps_2_0 =
|
||||
const char *a_ps_2_0 =
|
||||
"ps_2_x\n"
|
||||
/*"// cgc version 3.1.0013, build date Apr 18 2012\n"
|
||||
"// command line args: -profile ps_2_x -O3 -fastmath -fastprecision\n"
|
||||
"// source file: fxaa_pp.cg\n"
|
||||
"//vendor NVIDIA Corporation\n"
|
||||
"//version 3.1.0.13\n"
|
||||
"//profile ps_2_x\n"
|
||||
"//program fxaa_pp\n"
|
||||
"//semantic fxaa_pp.fxaaQualityRcpFrame\n"
|
||||
"//semantic fxaa_pp.fxaaQualitySubpix\n"
|
||||
"//semantic fxaa_pp.fxaaQualityEdgeThreshold\n"
|
||||
"//semantic fxaa_pp.fxaaQualityEdgeThresholdMin\n"
|
||||
"//semantic fxaa_pp.nlTex0 : TEX0\n"
|
||||
"//var float2 pos : $vin.TEXCOORD0 : TEX0 : 0 : 1\n"
|
||||
"//var float2 fxaaQualityRcpFrame : : c[0] : 2 : 1\n"
|
||||
"//var float fxaaQualitySubpix : : c[1] : 3 : 1\n"
|
||||
"//var float fxaaQualityEdgeThreshold : : c[2] : 4 : 1\n"
|
||||
"//var float fxaaQualityEdgeThresholdMin : : c[3] : 5 : 1\n"
|
||||
"//var sampler2D nlTex0 : TEX0 : texunit 0 : 6 : 1\n"
|
||||
"//var float4 oCol : $vout.COLOR : COL : 7 : 1\n"
|
||||
"//const c[4] = 0 -1 1 -2\n"
|
||||
"//const c[5] = 2 0.5 0.25 1.5\n"
|
||||
"//const c[6] = 4 12 0.083333336\n"
|
||||
"//const c[7] = -2 3\n"*/
|
||||
"dcl_2d s0\n"
|
||||
"def c4, 0.00000000, -1.00000000, 1.00000000, -2.00000000\n"
|
||||
"def c5, 2.00000000, 0.50000000, 0.25000000, 1.50000000\n"
|
||||
"def c6, 4.00000000, 12.00000000, 0.08333334, 0\n"
|
||||
"def c7, -2.00000000, 3.00000000, 0, 0\n"
|
||||
"dcl t0.xy\n"
|
||||
"mov r0.zw, c0.xyxy\n"
|
||||
"mad r3.xy, c4.zxzw, r0.zwzw, t0\n"
|
||||
"texld r7, r3, s0\n"
|
||||
"texld r1, t0, s0\n"
|
||||
"mov r0.xy, c0\n"
|
||||
"mad r0.xy, c4.yxzw, r0, t0\n"
|
||||
"texld r8, r0, s0\n"
|
||||
"mov r0.xy, c0\n"
|
||||
"mad r0.xy, c4, r0, t0\n"
|
||||
"texld r9, r0, s0\n"
|
||||
"add r0.xy, t0, -c0\n"
|
||||
"texld r5, r0, s0\n"
|
||||
"mov r3.xy, c0\n"
|
||||
"mad r3.xy, c4.zyzw, r3, t0\n"
|
||||
"texld r3, r3, s0\n"
|
||||
"add r7.x, r8.y, r7.y\n"
|
||||
"mad r0.z, r1.y, c4.w, r7.x\n"
|
||||
"add r0.x, r5.y, r3.y\n"
|
||||
"mad r0.w, r9.y, c4, r0.x\n"
|
||||
"mov r0.xy, c0\n"
|
||||
"mad r0.xy, c4.xzzw, r0, t0\n"
|
||||
"texld r6, r0, s0\n"
|
||||
"add r5.x, r9.y, r6.y\n"
|
||||
"abs r0.z, r0\n"
|
||||
"abs r0.w, r0\n"
|
||||
"mad r3.x, r0.z, c5, r0.w\n"
|
||||
"mov r0.zw, c0.xyxy\n"
|
||||
"mad r4.xy, c4.yzzw, r0.zwzw, t0\n"
|
||||
"texld r4, r4, s0\n"
|
||||
"add r0.xy, t0, c0\n"
|
||||
"texld r0, r0, s0\n"
|
||||
"add r4.x, r5.y, r4.y\n"
|
||||
"add r5.y, r3, r0\n"
|
||||
"add r0.x, r4.y, r0.y\n"
|
||||
"mad r0.x, r6.y, c4.w, r0\n"
|
||||
"abs r0.x, r0\n"
|
||||
"add r0.w, r0.x, r3.x\n"
|
||||
"mad r0.x, r8.y, c4.w, r4\n"
|
||||
"mad r0.z, r7.y, c4.w, r5.y\n"
|
||||
"mad r0.y, r1, c4.w, r5.x\n"
|
||||
"abs r0.z, r0\n"
|
||||
"abs r0.y, r0\n"
|
||||
"mad r0.y, r0, c5.x, r0.z\n"
|
||||
"abs r0.x, r0\n"
|
||||
"add r0.x, r0, r0.y\n"
|
||||
"add r0.x, r0, -r0.w\n"
|
||||
"cmp r3.y, r0.x, c4.z, c4.x\n"
|
||||
"max r0.y, r6, r1\n"
|
||||
"max r0.z, r7.y, r0.y\n"
|
||||
"max r0.y, r9, r8\n"
|
||||
"max r0.y, r0, r0.z\n"
|
||||
"min r0.z, r6.y, r1.y\n"
|
||||
"min r0.w, r7.y, r0.z\n"
|
||||
"min r0.z, r9.y, r8.y\n"
|
||||
"min r0.z, r0, r0.w\n"
|
||||
"mul r3.x, r0.y, c2\n"
|
||||
"abs_pp r0.x, r3.y\n"
|
||||
"add r4.y, r0, -r0.z\n"
|
||||
"max r0.w, r3.x, c3.x\n"
|
||||
"add r4.z, r4.y, -r0.w\n"
|
||||
"cmp_pp r4.w, r4.z, c4.z, c4.x\n"
|
||||
"mul_pp r5.w, r4, r3.y\n"
|
||||
"cmp_pp r0.y, -r0.x, c4.z, c4.x\n"
|
||||
"mul_pp r5.z, r4.w, r0.y\n"
|
||||
"cmp_pp r3.x, -r0, c4, c4.z\n"
|
||||
"cmp r6.w, -r5.z, r6.y, r7.y\n"
|
||||
"cmp r7.w, -r5.z, r9.y, r8.y\n"
|
||||
"add r0.z, -r1.y, r6.w\n"
|
||||
"add r0.y, -r1, r7.w\n"
|
||||
"abs r9.z, r0\n"
|
||||
"abs r7.y, r0\n"
|
||||
"add r0.y, r7, -r9.z\n"
|
||||
"cmp r0.y, r0, c4.z, c4.x\n"
|
||||
"max r7.y, r7, r9.z\n"
|
||||
"mul_pp r0.z, r4.w, r0.y\n"
|
||||
"cmp r0.w, -r5, c0.x, c0.y\n"
|
||||
"cmp r6.x, -r0.z, r0.w, -r0.w\n"
|
||||
"mov r0.z, c0.y\n"
|
||||
"cmp r6.y, -r5.z, c4.x, r0.z\n"
|
||||
"mad r0.w, r6.x, c5.y, t0.y\n"
|
||||
"cmp r0.z, -r5.w, t0.y, r0.w\n"
|
||||
"add r8.z, r0, r6.y\n"
|
||||
"add r7.z, r0, -r6.y\n"
|
||||
"mov r9.y, r7.z\n"
|
||||
"mov r8.y, r8.z\n"
|
||||
"mad r0.w, r6.x, c5.y, t0.x\n"
|
||||
"mov r0.x, c0\n"
|
||||
"mul_pp r3.x, r4.w, r3\n"
|
||||
"cmp r6.z, -r3.x, c4.x, r0.x\n"
|
||||
"cmp r0.x, -r5.z, t0, r0.w\n"
|
||||
"add r9.x, r0, -r6.z\n"
|
||||
"texld r3, r9, s0\n"
|
||||
"add r8.x, r0, r6.z\n"
|
||||
"abs_pp r3.x, r0.y\n"
|
||||
"texld r0, r8, s0\n"
|
||||
"cmp_pp r0.x, -r3, c4.z, c4\n"
|
||||
"add r0.w, r1.y, r6\n"
|
||||
"add r0.z, r1.y, r7.w\n"
|
||||
"mul_pp r0.x, r4.w, r0\n"
|
||||
"cmp r6.w, -r0.x, r0.z, r0\n"
|
||||
"mad r7.w, -r6, c5.y, r0.y\n"
|
||||
"mad r8.w, -r6, c5.y, r3.y\n"
|
||||
"abs r0.y, r7.w\n"
|
||||
"abs r0.x, r8.w\n"
|
||||
"mad r0.x, -r7.y, c5.z, r0\n"
|
||||
"mad r0.y, -r7, c5.z, r0\n"
|
||||
"cmp r0.x, r0, c4.z, c4\n"
|
||||
"abs_pp r0.x, r0\n"
|
||||
"cmp_pp r9.z, -r0.x, c4, c4.x\n"
|
||||
"cmp r0.y, r0, c4.z, c4.x\n"
|
||||
"abs_pp r0.y, r0\n"
|
||||
"cmp_pp r9.w, -r0.y, c4.z, c4.x\n"
|
||||
"mul_pp r0.x, r4.w, r9.z\n"
|
||||
"mad r0.y, -r6, c5.w, r7.z\n"
|
||||
"cmp r7.z, -r0.x, r7, r0.y\n"
|
||||
"mad r0.z, -r6, c5.w, r9.x\n"
|
||||
"cmp r9.x, -r0, r9, r0.z\n"
|
||||
"mov r9.y, r7.z\n"
|
||||
