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Changed: #1433 Merge changes from patch 1.13
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9d4a10cb78
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9b379c009d
4 changed files with 56 additions and 12 deletions
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@ -1108,9 +1108,7 @@ namespace CHARSYNC
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void setResult(TCharacterNameResult value)
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{
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_Result = value;
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}
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//
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uint32 getUserId() const
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@ -1120,9 +1118,7 @@ namespace CHARSYNC
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void setUserId(uint32 value)
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{
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_UserId = value;
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}
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//
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uint8 getCharIndex() const
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@ -1132,9 +1128,7 @@ namespace CHARSYNC
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void setCharIndex(uint8 value)
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{
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_CharIndex = value;
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}
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//
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const ucstring& getFullName() const
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@ -1144,9 +1138,7 @@ namespace CHARSYNC
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void setFullName(const ucstring &value)
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{
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_FullName = value;
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}
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bool operator == (const CValidateNameResult &other) const
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@ -1161,7 +1153,6 @@ namespace CHARSYNC
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// constructor
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CValidateNameResult()
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{
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}
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void serial(NLMISC::IStream &s)
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@ -1170,7 +1161,6 @@ namespace CHARSYNC
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s.serial(_UserId);
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s.serial(_CharIndex);
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s.serial(_FullName);
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}
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@ -884,6 +884,7 @@ namespace RYMSG
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std::vector< NLMISC::CSheetId > _LootList;
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//
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NLMISC::CSheetId _Outpost;
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uint32 _Organization;
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//
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float _MaxHitRangeForPC;
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//
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@ -1336,6 +1337,21 @@ namespace RYMSG
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_Outpost = value;
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}
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//
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uint32 getOrganization() const
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{
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return _Organization;
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}
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void setOrganization(uint32 value)
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{
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_Organization = value;
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}
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//
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float getMaxHitRangeForPC() const
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@ -1431,6 +1447,7 @@ namespace RYMSG
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&& _ContextOptions == other._ContextOptions
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&& _LootList == other._LootList
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&& _Outpost == other._Outpost
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&& _Organization == other._Organization
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&& _MaxHitRangeForPC == other._MaxHitRangeForPC
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&& _UserModelId == other._UserModelId
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&& _CustomLootTableId == other._CustomLootTableId
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@ -1489,6 +1506,7 @@ namespace RYMSG
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s.serialCont(_ContextOptions);
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s.serialCont(_LootList);
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s.serial(_Outpost);
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s.serial(_Organization);
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s.serial(_MaxHitRangeForPC);
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s.serial(_UserModelId);
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s.serial(_CustomLootTableId);
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@ -175,6 +175,42 @@
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#include "nel/misc/hierarchical_timer.h"
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inline uint32 saveGameCycleToSecond(NLMISC::TGameCycle tick)
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{
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// Evaluate the UTC of this event (with the current date of save). Suppose that 1 second==10 tick
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// NB: result should be positive since no event should have been launched before 1970!
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if (tick < CTickEventHandler::getGameCycle())
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{
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NLMISC::TGameCycle tick_dt = CTickEventHandler::getGameCycle() - tick;
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uint32 s_dt = tick_dt / 10;
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return NLMISC::CTime::getSecondsSince1970() - s_dt;
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}
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else
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{
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NLMISC::TGameCycle tick_dt = tick - CTickEventHandler::getGameCycle();
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uint32 s_dt = tick_dt / 10;
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return NLMISC::CTime::getSecondsSince1970() + s_dt;
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}
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}
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inline NLMISC::TGameCycle loadSecondToGameCycle(uint32 second)
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{
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if (second < NLMISC::CTime::getSecondsSince1970())
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{
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uint32 s_dt = NLMISC::CTime::getSecondsSince1970() - second;
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NLMISC::TGameCycle tick_dt = s_dt * 10;
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return CTickEventHandler::getGameCycle() - tick_dt;
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}
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else
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{
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uint32 s_dt = second - NLMISC::CTime::getSecondsSince1970();
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NLMISC::TGameCycle tick_dt = s_dt * 10;
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return CTickEventHandler::getGameCycle() + tick_dt;
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}
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}
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/*inline uint32 saveGameCycleToSecond(NLMISC::TGameCycle tick)
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{
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sint32 dt = CTickEventHandler::getGameCycle() - tick;
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// Evaluate the UTC of this event (with the current date of save). Suppose that 1 second==10 tick
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if (tick < CTickEventHandler::getGameCycle())
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return NLMISC::CTime::getSecondsSince1970();
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@ -190,7 +226,7 @@ inline NLMISC::TGameCycle loadSecondToGameCycle(uint32 second)
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// Convert UTC of the event to game cycle. Suppose that 1 second==10 tick
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return CTickEventHandler::getGameCycle() + (second - NLMISC::CTime::getSecondsSince1970())*10;
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}
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}*/
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#endif
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// GameCycle property (saved as a UTC of the current game cycle, support server migration)
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