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Fixed: build_interface currently only works with 32 bits bitmaps
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1 changed files with 11 additions and 3 deletions
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@ -258,16 +258,24 @@ int main(int nNbArg, char **ppArgs)
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AllMaps.resize( mapSize );
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AllMaps.resize( mapSize );
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for(sint i = 0; i < mapSize; ++i )
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for(sint i = 0; i < mapSize; ++i )
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{
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{
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NLMISC::CBitmap *pBtmp = NULL;
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try
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try
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{
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{
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NLMISC::CBitmap *pBtmp = new NLMISC::CBitmap;
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pBtmp = new NLMISC::CBitmap;
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NLMISC::CIFile inFile;
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NLMISC::CIFile inFile;
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inFile.open( AllMapNames[i] );
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if (!inFile.open( AllMapNames[i] )) throw NLMISC::Exception("Unable to open " + AllMapNames[i]);
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pBtmp->load(inFile);
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uint8 colors = pBtmp->load(inFile);
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if (colors != 32) throw NLMISC::Exception(AllMapNames[i] + " is using " + toString(colors) + " bits colors, only 32 bit supported!");
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AllMaps[i] = pBtmp;
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AllMaps[i] = pBtmp;
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}
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}
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catch (const NLMISC::Exception &e)
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catch (const NLMISC::Exception &e)
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{
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{
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if (pBtmp) delete pBtmp;
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outString (string("ERROR :") + e.what());
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outString (string("ERROR :") + e.what());
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return -1;
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return -1;
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}
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}
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