From 966badbd207e72baabf7e2d6ff255db4aa5ff0df Mon Sep 17 00:00:00 2001 From: deed Date: Sat, 6 Aug 2016 01:15:02 +0200 Subject: [PATCH] mise a jour du client_default.cfg --- code/ryzom/client/client_default.cfg | 1179 +++++++++-------- .../world_editor_classes.xml | 146 +- 2 files changed, 667 insertions(+), 658 deletions(-) diff --git a/code/ryzom/client/client_default.cfg b/code/ryzom/client/client_default.cfg index 32148fdd8..cc06fc06b 100644 --- a/code/ryzom/client/client_default.cfg +++ b/code/ryzom/client/client_default.cfg @@ -1,585 +1,594 @@ -////////////////////////// -////////////////////////// -/// CLIENT CONFIG FILE /// -////////////////////////// -////////////////////////// - - -// If you set this variable to 1, your client.cfg will be overwritten when you quit the client. -// You will loose all the comments and identation in this file. -SaveConfig = 1; - -/////////////////// -// WINDOW CONFIG // -/////////////////// - -Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2" - // "Auto" will choose the best suited driver depending on hardware -FullScreen = 0; -Width = 0; -Height = 0; -PositionX = 0; -PositionY = 0; -Frequency = 0; -Depth = 32; -Sleep = -1; -ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time -Contrast = 0.0; // -1.0 ~ 1.0 -Luminosity = 0.0; // -1.0 ~ 1.0 -Gamma = 0.0; // -1.0 ~ 1.0 -Contrast_min = -1.0; -Luminosity_min = -1.0; -Gamma_min = -1.0; -Contrast_max = 1.0; -Luminosity_max = 1.0; -Gamma_max = 1.0; - - -///////////// -// NETWORK // -///////////// - -Application = { "Lirria", "./client_ryzom_r.exe", "./" }; -BackgroundDownloader = 0; -PatchWanted = 1; -PatchUrl = "http://lirria.khaganat.net:43435"; -RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php"; -StartupHost = "lirria.khaganat.net:40916"; -StartupPage = "/login/r2_login.php"; -InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php"; - -CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register"; -EditAccountURL = "http://lirria.khaganat.net/"; -ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password"; -//FreeTrialURL = "http://lirria.khaganat.net/"; -LoginSupportURL = "http://lirria.khaganat.net/"; -ConditionsTermsURL = "khaganat.net/wikhan/fr:charte"; - - - -//////////////// -// INTERFACES // -//////////////// - -// the language to use as in ISO 639-2 -LanguageCode = "en"; // english - -XMLInputFile = "input_config_v3.xml"; - -XMLLoginInterfaceFiles = { - "login_config.xml", - "login_widgets.xml", - "login_main.xml", - "login_keys.xml", -}; - -XMLOutGameInterfaceFiles = { - "out_v2_config.xml", - "out_v2_widgets.xml", - "out_v2_connect.xml", - "out_v2_intro.xml", - "out_v2_select.xml", - "out_v2_appear.xml", - "out_v2_location.xml", - "out_v2_crash.xml", - "out_v2_hierarchy.xml", - "out_v2_keys.xml", -}; - -// The ligo primitive class file -LigoPrimitiveClass = "world_editor_classes.xml"; - -VerboseLog = 1; - -/////////// -// MOUSE // -/////////// -HardwareCursor = 1; - -CursorSpeed = 1.0; // In pixels per mickey -CursorSpeed_min = 0.5; -CursorSpeed_max = 2.0; - -CursorAcceleration = 40; // Threshold in mickey -CursorAcceleration_min = 20; -CursorAcceleration_max = 80; - -FreeLookSpeed = 0.004; // In radian per mickey -FreeLookSpeed_min = 0.0001; -FreeLookSpeed_max = 0.01; - -FreeLookAcceleration = 40; // Threshold in mickey -FreeLookAcceleration_min = 20; -FreeLookAcceleration_max = 80; - -FreeLookInverted = 0; -AutomaticCamera = 0; -DblClickMode = 1; -AutoEquipTool = 1; - -/////////////////// -// RENDER CONFIG // -/////////////////// - -// NB: thoses variables configure also the InGameConfigurator: -// _min and _max define the bounds -// _step defines the step (NB: take care of _min and _max!!) -// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one - - -// *** LANDSCAPE -LandscapeTileNear = 50.000000; -LandscapeTileNear_min = 20.000000; -LandscapeTileNear_max = 100.000000; -LandscapeTileNear_step = 10.0; -LandscapeTileNear_ps0 = 20.0; -LandscapeTileNear_ps1 = 40.0; -LandscapeTileNear_ps2 = 50.0; -LandscapeTileNear_ps3 = 80.0; - -// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible -LandscapeThreshold = 1000.0; -LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold -LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold -LandscapeThreshold_step = 100.0; -LandscapeThreshold_ps0 = 100.0; -LandscapeThreshold_ps1 = 500.0; -LandscapeThreshold_ps2 = 1000.0; -LandscapeThreshold_ps3 = 2000.0; - -Vision = 500.000000; -Vision_min = 200.000000; -Vision_max = 800.000000; -Vision_step = 100.000000; -Vision_ps0 = 200.0; -Vision_ps1 = 400.0; -Vision_ps2 = 500.0; -Vision_ps3 = 800.0; - -MicroVeget = 1; // Enable/Disable MicroVeget. -MicroVeget_ps0 = 0; -MicroVeget_ps1 = 1; -MicroVeget_ps2 = 1; -MicroVeget_ps3 = 1; - -MicroVegetDensity = 80.0; -MicroVegetDensity_min = 10.0; -MicroVegetDensity_max = 100.0; -MicroVegetDensity_step = 10.0; -MicroVegetDensity_ps0 = 10.0; // not used since disabled! -MicroVegetDensity_ps1 = 30.0; -MicroVegetDensity_ps2 = 80.0; -MicroVegetDensity_ps3 = 100.0; - - -// *** FX -FxNbMaxPoly = 20000; -FxNbMaxPoly_min = 2000; -FxNbMaxPoly_max = 50000; -FxNbMaxPoly_step= 2000; -FxNbMaxPoly_ps0 = 2000; -FxNbMaxPoly_ps1 = 10000; -FxNbMaxPoly_ps2 = 20000; -FxNbMaxPoly_ps3 = 50000; - -Cloud = 1; -Cloud_ps0 = 0 ; -Cloud_ps1 = 1 ; -Cloud_ps2 = 1 ; -Cloud_ps3 = 1 ; - -CloudQuality = 160.0; -CloudQuality_min = 80.0; -CloudQuality_max = 320.0; -CloudQuality_step = 20.0; -CloudQuality_ps0 = 80.0; // not used since disabled! -CloudQuality_ps1 = 80.0; -CloudQuality_ps2 = 160.0; -CloudQuality_ps3 = 320.0; - -CloudUpdate = 1; -CloudUpdate_min = 1; -CloudUpdate_max = 8; -CloudUpdate_step= 1; -CloudUpdate_ps0 = 1; // not used since disabled! -CloudUpdate_ps1 = 1; -CloudUpdate_ps2 = 1; -CloudUpdate_ps3 = 3; - -Shadows = 1; -Shadows_ps0 = 0; -Shadows_ps1 = 1; -Shadows_ps2 = 1; -Shadows_ps3 = 1; - -FXAA = 1; -FXAA_ps0 = 0; -FXAA_ps1 = 1; -FXAA_ps2 = 1; -FXAA_ps3 = 1; - -AnisotropicFilter = 0; - -Bloom = 1; -Bloom_ps0 = 0; -Bloom_ps1 = 1; -Bloom_ps2 = 1; -Bloom_ps3 = 1; - -SquareBloom = 1; -SquareBloom_ps0 = 0; -SquareBloom_ps1 = 1; -SquareBloom_ps2 = 1; -SquareBloom_ps3 = 1; - -DensityBloom = 255.0; -DensityBloom_min = 0.0; -DensityBloom_max = 255.0; -DensityBloom_step = 1.0; -DensityBloom_ps0 = 255.0; -DensityBloom_ps1 = 255.0; -DensityBloom_ps2 = 255.0; -DensityBloom_ps3 = 255.0; - - -// *** CHARACTERS -SkinNbMaxPoly = 100000; -SkinNbMaxPoly_min = 5000; -SkinNbMaxPoly_max = 250000; -SkinNbMaxPoly_step = 5000; -SkinNbMaxPoly_ps0 = 10000; -SkinNbMaxPoly_ps1 = 70000; -SkinNbMaxPoly_ps2 = 100000; -SkinNbMaxPoly_ps3 = 200000; - -NbMaxSkeletonNotCLod = 125; -NbMaxSkeletonNotCLod_min = 5; -NbMaxSkeletonNotCLod_max = 255; -NbMaxSkeletonNotCLod_step = 5; -NbMaxSkeletonNotCLod_ps0 = 10; -NbMaxSkeletonNotCLod_ps1 = 50; -NbMaxSkeletonNotCLod_ps2 = 125; -NbMaxSkeletonNotCLod_ps3 = 255; - -CharacterFarClip = 200.0; -CharacterFarClip_min = 50.0; -CharacterFarClip_max = 500.0; -CharacterFarClip_step = 10.0; -CharacterFarClip_ps0 = 50.0; -CharacterFarClip_ps1 = 100.0; -CharacterFarClip_ps2 = 200.0; -CharacterFarClip_ps3 = 500.0; - -EnableRacialAnimation = 1; - -// *** MISC -// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance -ScreenAspectRatio = 0.0; -ForceDXTC = 1; // Enable/Disable DXTC. -DivideTextureSizeBy2= 0; // Divide texture size -DisableVtxProgram = 0; // Disable Hardware Vertex Program. -DisableVtxAGP = 0; // Disable Hardware Vertex AGP. -DisableTextureShdr = 0; // Disable Hardware Texture Shader. -HDEntityTexture = 1; -HDTextureInstalled = 1; -WaitVBL = 0; // 0 or 1 to wait Vertical Sync. - -////////////////// -// GAME OPTIONS // -////////////////// -SelectWithRClick = 1; -DisplayWeapons = 1; -RotKeySpeedMax = 2.0; -RotKeySpeedMax_min = 1.0; -RotKeySpeedMax_max = 4.0; -RotKeySpeedMin = 1.0; -RotKeySpeedMin_min = 0.5; -RotKeySpeedMin_max = 2.0; -RotAccel = 3.0; -FollowOnAtk = 0; -AtkOnSelect = 0; -ZCPacsPrim = "gen_bt_col_ext.pacs_prim"; - -///////////////// -// PREFERENCES // -///////////////// -FPV = 0; // FPV(First Person View) : default is false (Third Person View). -CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View). -CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View). -CameraDistStep = 1.0; -CameraDistMin = 1.0; -CameraDistMax = 25.0; -CameraAccel = 5.0; -CameraSpeedMin = 2.0; -CameraSpeedMax = 100.0; -CameraResetSpeed = 10.0; // Speed in radian/s - -////////////////// -// SOUND CONFIG // -////////////////// -SoundForceSoftwareBuffer= 1; -SoundOn = 1; -UseEax = 0; - -MaxTrack = 32; -MaxTrack_min = 4; -MaxTrack_max = 32; -MaxTrack_step = 4; - -// This is the volume for "InGame" sound FXs -SoundSFXVolume = 1.0; -SoundSFXVolume_min = 0.0; -SoundSFXVolume_max = 1.0; -SoundSFXVolume_step = 0.001; - -// This is volume for "InGame" music. Does not affect the MP3 player -SoundGameMusicVolume = 0.5; -SoundGameMusicVolume_min = 0.0; -SoundGameMusicVolume_max = 1.0; -SoundGameMusicVolume_step = 0.001; - -// MISC -PreDataPath = { "user", "patch", "examples", "data/patch_lirria.bnp", "data/fonts", "data/gamedev.bnp" }; -DataPath = { "data" }; -NeedComputeVS = 0; - -NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" }; -NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" }; -NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" }; - -// Big screen shot -ScreenShotWidth = 0; -ScreenShotHeight = 0; -ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots) - -// Read : "ID", "R G B A MODE [FX]" -SystemInfoColors = -{ -// OLD STUFF Here for compatibility -"RG", "0 0 0 255 normal", // Black to see when there is an error -"BC", "0 0 0 255 normal", // Black to see when there is an error -"JA", "0 0 0 255 normal", // Black to see when there is an error -"BL", "0 0 0 255 normal", // Black to see when there is an error -"VE", "0 0 0 255 normal", // Black to see when there is an error -"VI", "0 0 0 255 normal", // Black to see when there is an error - -// NEW System Info Categories -"SYS", "255 255 255 255 normal", // Default system messages -"BC", "255 255 255 255 centeraround", // Broadcast messages -"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged -"XP", "255 255 64 255 over", // XP Gain -"SP", "255 255 64 255 over", // SP Gain -"TTL", "255 255 64 255 over", // Title -"TSK", "255 255 255 255 over", // Task -"ZON", "255 255 255 255 center", // Zone -"DG", "255 0 0 255 normal", // Damage to me -"DMG", "255 0 0 255 normal", // Damage to me -"DGP", "200 0 0 255 normal", // Damage to me from player -"DGM", "255 128 64 255 normal", // Damage from me -"MIS", "150 150 150 255 normal", // The opponent misses -"MISM", "255 255 255 255 normal", // I miss -"ITM", "0 200 0 255 over", // Item -"ITMO", "170 170 255 255 overonly", // Item other in group -"ITMF", "220 0 220 255 over", // Item failed -"SPL", "50 50 250 255 normal", // Spell to me -"SPLM", "50 150 250 255 normal", // Spell from me -"EMT", "255 150 150 255 normal", // Emote -"MTD", "255 255 0 255 over", // Message Of The Day -"FORLD","64 255 64 255 overonly", // Forage Locate Deposit -"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition -"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.) -"PVPTM","255 120 60 255 overonly", // PVP timer -"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished -"AMB", "255 255 64 255 center", // Ambiance -"ISE", "192 208 255 255 normal", // Item special effect -"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text) -"OSM", "128 160 255 255 center", // Outpost state message -"AROUND","255 255 0 255 around", // Only in around channel -"R2_INVITE","0 255 0 255 around", // Ring invitation -}; - -PrintfCommands = { - "52", "15", "55 55 0 255", "28", "uiEon", "624", - "428", "0 0 0 255", "18", "", "624", "378", - "0 0 0 255", "14", "", "644", "278", "0 0 0 255", - "18", "", "52", "17", "255 255 255 255", "28", - "uiEon", "622", "430", "255 255 255 255", "18", "", - "622", "380", "255 255 255 255", "14", "", "642", - "280", "255 255 255 255", "18", "" -}; - -PrintfCommandsFreeTrial = { - "52", "15", "55 55 0 255", "28", "uiEon", "624", - "428", "0 0 0 255", "18", "", "624", "378", - "0 0 0 255", "14", "", "644", "278", "0 0 0 255", - "18", "", "52", "17", "255 255 255 255", "28", - "uiEon", "622", "430", "255 255 255 255", "18", "", - "622", "380", "255 255 255 255", "14", "", "642", - "280", "255 255 255 255", "18", "" -}; - -DisplayMissingAnimFile = 0; - -LoadingStringCount = 54; - - -// Some R2 parameters ... - -R2Mode = 1; -R2EDEnabled = 1; -R2EDExtendedDebug = 0; -R2EDLightPalette = 0; -R2ClientGw = "r2linux01"; -LoadLuaDebugger = 0; -CheckR2ScenarioMD5 = 1; -LevelDesignEnabled = 0; - -DmCameraDistMax = 25; -DmRun = 20; -DmWalk = 6; - -R2EDReloadFiles = { - "r2ed.xml", - "r2_basic_bricks.lua", - "r2_components.lua", - "r2_core.lua", - "r2_features_default.lua", - "r2_features_fauna.lua", - "r2_features_npc_groups.lua", - "r2_palette.lua", - "r2_scenario.lua", - "r2_ui.lua" -}; - -XMLInterfaceFiles = { - "config.xml", - "widgets.xml", - "webig_widgets.xml", - "appzone.xml", - "player.xml", - "inventory.xml", - "interaction.xml", - "phrase.xml", - "harvest.xml", - "macros.xml", - "info_player.xml", - "outpost.xml", - "guild.xml", - "taskbar.xml", - "game_config.xml", - "game_context_menu.xml", - "player_trade.xml", - "bot_chat_v4.xml", - "compass.xml", - "map.xml", - "hierarchy.xml", - "reset.xml", - "actions.xml", - "help.xml", - "encyclopedia.xml", - "commands.xml", - "commands2.xml", - "ring_access_point_filter.xml", - "ring_window.xml", - "bg_downloader.xml" -}; - -XMLR2EDInterfaceFiles = -{ - "r2ed.xml", - "r2_triggers.xml", - "r2_logic_entities.xml", - "r2ed_acts.xml", - "r2ed_scenario.xml", - "r2ed_connect.xml" -}; - -FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth - - -// Hardware cursor textures -// These will be extracted from the corresponding packed ui .tga files when they are loaded -// * -// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet -HardwareCursors = -{ - "curs_can_pan.tga", - "curs_can_pan_dup.tga", - "curs_create.tga", - "curs_create_multi.tga", - "curs_create_vertex_invalid.tga", - "curs_default.tga", - "curs_dup.tga", - "curs_L.tga", - "curs_M.tga", - "curs_pan.tga", - "curs_pan_dup.tga", - "curs_pick.tga", - "curs_pick_dup.tga", - "curs_R.tga", - "curs_resize_BL_TR.tga", - "curs_resize_BR_TL.tga", - "curs_resize_LR.tga", - "curs_resize_TB.tga", - "curs_rotate.tga", - "curs_scale.tga", - "curs_stop.tga", - "text_cursor.tga", - "r2_hand_can_pan.tga", - "r2_hand_pan.tga", - "r2ed_tool_can_pick.tga", - "r2ed_tool_can_rotate.tga", - "r2ed_tool_pick.tga", - "r2ed_tool_rotate.tga", - "r2ed_tool_rotating.tga" -}; - -Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file. -Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file. -TeleportKami_BG = "new_teleport_kami_bg.tga"; -TeleportKaravan_BG = "new_teleport_caravan_bg.tga"; -Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file. -ResurectKami_BG = "new_resurect_kami_bg.tga"; -ResurectKaravan_BG = "new_resurect_caravane_bg.tga"; -End_BG = "end_bg.tga"; // Default name for the last background file. - -ScenarioSavePath = "./my_scenarios/"; - -// list ofpredefined keyset -// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id -// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id -// 'bi.' stands for built-in -// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name -BuiltInKeySets = -{ - "", // default ryzom keyboard layout - "bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian) - "bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian) - "bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring) -}; - -// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other" -ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"}; - -ScenarioLanguages = {"fr","de","en","other_lang"}; - -// Map each language to a forum help page -HelpPages = -{ - "fr=http://www.khaganat.net/forum/index.php/board,31.0.html", - "en=http://www.khaganat.net/forum/index.php/board,31.0.html", - "wk=http://www.khaganat.net/forum/index.php/board,31.0.html", - "de=http://www.khaganat.net/forum/index.php/board,31.0.html", - "es=http://www.khaganat.net/forum/index.php/board,31.0.html", - "ru=http://www.khaganat.net/forum/index.php/board,31.0.html" -}; - -WebIgMainDomain = "app.khaganat.net"; -WebIgTrustedDomains = { - "api.khaganat.net", "app.khaganat.net", "lirria.khaganat.net" -}; -//PatchletUrl = ""; - -SelectedSlot = 0; - -BuildName = "RELEASE_HEAD"; +////////////////////////// +/// CLIENT CONFIG FILE /// +////////////////////////// +////////////////////////// + +////////////////////////// + +// If you set this variable to 1, your client.cfg will be overwritten when you quit the client. +// You will loose all the comments and identation in this file. +SaveConfig = 1; + +/////////////////// +// WINDOW CONFIG // +/////////////////// + +Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2" + // "Auto" will