Changed: Replace ~0u by std::numeric_limits<uint>::max()

--HG--
branch : develop
This commit is contained in:
kervala 2015-12-23 15:30:12 +01:00
parent 4694ca2580
commit cfd905b4a9

View file

@ -88,7 +88,7 @@ struct SBotChatAutomatonState
uint On[5]; // value to return on player click of slot 0..4
// ctor -----------------------------------------------------------------
SBotChatAutomatonState(SBotChatPage *page,uint on0=~0u,uint on1=~0u,uint on2=~0u,uint on3=~0u,uint on4=~0u)
SBotChatAutomatonState(SBotChatPage *page,uint on0=std::numeric_limits<uint>::max(),uint on1=std::numeric_limits<uint>::max(),uint on2=std::numeric_limits<uint>::max(),uint on3=std::numeric_limits<uint>::max(),uint on4=std::numeric_limits<uint>::max())
{
Page=page;
On[0]=on0;
@ -100,8 +100,8 @@ struct SBotChatAutomatonState
// make sure the number of arguments supplied corresponds to the
// number of options prresent on the user interfac page
nlassert(page->NumOptions>=0 && page->NumOptions<=4);
nlassert(page->NumOptions==0 || On[page->NumOptions-1]!=~0u);
nlassert(page->NumOptions==4 || On[page->NumOptions]==~0u);
nlassert(page->NumOptions==0 || On[page->NumOptions-1]!=std::numeric_limits<uint>::max());
nlassert(page->NumOptions==4 || On[page->NumOptions]==std::numeric_limits<uint>::max());
}
};
@ -344,7 +344,7 @@ struct CBotChat
void setState(uint32 state)
{
if (state>=Automaton->Size && state!=~0u)
if (state>=Automaton->Size && state!=std::numeric_limits<uint32>::max())
{
nlwarning("CBotChatEntry()::setState: Invalid state: %d",state);
return;
@ -356,7 +356,7 @@ struct CBotChat
// open the new page
CurrentState=state;
if (state==~0u)
if (state==std::numeric_limits<uint32>::max())
Done=true;
else
Done=!Automaton->States[CurrentState].Page->PageType->open(Player,Bot);
@ -377,7 +377,7 @@ struct CBotChat
void setAutomaton(SBotChatAutomaton *automaton)
{
Automaton=automaton;
CurrentState=~0u; // set this to a ~0 so that setState doesn't try to clse existing page
CurrentState=std::numeric_limits<uint32>::max(); // set this to a ~0 so that setState doesn't try to clse existing page
setState(0);
}
@ -396,7 +396,7 @@ struct CBotChat
void endChat ()
{
setState(~0u);
setState(std::numeric_limits<uint32>::max());
}
CEntityId Player;
@ -672,7 +672,7 @@ struct SBotChatAutomatonState
uint On[5]; // value to return on player click of slot 0..4
// ctor -----------------------------------------------------------------
SBotChatAutomatonState(SBotChatPage *page,uint on0=~0u,uint on1=~0u,uint on2=~0u,uint on3=~0u,uint on4=~0u)
SBotChatAutomatonState(SBotChatPage *page,uint on0=std::numeric_limits<uint>::max(),uint on1=std::numeric_limits<uint>::max(),uint on2=std::numeric_limits<uint>::max(),uint on3=std::numeric_limits<uint>::max(),uint on4=std::numeric_limits<uint>::max())
{
Page=page;
On[0]=on0;
@ -684,8 +684,8 @@ struct SBotChatAutomatonState
// make sure the number of arguments supplied corresponds to the
// number of options prresent on the user interfac page
nlassert(page->NumOptions>=0 && page->NumOptions<=4);
nlassert(page->NumOptions==0 || On[page->NumOptions-1]!=~0u);
nlassert(page->NumOptions==4 || On[page->NumOptions]==~0u);
nlassert(page->NumOptions==0 || On[page->NumOptions-1]!=std::numeric_limits<uint>::max());
nlassert(page->NumOptions==4 || On[page->NumOptions]==std::numeric_limits<uint>::max());
}
};
@ -928,7 +928,7 @@ struct CBotChat
void setState(uint32 state)
{
if (state>=Automaton->Size && state!=~0u)
if (state>=Automaton->Size && state!=std::numeric_limits<uint32>::max())
{
nlwarning("CBotChatEntry()::setState: Invalid state: %d",state);
return;
@ -940,7 +940,7 @@ struct CBotChat
// open the new page
CurrentState=state;
if (state==~0u)
if (state==std::numeric_limits<uint32>::max())
Done=true;
else
Done=!Automaton->States[CurrentState].Page->PageType->open(Player,Bot);
@ -961,7 +961,7 @@ struct CBotChat
void setAutomaton(SBotChatAutomaton *automaton)
{
Automaton=automaton;
CurrentState=~0u; // set this to a ~0 so that setState doesn't try to clse existing page
CurrentState=std::numeric_limits<uint32>::max(); // set this to a std::numeric_limits<uint32>::max() so that setState doesn't try to clse existing page
setState(0);
}
@ -980,7 +980,7 @@ struct CBotChat
void endChat ()
{
setState(~0u);
setState(std::numeric_limits<uint32>::max());
}
CEntityId Player;