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CHANGED: #1471 CCtrlButton fields can now be serialized.
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2 changed files with 34 additions and 0 deletions
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@ -47,6 +47,7 @@ namespace NLGUI
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std::string getProperty( const std::string &name ) const;
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std::string getProperty( const std::string &name ) const;
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void setProperty( const std::string &name, const std::string &value );
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void setProperty( const std::string &name, const std::string &value );
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xmlNodePtr serialize( xmlNodePtr parentNode, const char *type ) const;
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// Init part
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// Init part
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virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup);
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virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup);
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@ -146,6 +146,39 @@ namespace NLGUI
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CCtrlBaseButton::setProperty( name, value );
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CCtrlBaseButton::setProperty( name, value );
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}
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}
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xmlNodePtr CCtrlButton::serialize( xmlNodePtr parentNode, const char *type ) const
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{
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xmlNodePtr node = CCtrlBaseButton::serialize( parentNode, type );
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if( node == NULL )
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return NULL;
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xmlNewProp( node, BAD_CAST "tx_normal",
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BAD_CAST CViewRenderer::getInstance()->getTextureNameFromId( _TextureIdNormal ).c_str() );
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xmlNewProp( node, BAD_CAST "tx_pushed",
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BAD_CAST CViewRenderer::getInstance()->getTextureNameFromId( _TextureIdPushed ).c_str() );
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xmlNewProp( node, BAD_CAST "tx_over",
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BAD_CAST CViewRenderer::getInstance()->getTextureNameFromId( _TextureIdOver ).c_str() );
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xmlNewProp( node, BAD_CAST "scale", BAD_CAST toString( _Scale ).c_str() );
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std::string align;
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if( ( _Align & 1 ) != 0 )
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align = "r";
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else
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align = "l";
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if( ( _Align & 2 ) != 0 )
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align += "t";
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else
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align += "b";
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xmlNewProp( node, BAD_CAST "align", BAD_CAST align.c_str() );
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return node;
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}
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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bool CCtrlButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
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bool CCtrlButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
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{
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{
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