choose the best suited driver depending on hardware +FullScreen = 0; +Width = 0; +Height = 0; +PositionX = 0; +PositionY = 0; +Frequency = 0; +Depth = 32; +Sleep = -1; +ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time +Contrast = 0.0; // -1.0 ~ 1.0 +Luminosity = 0.0; // -1.0 ~ 1.0 +Gamma = 0.0; // -1.0 ~ 1.0 +Contrast_min = -1.0; +Luminosity_min = -1.0; +Gamma_min = -1.0; +Contrast_max = 1.0; +Luminosity_max = 1.0; +Gamma_max = 1.0; + + +///////////// +// NETWORK // +///////////// + +Application = { "Lirria", "./client_ryzom_r.exe", "./" }; +BackgroundDownloader = 0; +PatchWanted = 1; +PatchUrl = "http://lirria.khaganat.net:43435"; +RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php"; +StartupHost = "lirria.khaganat.net:40916"; +StartupPage = "/login/r2_login.php"; +InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php"; + +CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register"; +EditAccountURL = "http://lirria.khaganat.net/"; +ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password"; +//FreeTrialURL = "http://lirria.khaganat.net/"; +LoginSupportURL = "http://lirria.khaganat.net/"; +ConditionsTermsURL = "khaganat.net/wikhan/fr:charte"; + + + +//////////////// +// INTERFACES // +//////////////// + +// the language to use as in ISO 639-2 +LanguageCode = "en"; // english + +XMLInputFile = "input_config_v3.xml"; + +XMLLoginInterfaceFiles = { + "login_config.xml", + "login_widgets.xml", + "login_main.xml", + "login_keys.xml", +}; + +XMLOutGameInterfaceFiles = { + "out_v2_config.xml", + "out_v2_widgets.xml", + "out_v2_connect.xml", + "out_v2_intro.xml", + "out_v2_select.xml", + "out_v2_appear.xml", + "out_v2_location.xml", + "out_v2_crash.xml", + "out_v2_hierarchy.xml", + "out_v2_keys.xml", +}; + + TexturesInterface = { + "interface_game_khaganat" + }; + TexturesLoginInterface = { + "interface_login_khaganat" + }; + TexturesOutGameInterface = { + "interface_outgame_khaganat" + }; + +// The ligo primitive class file +LigoPrimitiveClass = "world_editor_classes.xml"; + +VerboseLog = 1; + +/////////// +// MOUSE // +/////////// +HardwareCursor = 1; + +CursorSpeed = 1.0; // In pixels per mickey +CursorSpeed_min = 0.5; +CursorSpeed_max = 2.0; + +CursorAcceleration = 40; // Threshold in mickey +CursorAcceleration_min = 20; +CursorAcceleration_max = 80; + +FreeLookSpeed = 0.004; // In radian per mickey +FreeLookSpeed_min = 0.0001; +FreeLookSpeed_max = 0.01; + +FreeLookAcceleration = 40; // Threshold in mickey +FreeLookAcceleration_min = 20; +FreeLookAcceleration_max = 80; + +FreeLookInverted = 0; +AutomaticCamera = 0; +DblClickMode = 1; +AutoEquipTool = 1; + +/////////////////// +// RENDER CONFIG // +/////////////////// + +// NB: thoses variables configure also the InGameConfigurator: +// _min and _max define the bounds +// _step defines the step (NB: take care of _min and _max!!) +// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one + + +// *** LANDSCAPE +LandscapeTileNear = 50.000000; +LandscapeTileNear_min = 20.000000; +LandscapeTileNear_max = 100.000000; +LandscapeTileNear_step = 10.0; +LandscapeTileNear_ps0 = 20.0; +LandscapeTileNear_ps1 = 40.0; +LandscapeTileNear_ps2 = 50.0; +LandscapeTileNear_ps3 = 80.0; + +// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible +LandscapeThreshold = 1000.0; +LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold +LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold +LandscapeThreshold_step = 100.0; +LandscapeThreshold_ps0 = 100.0; +LandscapeThreshold_ps1 = 500.0; +LandscapeThreshold_ps2 = 1000.0; +LandscapeThreshold_ps3 = 2000.0; + +Vision = 500.000000; +Vision_min = 200.000000; +Vision_max = 800.000000; +Vision_step = 100.000000; +Vision_ps0 = 200.0; +Vision_ps1 = 400.0; +Vision_ps2 = 500.0; +Vision_ps3 = 800.0; + +MicroVeget = 1; // Enable/Disable MicroVeget. +MicroVeget_ps0 = 0; +MicroVeget_ps1 = 1; +MicroVeget_ps2 = 1; +MicroVeget_ps3 = 1; + +MicroVegetDensity = 80.0; +MicroVegetDensity_min = 10.0; +MicroVegetDensity_max = 100.0; +MicroVegetDensity_step = 10.0; +MicroVegetDensity_ps0 = 10.0; // not used since disabled! +MicroVegetDensity_ps1 = 30.0; +MicroVegetDensity_ps2 = 80.0; +MicroVegetDensity_ps3 = 100.0; + + +// *** FX +FxNbMaxPoly = 20000; +FxNbMaxPoly_min = 2000; +FxNbMaxPoly_max = 50000; +FxNbMaxPoly_step= 2000; +FxNbMaxPoly_ps0 = 2000; +FxNbMaxPoly_ps1 = 10000; +FxNbMaxPoly_ps2 = 20000; +FxNbMaxPoly_ps3 = 50000; + +Cloud = 1; +Cloud_ps0 = 0 ; +Cloud_ps1 = 1 ; +Cloud_ps2 = 1 ; +Cloud_ps3 = 1 ; + +CloudQuality = 160.0; +CloudQuality_min = 80.0; +CloudQuality_max = 320.0; +CloudQuality_step = 20.0; +CloudQuality_ps0 = 80.0; // not used since disabled! +CloudQuality_ps1 = 80.0; +CloudQuality_ps2 = 160.0; +CloudQuality_ps3 = 320.0; + +CloudUpdate = 1; +CloudUpdate_min = 1; +CloudUpdate_max = 8; +CloudUpdate_step= 1; +CloudUpdate_ps0 = 1; // not used since disabled! +CloudUpdate_ps1 = 1; +CloudUpdate_ps2 = 1; +CloudUpdate_ps3 = 3; + +Shadows = 1; +Shadows_ps0 = 0; +Shadows_ps1 = 1; +Shadows_ps2 = 1; +Shadows_ps3 = 1; + +FXAA = 1; +FXAA_ps0 = 0; +FXAA_ps1 = 1; +FXAA_ps2 = 1; +FXAA_ps3 = 1; + +AnisotropicFilter = 0; + +Bloom = 1; +Bloom_ps0 = 0; +Bloom_ps1 = 1; +Bloom_ps2 = 1; +Bloom_ps3 = 1; + +SquareBloom = 1; +SquareBloom_ps0 = 0; +SquareBloom_ps1 = 1; +SquareBloom_ps2 = 1; +SquareBloom_ps3 = 1; + +DensityBloom = 255.0; +DensityBloom_min = 0.0; +DensityBloom_max = 255.0; +DensityBloom_step = 1.0; +DensityBloom_ps0 = 255.0; +DensityBloom_ps1 = 255.0; +DensityBloom_ps2 = 255.0; +DensityBloom_ps3 = 255.0; + + +// *** CHARACTERS +SkinNbMaxPoly = 100000; +SkinNbMaxPoly_min = 5000; +SkinNbMaxPoly_max = 250000; +SkinNbMaxPoly_step = 5000; +SkinNbMaxPoly_ps0 = 10000; +SkinNbMaxPoly_ps1 = 70000; +SkinNbMaxPoly_ps2 = 100000; +SkinNbMaxPoly_ps3 = 200000; + +NbMaxSkeletonNotCLod = 125; +NbMaxSkeletonNotCLod_min = 5; +NbMaxSkeletonNotCLod_max = 255; +NbMaxSkeletonNotCLod_step = 5; +NbMaxSkeletonNotCLod_ps0 = 10; +NbMaxSkeletonNotCLod_ps1 = 50; +NbMaxSkeletonNotCLod_ps2 = 125; +NbMaxSkeletonNotCLod_ps3 = 255; + +CharacterFarClip = 200.0; +CharacterFarClip_min = 50.0; +CharacterFarClip_max = 500.0; +CharacterFarClip_step = 10.0; +CharacterFarClip_ps0 = 50.0; +CharacterFarClip_ps1 = 100.0; +CharacterFarClip_ps2 = 200.0; +CharacterFarClip_ps3 = 500.0; + +EnableRacialAnimation = 1; + +// *** MISC +// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance +ScreenAspectRatio = 0.0; +ForceDXTC = 1; // Enable/Disable DXTC. +DivideTextureSizeBy2= 0; // Divide texture size +DisableVtxProgram = 0; // Disable Hardware Vertex Program. +DisableVtxAGP = 0; // Disable Hardware Vertex AGP. +DisableTextureShdr = 0; // Disable Hardware Texture Shader. +HDEntityTexture = 1; +HDTextureInstalled = 1; +WaitVBL = 0; // 0 or 1 to wait Vertical Sync. + +////////////////// +// GAME OPTIONS // +////////////////// +SelectWithRClick = 1; +DisplayWeapons = 1; +RotKeySpeedMax = 2.0; +RotKeySpeedMax_min = 1.0; +RotKeySpeedMax_max = 4.0; +RotKeySpeedMin = 1.0; +RotKeySpeedMin_min = 0.5; +RotKeySpeedMin_max = 2.0; +RotAccel = 3.0; +FollowOnAtk = 0; +AtkOnSelect = 0; +ZCPacsPrim = "gen_bt_col_ext.pacs_prim"; + +///////////////// +// PREFERENCES // +///////////////// +FPV = 0; // FPV(First Person View) : default is false (Third Person View). +CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View). +CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View). +CameraDistStep = 1.0; +CameraDistMin = 1.0; +CameraDistMax = 25.0; +CameraAccel = 5.0; +CameraSpeedMin = 2.0; +CameraSpeedMax = 100.0; +CameraResetSpeed = 10.0; // Speed in radian/s + +////////////////// +// SOUND CONFIG // +////////////////// +SoundForceSoftwareBuffer= 1; +SoundOn = 1; +UseEax = 0; + +MaxTrack = 32; +MaxTrack_min = 4; +MaxTrack_max = 32; +MaxTrack_step = 4; + +// This is the volume for "InGame" sound FXs +SoundSFXVolume = 1.0; +SoundSFXVolume_min = 0.0; +SoundSFXVolume_max = 1.0; +SoundSFXVolume_step = 0.001; + +// This is volume for "InGame" music. Does not affect the MP3 player +SoundGameMusicVolume = 0.5; +SoundGameMusicVolume_min = 0.0; +SoundGameMusicVolume_max = 1.0; +SoundGameMusicVolume_step = 0.001; + +// MISC +PreDataPath = { "user", "data", "patch", "examples", "data/fonts" }; +DataPath = { "data" }; +NeedComputeVS = 0; + +NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" }; +NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" }; +NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" }; + +// Big screen shot +ScreenShotWidth = 0; +ScreenShotHeight = 0; +ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots) + +// Read : "ID", "R G B A MODE [FX]" +SystemInfoColors = +{ +// OLD STUFF Here for compatibility +"RG", "0 0 0 255 normal", // Black to see when there is an error +"BC", "0 0 0 255 normal", // Black to see when there is an error +"JA", "0 0 0 255 normal", // Black to see when there is an error +"BL", "0 0 0 255 normal", // Black to see when there is an error +"VE", "0 0 0 255 normal", // Black to see when there is an error +"VI", "0 0 0 255 normal", // Black to see when there is an error + +// NEW System Info Categories +"SYS", "255 255 255 255 normal", // Default system messages +"BC", "255 255 255 255 centeraround", // Broadcast messages +"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged +"XP", "255 255 64 255 over", // XP Gain +"SP", "255 255 64 255 over", // SP Gain +"TTL", "255 255 64 255 over", // Title +"TSK", "255 255 255 255 over", // Task +"ZON", "255 255 255 255 center", // Zone +"DG", "255 0 0 255 normal", // Damage to me +"DMG", "255 0 0 255 normal", // Damage to me +"DGP", "200 0 0 255 normal", // Damage to me from player +"DGM", "255 128 64 255 normal", // Damage from me +"MIS", "150 150 150 255 normal", // The opponent misses +"MISM", "255 255 255 255 normal", // I miss +"ITM", "0 200 0 255 over", // Item +"ITMO", "170 170 255 255 overonly", // Item other in group +"ITMF", "220 0 220 255 over", // Item failed +"SPL", "50 50 250 255 normal", // Spell to me +"SPLM", "50 150 250 255 normal", // Spell from me +"EMT", "255 150 150 255 normal", // Emote +"MTD", "255 255 0 255 over", // Message Of The Day +"FORLD","64 255 64 255 overonly", // Forage Locate Deposit +"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition +"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.) +"PVPTM","255 120 60 255 overonly", // PVP timer +"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished +"AMB", "255 255 64 255 center", // Ambiance +"ISE", "192 208 255 255 normal", // Item special effect +"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text) +"OSM", "128 160 255 255 center", // Outpost state message +"AROUND","255 255 0 255 around", // Only in around channel +"R2_INVITE","0 255 0 255 around", // Ring invitation +}; + +PrintfCommands = { + "52", "15", "55 55 0 255", "28", "uiEon", "624", + "428", "0 0 0 255", "18", "", "624", "378", + "0 0 0 255", "14", "", "644", "278", "0 0 0 255", + "18", "", "52", "17", "255 255 255 255", "28", + "uiEon", "622", "430", "255 255 255 255", "18", "", + "622", "380", "255 255 255 255", "14", "", "642", + "280", "255 255 255 255", "18", "" +}; + +PrintfCommandsFreeTrial = { + "52", "15", "55 55 0 255", "28", "uiEon", "624", + "428", "0 0 0 255", "18", "", "624", "378", + "0 0 0 255", "14", "", "644", "278", "0 0 0 255", + "18", "", "52", "17", "255 255 255 255", "28", + "uiEon", "622", "430", "255 255 255 255", "18", "", + "622", "380", "255 255 255 255", "14", "", "642", + "280", "255 255 255 255", "18", "" +}; + +DisplayMissingAnimFile = 0; + +LoadingStringCount = 54; + + +// Some R2 parameters ... + +R2Mode = 1; +R2EDEnabled = 1; +R2EDExtendedDebug = 0; +R2EDLightPalette = 0; +R2ClientGw = "r2linux01"; +LoadLuaDebugger = 0; +CheckR2ScenarioMD5 = 1; +LevelDesignEnabled = 0; + +DmCameraDistMax = 25; +DmRun = 20; +DmWalk = 6; + +R2EDReloadFiles = { + "r2ed.xml", + "r2_basic_bricks.lua", + "r2_components.lua", + "r2_core.lua", + "r2_features_default.lua", + "r2_features_fauna.lua", + "r2_features_npc_groups.lua", + "r2_palette.lua", + "r2_scenario.lua", + "r2_ui.lua" +}; + +XMLInterfaceFiles = { + "config.xml", + "widgets.xml", + "webig_widgets.xml", + "player.xml", + "inventory.xml", + "interaction.xml", + "phrase.xml", + "harvest.xml", + "macros.xml", + "info_player.xml", + "outpost.xml", + "guild.xml", + "taskbar.xml", + "game_config.xml", + "game_context_menu.xml", + "player_trade.xml", + "bot_chat_v4.xml", + "compass.xml", + "map.xml", + "hierarchy.xml", + "reset.xml", + "actions.xml", + "help.xml", + "encyclopedia.xml", + "commands.xml", + "commands2.xml", + "ring_access_point_filter.xml", + "ring_window.xml", + "bg_downloader.xml" +}; + +XMLR2EDInterfaceFiles = +{ + "r2ed.xml", + "r2_triggers.xml", + "r2_logic_entities.xml", + "r2ed_acts.xml", + "r2ed_scenario.xml", + "r2ed_connect.xml" +}; + +FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth + + +// Hardware cursor textures +// These will be extracted from the corresponding packed ui .tga files when they are loaded +// * +// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet +HardwareCursors = +{ + "curs_can_pan.tga", + "curs_can_pan_dup.tga", + "curs_create.tga", + "curs_create_multi.tga", + "curs_create_vertex_invalid.tga", + "curs_default.tga", + "curs_dup.tga", + "curs_L.tga", + "curs_M.tga", + "curs_pan.tga", + "curs_pan_dup.tga", + "curs_pick.tga", + "curs_pick_dup.tga", + "curs_R.tga", + "curs_resize_BL_TR.tga", + "curs_resize_BR_TL.tga", + "curs_resize_LR.tga", + "curs_resize_TB.tga", + "curs_rotate.tga", + "curs_scale.tga", + "curs_stop.tga", + "text_cursor.tga", + "r2_hand_can_pan.tga", + "r2_hand_pan.tga", + "r2ed_tool_can_pick.tga", + "r2ed_tool_can_rotate.tga", + "r2ed_tool_pick.tga", + "r2ed_tool_rotate.tga", + "r2ed_tool_rotating.tga" +}; + +Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file. +Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file. +TeleportKami_BG = "new_teleport_kami_bg.tga"; +TeleportKaravan_BG = "new_teleport_caravan_bg.tga"; +Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file. +ResurectKami_BG = "new_resurect_kami_bg.tga"; +ResurectKaravan_BG = "new_resurect_caravane_bg.tga"; +End_BG = "end_bg.tga"; // Default name for the last background file. + +ScenarioSavePath = "./my_scenarios/"; + +// list ofpredefined keyset +// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id +// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id +// 'bi.' stands for built-in +// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name +BuiltInKeySets = +{ + "", // default ryzom keyboard layout + "bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian) + "bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian) + "bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring) +}; + +// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other" +ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"}; + +ScenarioLanguages = {"fr","de","en","other_lang"}; + +// Map each language to a forum help page +HelpPages = +{ + "fr=http://www.khaganat.net/forum/index.php/board,31.0.html", + "en=http://www.khaganat.net/forum/index.php/board,31.0.html", + "wk=http://www.khaganat.net/forum/index.php/board,31.0.html", + "de=http://www.khaganat.net/forum/index.php/board,31.0.html", + "es=http://www.khaganat.net/forum/index.php/board,31.0.html", + "ru=http://www.khaganat.net/forum/index.php/board,31.0.html" +}; + +WebIgMainDomain = "app.khaganat.net"; +WebIgTrustedDomains = { + "api.khaganat.net", "app.khaganat.net", "lirria.khaganat.net" +}; +//PatchletUrl = ""; + +SelectedSlot = 0; + +BuildName = "RELEASE_HEAD"; diff --git a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml index fb12350e3..5ca4808af 100644 --- a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml +++ b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml @@ -98,7 +98,7 @@ - + @@ -147,7 +147,7 @@ - + @@ -159,7 +159,7 @@ - + @@ -175,7 +175,7 @@ - + @@ -1566,15 +1566,15 @@ --> - + - + - + @@ -1704,7 +1704,7 @@ --> - + @@ -1865,7 +1865,7 @@ - + @@ -1888,7 +1888,7 @@ - + @@ -1997,11 +1997,11 @@ - - - - - + + + + + @@ -2014,11 +2014,11 @@ - - - - - + + + + + @@ -2033,11 +2033,11 @@ - - - - - + + + + + @@ -2111,7 +2111,7 @@ - + @@ -2151,7 +2151,7 @@ - + @@ -2166,7 +2166,7 @@ - + @@ -2180,7 +2180,7 @@ - + @@ -2196,7 +2196,7 @@ - + @@ -2470,22 +2470,22 @@ - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + @@ -2524,10 +2524,10 @@ --> - + - + @@ -2731,10 +2731,10 @@ --> - + - + @@ -2772,10 +2772,10 @@ --> - + - + @@ -2813,10 +2813,10 @@ --> - + - + @@ -2839,10 +2839,10 @@ - + - + @@ -2880,7 +2880,7 @@ - + @@ -2899,7 +2899,7 @@ - + @@ -2918,7 +2918,7 @@ - + @@ -2935,7 +2935,7 @@ - + @@ -3242,7 +3242,7 @@ - + - + @@ -4002,7 +4002,7 @@ --> - + - + - + @@ -4063,7 +4063,7 @@ --> - + @@ -4109,7 +4109,7 @@ - + @@ -4504,7 +4504,7 @@ --> - + @@ -4646,7 +4646,7 @@ - + @@ -4681,7 +4681,7 @@ - + @@ -4715,7 +4715,7 @@ --> - + @@ -4749,7 +4749,7 @@ --> - +