diff --git a/code/ryzom/server/data_shard/client_commands_privileges.txt b/code/ryzom/server/data_shard/client_commands_privileges.txt index 5ce9fe6fa..b9f28f95f 100644 --- a/code/ryzom/server/data_shard/client_commands_privileges.txt +++ b/code/ryzom/server/data_shard/client_commands_privileges.txt @@ -100,6 +100,7 @@ summon :DEV:SGM:GM:VG:SG:EM: // Summon a player in front of the CSR: - <_Date type="UINT32" value="0"/> + <_Name type="STRING" value=""/> <_EventFaction1Name type="STRING" value=""/> <_EventFaction2Name type="STRING" value=""/> diff --git a/code/ryzom/server/sheet_pack_cfg/input_output_service.cfg b/code/ryzom/server/sheet_pack_cfg/input_output_service.cfg index f1059d234..8772cf07f 100644 --- a/code/ryzom/server/sheet_pack_cfg/input_output_service.cfg +++ b/code/ryzom/server/sheet_pack_cfg/input_output_service.cfg @@ -126,7 +126,7 @@ SystemCmd = {}; ReadTranslationWork = 0; TranslationWorkPath = "translation/work"; -//Paths = { "data_leveldesign/leveldesign/Game_elem" }; +//Paths += { "data_leveldesign/leveldesign/Game_elem" }; // Global shard bot name translation file. You sould overide this // in input_output_service.cfg to specialize the file