"texld r3, r9, s0\n"
|
||||
"add_pp_sat r3.z, r9, r9.w\n"
|
||||
"mul_pp r0.x, r4.w, r9.w\n"
|
||||
"mad r0.y, r6, c5.w, r8.z\n"
|
||||
"cmp r3.x, -r0, r8.z, r0.y\n"
|
||||
"mad r0.z, r6, c5.w, r8.x\n"
|
||||
"mul_pp r8.z, r4.w, r3\n"
|
||||
"cmp r8.x, -r0, r8, r0.z\n"
|
||||
"mov r8.y, r3.x\n"
|
||||
"texld r0, r8, s0\n"
|
||||
"mul_pp r0.w, r8.z, r9\n"
|
||||
"cmp r3.z, -r0.w, r7.w, r0.y\n"
|
||||
"mul_pp r0.x, r8.z, r9.z\n"
|
||||
"cmp r0.y, -r0.x, r8.w, r3\n"
|
||||
"mad r0.z, -r6.w, c5.y, r0.y\n"
|
||||
"cmp r8.w, -r0.x, r0.y, r0.z\n"
|
||||
"mad r3.y, -r6.w, c5, r3.z\n"
|
||||
"cmp r9.w, -r0, r3.z, r3.y\n"
|
||||
"abs r0.y, r9.w\n"
|
||||
"abs r0.x, r8.w\n"
|
||||
"mad r0.y, -r7, c5.z, r0\n"
|
||||
"mad r0.x, -r7.y, c5.z, r0\n"
|
||||
"cmp r0.y, r0, c4.z, c4.x\n"
|
||||
"abs_pp r0.y, r0\n"
|
||||
"cmp_pp r10.x, -r0.y, c4.z, c4\n"
|
||||
"cmp r0.x, r0, c4.z, c4\n"
|
||||
"abs_pp r0.x, r0\n"
|
||||
"cmp_pp r9.z, -r0.x, c4, c4.x\n"
|
||||
"mul_pp r0.x, r8.z, r10\n"
|
||||
"mad r0.y, r6, c5.x, r3.x\n"
|
||||
"cmp r7.w, -r0.x, r3.x, r0.y\n"
|
||||
"mad r0.z, r6, c5.x, r8.x\n"
|
||||
"cmp r8.x, -r0, r8, r0.z\n"
|
||||
"mov r8.y, r7.w\n"
|
||||
"texld r0, r8, s0\n"
|
||||
"mul_pp r0.w, r8.z, r9.z\n"
|
||||
"mad r3.x, -r6.z, c5, r9\n"
|
||||
"mad r0.x, -r6.y, c5, r7.z\n"
|
||||
"cmp r0.x, -r0.w, r7.z, r0\n"
|
||||
"add_pp_sat r0.z, r9, r10.x\n"
|
||||
"mul_pp r7.z, r8, r0\n"
|
||||
"cmp r9.x, -r0.w, r9, r3\n"
|
||||
"mov r9.y, r0.x\n"
|
||||
"texld r3, r9, s0\n"
|
||||
"mul_pp r0.z, r7, r9\n"
|
||||
"cmp r0.w, -r0.z, r8, r3.y\n"
|
||||
"mul_pp r3.x, r7.z, r10\n"
|
||||
"cmp r3.y, -r3.x, r9.w, r0\n"
|
||||
"mad r0.y, -r6.w, c5, r0.w\n"
|
||||
"cmp r8.z, -r0, r0.w, r0.y\n"
|
||||
"mad r3.z, -r6.w, c5.y, r3.y\n"
|
||||
"cmp r9.z, -r3.x, r3.y, r3\n"
|
||||
"abs r0.y, r8.z\n"
|
||||
"abs r0.z, r9\n"
|
||||
"mad r0.y, -r7, c5.z, r0\n"
|
||||
"mad r0.z, -r7.y, c5, r0\n"
|
||||
"cmp r0.y, r0, c4.z, c4.x\n"
|
||||
"abs_pp r0.y, r0\n"
|
||||
"cmp_pp r8.w, -r0.y, c4.z, c4.x\n"
|
||||
"cmp r0.z, r0, c4, c4.x\n"
|
||||
"abs_pp r0.z, r0\n"
|
||||
"cmp_pp r9.w, -r0.z, c4.z, c4.x\n"
|
||||
"mul_pp r0.y, r7.z, r8.w\n"
|
||||
"mad r0.z, -r6.y, c6.x, r0.x\n"
|
||||
"cmp r10.x, -r0.y, r0, r0.z\n"
|
||||
"mad r0.w, -r6.z, c6.x, r9.x\n"
|
||||
"cmp r9.x, -r0.y, r9, r0.w\n"
|
||||
"mov r9.y, r10.x\n"
|
||||
"texld r3, r9, s0\n"
|
||||
"mul_pp r0.x, r7.z, r9.w\n"
|
||||
"mad r0.z, r6, c6.x, r8.x\n"
|
||||
"mad r0.y, r6, c6.x, r7.w\n"
|
||||
"cmp r3.x, -r0, r7.w, r0.y\n"
|
||||
"cmp r8.x, -r0, r8, r0.z\n"
|
||||
"mov r8.y, r3.x\n"
|
||||
"texld r0, r8, s0\n"
|
||||
"add_pp_sat r3.z, r8.w, r9.w\n"
|
||||
"mul_pp r0.x, r7.z, r3.z\n"
|
||||
"mul_pp r3.z, r0.x, r9.w\n"
|
||||
"cmp r0.y, -r3.z, r9.z, r0\n"
|
||||
"mul_pp r0.z, r0.x, r8.w\n"
|
||||
"cmp r0.w, -r0.z, r8.z, r3.y\n"
|
||||
"mad r3.w, -r6, c5.y, r0.y\n"
|
||||
"cmp r0.y, -r3.z, r0, r3.w\n"
|
||||
"mad r3.y, -r6.w, c5, r0.w\n"
|
||||
"cmp r0.z, -r0, r0.w, r3.y\n"
|
||||
"abs r3.y, r0\n"
|
||||
"abs r0.w, r0.z\n"
|
||||
"mad r3.y, -r7, c5.z, r3\n"
|
||||
"mad r0.w, -r7.y, c5.z, r0\n"
|
||||
"cmp r3.y, r3, c4.z, c4.x\n"
|
||||
"abs_pp r3.y, r3\n"
|
||||
"cmp r0.w, r0, c4.z, c4.x\n"
|
||||
"cmp_pp r3.z, -r3.y, c4, c4.x\n"
|
||||
"abs_pp r0.w, r0\n"
|
||||
"cmp_pp r3.y, -r0.w, c4.z, c4.x\n"
|
||||
"mul_pp r0.w, r0.x, r3.z\n"
|
||||
"mul_pp r0.x, r0, r3.y\n"
|
||||
"mad r3.w, r6.y, c6.y, r3.x\n"
|
||||
"cmp r3.x, -r0.w, r3, r3.w\n"
|
||||
"mad r3.z, r6, c6.y, r8.x\n"
|
||||
"cmp r0.w, -r0, r8.x, r3.z\n"
|
||||
"mad r3.y, -r6, c6, r10.x\n"
|
||||
"cmp r3.y, -r0.x, r10.x, r3\n"
|
||||
"add r3.x, -t0.y, r3\n"
|
||||
"add r0.w, -t0.x, r0\n"
|
||||
"cmp r0.w, -r5.z, r0, r3.x\n"
|
||||
"mad r3.x, -r6.z, c6.y, r9\n"
|
||||
"cmp r0.x, -r0, r9, r3\n"
|
||||
"add r3.x, t0.y, -r3.y\n"
|
||||
"add r0.x, t0, -r0\n"
|
||||
"cmp r0.x, -r5.z, r0, r3\n"
|
||||
"add r3.x, r0, -r0.w\n"
|
||||
"add r3.y, r0.x, r0.w\n"
|
||||
"cmp r3.x, r3, c4, c4.z\n"
|
||||
"abs_pp r3.x, r3\n"
|
||||
"min r0.x, r0, r0.w\n"
|
||||
"cmp_pp r3.x, -r3, c4.z, c4\n"
|
||||
"mul_pp r0.w, r4, r3.x\n"
|
||||
"rcp r3.y, r3.y\n"
|
||||
"mad r0.x, r0, -r3.y, c5.y\n"
|
||||
"cmp r3.y, r0, c4.x, c4.z\n"
|
||||
"mad r3.x, -r6.w, c5.y, r1.y\n"
|
||||
"cmp r3.x, r3, c4, c4.z\n"
|
||||
"cmp r0.y, r0.z, c4.x, c4.z\n"
|
||||
"add_pp r0.z, -r3.x, r3.y\n"
|
||||
"add_pp r0.y, r0, -r3.x\n"
|
||||
"abs_pp r0.y, r0\n"
|
||||
"abs_pp r0.z, r0\n"
|
||||
"cmp_pp r0.z, -r0, c4.x, c4\n"
|
||||
"cmp_pp r0.y, -r0, c4.x, c4.z\n"
|
||||
"cmp_pp r0.y, -r0.w, r0, r0.z\n"
|
||||
"abs_pp r0.y, r0\n"
|
||||
"cmp_pp r0.y, -r0, c4.z, c4.x\n"
|
||||
"mul_pp r0.y, r4.w, r0\n"
|
||||
"rcp r0.w, r4.y\n"
|
||||
"cmp r0.x, -r0.y, r0, c4\n"
|
||||
"add r3.y, r4.x, r5\n"
|
||||
"add r3.x, r5, r7\n"
|
||||
"mad r3.x, r3, c5, r3.y\n"
|
||||
"mad r0.z, r3.x, c6, -r1.y\n"
|
||||
"abs r0.z, r0\n"
|
||||
"mul_sat r0.z, r0, r0.w\n"
|
||||
"mul r0.w, r0.z, r0.z\n"
|
||||
"mad r0.z, r0, c7.x, c7.y\n"
|
||||
"mul r0.z, r0, r0.w\n"
|
||||
"mul r0.z, r0, r0\n"
|
||||
"mul r0.z, r0, c1.x\n"
|
||||
"max r0.x, r0, r0.z\n"
|
||||
"mad r0.y, r0.x, r6.x, t0\n"
|
||||
"mad r0.z, r0.x, r6.x, t0.x\n"
|
||||
"cmp r0.x, -r5.z, t0, r0.z\n"
|
||||
"cmp r0.y, -r5.w, t0, r0\n"
|
||||
"texld r0, r0, s0\n"
|
||||
"mov r0.w, r1.y\n"
|
||||
"cmp r1, r4.z, r2, r1\n"
|
||||
"cmp r0, -r4.w, r1, r0\n"
