diff --git a/code/ryzom/server/src/entities_game_service/phrase_manager/timed_action_phrase.cpp b/code/ryzom/server/src/entities_game_service/phrase_manager/timed_action_phrase.cpp index 16177ff8a..8a1ba51fc 100644 --- a/code/ryzom/server/src/entities_game_service/phrase_manager/timed_action_phrase.cpp +++ b/code/ryzom/server/src/entities_game_service/phrase_manager/timed_action_phrase.cpp @@ -279,7 +279,7 @@ void CTimedActionPhrase::apply() // keep a ptr on this to prevent it to be deleted when timed action is deconnection CSPhrasePtr selfPtr = this; - _LatencyEndDate = 0.0f; + _LatencyEndDate = 0.0; CEntityBase *actor = CEntityBaseManager::getEntityBasePtr(_ActorRowId); if (!actor)