Changed: optimizations for PCH

This commit is contained in:
kervala 2010-07-10 15:02:07 +02:00
parent 0383b14169
commit c6349e415f
34 changed files with 0 additions and 81 deletions

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@ -20,11 +20,6 @@ using namespace std;
using namespace NLMISC;
using namespace NL3D;
#include "nel/3d/landscapeig_manager.h"
#include "nel/3d/u_landscape.h"
#include "nel/misc/progress_callback.h"
#include "nel/misc/command.h"
#include "action_handler.h"
#include "../misc.h"
#include "../prim_file.h"

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@ -78,13 +78,8 @@
#include "game_share/bot_chat_types.h"
#include "game_share/constants.h"
#include "game_share/scores.h"
// Commands
#include "nel/misc/command.h"
#include "nel/misc/algo.h"
#include "nel/misc/i18n.h"
// Game Config
#include "nel/3d/u_driver.h"
#include "dbgroup_combo_box.h"
#include "ctrl_button.h"
#include "../global.h"

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@ -57,9 +57,6 @@
#include "sbrick_manager.h"
#include "sphrase_manager.h"
#include "action_handler_help.h"
#include "nel/misc/i18n.h"
#include "nel/misc/algo.h"
#include "nel/net/email.h"
#include "game_share/mission_desc.h"
#include "game_share/inventories.h"
#include "game_share/visual_slot_manager.h"

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@ -46,7 +46,6 @@
#include "../entities.h"
#include "macrocmd_manager.h"
#include "group_menu.h"
#include "nel/misc/algo.h"
#include "group_tree.h"
extern CSheetManager SheetMngr;

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@ -25,7 +25,6 @@
#include "action_handler.h"
#include "../client_cfg.h"
#include "ctrl_base_button.h"
#include "nel/misc/algo.h"
#include "group_container.h"
#include "../string_manager_client.h"
#include "../net_manager.h"

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@ -16,8 +16,6 @@
#include "stdpch.h"
#include "add_on_manager.h"
#include "nel/misc/algo.h"
#include "nel/misc/path.h"
using namespace NLMISC;

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@ -16,8 +16,6 @@
#include "stdpch.h"
#include "nel/misc/string_conversion.h"
#include "bonus_malus.h"
using namespace std;

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@ -32,8 +32,6 @@
#include "interface_manager.h"
#include "../global.h"
#include "nel/misc/i18n.h"
CBotChatPageAll *BotChatPageAll = NULL;

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@ -27,8 +27,6 @@
#include "bot_chat_manager.h"
#include "../client_cfg.h"
#include "../net_manager.h"
//
#include "nel/misc/i18n.h"
using namespace std;

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@ -27,7 +27,6 @@
#include "group_container.h"
#include "dbctrl_sheet.h"
#include "view_text_id.h"
#include "nel/misc/sheet_id.h"
#include "../net_manager.h"
using namespace std;

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@ -30,16 +30,6 @@
#include "../player_r2_cl.h"
#include "../entities.h"
#include "nel/3d/u_scene.h"
#include "nel/3d/u_instance.h"
#include "nel/3d/u_camera.h"
#include "nel/3d/u_play_list_manager.h"
#include "nel/3d/u_play_list.h"
#include "nel/3d/u_animation_set.h"
#include "nel/3d/u_bone.h"
//#include "nel/3d/u_track.h"
//#include "nel/3d/u_instance_material.h"
#include "../r2/editor.h"
#include "../client_cfg.h"

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@ -20,7 +20,6 @@
#include "chat_filter.h"
#include "../client_chat_manager.h"
#include "people_list.h"
#include "nel/misc/i18n.h"
#include "../client_cfg.h"
#include "../net_manager.h"
#include "interface_manager.h"

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@ -21,8 +21,6 @@
#include "chat_text_manager.h"
#include "view_text.h"
#include "interface_manager.h"
// nel
#include "nel/misc/ucstring.h"
using namespace std;
using namespace NLMISC;

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@ -20,10 +20,6 @@
// client
#include "stdpch.h"
// nel
#include "nel/misc/command.h"
#include "nel/misc/i18n.h"
#include "game_share/shard_names.h"
#include "../r2/editor.h"

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@ -22,8 +22,6 @@
#include "game_share/xml_auto_ptr.h"
#include "interface_manager.h"
#include "nel/misc/i18n.h"
using namespace NLMISC;
// ***************************************************************************

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@ -18,8 +18,6 @@
#include "ctrl_polygon.h"
#include "view_renderer.h"
#include "interface_manager.h"
//
#include "nel/misc/vector_2f.h"
using namespace NLMISC;