|
||||
"mov oC0, r0\n";
|
||||
|
||||
const char *a_ps_2_0_ps3 =
|
||||
"ps_2_0\n"
|
||||
// cgc version 3.1.0013, build date Apr 18 2012
|
||||
// command line args: -profile ps_2_0 -O3 -fastmath -fastprecision
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
cgc -entry fxaa_pp fxaa_pp.cg -profile arbfp1 -O3 -fastmath -fastprecision -o fxaa_pp_arbfp1.txt
|
||||
cgc -entry fxaa_pp fxaa_pp.cg -profile ps_2_0 -O3 -fastmath -fastprecision -o fxaa_pp_ps_2_0.txt
|
||||
cgc -entry fxaa_pp fxaa_pp.cg -profile ps_2_x -O3 -fastmath -fastprecision -o fxaa_pp_ps_2_0.txt
|
||||
cgc -entry fxaa_vp fxaa_vp.cg -profile arbvp1 -fastmath -fastprecision -o fxaa_vp_arbvp1.txt
|
|
@ -695,7 +695,11 @@ struct FxaaTex { SamplerState smpl; Texture2D tex; };
|
|||
#define FxaaTexGreen4(t, p) t.tex.GatherGreen(t.smpl, p)
|
||||
#define FxaaTexOffGreen4(t, p, o) t.tex.GatherGreen(t.smpl, p, o)
|
||||
#endif
|
||||
|
||||
|
||||
#undef FxaaTexTop
|
||||
#define FxaaTexTop(t, p) tex2D(t, p)
|
||||
#undef FxaaTexOff
|
||||
#define FxaaTexOff(t, p, o, r) tex2D(t, p + (o * r))
|
||||
|
||||
/*============================================================================
|
||||
GREEN AS LUMA OPTION SUPPORT FUNCTION
|
||||
|
@ -726,7 +730,7 @@ FxaaFloat2 pos,
|
|||
// Use noperspective interpolation here (turn off perspective interpolation).
|
||||
// {xy__} = upper left of pixel
|
||||
// {__zw} = lower right of pixel
|
||||
FxaaFloat4 fxaaConsolePosPos,
|
||||
//FxaaFloat4 fxaaConsolePosPos,
|
||||
//
|
||||
// Input color texture.
|
||||
// {rgb_} = color in linear or perceptual color space
|
||||
|
@ -738,13 +742,13 @@ FxaaTex tex,
|
|||
// For everything but 360, just use the same input here as for "tex".
|
||||
// For 360, same texture, just alias with a 2nd sampler.
|
||||
// This sampler needs to have an exponent bias of -1.
|
||||
FxaaTex fxaaConsole360TexExpBiasNegOne,
|
||||
//FxaaTex fxaaConsole360TexExpBiasNegOne,
|
||||
//
|
||||
// Only used on the optimized 360 version of FXAA Console.
|
||||
// For everything but 360, just use the same input here as for "tex".
|
||||
// For 360, same texture, just alias with a 3nd sampler.
|
||||
// This sampler needs to have an exponent bias of -2.
|
||||
FxaaTex fxaaConsole360TexExpBiasNegTwo,
|
||||
//FxaaTex fxaaConsole360TexExpBiasNegTwo,
|
||||
//
|
||||
// Only used on FXAA Quality.
|
||||
// This must be from a constant/uniform.
|
||||
|
@ -762,7 +766,7 @@ FxaaFloat2 fxaaQualityRcpFrame,
|
|||
// {_y__} = -N/screenHeightInPixels
|
||||
// {__z_} = N/screenWidthInPixels
|
||||
// {___w} = N/screenHeightInPixels
|
||||
FxaaFloat4 fxaaConsoleRcpFrameOpt,
|
||||
//FxaaFloat4 fxaaConsoleRcpFrameOpt,
|
||||
//
|
||||
// Only used on FXAA Console.
|
||||
// Not used on 360, but used on PS3 and PC.
|
||||
|
@ -771,7 +775,7 @@ FxaaFloat4 fxaaConsoleRcpFrameOpt,
|
|||
// {_y__} = -2.0/screenHeightInPixels
|
||||
// {__z_} = 2.0/screenWidthInPixels
|
||||
// {___w} = 2.0/screenHeightInPixels
|
||||
FxaaFloat4 fxaaConsoleRcpFrameOpt2,
|
||||
//FxaaFloat4 fxaaConsoleRcpFrameOpt2,
|
||||
//
|
||||
// Only used on FXAA Console.
|
||||
// Only used on 360 in place of fxaaConsoleRcpFrameOpt2.
|
||||
|
@ -780,7 +784,7 @@ FxaaFloat4 fxaaConsoleRcpFrameOpt2,
|
|||
// {_y__} = 8.0/screenHeightInPixels
|
||||
// {__z_} = -4.0/screenWidthInPixels
|
||||
// {___w} = -4.0/screenHeightInPixels
|
||||
FxaaFloat4 fxaaConsole360RcpFrameOpt2,
|
||||
//FxaaFloat4 fxaaConsole360RcpFrameOpt2,
|
||||
//
|
||||
// Only used on FXAA Quality.
|
||||
// This used to be the FXAA_QUALITY__SUBPIX define.
|
||||
|
@ -818,7 +822,7 @@ FxaaFloat fxaaQualityEdgeThreshold,
|
|||
// will appear very dark in the green channel!
|
||||
// Tune by looking at mostly non-green content,
|
||||
// then start at zero and increase until aliasing is a problem.
|
||||
FxaaFloat fxaaQualityEdgeThresholdMin,
|
||||
FxaaFloat fxaaQualityEdgeThresholdMin
|
||||
//
|
||||
// Only used on FXAA Console.
|
||||
// This used to be the FXAA_CONSOLE__EDGE_SHARPNESS define.
|
||||
|
@ -832,7 +836,7 @@ FxaaFloat fxaaQualityEdgeThresholdMin,
|
|||
// 8.0 is sharper (default!!!)
|
||||
// 4.0 is softer
|
||||
// 2.0 is really soft (good only for vector graphics inputs)
|
||||
FxaaFloat fxaaConsoleEdgeSharpness,
|
||||
//FxaaFloat fxaaConsoleEdgeSharpness,
|
||||
//
|
||||
// Only used on FXAA Console.
|
||||
// This used to be the FXAA_CONSOLE__EDGE_THRESHOLD define.
|
||||
|
@ -846,7 +850,7 @@ FxaaFloat fxaaConsoleEdgeSharpness,
|
|||
// Other platforms can use other values.
|
||||
// 0.125 leaves less aliasing, but is softer (default!!!)
|
||||
// 0.25 leaves more aliasing, and is sharper
|
||||
FxaaFloat fxaaConsoleEdgeThreshold,
|
||||
//FxaaFloat fxaaConsoleEdgeThreshold,
|
||||
//
|
||||
// Only used on FXAA Console.
|
||||
// This used to be the FXAA_CONSOLE__EDGE_THRESHOLD_MIN define.
|
||||
|
@ -865,14 +869,14 @@ FxaaFloat fxaaConsoleEdgeThreshold,
|
|||
// will appear very dark in the green channel!
|
||||
// Tune by looking at mostly non-green content,
|
||||
// then start at zero and increase until aliasing is a problem.
|
||||
FxaaFloat fxaaConsoleEdgeThresholdMin,
|
||||
//FxaaFloat fxaaConsoleEdgeThresholdMin,
|
||||
//
|
||||
// Extra constants for 360 FXAA Console only.
|
||||
// Use zeros or anything else for other platforms.
