Changed: Use nlwarning instead of nlerror

This commit is contained in:
kervala 2015-12-23 15:03:32 +01:00
parent 007800db78
commit cdca1e324e

View file

@ -1272,13 +1272,13 @@ sint CDriverGL::getTotalVideoMemory() const
}
else
{
nlerror("3D: Unable to get video memory (%s)", CGLErrorString(error));
nlwarning("3D: Unable to get video memory (%s)", CGLErrorString(error));
}
}
}
else
{
nlerror("3D: Unable to get renderer ID (%s)", CGLErrorString(error));
nlwarning("3D: Unable to get renderer ID (%s)", CGLErrorString(error));
}
}
@ -1286,7 +1286,7 @@ sint CDriverGL::getTotalVideoMemory() const
}
else
{
nlerror("3D: Unable to get renderers info (%s)", CGLErrorString(error));
nlwarning("3D: Unable to get renderers info (%s)", CGLErrorString(error));
}
}
else