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@ -107,6 +107,7 @@ struct CGPUProgramFeatures
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{
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/// Use the CMaterial texture stages as the textures for a Pixel Program
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TextureStages = 0x00000001, // <- don't remove this one, it's already used, if you want to split them up into the different stages, then it's ok to change it
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TextureMatrices = 0x00000002,
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//
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// Rough example, modify as necessary.
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