Add test for ps.1.1 pixel program in snowballs (it works too now)

--HG--
branch : multipass-stereo
This commit is contained in:
kaetemi 2013-06-19 04:03:32 +02:00
parent c3af389ea6
commit 9f1ddc9202
2 changed files with 18 additions and 3 deletions

View file

@ -171,7 +171,12 @@ public:
* - Alpha of texture in stage 0 is blended with alpha of texture in stage 1. Blend done with the alpha color of each * - Alpha of texture in stage 0 is blended with alpha of texture in stage 1. Blend done with the alpha color of each
* stage and the whole is multiplied by the alpha in color vertex [AT0*ADiffuseCol+AT1*(1-ADiffuseCol)]*AStage * stage and the whole is multiplied by the alpha in color vertex [AT0*ADiffuseCol+AT1*(1-ADiffuseCol)]*AStage
* - RGB still unchanged * - RGB still unchanged
* * Water :
* - Water
* PostProcessing :
* - For internal use only when a pixel program is set manually through activePixelProgram.
* - Only textures are set by CMaterial (probably does not work yet), the rest must be set manually.
* - May be replaced in the future by some generic shader system.
*/ */
enum TShader { Normal=0, enum TShader { Normal=0,
Bump, Bump,
@ -183,6 +188,7 @@ public:
PerPixelLightingNoSpec, PerPixelLightingNoSpec,
Cloud, Cloud,
Water, Water,
PostProcessing,
shaderCount}; shaderCount};
/// \name Texture Env Modes. /// \name Texture Env Modes.

View file

@ -44,6 +44,7 @@
#include <nel/3d/driver_user.h> #include <nel/3d/driver_user.h>
#include <nel/3d/driver.h> #include <nel/3d/driver.h>
#include <nel/3d/pixel_program.h> #include <nel/3d/pixel_program.h>
#include <nel/3d/material.h>
#endif #endif
// //
@ -292,12 +293,17 @@ void initCommands()
CommandsMaterial.setBlend(true); CommandsMaterial.setBlend(true);
#if SBCLIENT_DEV_PIXEL_PROGRAM #if SBCLIENT_DEV_PIXEL_PROGRAM
static const char *program = CommandsMaterial.getObjectPtr()->setShader(NL3D::CMaterial::PostProcessing);
static const char *program_arbfp10 =
"!!ARBfp1.0\n" "!!ARBfp1.0\n"
"PARAM red = {1.0, 0.0, 0.0, 1.0};\n" "PARAM red = {1.0, 0.0, 0.0, 1.0};\n"
"MOV result.color, red;\n" "MOV result.color, red;\n"
"END\n"; "END\n";
a_DevPixelProgram = new CPixelProgram(program); static const char *program_ps10 =
"ps.1.1\n"
"def c0, 1.0, 0.0, 0.0, 1.0\n"
"mov r0, c0\n";
a_DevPixelProgram = new CPixelProgram(program_ps10);
#endif #endif
} }
@ -326,11 +332,14 @@ void updateCommands()
#if SBCLIENT_DEV_PIXEL_PROGRAM #if SBCLIENT_DEV_PIXEL_PROGRAM
NL3D::IDriver *d = dynamic_cast<NL3D::CDriverUser *>(Driver)->getDriver(); NL3D::IDriver *d = dynamic_cast<NL3D::CDriverUser *>(Driver)->getDriver();
d->activePixelProgram(a_DevPixelProgram); d->activePixelProgram(a_DevPixelProgram);
bool fogEnabled = d->fogEnabled();
d->enableFog(false);
#endif #endif
Driver->drawQuad(CQuad(CVector(x0, y0, 0), CVector(x1, y0, 0), CVector(x1, y1, 0), CVector(x0, y1, 0)), CommandsMaterial); Driver->drawQuad(CQuad(CVector(x0, y0, 0), CVector(x1, y0, 0), CVector(x1, y1, 0), CVector(x0, y1, 0)), CommandsMaterial);
#if SBCLIENT_DEV_PIXEL_PROGRAM #if SBCLIENT_DEV_PIXEL_PROGRAM
d->enableFog(fogEnabled);
d->activePixelProgram(NULL); d->activePixelProgram(NULL);
#endif #endif