From a02239ee62d3528604c4f2974f5240e47409d611 Mon Sep 17 00:00:00 2001 From: kervala Date: Wed, 8 Dec 2010 17:40:23 +0100 Subject: [PATCH] Fixed: Compilation problem --- code/nel/src/3d/driver/opengl/driver_opengl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/nel/src/3d/driver/opengl/driver_opengl.cpp b/code/nel/src/3d/driver/opengl/driver_opengl.cpp index f74f7b052..848905f4f 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl.cpp @@ -469,7 +469,7 @@ bool CDriverGL::setupDisplay() _SupportVBHard= true; _MaxVerticesByVBHard= _Extensions.NVVertexArrayRangeMaxVertex; } - else if(_Extensions.ATITextureEnvCombine3 && !_Extensions.IsATI9500OrAbove && _Extensions.ATIVertexArrayObject) + else if(_Extensions.ATITextureEnvCombine3 && _Extensions.ATIVertexArrayObject) { // NB // on Radeon 9200 and below : ATI_vertex_array_object is better (no direct access to AGP with ARB_vertex_buffer_object -> slow unlock)