Fixed: Don't load grayscale textures as alpha

--HG--
branch : develop
This commit is contained in:
kervala 2016-01-05 17:11:37 +01:00
parent 478371a666
commit 95404bd724

View file

@ -656,6 +656,9 @@ static void BuildColoredVersionForOneBitmap(const CBuildInfo &bi, const std::str
{
if (is.open(fullInputBitmapPath))
{
// 8 bits textures are grayscale
srcBitmap.loadGrayscaleAsAlpha(false);
depth = srcBitmap.load(is);
is.close();