From a4fa0ca0fe623e3cdf7a37774636240186e28180 Mon Sep 17 00:00:00 2001 From: kervala Date: Mon, 24 Oct 2016 13:54:20 +0200 Subject: [PATCH] Changed: Minor change --HG-- branch : compatibility-develop --- .../entities_game_service/phrase_manager/combat_attacker.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/ryzom/server/src/entities_game_service/phrase_manager/combat_attacker.cpp b/code/ryzom/server/src/entities_game_service/phrase_manager/combat_attacker.cpp index ef03e645a..9ab1925bd 100644 --- a/code/ryzom/server/src/entities_game_service/phrase_manager/combat_attacker.cpp +++ b/code/ryzom/server/src/entities_game_service/phrase_manager/combat_attacker.cpp @@ -130,7 +130,7 @@ CCombatWeapon::CCombatWeapon(CGameItemPtr itemPtr) // weapon hit rate is in hit/10s and we use ticks/hits.... if (itemPtr->hitRate() != 0) { - LatencyInTicks = (10.0 / itemPtr->hitRate() ) / CTickEventHandler::getGameTimeStep(); + LatencyInTicks = (10.0 / itemPtr->hitRate()) / CTickEventHandler::getGameTimeStep(); } Quality = (uint16)itemPtr->recommended();