|
||||
// These must be in physical constant registers and NOT immedates.
|
||||
// Immedates will result in compiler un-optimizing.
|
||||
// {xyzw} = float4(1.0, -1.0, 0.25, -0.25)
|
||||
FxaaFloat4 fxaaConsole360ConstDir
|
||||
//FxaaFloat4 fxaaConsole360ConstDir
|
||||
) {
|
||||
/*--------------------------------------------------------------------------*/
|
||||
FxaaFloat2 posM;
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
|
||||
#define FXAA_PS3 1
|
||||
#define FXAA_PC 1
|
||||
#define FXAA_HLSL_3 1
|
||||
#define FXAA_QUALITY__PRESET 12
|
||||
#define FXAA_EARLY_EXIT 0
|
||||
#define FXAA_GREEN_AS_LUMA 1
|
||||
|
||||
#define h4tex2Dlod tex2Dlod
|
||||
#define half4 float4
|
||||
|
@ -15,17 +16,36 @@
|
|||
void fxaa_pp(
|
||||
// Per fragment parameters
|
||||
float2 pos : TEXCOORD0,
|
||||
#if (FXAA_PS3 == 1)
|
||||
float4 fxaaConsolePosPos : TEXCOORD1,
|
||||
#endif
|
||||
|
||||
// Fragment program constants
|
||||
#if (FXAA_PC == 1)
|
||||
uniform float2 fxaaQualityRcpFrame,
|
||||
uniform float fxaaQualitySubpix,
|
||||
uniform float fxaaQualityEdgeThreshold,
|
||||
uniform float fxaaQualityEdgeThresholdMin,
|
||||
#else
|
||||
uniform float4 fxaaConsoleRcpFrameOpt,
|
||||
uniform float4 fxaaConsoleRcpFrameOpt2,
|
||||
#endif
|
||||
uniform sampler2D nlTex0 : TEX0,
|
||||
|
||||
// Output color
|
||||
out float4 oCol : COLOR
|
||||
)
|
||||
{
|
||||
#if (FXAA_PC == 1)
|
||||
oCol = FxaaPixelShader(
|
||||
pos,
|
||||
nlTex0,
|
||||
fxaaQualityRcpFrame,
|
||||
fxaaQualitySubpix,
|
||||
fxaaQualityEdgeThreshold,
|
||||
fxaaQualityEdgeThresholdMin
|
||||
);
|
||||
#else
|
||||
oCol = FxaaPixelShader(
|
||||
pos,
|
||||
fxaaConsolePosPos,
|
||||
|
@ -33,6 +53,7 @@ void fxaa_pp(
|
|||
fxaaConsoleRcpFrameOpt,
|
||||
fxaaConsoleRcpFrameOpt2
|
||||
);
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
|
@ -7,70 +7,294 @@ OPTION ARB_precision_hint_fastest;
|
|||
#version 3.1.0.13
|
||||
#profile arbfp1
|
||||
#program fxaa_pp
|
||||
#semantic fxaa_pp.fxaaConsoleRcpFrameOpt
|
||||
#semantic fxaa_pp.fxaaConsoleRcpFrameOpt2
|
||||
#semantic fxaa_pp.fxaaQualityRcpFrame
|
||||
#semantic fxaa_pp.fxaaQualitySubpix
|
||||
#semantic fxaa_pp.fxaaQualityEdgeThreshold
|
||||
#semantic fxaa_pp.fxaaQualityEdgeThresholdMin
|
||||
#semantic fxaa_pp.nlTex0 : TEX0
|
||||
#var float2 pos : $vin.TEXCOORD0 : TEX0 : 0 : 1
|
||||
#var float4 fxaaConsolePosPos : $vin.TEXCOORD1 : TEX1 : 1 : 1
|
||||
#var float4 fxaaConsoleRcpFrameOpt : : c[0] : 2 : 1
|
||||
#var float4 fxaaConsoleRcpFrameOpt2 : : c[1] : 3 : 1
|
||||
#var sampler2D nlTex0 : TEX0 : texunit 0 : 4 : 1
|
||||
#var float4 oCol : $vout.COLOR : COL : 5 : 1
|
||||
#const c[2] = 0.125 0 -2 2
|
||||
#const c[3] = 0.001953125 0.5
|
||||
PARAM c[4] = { program.local[0..1],
|
||||
{ 0.125, 0, -2, 2 },
|
||||
{ 0.001953125, 0.5 } };
|
||||
#var float2 fxaaQualityRcpFrame : : c[0] : 1 : 1
|
||||
#var float fxaaQualitySubpix : : c[1] : 2 : 1
|
||||
#var float fxaaQualityEdgeThreshold : : c[2] : 3 : 1
|
||||
#var float fxaaQualityEdgeThresholdMin : : c[3] : 4 : 1
|
||||
#var sampler2D nlTex0 : TEX0 : texunit 0 : 5 : 1
|
||||
#var float4 oCol : $vout.COLOR : COL : 6 : 1
|
||||
#const c[4] = 0 -1 1 -2
|
||||
#const c[5] = 2 0.5 0.25 1.5
|
||||
#const c[6] = 4 12 0.083333336 3
|
||||
PARAM c[7] = { program.local[0..3],
|
||||
{ 0, -1, 1, -2 },
|
||||
{ 2, 0.5, 0.25, 1.5 },
|
||||
{ 4, 12, 0.083333336, 3 } };
|
||||
TEMP R0;
|
||||
TEMP R1;
|
||||
TEMP R2;
|
||||
TEMP R3;
|
||||
TEMP R4;
|
||||
TEMP R5;
|
||||
TEX R1.w, fragment.texcoord[1].zyzw, texture[0], 2D;
|
||||
ADD R0.x, R1.w, c[3];
|
||||
TEX R0.w, fragment.texcoord[1].xwzw, texture[0], 2D;
|
||||
TEX R1.w, fragment.texcoord[1], texture[0], 2D;
|
||||
ADD R0.y, -R0.x, R0.w;
|
||||
ADD R0.z, R1.w, R0.y;
|
||||
TEX R2.w, fragment.texcoord[1].zwzw, texture[0], 2D;
|
||||
ADD R0.y, -R1.w, R0;
|
||||
ADD R1.x, R2.w, R0.y;
|
||||
ADD R1.y, R0.z, -R2.w;
|
||||
MUL R2.xy, R1, R1;
|
||||
ADD R0.y, R2.x, R2;
|
||||
RSQ R0.y, R0.y;
|
||||
MUL R2.xy, R0.y, R1;
|
||||
MAD R3.xy, R2, c[0].zwzw, fragment.texcoord[0];
|
||||
ABS R0.z, R2.y;
|
||||
ABS R0.y, R2.x;
|
||||
MIN R0.y, R0, R0.z;
|
||||
RCP R0.y, R0.y;
|
||||
MUL R1.xy, R0.y, R2;
|
||||
MUL R1.xy, R1, c[2].x;
|
||||
MIN R1.xy, R1, c[2].w;
|
||||
TEX R4, R3, texture[0], 2D;
|
||||
MAD R2.xy, -R2, c[0].zwzw, fragment.texcoord[0];
|
||||
TEX R3, R2, texture[0], 2D;
|
||||
ADD R3, R3, R4;
|
||||
MAX R1.xy, R1, c[2].z;
|
||||
MAD R2.xy, R1, c[1].zwzw, fragment.texcoord[0];
|
||||
MUL R5, R3, c[3].y;
|
||||
MAD R1.xy, -R1, c[1].zwzw, fragment.texcoord[0];
|
||||
MIN R0.z, R0.x, R2.w;
|
||||
MIN R0.y, R0.w, R1.w;
|
||||
MIN R0.y, R0, R0.z;
|
||||
MAX R0.z, R0.x, R2.w;
|
||||
MAX R0.x, R0.w, R1.w;
|
||||
MAX R0.x, R0, R0.z;
|
||||
TEX R4, R2, texture[0], 2D;
|
||||
TEX R3, R1, texture[0], 2D;
|
||||
ADD R3, R3, R4;
|
||||
MAD R3, R3, c[3].y, R5;
|
||||
MUL R3, R3, c[3].y;
|
||||
SLT R0.z, R0.x, R3.w;
|
||||
SLT R0.x, R3.w, R0.y;
|
||||
ADD_SAT R0.x, R0, R0.z;
|
||||
CMP result.color, -R0.x, R5, R3;
|
||||
TEMP R6;
|
||||
TEMP R7;
|
||||
TEMP R8;
