mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-23 23:56:15 +00:00
Changed: #1301 Updated LandscapeSceneBase and ZoneBuilderBase classes for world editor plugin.
--HG-- branch : gsoc2011-worldeditorqt
This commit is contained in:
parent
b74413dd55
commit
d0e4d17656
6 changed files with 72 additions and 185 deletions
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@ -17,8 +17,9 @@
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// Project includes
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#include "builder_zone_base.h"
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#include "list_zones_widget.h"
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#include "landscape_actions.h"
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#include "landscape_scene_base.h"
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#include "zone_region_editor.h"
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#include "pixmap_database.h"
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// NeL includes
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#include <nel/misc/debug.h>
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@ -32,12 +33,11 @@ namespace LandscapeEditor
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{
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int NewLandId = 0;
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ZoneBuilderBase::ZoneBuilderBase(LandscapeScene *landscapeScene)
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: m_currentZoneRegion(-1),
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m_pixmapDatabase(0),
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m_landscapeScene(landscapeScene)
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ZoneBuilderBase::ZoneBuilderBase(LandscapeSceneBase *landscapeScene)
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: m_pixmapDatabase(0),
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m_landscapeSceneBase(landscapeScene)
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{
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nlassert(m_landscapeScene);
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nlassert(m_landscapeSceneBase);
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m_pixmapDatabase = new PixmapDatabase();
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m_lastPathName = "";
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}
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@ -77,23 +77,7 @@ bool ZoneBuilderBase::init(const QString &pathName, bool displayProgress)
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return true;
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}
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int ZoneBuilderBase::createZoneRegion()
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{
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LandscapeItem landItem;
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landItem.zoneRegionObject = new ZoneRegionObject();
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// landItem.builderZoneRegion = new BuilderZoneRegion(LandCounter);
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// landItem.builderZoneRegion->init(this);
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landItem.rectItem = m_landscapeScene->createLayerBlackout(landItem.zoneRegionObject->ligoZoneRegion());
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m_landscapeMap.insert(NewLandId, landItem);
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if (m_currentZoneRegion == -1)
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setCurrentZoneRegion(NewLandId);
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calcMask();
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return NewLandId++;
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}
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int ZoneBuilderBase::createZoneRegion(const QString &fileName)
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int ZoneBuilderBase::loadZoneRegion(const QString &fileName)
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{
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LandscapeItem landItem;
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landItem.zoneRegionObject = new ZoneRegionObject();
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@ -107,13 +91,10 @@ int ZoneBuilderBase::createZoneRegion(const QString &fileName)
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// landItem.builderZoneRegion = new BuilderZoneRegion(LandCounter);
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// landItem.builderZoneRegion->init(this);
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m_landscapeScene->addZoneRegion(landItem.zoneRegionObject->ligoZoneRegion());
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landItem.rectItem = m_landscapeScene->createLayerBlackout(landItem.zoneRegionObject->ligoZoneRegion());
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m_landscapeSceneBase->addZoneRegion(landItem.zoneRegionObject->ligoZoneRegion());
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// landItem.rectItem = m_landscapeScene->createLayerBlackout(landItem.zoneRegionObject->ligoZoneRegion());
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m_landscapeMap.insert(NewLandId, landItem);
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if (m_currentZoneRegion == -1)
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setCurrentZoneRegion(NewLandId);
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calcMask();
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return NewLandId++;
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}
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@ -122,9 +103,7 @@ void ZoneBuilderBase::deleteZoneRegion(int id)
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{
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if (m_landscapeMap.contains(id))
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{
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if (m_landscapeMap.value(id).rectItem != 0)
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delete m_landscapeMap.value(id).rectItem;
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m_landscapeScene->delZoneRegion(m_landscapeMap.value(id).zoneRegionObject->ligoZoneRegion());
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m_landscapeSceneBase->delZoneRegion(m_landscapeMap.value(id).zoneRegionObject->ligoZoneRegion());
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delete m_landscapeMap.value(id).zoneRegionObject;
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// delete m_landscapeMap.value(id).builderZoneRegion;
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m_landscapeMap.remove(id);
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@ -134,34 +113,6 @@ void ZoneBuilderBase::deleteZoneRegion(int id)
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nlwarning("Landscape (id %i) not found", id);
