Added: Some sort of implementation for CPThread::isRunning()

--HG--
branch : sound_dev
This commit is contained in:
kaetemi 2012-04-11 20:20:02 +02:00
parent 695dac7783
commit c03655b0ba
2 changed files with 23 additions and 17 deletions

View file

@ -59,8 +59,9 @@ public:
/// Internal use
IRunnable *Runnable;
uint8 _StateV2; // 0=not created, 1=started, 2=ended, 3=finished
private:
uint8 _State; // 0=not created, 1=started, 2=finished
uint32 _StackSize;
pthread_t _ThreadHandle;
};

View file

@ -84,6 +84,8 @@ static void *ProxyFunc( void *arg )
// Run the code of the thread
parent->Runnable->run();
parent->_StateV2 = 2;
// Allow some clean
// pthread_exit(0);
return NULL;
@ -96,7 +98,7 @@ static void *ProxyFunc( void *arg )
*/
CPThread::CPThread(IRunnable *runnable, uint32 stackSize)
: Runnable(runnable),
_State(0),
_StateV2(0),
_StackSize(stackSize)
{}
@ -106,10 +108,10 @@ CPThread::CPThread(IRunnable *runnable, uint32 stackSize)
*/
CPThread::~CPThread()
{
if(_State == 1)
if(_StateV2 == 1 || _StateV2 == 2)
terminate(); // force the end of the thread if not already ended
if(_State > 0)
if(_StateV2 > 0)
pthread_detach(_ThreadHandle); // free allocated resources only if it was created
}
@ -132,13 +134,14 @@ void CPThread::start()
{
throw EThread("Cannot start new thread");
}
_State = 1;
_StateV2 = 1;
}
bool CPThread::isRunning()
{
// TODO : need a real implementation here that check thread status
return _State == 1;
// ExTODO : need a real implementation here that check thread status
// DONE : some sort of implementation
return _StateV2 == 1;
}
/*
@ -146,11 +149,11 @@ bool CPThread::isRunning()
*/
void CPThread::terminate()
{
if(_State == 1)
if (_StateV2 == 1 || _StateV2 == 2)
{
// cancel only if started
pthread_cancel(_ThreadHandle);
_State = 2; // set to finished
_StateV2 = 3; // set to finished
}
}
@ -159,13 +162,13 @@ void CPThread::terminate()
*/
void CPThread::wait ()
{
if(_State == 1)
if (_StateV2 == 1 || _StateV2 == 2)
{
if(pthread_join(_ThreadHandle, 0) != 0)
{
throw EThread( "Cannot join with thread" );
}
_State = 2; // set to finished
_StateV2 = 3; // set to finished
}
}
@ -209,27 +212,29 @@ uint64 CPThread::getCPUMask()
void CPThread::setPriority(TThreadPriority priority)
{
// TODO: Verify and test this
// TODO: Test this
sched_param sp;
switch (priority)
{
case ThreadPriorityHigh:
{
int minPrio = sched_get_priority_min(SCHED_FIFO);
int maxPrio = sched_get_priority_max(SCHED_FIFO);
int prio = ((maxPrio - minPrio) / 4) + minPrio;
pthread_setschedparam(_ThreadHandle, SCHED_FIFO, prio);
sp.sched_priority = ((maxPrio - minPrio) / 4) + minPrio;
pthread_setschedparam(_ThreadHandle, SCHED_FIFO, &sp);
break;
}
case ThreadPriorityHighest:
{
int minPrio = sched_get_priority_min(SCHED_FIFO);
int maxPrio = sched_get_priority_max(SCHED_FIFO);
int prio = ((maxPrio - minPrio) / 2) + minPrio;
pthread_setschedparam(_ThreadHandle, SCHED_FIFO, prio);
sp.sched_priority = ((maxPrio - minPrio) / 2) + minPrio;
pthread_setschedparam(_ThreadHandle, SCHED_FIFO, &sp);
break;
}
default:
pthread_setschedparam(_ThreadHandle, SCHED_OTHER, 0);
sp.sched_priority = 0;
pthread_setschedparam(_ThreadHandle, SCHED_OTHER, &sp);
}
}