|
||||
TEMP R9;
|
||||
MOV R3.xyz, c[4];
|
||||
MAD R2.zw, R3.xyyz, c[0].xyxy, fragment.texcoord[0].xyxy;
|
||||
MAD R0.xy, R3, c[0], fragment.texcoord[0];
|
||||
MAD R1.xy, R3.zyzw, c[0], fragment.texcoord[0];
|
||||
TEX R5.y, R1, texture[0], 2D;
|
||||
MAD R1.xy, R3.zxzw, c[0], fragment.texcoord[0];
|
||||
ADD R0.zw, fragment.texcoord[0].xyxy, -c[0].xyxy;
|
||||
TEX R4.y, R0.zwzw, texture[0], 2D;
|
||||
TEX R6.y, R2.zwzw, texture[0], 2D;
|
||||
TEX R8, fragment.texcoord[0], texture[0], 2D;
|
||||
TEX R1.y, R1, texture[0], 2D;
|
||||
TEX R0.y, R0, texture[0], 2D;
|
||||
ADD R0.z, R4.y, R5.y;
|
||||
MAD R1.z, R0.y, c[4].w, R0;
|
||||
MAD R0.zw, R3.xyyx, c[0].xyxy, fragment.texcoord[0].xyxy;
|
||||
TEX R2.y, R0.zwzw, texture[0], 2D;
|
||||
ADD R0.x, R2.y, R1.y;
|
||||
ABS R0.w, R1.z;
|
||||
ADD R1.zw, fragment.texcoord[0].xyxy, c[0].xyxy;
|
||||
TEX R7.y, R1.zwzw, texture[0], 2D;
|
||||
MAD R0.z, R8.y, c[4].w, R0.x;
|
||||
ABS R0.z, R0;
|
||||
MAD R2.x, R0.z, c[5], R0.w;
|
||||
MAD R0.zw, R3.xyxz, c[0].xyxy, fragment.texcoord[0].xyxy;
|
||||
TEX R3.y, R0.zwzw, texture[0], 2D;
|
||||
ADD R0.z, R0.y, R3.y;
|
||||
ADD R1.x, R6.y, R7.y;
|
||||
MAD R0.w, R3.y, c[4], R1.x;
|
||||
MAD R1.x, R8.y, c[4].w, R0.z;
|
||||
ABS R0.w, R0;
|
||||
ADD R2.x, R0.w, R2;
|
||||
ADD R2.w, R4.y, R6.y;
|
||||
ADD R0.w, R5.y, R7.y;
|
||||
ABS R1.z, R1.x;
|
||||
MAD R1.x, R1.y, c[4].w, R0.w;
|
||||
ABS R1.w, R1.x;
|
||||
MAD R1.x, R2.y, c[4].w, R2.w;
|
||||
MAD R1.z, R1, c[5].x, R1.w;
|
||||
ABS R1.x, R1;
|
||||
ADD R1.x, R1, R1.z;
|
||||
SGE R4.x, R1, R2;
|
||||
MAX R1.x, R3.y, R8.y;
|
||||
MAX R1.z, R1.y, R1.x;
|
||||
MAX R1.x, R0.y, R2.y;
|
||||
MAX R1.x, R1, R1.z;
|
||||
MIN R1.z, R3.y, R8.y;
|
||||
MIN R1.w, R1.y, R1.z;
|
||||
MIN R1.z, R0.y, R2.y;
|
||||
MIN R1.z, R1, R1.w;
|
||||
MUL R2.x, R1, c[2];
|
||||
ADD R3.z, R1.x, -R1;
|
||||
ABS R3.w, R4.x;
|
||||
MAX R1.w, R2.x, c[3].x;
|
||||
ADD R2.z, R3, -R1.w;
|
||||
CMP R2.x, R2.z, c[4], c[4].z;
|
||||
CMP R1.x, -R3.w, c[4], c[4].z;
|
||||
MUL R3.w, R2.x, R1.x;
|
||||
CMP R1.z, -R3.w, R1.y, R3.y;
|
||||
ADD R1.y, -R8, R1.z;
|
||||
CMP R1.w, -R3, R2.y, R0.y;
|
||||
ADD R0.y, -R8, R1.w;
|
||||
MUL R4.x, R2, R4;
|
||||
CMP R3.y, -R3.w, c[0], R3.x;
|
||||
ABS R4.w, R1.y;
|
||||
ABS R4.z, R0.y;
|
||||
SGE R0.y, R4.z, R4.w;
|
||||
MUL R1.y, R2.x, R0;
|
||||
ABS R0.y, R0;
|
||||
CMP R4.y, -R0, c[4].x, c[4].z;
|
||||
ABS R0.y, R1.x;
|
||||
CMP R0.y, -R0, c[4].x, c[4].z;
|
||||
MUL R1.x, R2, R0.y;
|
||||
CMP R2.y, -R4.x, c[0], c[0].x;
|
||||
CMP R2.y, -R1, -R2, R2;
|
||||
MAD R1.y, R2, c[5], fragment.texcoord[0];
|
||||
CMP R5.z, -R4.x, R1.y, fragment.texcoord[0].y;
|
||||
ADD R5.y, R5.z, -R3;
|
||||
MAD R0.y, R2, c[5], fragment.texcoord[0].x;
|
||||
CMP R3.x, -R1, c[0], R3;
|
||||
CMP R6.x, -R3.w, R0.y, fragment.texcoord[0];
|
||||
ADD R5.w, R5.z, R3.y;
|
||||
ADD R1.x, R6, -R3;
|
||||
MOV R1.y, R5;
|
||||
TEX R0.y, R1, texture[0], 2D;
|
||||
MUL R1.y, R2.x, R4;
|
||||
ADD R0.x, R0.z, R0;
|
||||
ADD R0.w, R2, R0;
|
||||
MAD R0.z, R0.x, c[5].x, R0.w;
|
||||
ADD R1.w, R8.y, R1;
|
||||
ADD R1.z, R8.y, R1;
|
||||
CMP R4.y, -R1, R1.z, R1.w;
|
||||
ADD R1.z, R6.x, R3.x;
|
||||
MAD R5.x, -R4.y, c[5].y, R0.y;
|
||||
MOV R1.w, R5;
|
||||
TEX R0.y, R1.zwzw, texture[0], 2D;
|
||||
MAX R1.w, R4.z, R4;
|
||||
MAD R1.y, -R4, c[5], R0;
|
||||
MUL R4.z, R1.w, c[5];
|
||||
ABS R0.y, R1;
|
||||
SGE R1.w, R0.y, R4.z;
|
||||
ABS R6.y, R5.x;
|
||||
SGE R0.y, R6, R4.z;
|
||||
ABS R1.w, R1;
|
||||
CMP R6.y, -R1.w, c[4].x, c[4].z;
|
||||
ABS R0.y, R0;
|
||||
CMP R5.z, -R0.y, c[4].x, c[4];
|
||||
ADD_SAT R0.y, R5.z, R6;
|
||||
MUL R4.w, R2.x, R0.y;
|
||||
MUL R0.y, R2.x, R6;
|
||||
MAD R1.w, R3.y, c[5], R5;
|
||||
CMP R6.x, -R0.y, R1.w, R5.w;
|
||||
MAD R6.z, R3.x, c[5].w, R1;
|
||||
CMP R1.z, -R0.y, R6, R1;
|
||||
MOV R1.w, R6.x;
|
||||
TEX R0.y, R1.zwzw, texture[0], 2D;
|
||||
MUL R1.w, R4, R6.y;
|
||||
CMP R6.y, -R1.w, R0, R1;
|
||||
MUL R0.y, R2.x, R5.z;
|
||||
MAD R1.y, -R3, c[5].w, R5;
|
||||
CMP R5.w, -R0.y, R1.y, R5.y;
|
||||
MAD R6.z, -R3.x, c[5].w, R1.x;
|
||||
CMP R1.x, -R0.y, R6.z, R1;
|
||||
MOV R1.y, R5.w;
|
||||
TEX R0.y, R1, texture[0], 2D;
|
||||
MUL R5.y, R4.w, R5.z;
|
||||
CMP R0.y, -R5, R0, R5.x;
|
||||
MAD R5.x, -R4.y, c[5].y, R0.y;
|
||||
CMP R5.z, -R5.y, R5.x, R0.y;
|
||||
MAD R1.y, -R4, c[5], R6;
|
||||
CMP R1.y, -R1.w, R1, R6;
|
||||
ABS R1.w, R1.y;
|
||||
SGE R1.w, R1, R4.z;
|
||||
ABS R0.y, R5.z;
|
||||
SGE R0.y, R0, R4.z;
|
||||
ABS R1.w, R1;
|
||||
CMP R6.y, -R1.w, c[4].x, c[4].z;
|
||||
ABS R0.y, R0;
|
||||
CMP R5.y, -R0, c[4].x, c[4].z;
|
||||
ADD_SAT R0.y, R5, R6;
|
||||
MUL R5.x, R4.w, R0.y;
|
||||
MUL R0.y, R4.w, R6;
|
||||
MAD R1.w, R3.y, c[5].x, R6.x;
|
||||
CMP R6.x, -R0.y, R1.w, R6;
|
||||
MAD R6.z, R3.x, c[5].x, R1;
|
||||
CMP R1.z, -R0.y, R6, R1;
|
||||
MOV R1.w, R6.x;
|
||||
TEX R0.y, R1.zwzw, texture[0], 2D;
|
||||
MUL R1.w, R5.x, R6.y;
|
||||
CMP R6.y, -R1.w, R0, R1;
|
||||
MUL R0.y, R4.w, R5;
|
||||
MAD R1.y, -R3, c[5].x, R5.w;
|
||||
CMP R4.w, -R0.y, R1.y, R5;
|
||||
MAD R6.z, -R3.x, c[5].x, R1.x;
|
||||
CMP R1.x, -R0.y, R6.z, R1;