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}
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void ZoneBuilderBase::setCurrentZoneRegion(int id)
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{
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if (m_landscapeMap.contains(id))
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{
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if (currentIdZoneRegion() != -1)
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{
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NLLIGO::CZoneRegion &ligoRegion = m_landscapeMap.value(m_currentZoneRegion).zoneRegionObject->ligoZoneRegion();
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m_landscapeMap[m_currentZoneRegion].rectItem = m_landscapeScene->createLayerBlackout(ligoRegion);
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}
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delete m_landscapeMap.value(id).rectItem;
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m_landscapeMap[id].rectItem = 0;
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m_currentZoneRegion = id;
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calcMask();
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}
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else
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nlwarning("Landscape (id %i) not found", id);
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}
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int ZoneBuilderBase::currentIdZoneRegion() const
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{
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return m_currentZoneRegion;
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}
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ZoneRegionObject *ZoneBuilderBase::currentZoneRegion() const
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{
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return m_landscapeMap.value(m_currentZoneRegion).zoneRegionObject;
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}
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int ZoneBuilderBase::countZoneRegion() const
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{
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return m_landscapeMap.size();
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@ -172,16 +123,6 @@ ZoneRegionObject *ZoneBuilderBase::zoneRegion(int id) const
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return m_landscapeMap.value(id).zoneRegionObject;
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}
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void ZoneBuilderBase::ligoData(LigoData &data, const ZonePosition &zonePos)
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{
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m_landscapeMap.value(zonePos.region).zoneRegionObject->ligoData(data, zonePos.x, zonePos.y);
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}
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void ZoneBuilderBase::setLigoData(LigoData &data, const ZonePosition &zonePos)
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{
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m_landscapeMap.value(zonePos.region).zoneRegionObject->setLigoData(data, zonePos.x, zonePos.y);
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}
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bool ZoneBuilderBase::initZoneBank (const QString &pathName)
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{
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QDir *dir = new QDir(pathName);
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@ -212,23 +153,8 @@ QString ZoneBuilderBase::dataPath() const
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return m_lastPathName;
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}
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bool ZoneBuilderBase::getZoneMask(sint32 x, sint32 y)
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{
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if ((x < m_minX) || (x > m_maxX) ||
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(y < m_minY) || (y > m_maxY))
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{
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return true;
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}
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else
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{
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return m_zoneMask[(x - m_minX) + (y - m_minY) * (1 + m_maxX - m_minX)];
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}
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}
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void ZoneBuilderBase::calcMask()
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{
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sint32 x, y;
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m_minY = m_minX = 1000000;
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m_maxY = m_maxX = -1000000;
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@ -250,30 +176,6 @@ void ZoneBuilderBase::calcMask()
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if (m_maxY < region.getMaxY())
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m_maxY = region.getMaxY();
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}
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m_zoneMask.resize ((1 + m_maxX - m_minX) * (1 + m_maxY - m_minY));
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sint32 stride = (1 + m_maxX - m_minX);
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for (y = m_minY; y <= m_maxY; ++y)
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for (x = m_minX; x <= m_maxX; ++x)
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{
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m_zoneMask[x - m_minX + (y - m_minY) * stride] = true;
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QMapIterator<int, LandscapeItem> it(m_landscapeMap);
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while (it.hasNext())
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{
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it.next();
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if (int(it.key()) != m_currentZoneRegion)
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{
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const NLLIGO::CZoneRegion ®ion = it.value().zoneRegionObject->ligoZoneRegion();
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const std::string &rSZone = region.getName (x, y);
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if ((rSZone != STRING_OUT_OF_BOUND) && (rSZone != STRING_UNUSED))
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{
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m_zoneMask[x - m_minX + (y - m_minY) * stride] = false;
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}
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}
