mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-26 00:56:19 +00:00
Added: New icon for new lock-loot system (in test on yubo)
--HG-- branch : compatibility-develop
This commit is contained in:
parent
627cec783c
commit
c9c0cbe88f
2 changed files with 36 additions and 5 deletions
|
@ -217,7 +217,7 @@ end
|
||||||
-- Is its level known (not too high ...)
|
-- Is its level known (not too high ...)
|
||||||
-- Boss/Mini-bosses/Names colored ring
|
-- Boss/Mini-bosses/Names colored ring
|
||||||
function game:updateTargetConsiderUI()
|
function game:updateTargetConsiderUI()
|
||||||
--debugInfo("Updating consider widget")
|
-- debugInfo("Updating consider widget")
|
||||||
|
|
||||||
local targetWindow = getUI("ui:interface:target")
|
local targetWindow = getUI("ui:interface:target")
|
||||||
--
|
--
|
||||||
|
@ -228,12 +228,14 @@ function game:updateTargetConsiderUI()
|
||||||
local wgToolTip = targetWindow:find("target_tooltip")
|
local wgToolTip = targetWindow:find("target_tooltip")
|
||||||
local wgPvPTag = targetWindow:find("pvp_tags")
|
local wgPvPTag = targetWindow:find("pvp_tags")
|
||||||
local wgHeader = targetWindow:find("header_opened")
|
local wgHeader = targetWindow:find("header_opened")
|
||||||
|
local wgLock = targetWindow:find("lock")
|
||||||
|
|
||||||
wgTargetSlotForce.active = true
|
wgTargetSlotForce.active = true
|
||||||
wgImpossible.active = true
|
wgImpossible.active = true
|
||||||
|
|
||||||
-- no selection ?
|
-- no selection ?
|
||||||
if twGetTargetLevel() == -1 then
|
if twGetTargetLevel() == -1 then
|
||||||
|
wgLock.active = false
|
||||||
wgTargetSlotForce.active = false
|
wgTargetSlotForce.active = false
|
||||||
wgTargetLevel.active = false
|
wgTargetLevel.active = false
|
||||||
wgImpossible.active = false
|
wgImpossible.active = false
|
||||||
|
@ -254,20 +256,36 @@ function game:updateTargetConsiderUI()
|
||||||
wgPvPTag.active = false
|
wgPvPTag.active = false
|
||||||
wgHeader.h = 34;
|
wgHeader.h = 34;
|
||||||
|
|
||||||
|
|
||||||
|
-- /luaScript getUI("ui:interface:target:header_opened:lock").active=true
|
||||||
|
|
||||||
-- if the selection is a player, then both the local & targeted player must be in PVP mode for the level to be displayed
|
-- if the selection is a player, then both the local & targeted player must be in PVP mode for the level to be displayed
|
||||||
if (twIsTargetPlayer()) then
|
if (twIsTargetPlayer()) then
|
||||||
-- don't display anything ...
|
-- don't display anything ...
|
||||||
|
wgLock.active = false
|
||||||
wgTargetSlotForce.active = false
|
wgTargetSlotForce.active = false
|
||||||
wgTargetLevel.active = false
|
wgTargetLevel.active = false
|
||||||
wgImpossible.active = false
|
wgImpossible.active = false
|
||||||
wgSlotRing.active = false
|
wgSlotRing.active = false
|
||||||
wgToolTip.tooltip = ""
|
wgToolTip.tooltip = ""
|
||||||
if twIsTargetInPVPMode() then
|
if twIsTargetInPVPMode() then
|
||||||
debugInfo("target in pvp")
|
|
||||||
wgPvPTag.active = true
|
wgPvPTag.active = true
|
||||||
wgHeader.h = 56;
|
wgHeader.h = 56;
|
||||||
end
|
end
|
||||||
return
|
return
|
||||||
|
else
|
||||||
|
wgLock.active = false
|
||||||
|
local level = getDbProp(getDefine("target_player_level"))
|
||||||
|
|
||||||
|
if level == 2 then -- Locked by team of player
|
||||||
|
wgLock.active = true
|
||||||
|
wgLock.color = "50 250 250 255"
|
||||||
|
else
|
||||||
|
if level == 1 then -- Locked by another team
|
||||||
|
wgLock.active = true
|
||||||
|
wgLock.active = "250 50 50 255"
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- depending on the number of people in the group, set the max diff for visibility between player level
|
-- depending on the number of people in the group, set the max diff for visibility between player level
|
||||||
|
|
|
@ -277,6 +277,19 @@
|
||||||
global_color="false"
|
global_color="false"
|
||||||
render_layer="1"
|
render_layer="1"
|
||||||
active="true" />
|
active="true" />
|
||||||
|
<view type="bitmap"
|
||||||
|
id="lock"
|
||||||
|
posref="BR BR"
|
||||||
|
posparent="slot_force"
|
||||||
|
x="-5"
|
||||||
|
y="-3"
|
||||||
|
h="14"
|
||||||
|
w="14"
|
||||||
|
color="255 255 255 255"
|
||||||
|
texture="w_win_lock.tga"
|
||||||
|
global_color="false"
|
||||||
|
render_layer="3"
|
||||||
|
active="true" />
|
||||||
<ctrl type="tooltip"
|
<ctrl type="tooltip"
|
||||||
id="target_tooltip"
|
id="target_tooltip"
|
||||||
tooltip="uittConsiderTargetNoSelection"
|
tooltip="uittConsiderTargetNoSelection"
|
||||||
|
|
Loading…
Reference in a new issue