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@ -18,8 +18,6 @@
#include "ctrl_quad.h"
#include "interface_group.h"
#include "interface_manager.h"
//
#include "nel/misc/polygon.h"
using namespace NLMISC;

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@ -17,7 +17,6 @@
#include "stdpch.h"
#include "custom_mouse.h"
//
#include "nel/misc/file.h"
#include "../global.h"
#include "../input.h"
#include "input_handler_manager.h"

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@ -26,7 +26,6 @@
#include "../client_sheets/pact_sheet.h"
#include "../client_sheets/mission_icon_sheet.h"
#include "../client_sheets/faction_sheet.h"
#include "nel/misc/algo.h"
#include "game_share/skills.h"
#include "game_share/inventories.h"
#include "list_sheet_base.h"

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@ -26,7 +26,6 @@
#include "ctrl_button.h"
#include "group_editbox.h"
#include "../client_cfg.h"
#include "nel/misc/algo.h"
#include "view_text.h"
#include "skill_manager.h"
#include "../string_manager_client.h"

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@ -24,7 +24,6 @@
#include "ctrl_button.h"
#include "action_handler.h"
#include "lua_ihm.h"
#include "nel/misc/i18n.h"
#include "lua_ihm.h"

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@ -18,9 +18,6 @@
#include "stdpch.h"
#include "dbgroup_list_sheet_icon_phrase.h"
#include "sphrase_manager.h"
#include "nel/misc/i18n.h"
#include "nel/misc/common.h"
#include "nel/misc/algo.h"
#include "interface_manager.h"
using namespace std;

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@ -19,9 +19,6 @@
#include "stdpch.h"
#include "dbgroup_list_sheet_text_phrase.h"
#include "sphrase_manager.h"
#include "nel/misc/i18n.h"
#include "nel/misc/common.h"
#include "nel/misc/algo.h"
#include "interface_manager.h"
using namespace std;

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@ -26,7 +26,6 @@
#include "view_text.h"
#include "action_handler.h"
#include "sphrase_manager.h"
#include "nel/misc/algo.h"
#include "game_share/time_weather_season/time_and_season.h"
#include "game_share/pvp_clan.h"
#include "../string_manager_client.h"

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@ -23,8 +23,6 @@
#include "interface_manager.h"
#include "game_share/xml_auto_ptr.h"
#include "nel/misc/i18n.h"
using namespace std;
using namespace NL3D;
using namespace NLMISC;

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@ -19,7 +19,6 @@
#include "stdpch.h"
#include "event_descriptor.h"
#include "nel/misc/events.h"
void CEventDescriptorKey::init(const NLMISC::CEventKey &ev)
{

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@ -27,8 +27,6 @@
using namespace std;
#include "nel/misc/i_xml.h"
NLMISC_REGISTER_OBJECT(CViewBase, CGroupCareer, std::string, "career");
NLMISC_REGISTER_OBJECT(CViewBase, CGroupJob, std::string, "job");

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@ -18,8 +18,6 @@
#include "stdpch.h"
//
#include "nel/3d/u_instance_material.h"
//
#include "game_share/xml_auto_ptr.h"
//
#include "group_compas.h"

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@ -36,9 +36,6 @@
#include "view_text.h"
#include "view_bitmap.h"
#include "../time_client.h"
#include "nel/misc/i18n.h"
#include "nel/3d/u_driver.h"
#include "nel/misc/algo.h"
// ***************************************************************************

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@ -21,8 +21,6 @@
#include "group_editbox.h"
#include "interface_manager.h"
#include "input_handler_manager.h"
#include "nel/misc/command.h"
#include "nel/misc/system_utils.h"
#include "view_text.h"
#include "game_share/xml_auto_ptr.h"
#include "interface_options.h"

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@ -26,8 +26,6 @@
using namespace std;
using namespace NLMISC;
#include "nel/misc/i_xml.h"
NLMISC_REGISTER_OBJECT(CViewBase, CGroupFrame, std::string, "frame");
// ***************************************************************************

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@ -22,8 +22,6 @@
#include "group_container.h"
#include "group_header.h"
#include "lua_ihm.h"
//
#include "nel/misc/smart_ptr.h"
using namespace NLMISC;

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@ -45,9 +45,6 @@ extern "C"
#include "lua_ihm.h"
#include "../time_client.h"
#include "nel/misc/i18n.h"
#include "nel/misc/md5.h"
#include "nel/3d/texture_file.h"
using namespace std;
using namespace NLMISC;

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@ -18,10 +18,6 @@
#include "stdpch.h"
#include "nel/misc/factory.h"
#include "nel/misc/i_xml.h"
#include "nel/misc/i18n.h"
#include "group_list.h"
#include "interface_manager.h"
#include "interface_element.h"