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}
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}
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}
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bool ZoneBuilderBase::checkOverlaps(const NLLIGO::CZoneRegion &newZoneRegion)
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@ -19,8 +19,6 @@
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#define BUILDER_ZONE_BASE_H
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// Project includes
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#include "zone_region_editor.h"
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#include "pixmap_database.h"
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#include "landscape_editor_global.h"
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// NeL includes
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@ -41,7 +39,9 @@
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namespace LandscapeEditor
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{
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class LandscapeScene;
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class LandscapeSceneBase;
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class PixmapDatabase;
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class ZoneRegionObject;
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// Data
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struct ZonePosition
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@ -75,27 +75,18 @@ PixmapDatabase contains the graphics for the zones
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class LANDSCAPE_EDITOR_EXPORT ZoneBuilderBase
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{
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public:
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ZoneBuilderBase(LandscapeScene *landscapeScene);
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ZoneBuilderBase(LandscapeSceneBase *landscapeScene);
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virtual ~ZoneBuilderBase();
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/// Init zoneBank and init zone pixmap database
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bool init(const QString &pathName, bool displayProgress = false);
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void calcMask();
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bool getZoneMask (sint32 x, sint32 y);
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/// Zone Region
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/// @{
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int createZoneRegion();
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int createZoneRegion(const QString &fileName);
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int loadZoneRegion(const QString &fileName);
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void deleteZoneRegion(int id);
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void setCurrentZoneRegion(int id);
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int currentIdZoneRegion() const;
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ZoneRegionObject *currentZoneRegion() const;
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int countZoneRegion() const;
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ZoneRegionObject *zoneRegion(int id) const;
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void ligoData(LigoData &data, const ZonePosition &zonePos);
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void setLigoData(LigoData &data, const ZonePosition &zonePos);
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/// @}
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// Accessors
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/// Scan ./zoneligos dir and add all *.ligozone files to zoneBank
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bool initZoneBank (const QString &path);
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void calcMask();
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bool checkOverlaps(const NLLIGO::CZoneRegion &newZoneRegion);
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struct LandscapeItem
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{
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ZoneRegionObject *zoneRegionObject;
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QGraphicsRectItem *rectItem;
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};
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sint32 m_minX, m_maxX, m_minY, m_maxY;
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std::vector<bool> m_zoneMask;
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QString m_lastPathName;
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int m_currentZoneRegion;
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QMap<int, LandscapeItem> m_landscapeMap;
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PixmapDatabase *m_pixmapDatabase;
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NLLIGO::CZoneBank m_zoneBank;
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LandscapeScene *m_landscapeScene;
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LandscapeSceneBase *m_landscapeSceneBase;
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};
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} /* namespace LandscapeEditor */
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@ -29,13 +29,12 @@
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namespace LandscapeEditor
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{
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static const int ZONE_NAME = 0;
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static const int LAYER_ZONES = 2;
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static const int LAYER_EMPTY_ZONES = 3;
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// TODO: delete
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const char * const LAYER_BLACKOUT_NAME = "blackout";
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const char *const LAYER_BLACKOUT_NAME = "blackout";
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const int MAX_SCENE_WIDTH = 256;
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const int MAX_SCENE_HEIGHT = 256;
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LandscapeSceneBase::LandscapeSceneBase(int sizeCell, QObject *parent)
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: QGraphicsScene(parent),
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m_cellSize(sizeCell),
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m_zoneBuilder(0)
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m_zoneBuilderBase(0)
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{
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setSceneRect(QRectF(0, m_cellSize, MAX_SCENE_WIDTH * m_cellSize, MAX_SCENE_HEIGHT * m_cellSize));