|
||||
MOV R1.y, R4.w;
|
||||
TEX R0.y, R1, texture[0], 2D;
|
||||
MUL R5.y, R5.x, R5;
|
||||
CMP R0.y, -R5, R0, R5.z;
|
||||
MAD R5.z, -R4.y, c[5].y, R0.y;
|
||||
CMP R5.w, -R5.y, R5.z, R0.y;
|
||||
MAD R1.y, -R4, c[5], R6;
|
||||
CMP R1.y, -R1.w, R1, R6;
|
||||
ABS R1.w, R1.y;
|
||||
SGE R1.w, R1, R4.z;
|
||||
ABS R1.w, R1;
|
||||
CMP R6.y, -R1.w, c[4].x, c[4].z;
|
||||
ABS R0.y, R5.w;
|
||||
SGE R0.y, R0, R4.z;
|
||||
ABS R0.y, R0;
|
||||
CMP R5.y, -R0, c[4].x, c[4].z;
|
||||
ADD_SAT R0.y, R5, R6;
|
||||
MUL R5.z, R5.x, R0.y;
|
||||
MUL R0.y, R5.x, R6;
|
||||
MAD R1.w, R3.y, c[6].x, R6.x;
|
||||
CMP R6.x, -R0.y, R1.w, R6;
|
||||
MAD R6.z, R3.x, c[6].x, R1;
|
||||
CMP R1.z, -R0.y, R6, R1;
|
||||
MOV R1.w, R6.x;
|
||||
TEX R0.y, R1.zwzw, texture[0], 2D;
|
||||
MUL R1.w, R5.z, R6.y;
|
||||
CMP R6.y, -R1.w, R0, R1;
|
||||
MUL R0.y, R5.x, R5;
|
||||
MAD R1.y, -R3, c[6].x, R4.w;
|
||||
CMP R4.w, -R0.y, R1.y, R4;
|
||||
MAD R5.x, -R3, c[6], R1;
|
||||
CMP R1.x, -R0.y, R5, R1;
|
||||
MOV R1.y, R4.w;
|
||||
TEX R0.y, R1, texture[0], 2D;
|
||||
MUL R1.y, R5.z, R5;
|
||||
CMP R5.x, -R1.y, R0.y, R5.w;
|
||||
MAD R5.y, -R4, c[5], R5.x;
|
||||
CMP R1.y, -R1, R5, R5.x;
|
||||
MAD R0.y, -R4, c[5], R6;
|
||||
CMP R0.y, -R1.w, R0, R6;
|
||||
ABS R5.x, R0.y;
|
||||
ABS R1.w, R1.y;
|
||||
SGE R1.w, R1, R4.z;
|
||||
SGE R5.x, R5, R4.z;
|
||||
ABS R4.z, R5.x;
|
||||
ABS R1.w, R1;
|
||||
CMP R4.z, -R4, c[4].x, c[4];
|
||||
CMP R1.w, -R1, c[4].x, c[4].z;
|
||||
MUL R4.z, R5, R4;
|
||||
MAD R5.y, R3.x, c[6], R1.z;
|
||||
CMP R5.y, -R4.z, R5, R1.z;
|
||||
MAD R5.x, R3.y, c[6].y, R6;
|
||||
CMP R1.z, -R4, R5.x, R6.x;
|
||||
MUL R1.w, R5.z, R1;
|
||||
ADD R4.z, -fragment.texcoord[0].x, R5.y;
|
||||
ADD R1.z, -fragment.texcoord[0].y, R1;
|
||||
CMP R1.z, -R3.w, R1, R4;
|
||||
MAD R4.z, -R3.x, c[6].y, R1.x;
|
||||
MAD R3.x, -R3.y, c[6].y, R4.w;
|
||||
CMP R3.y, -R1.w, R4.z, R1.x;
|
||||
CMP R1.x, -R1.w, R3, R4.w;
|
||||
ADD R1.w, fragment.texcoord[0].x, -R3.y;
|
||||
ADD R1.x, fragment.texcoord[0].y, -R1;
|
||||
CMP R1.x, -R3.w, R1, R1.w;
|
||||
SLT R1.w, R1.x, R1.z;
|
||||
ADD R3.x, R1, R1.z;
|
||||
ABS R1.w, R1;
|
||||
MIN R1.x, R1, R1.z;
|
||||
CMP R1.w, -R1, c[4].x, c[4].z;
|
||||
MUL R1.z, R2.x, R1.w;
|
||||
RCP R3.x, R3.x;
|
||||
MAD R1.x, R1, -R3, c[5].y;
|
||||
MUL R1.w, R4.y, c[5].y;
|
||||
SLT R3.x, R1.y, c[4];
|
||||
SLT R1.y, R8, R1.w;
|
||||
SLT R0.y, R0, c[4].x;
|
||||
ADD R0.y, R0, -R1;
|
||||
ADD R1.y, -R1, R3.x;
|
||||
ABS R0.y, R0;
|
||||
ABS R1.y, R1;
|
||||
CMP R0.y, -R0, c[4].z, c[4].x;
|
||||
CMP R1.y, -R1, c[4].z, c[4].x;
|
||||
CMP R0.x, -R1.z, R0.y, R1.y;
|
||||
MAD R0.y, R0.z, c[6].z, -R8;
|
||||
ABS R0.x, R0;
|
||||
CMP R0.x, -R0, c[4], c[4].z;
|
||||
MUL R0.x, R2, R0;
|
||||
CMP R0.x, -R0, c[4], R1;
|
||||
RCP R0.z, R3.z;
|
||||
ABS R0.y, R0;
|
||||
MUL_SAT R0.y, R0, R0.z;
|
||||
MUL R0.z, R0.y, c[4].w;
|
||||
ADD R0.z, R0, c[6].w;
|
||||
MUL R0.y, R0, R0;
|
||||
MUL R0.y, R0.z, R0;
|
||||
MUL R0.y, R0, R0;
|
||||
MUL R0.y, R0, c[1].x;
|
||||
MAX R0.x, R0, R0.y;
|
||||
MAD R0.y, R0.x, R2, fragment.texcoord[0];
|
||||
MAD R0.z, R0.x, R2.y, fragment.texcoord[0].x;
|
||||
CMP R0.x, -R3.w, R0.z, fragment.texcoord[0];
|
||||
CMP R0.y, -R4.x, R0, fragment.texcoord[0];
|
||||
TEX R0.xyz, R0, texture[0], 2D;
|
||||
CMP R1, R2.z, R8, R9;
|
||||
MOV R0.w, R8.y;
|
||||
CMP result.color, -R2.x, R0, R1;
|
||||
END
|
||||
# 45 instructions, 6 R-regs
|
||||
# 260 instructions, 10 R-regs
|
||||
|
|
|
@ -1,92 +1,306 @@
|
|||
ps_2_0
|
||||
ps_2_x
|
||||
// cgc version 3.1.0013, build date Apr 18 2012
|
||||
// command line args: -profile ps_2_0 -O3 -fastmath -fastprecision
|
||||
// command line args: -profile ps_2_x -O3 -fastmath -fastprecision
|
||||
// source file: fxaa_pp.cg
|
||||
//vendor NVIDIA Corporation
|
||||
//version 3.1.0.13
|
||||
//profile ps_2_0
|
||||
//profile ps_2_x
|
||||
//program fxaa_pp
|
||||
//semantic fxaa_pp.fxaaConsoleRcpFrameOpt
|
||||
//semantic fxaa_pp.fxaaConsoleRcpFrameOpt2
|
||||
//semantic fxaa_pp.fxaaQualityRcpFrame
|
||||
//semantic fxaa_pp.fxaaQualitySubpix
|
||||
//semantic fxaa_pp.fxaaQualityEdgeThreshold
|
||||
//semantic fxaa_pp.fxaaQualityEdgeThresholdMin
|
||||
//semantic fxaa_pp.nlTex0 : TEX0
|
||||
//var float2 pos : $vin.TEXCOORD0 : TEX0 : 0 : 1
|
||||
//var float4 fxaaConsolePosPos : $vin.TEXCOORD1 : TEX1 : 1 : 1
|
||||
//var float4 fxaaConsoleRcpFrameOpt : : c[0] : 2 : 1
|
||||
//var float4 fxaaConsoleRcpFrameOpt2 : : c[1] : 3 : 1
|
||||
//var sampler2D nlTex0 : TEX0 : texunit 0 : 4 : 1
|
||||
//var float4 oCol : $vout.COLOR : COL : 5 : 1
|
||||
//const c[2] = 0.001953125 0.125 2 -2
|
||||
//const c[3] = 0.5 0 1
|
||||
//var float2 fxaaQualityRcpFrame : : c[0] : 1 : 1
|
||||
//var float fxaaQualitySubpix : : c[1] : 2 : 1
|
||||
//var float fxaaQualityEdgeThreshold : : c[2] : 3 : 1
|
||||
//var float fxaaQualityEdgeThresholdMin : : c[3] : 4 : 1
|
||||
//var sampler2D nlTex0 : TEX0 : texunit 0 : 5 : 1
|
||||
//var float4 oCol : $vout.COLOR : COL : 6 : 1
|
||||
//const c[4] = 0 -1 1 -2
|
||||
//const c[5] = 2 0.5 0.25 1.5
|
||||