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}
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@ -57,9 +56,9 @@ int LandscapeSceneBase::cellSize() const
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return m_cellSize;
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}
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void LandscapeSceneBase::setZoneBuilder(ZoneBuilder *zoneBuilder)
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void LandscapeSceneBase::setZoneBuilder(ZoneBuilderBase *zoneBuilder)
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{
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m_zoneBuilder = zoneBuilder;
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m_zoneBuilderBase = zoneBuilder;
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}
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QGraphicsItem *LandscapeSceneBase::createItemZone(const LigoData &data, const ZonePosition &zonePos)
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@ -70,11 +69,11 @@ QGraphicsItem *LandscapeSceneBase::createItemZone(const LigoData &data, const Zo
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if (data.zoneName == STRING_UNUSED)
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return createItemEmptyZone(zonePos);
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if ((m_zoneBuilder == 0) || (data.zoneName.empty()))
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if ((m_zoneBuilderBase == 0) || (data.zoneName.empty()))
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return 0;
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// Get image from pixmap database
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QPixmap *pixmap = m_zoneBuilder->pixmapDatabase()->pixmap(QString(data.zoneName.c_str()));
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QPixmap *pixmap = m_zoneBuilderBase->pixmapDatabase()->pixmap(QString(data.zoneName.c_str()));
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if (pixmap == 0)
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return 0;
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@ -98,7 +97,7 @@ QGraphicsItem *LandscapeSceneBase::createItemZone(const LigoData &data, const Zo
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// Enable bilinear filtering
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item->setTransformationMode(Qt::SmoothTransformation);
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NLLIGO::CZoneBankElement *zoneBankItem = m_zoneBuilder->getZoneBank().getElementByZoneName(data.zoneName);
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NLLIGO::CZoneBankElement *zoneBankItem = m_zoneBuilderBase->getZoneBank().getElementByZoneName(data.zoneName);
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sint32 deltaX = 0, deltaY = 0;
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@ -156,7 +155,7 @@ QGraphicsItem *LandscapeSceneBase::createItemZone(const LigoData &data, const Zo
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item->setPos((zonePos.x + deltaX) * m_cellSize, (abs(int(zonePos.y + deltaY))) * m_cellSize);
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// The size graphics item should be equal or proportional m_cellSize
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item->setScale(float(m_cellSize) / m_zoneBuilder->pixmapDatabase()->textureSize());
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item->setScale(float(m_cellSize) / m_zoneBuilderBase->pixmapDatabase()->textureSize());
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item->setData(ZONE_NAME, QString(data.zoneName.c_str()));
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QGraphicsItem *LandscapeSceneBase::createItemEmptyZone(const ZonePosition &zonePos)
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{
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if (m_zoneBuilder == 0)
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if (m_zoneBuilderBase == 0)
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return 0;
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if (checkUnderZone(zonePos.x, zonePos.y))
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return 0;
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// Get image from pixmap database
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QPixmap *pixmap = m_zoneBuilder->pixmapDatabase()->pixmap(QString(STRING_UNUSED));
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QPixmap *pixmap = m_zoneBuilderBase->pixmapDatabase()->pixmap(QString(STRING_UNUSED));
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if (pixmap == 0)
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return 0;
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@ -188,7 +187,7 @@ QGraphicsItem *LandscapeSceneBase::createItemEmptyZone(const ZonePosition &zoneP
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item->setPos(zonePos.x * m_cellSize, abs(int(zonePos.y)) * m_cellSize);
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// The size graphics item should be equal or proportional m_cellSize
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item->setScale(float(m_cellSize) / m_zoneBuilder->pixmapDatabase()->textureSize());
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item->setScale(float(m_cellSize) / m_zoneBuilderBase->pixmapDatabase()->textureSize());
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// for not full item zone
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item->setZValue(LAYER_EMPTY_ZONES);
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@ -249,7 +248,7 @@ void LandscapeSceneBase::delZoneRegion(const NLLIGO::CZoneRegion &zoneRegion)
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void LandscapeSceneBase::snapshot(const QString &fileName, int width, int height, const QRectF &landRect)
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{
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if (m_zoneBuilder == 0)
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if (m_zoneBuilderBase == 0)
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return;
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// Create image
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@ -291,7 +290,7 @@ void LandscapeSceneBase::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
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m_mouseButton = mouseEvent->button();
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}
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void LandscapeSceneBase::mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent)
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void LandscapeSceneBase::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent)
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{
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m_mouseX = mouseEvent->scenePos().x();
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m_mouseY = mouseEvent->scenePos().y() - m_cellSize;
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@ -18,9 +18,9 @@
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#define LANDSCAPE_SCENE_BASE_H
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// Project includes
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#include "zone_region_editor.h"
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#include "builder_zone.h"
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#include "landscape_editor_global.h"
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#include "builder_zone_base.h"
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#include "zone_region_editor.h"
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// NeL includes
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#include <nel/ligo/zone_region.h>
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virtual ~LandscapeSceneBase();
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int cellSize() const;
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virtual void setZoneBuilder(ZoneBuilder *zoneBuilder);
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void setZoneBuilder(ZoneBuilderBase *zoneBuilder);
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QGraphicsItem *createItemZone(const LigoData &data, const ZonePosition &zonePos);
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QGraphicsItem *createItemEmptyZone(const ZonePosition &zonePos);
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@ -73,7 +73,7 @@ private:
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qreal m_mouseX, m_mouseY;
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sint32 m_posX, m_posY;
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Qt::MouseButton m_mouseButton;
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ZoneBuilder *m_zoneBuilder;
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ZoneBuilderBase *m_zoneBuilderBase;
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};
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} /* namespace LandscapeEditor */
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@ -30,40 +30,6 @@
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namespace LandscapeEditor
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{
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LigoData::LigoData()
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{
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posX = 0;
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posY = 0;
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zoneName = "";
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rot = 0;
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flip = 0;
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sharingMatNames[0] = "";
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sharingMatNames[1] = "";
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sharingMatNames[2] = "";
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sharingMatNames[3] = "";
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sharingCutEdges[0] = 0;
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sharingCutEdges[1] = 0;
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sharingCutEdges[2] = 0;
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sharingCutEdges[3] = 0;
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}
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bool LigoData::operator!= (const LigoData& other) const
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{
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return (posX != other.posX) ||
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(posY != other.posY) ||
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(rot != other.rot) ||
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(flip != other.flip) ||
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(zoneName != other.zoneName) ||
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(sharingMatNames[0] != other.sharingMatNames[0]) ||
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(sharingMatNames[1] != other.sharingMatNames[1]) ||
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(sharingMatNames[2] != other.sharingMatNames[2]) ||
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(sharingMatNames[3] != other.sharingMatNames[3]) ||
|
||||
(sharingCutEdges[0] != other.sharingCutEdges[0]) ||
|
||||
(sharingCutEdges[1] != other.sharingCutEdges[1]) ||
|
||||
(sharingCutEdges[2] != other.sharingCutEdges[2]) ||
|
||||
(sharingCutEdges[3] != other.sharingCutEdges[3]);
|
||||
}
|
||||
|
||||
ZoneRegionObject::ZoneRegionObject()
|
||||
{
|
||||
m_fileName = "";
|
||||
|
@ -92,7 +58,7 @@ bool ZoneRegionObject::load(const std::string &fileName)
|
|||
result = false;
|
||||
}
|
||||
}
|
||||
catch (NLMISC::Exception& e)
|
||||
catch (NLMISC::Exception &e)
|
||||
{
|
||||
nlwarning("Error reading file %s : %s", fileName.c_str(), e.what ());
|
||||
result = false;
|
||||
|
@ -132,7 +98,7 @@ bool ZoneRegionObject::save()
|
|||
result = false;
|
||||
}
|
||||
}
|
||||
catch (NLMISC::Exception& e)
|
||||
catch (NLMISC::Exception &e)
|
||||
{
|
||||
nlwarning("Error writing file %s : %s", m_fileName.c_str(), e.what());
|
||||
result = false;
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#define LANDSCAPE_EDITOR_H
|
||||
|
||||
// Project includes
|
||||
#include "landscape_editor_global.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/zone_bank.h>
|
||||
|
@ -43,9 +44,38 @@ struct LigoData
|
|||
std::string sharingMatNames[4];
|
||||
uint8 sharingCutEdges[4];
|
||||
|
||||
LigoData();
|
||||
|
||||
bool operator!= (const LigoData& other) const;
|
||||
LigoData()
|
||||
{
|
||||
posX = 0;
|
||||
posY = 0;
|
||||
zoneName = "";
|
||||
rot = 0;
|
||||
flip = 0;
|
||||
sharingMatNames[0] = "";
|
||||
sharingMatNames[1] = "";
|
||||
sharingMatNames[2] = "";
|
||||
sharingMatNames[3] = "";
|
||||
sharingCutEdges[0] = 0;
|
||||
sharingCutEdges[1] = 0;
|
||||
sharingCutEdges[2] = 0;
|
||||
sharingCutEdges[3] = 0;
|
||||
}
|
||||
bool operator!= (const LigoData &other) const
|
||||
{
|
||||
return (posX != other.posX) ||
|
||||
(posY != other.posY) ||
|
||||
(rot != other.rot) ||
|
||||
(flip != other.flip) ||
|
||||
(zoneName != other.zoneName) ||
|
||||
(sharingMatNames[0] != other.sharingMatNames[0]) ||
|
||||
(sharingMatNames[1] != other.sharingMatNames[1]) ||
|
||||
(sharingMatNames[2] != other.sharingMatNames[2]) ||
|
||||
(sharingMatNames[3] != other.sharingMatNames[3]) ||
|
||||
(sharingCutEdges[0] != other.sharingCutEdges[0]) ||
|
||||
(sharingCutEdges[1] != other.sharingCutEdges[1]) ||
|
||||
(sharingCutEdges[2] != other.sharingCutEdges[2]) ||
|
||||
(sharingCutEdges[3] != other.sharingCutEdges[3]);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -53,7 +83,7 @@ struct LigoData
|
|||
@brief
|
||||
@details
|
||||
*/
|
||||
class ZoneRegionObject
|
||||
class LANDSCAPE_EDITOR_EXPORT ZoneRegionObject
|
||||
{
|
||||
public:
|
||||
ZoneRegionObject();
|
||||
|
|
Loading…
Reference in a new issue