//const c[6] = 4 12 0.083333336
|
||||
//const c[7] = -2 3
|
||||
dcl_2d s0
|
||||
def c2, 0.00195313, 0.12500000, 2.00000000, -2.00000000
|
||||
def c3, 0.50000000, 0.00000000, 1.00000000, 0
|
||||
dcl t1
|
||||
def c4, 0.00000000, -1.00000000, 1.00000000, -2.00000000
|
||||
def c5, 2.00000000, 0.50000000, 0.25000000, 1.50000000
|
||||
def c6, 4.00000000, 12.00000000, 0.08333334, 0
|
||||
def c7, -2.00000000, 3.00000000, 0, 0
|
||||
dcl t0.xy
|
||||
texld r5, t1, s0
|
||||
mov r1.y, t1.w
|
||||
mov r1.x, t1.z
|
||||
mov r2.xy, r1
|
||||
mov r0.y, t1.w
|
||||
mov r0.x, t1
|
||||
mov r1.y, t1
|
||||
mov r1.x, t1.z
|
||||
texld r1, r1, s0
|
||||
texld r0, r0, s0
|
||||
texld r6, r2, s0
|
||||
add r0.x, r1.w, c2
|
||||
add r2.x, -r0, r0.w
|
||||
add r1.x, r5.w, r2
|
||||
add r2.z, r1.x, -r6.w
|
||||
add r2.x, -r5.w, r2
|
||||
add r2.x, r6.w, r2
|
||||
mov r3.x, r2
|
||||
mov r3.y, r2.z
|
||||
mov r2.y, r2.z
|
||||
mov r1.y, r2.z
|
||||
mov r1.x, r2
|
||||
mul r1.xy, r3, r1
|
||||
add r1.x, r1, r1.y
|
||||
rsq r1.x, r1.x
|
||||
mul r4.xy, r1.x, r2
|
||||
abs r2.x, r4.y
|
||||
abs r1.x, r4
|
||||
min r1.x, r1, r2
|
||||
rcp r1.x, r1.x
|
||||
mul r1.xy, r1.x, r4
|
||||
mul r1.xy, r1, c2.y
|
||||
min r1.xy, r1, c2.z
|
||||
max r2.xy, r1, c2.w
|
||||
mov r1.y, c1.w
|
||||
mov r1.x, c1.z
|
||||
mad r3.xy, r2, r1, t0
|
||||
mov r1.y, c1.w
|
||||
mov r1.x, c1.z
|
||||
mad r5.xy, -r2, r1, t0
|
||||
mov r1.y, c0.w
|
||||
mov r1.x, c0.z
|
||||
mad r2.xy, -r4, r1, t0
|
||||
mov r1.y, c0.w
|
||||
mov r1.x, c0.z
|
||||
mad r1.xy, r4, r1, t0
|
||||
texld r4, r5, s0
|
||||
mov r0.zw, c0.xyxy
|
||||
mad r3.xy, c4.zxzw, r0.zwzw, t0
|
||||
texld r7, r3, s0
|
||||
texld r1, t0, s0
|
||||
mov r0.xy, c0
|
||||
mad r0.xy, c4.yxzw, r0, t0
|
||||
texld r8, r0, s0
|
||||
mov r0.xy, c0
|
||||
mad r0.xy, c4, r0, t0
|
||||
texld r9, r0, s0
|
||||
add r0.xy, t0, -c0
|
||||
texld r5, r0, s0
|
||||
mov r3.xy, c0
|
||||
mad r3.xy, c4.zyzw, r3, t0
|
||||
texld r3, r3, s0
|
||||
texld r1, r1, s0
|
||||
texld r2, r2, s0
|
||||
add r1, r2, r1
|
||||
mul r2, r1, c3.x
|
||||
add r1, r4, r3
|
||||
max r3.x, r0, r6.w
|
||||
mad r1, r1, c3.x, r2
|
||||
mul r4, r1, c3.x
|
||||
max r1.x, r0.w, r5.w
|
||||
max r1.x, r1, r3
|
||||
add r1.x, -r4.w, r1
|
||||
min r3.x, r0.w, r5.w
|
||||
min r0.x, r0, r6.w
|
||||
min r0.x, r3, r0
|
||||
add r0.x, r4.w, -r0
|
||||
cmp r1.x, r1, c3.y, c3.z
|
||||
cmp r0.x, r0, c3.y, c3.z
|
||||
add_pp_sat r0.x, r0, r1
|
||||
cmp r0, -r0.x, r4, r2
|
||||
add r7.x, r8.y, r7.y
|
||||
mad r0.z, r1.y, c4.w, r7.x
|
||||
add r0.x, r5.y, r3.y
|
||||
mad r0.w, r9.y, c4, r0.x
|
||||
mov r0.xy, c0
|
||||
mad r0.xy, c4.xzzw, r0, t0
|
||||
texld r6, r0, s0
|
||||
add r5.x, r9.y, r6.y
|
||||
abs r0.z, r0
|
||||
abs r0.w, r0
|
||||
mad r3.x, r0.z, c5, r0.w
|
||||
mov r0.zw, c0.xyxy
|
||||
mad r4.xy, c4.yzzw, r0.zwzw, t0
|
||||
texld r4, r4, s0
|
||||
add r0.xy, t0, c0
|
||||
texld r0, r0, s0
|
||||
add r4.x, r5.y, r4.y
|
||||
add r5.y, r3, r0
|
||||
add r0.x, r4.y, r0.y
|
||||
mad r0.x, r6.y, c4.w, r0
|
||||
abs r0.x, r0
|
||||
add r0.w, r0.x, r3.x
|
||||
mad r0.x, r8.y, c4.w, r4
|
||||
mad r0.z, r7.y, c4.w, r5.y
|
||||
mad r0.y, r1, c4.w, r5.x
|
||||
abs r0.z, r0
|
||||
abs r0.y, r0
|
||||
mad r0.y, r0, c5.x, r0.z
|
||||
abs r0.x, r0
|
||||
add r0.x, r0, r0.y
|
||||
add r0.x, r0, -r0.w
|
||||
cmp r3.y, r0.x, c4.z, c4.x
|
||||
max r0.y, r6, r1
|
||||
max r0.z, r7.y, r0.y
|
||||
max r0.y, r9, r8
|
||||
max r0.y, r0, r0.z
|
||||
min r0.z, r6.y, r1.y
|
||||
min r0.w, r7.y, r0.z
|
||||
min r0.z, r9.y, r8.y
|
||||
min r0.z, r0, r0.w
|
||||
mul r3.x, r0.y, c2
|
||||
abs_pp r0.x, r3.y
|
||||
add r4.y, r0, -r0.z
|
||||
max r0.w, r3.x, c3.x
|
||||
add r4.z, r4.y, -r0.w
|
||||
cmp_pp r4.w, r4.z, c4.z, c4.x
|
||||
mul_pp r5.w, r4, r3.y
|
||||
cmp_pp r0.y, -r0.x, c4.z, c4.x
|
||||
mul_pp r5.z, r4.w, r0.y
|
||||
cmp_pp r3.x, -r0, c4, c4.z
|
||||
cmp r6.w, -r5.z, r6.y, r7.y
|
||||
cmp r7.w, -r5.z, r9.y, r8.y
|
||||
add r0.z, -r1.y, r6.w
|
||||
add r0.y, -r1, r7.w
|
||||
abs r9.z, r0
|
||||
abs r7.y, r0
|
||||
add r0.y, r7, -r9.z
|
||||
cmp r0.y, r0, c4.z, c4.x
|
||||
max r7.y, r7, r9.z
|
||||
mul_pp r0.z, r4.w, r0.y
|
||||
cmp r0.w, -r5, c0.x, c0.y
|
||||
cmp r6.x, -r0.z, r0.w, -r0.w
|
||||
mov r0.z, c0.y
|
||||
cmp r6.y, -r5.z, c4.x, r0.z
|
||||
mad r0.w, r6.x, c5.y, t0.y
|
||||
cmp r0.z, -r5.w, t0.y, r0.w
|
||||
add r8.z, r0, r6.y
|
||||
add r7.z, r0, -r6.y
|
||||
mov r9.y, r7.z
|
||||
mov r8.y, r8.z
|
||||
mad r0.w, r6.x, c5.y, t0.x
|
||||
mov r0.x, c0
|
||||
mul_pp r3.x, r4.w, r3
|
||||
cmp r6.z, -r3.x, c4.x, r0.x
|
||||
cmp r0.x, -r5.z, t0, r0.w
|
||||
add r9.x, r0, -r6.z
|
||||
texld r3, r9, s0
|
||||
add r8.x, r0, r6.z
|
||||
abs_pp r3.x, r0.y
|
||||
texld r0, r8, s0
|
||||
cmp_pp r0.x, -r3, c4.z, c4
|
||||
add r0.w, r1.y, r6
|
||||
add r0.z, r1.y, r7.w
|
||||
mul_pp r0.x, r4.w, r0
|
||||
cmp r6.w, -r0.x, r0.z, r0
|
||||
mad r7.w, -r6, c5.y, r0.y
|
||||
mad r8.w, -r6, c5.y, r3.y
|
||||
abs r0.y, r7.w
|
||||
abs r0.x, r8.w
|
||||
mad r0.x, -r7.y, c5.z, r0
|
||||
mad r0.y, -r7, c5.z, r0
|
||||
cmp r0.x, r0, c4.z, c4
|
||||
abs_pp r0.x, r0
|
||||
cmp_pp r9.z, -r0.x, c4, c4.x
|
||||
cmp r0.y, r0, c4.z, c4.x
|
||||
abs_pp r0.y, r0
|
||||
cmp_pp r9.w, -r0.y, c4.z, c4.x
|
||||
mul_pp r0.x, r4.w, r9.z
|
||||
mad r0.y, -r6, c5.w, r7.z
|
||||
cmp r7.z, -r0.x, r7, r0.y
|
||||
mad r0.z, -r6, c5.w, r9.x
|
||||
cmp r9.x, -r0, r9, r0.z
|
||||
mov r9.y, r7.z
|
||||
texld r3, r9, s0
|
||||
add_pp_sat r3.z, r9, r9.w
|
||||
mul_pp r0.x, r4.w, r9.w
|
||||
mad r0.y, r6, c5.w, r8.z
|
||||
cmp r3.x, -r0, r8.z, r0.y
|
||||
mad r0.z, r6, c5.w, r8.x
|
||||
mul_pp r8.z, r4.w, r3
|
||||
cmp r8.x, -r0, r8, r0.z
|
||||
mov r8.y, r3.x
|
||||
texld r0, r8, s0
|
||||
mul_pp r0.w, r8.z, r9
|
||||
cmp r3.z, -r0.w, r7.w, r0.y
|
||||
mul_pp r0.x, r8.z, r9.z
|
||||
cmp r0.y, -r0.x, r8.w, r3
|
||||
mad r0.z, -r6.w, c5.y, r0.y
|
||||
cmp r8.w, -r0.x, r0.y, r0.z
|
||||
mad r3.y, -r6.w, c5, r3.z
|
||||
cmp r9.w, -r0, r3.z, r3.y
|
||||
abs r0.y, r9.w
|
||||
abs r0.x, r8.w
|
||||
mad r0.y, -r7, c5.z, r0
|
||||
mad r0.x, -r7.y, c5.z, r0
|
||||
cmp r0.y, r0, c4.z, c4.x
|
||||
abs_pp r0.y, r0
|
||||
cmp_pp r10.x, -r0.y, c4.z, c4
|
||||
cmp r0.x, r0, c4.z, c4
|
||||
abs_pp r0.x, r0
|
||||
cmp_pp r9.z, -r0.x, c4, c4.x
|
||||
mul_pp r0.x, r8.z, r10
|
||||
mad r0.y, r6, c5.x, r3.x
|
||||
cmp r7.w, -r0.x, r3.x, r0.y
|
||||
mad r0.z, r6, c5.x, r8.x
|
||||
cmp r8.x, -r0, r8, r0.z
|
||||
mov r8.y, r7.w
|
||||
texld r0, r8, s0
|
||||
mul_pp r0.w, r8.z, r9.z
|
||||
mad r3.x, -r6.z, c5, r9
|
||||
mad r0.x, -r6.y, c5, r7.z
|
||||
cmp r0.x, -r0.w, r7.z, r0
|
||||
add_pp_sat r0.z, r9, r10.x
|
||||
mul_pp r7.z, r8, r0
|
||||
cmp r9.x, -r0.w, r9, r3
|
||||
mov r9.y, r0.x
|
||||
texld r3, r9, s0
|
||||
mul_pp r0.z, r7, r9
|
||||
cmp r0.w, -r0.z, r8, r3.y
|
||||
mul_pp r3.x, r7.z, r10
|
||||
cmp r3.y, -r3.x, r9.w, r0
|
||||
mad r0.y, -r6.w, c5, r0.w
|
||||
cmp r8.z, -r0, r0.w, r0.y
|
||||
mad r3.z, -r6.w, c5.y, r3.y
|
||||
cmp r9.z, -r3.x, r3.y, r3
|
||||
abs r0.y, r8.z
|
||||
abs r0.z, r9
|
||||
mad r0.y, -r7, c5.z, r0
|
||||
mad r0.z, -r7.y, c5, r0
|
||||
cmp r0.y, r0, c4.z, c4.x
|
||||
abs_pp r0.y, r0
|
||||
cmp_pp r8.w, -r0.y, c4.z, c4.x
|
||||
cmp r0.z, r0, c4, c4.x
|
||||
abs_pp r0.z, r0
|
||||
cmp_pp r9.w, -r0.z, c4.z, c4.x
|
||||
mul_pp r0.y, r7.z, r8.w
|
||||
mad r0.z, -r6.y, c6.x, r0.x
|
||||
cmp r10.x, -r0.y, r0, r0.z
|
||||
mad r0.w, -r6.z, c6.x, r9.x
|
||||
cmp r9.x, -r0.y, r9, r0.w
|
||||
mov r9.y, r10.x
|
||||
texld r3, r9, s0
|
||||
mul_pp r0.x, r7.z, r9.w
|
||||
mad r0.z, r6, c6.x, r8.x
|
||||
mad r0.y, r6, c6.x, r7.w
|
||||
cmp r3.x, -r0, r7.w, r0.y
|
||||
cmp r8.x, -r0, r8, r0.z
|
||||
mov r8.y, r3.x
|
||||
texld r0, r8, s0
|
||||
add_pp_sat r3.z, r8.w, r9.w
|
||||
mul_pp r0.x, r7.z, r3.z
|
||||
mul_pp r3.z, r0.x, r9.w
|
||||
cmp r0.y, -r3.z, r9.z, r0
|
||||
mul_pp r0.z, r0.x, r8.w
|
||||
cmp r0.w, -r0.z, r8.z, r3.y
|
||||
mad r3.w, -r6, c5.y, r0.y
|
||||
cmp r0.y, -r3.z, r0, r3.w
|
||||
mad r3.y, -r6.w, c5, r0.w
|
||||
cmp r0.z, -r0, r0.w, r3.y
|
||||
abs r3.y, r0
|
||||
abs r0.w, r0.z
|
||||
mad r3.y, -r7, c5.z, r3
|
||||
mad r0.w, -r7.y, c5.z, r0
|
||||
cmp r3.y, r3, c4.z, c4.x
|
||||
abs_pp r3.y, r3
|
||||
cmp r0.w, r0, c4.z, c4.x
|
||||
cmp_pp r3.z, -r3.y, c4, c4.x
|
||||
abs_pp r0.w, r0
|
||||
cmp_pp r3.y, -r0.w, c4.z, c4.x
|
||||
mul_pp r0.w, r0.x, r3.z
|
||||
mul_pp r0.x, r0, r3.y
|
||||
mad r3.w, r6.y, c6.y, r3.x
|
||||
cmp r3.x, -r0.w, r3, r3.w
|
||||
mad r3.z, r6, c6.y, r8.x
|
||||
cmp r0.w, -r0, r8.x, r3.z
|
||||
mad r3.y, -r6, c6, r10.x
|
||||
cmp r3.y, -r0.x, r10.x, r3
|
||||
add r3.x, -t0.y, r3
|
||||
add r0.w, -t0.x, r0
|
||||
cmp r0.w, -r5.z, r0, r3.x
|
||||
mad r3.x, -r6.z, c6.y, r9
|
||||
cmp r0.x, -r0, r9, r3
|
||||
add r3.x, t0.y, -r3.y
|
||||
add r0.x, t0, -r0
|
||||
cmp r0.x, -r5.z, r0, r3
|
||||
add r3.x, r0, -r0.w
|
||||
add r3.y, r0.x, r0.w
|
||||
cmp r3.x, r3, c4, c4.z
|
||||
abs_pp r3.x, r3
|
||||
min r0.x, r0, r0.w
|
||||
cmp_pp r3.x, -r3, c4.z, c4
|
||||
mul_pp r0.w, r4, r3.x
|
||||
rcp r3.y, r3.y
|
||||
mad r0.x, r0, -r3.y, c5.y
|
||||
cmp r3.y, r0, c4.x, c4.z
|
||||
mad r3.x, -r6.w, c5.y, r1.y
|
||||
cmp r3.x, r3, c4, c4.z
|
||||
cmp r0.y, r0.z, c4.x, c4.z
|
||||
add_pp r0.z, -r3.x, r3.y
|
||||
add_pp r0.y, r0, -r3.x
|
||||
abs_pp r0.y, r0
|
||||
abs_pp r0.z, r0
|
||||
cmp_pp r0.z, -r0, c4.x, c4
|
||||
cmp_pp r0.y, -r0, c4.x, c4.z
|
||||
cmp_pp r0.y, -r0.w, r0, r0.z
|
||||
abs_pp r0.y, r0
|
||||
cmp_pp r0.y, -r0, c4.z, c4.x
|
||||
mul_pp r0.y, r4.w, r0
|
||||
rcp r0.w, r4.y
|
||||
cmp r0.x, -r0.y, r0, c4
|
||||
add r3.y, r4.x, r5
|
||||
add r3.x, r5, r7
|
||||
mad r3.x, r3, c5, r3.y
|
||||
mad r0.z, r3.x, c6, -r1.y
|
||||
abs r0.z, r0
|
||||
mul_sat r0.z, r0, r0.w
|
||||
mul r0.w, r0.z, r0.z
|
||||
mad r0.z, r0, c7.x, c7.y
|
||||
mul r0.z, r0, r0.w
|
||||
mul r0.z, r0, r0
|
||||
mul r0.z, r0, c1.x
|
||||
max r0.x, r0, r0.z
|
||||
mad r0.y, r0.x, r6.x, t0
|
||||
mad r0.z, r0.x, r6.x, t0.x
|
||||
cmp r0.x, -r5.z, t0, r0.z
|
||||
cmp r0.y, -r5.w, t0, r0
|
||||
texld r0, r0, s0
|
||||
mov r0.w, r1.y
|
||||
cmp r1, r4.z, r2, r1
|
||||
cmp r0, -r4.w, r1, r0
|
||||
mov oC0, r0
|
||||
|
|
Loading…
Reference in a new issue