From 2dd0bed9d99f66f04b261a7bdbf98f5b30f5c6f5 Mon Sep 17 00:00:00 2001
From: kervala
Date: Fri, 1 Feb 2013 21:58:05 +0100
Subject: [PATCH 1/9] Changed: Use OpenGL by default with an ATI card and
without a warning dialog
---
code/ryzom/client/src/init.cpp | 38 +---------------------------------
1 file changed, 1 insertion(+), 37 deletions(-)
diff --git a/code/ryzom/client/src/init.cpp b/code/ryzom/client/src/init.cpp
index f8ea4aa04..0b6a9cf42 100644
--- a/code/ryzom/client/src/init.cpp
+++ b/code/ryzom/client/src/init.cpp
@@ -533,31 +533,6 @@ void checkDriverVersion()
nlwarning ("Can't check video driver version");
}
-void checkNoATIOpenGL()
-{
- string deviceName;
- uint64 driverVersion;
- if (CSystemInfo::getVideoInfo (deviceName, driverVersion))
- {
- string lwr = deviceName;
- strlwr(lwr);
- if (lwr.find (ATI_RECOMMANDED_DRIVERS_STRING_TEST)!=string::npos && ClientCfg.Driver3D==CClientConfig::OpenGL)
- {
- // special case for radeon 7500 or less : doesn't issue message since doesn't work with Direct3D for now
- if (!(strstr(lwr.c_str() , "radeon 7000") || strstr(lwr.c_str() , "radeon 7200") || strstr(lwr.c_str() , "radeon 7500")))
- {
- ucstring message= CI18N::get("uiUseATID3D");
- if (ClientQuestion (message))
- {
- ClientCfg.Driver3D= CClientConfig::DrvAuto;
- ClientCfg.writeString("Driver3D", "Auto");
- ClientCfg.ConfigFile.save();
- }
- }
- }
- }
-}
-
void checkDriverDepth ()
{
// Check desktop is in 32 bit else no window mode allowed.
@@ -815,8 +790,6 @@ void prelogInit()
// Check driver version
checkDriverVersion();
- // Check ATI not in OpenGL
- checkNoATIOpenGL();
// Create the driver (most important part of the client).
nmsg = "Creating 3d driver...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
@@ -831,21 +804,12 @@ void prelogInit()
switch(ClientCfg.Driver3D)
{
- case CClientConfig::DrvAuto:
#ifdef NL_OS_WINDOWS
- {
- // Fallback to D3D for card other than nVidia
- std::string deviceName;
- uint64 drvVersion;
- CSystemInfo::getVideoInfo(deviceName, drvVersion);
- strlwr(deviceName);
- driver = strstr(deviceName.c_str(), NVIDIA_RECOMMANDED_DRIVERS_STRING_TEST) == NULL ? UDriver::Direct3d:UDriver::OpenGl;
- }
- break;
case CClientConfig::Direct3D:
driver = UDriver::Direct3d;
break;
#endif // NL_OS_WINDOWS
+ case CClientConfig::DrvAuto:
case CClientConfig::OpenGL:
driver = UDriver::OpenGl;
break;
From 98606fb5b5ba1df316550714bfadd556692e1e81 Mon Sep 17 00:00:00 2001
From: kervala
Date: Fri, 8 Feb 2013 13:17:44 +0100
Subject: [PATCH 2/9] Changed: Typo fixes (thanks to Vagrant!)
---
code/nel/include/nel/3d/anim_detail_trav.h | 2 +-
code/nel/include/nel/3d/camera.h | 2 +-
code/nel/include/nel/3d/clip_trav.h | 2 +-
code/nel/include/nel/3d/landscape_def.h | 6 ++---
code/nel/include/nel/3d/landscape_model.h | 2 +-
code/nel/include/nel/3d/load_balancing_trav.h | 2 +-
code/nel/include/nel/3d/mesh_base_instance.h | 2 +-
code/nel/include/nel/3d/mesh_instance.h | 2 +-
code/nel/include/nel/3d/mesh_mrm_instance.h | 2 +-
.../nel/3d/mesh_mrm_skinned_instance.h | 2 +-
.../include/nel/3d/mesh_multi_lod_instance.h | 2 +-
.../include/nel/3d/meshvp_per_pixel_light.h | 2 +-
code/nel/include/nel/3d/patch.h | 2 +-
code/nel/include/nel/3d/point_light_model.h | 2 +-
.../include/nel/3d/ps_attrib_maker_template.h | 2 +-
.../include/nel/3d/quad_grid_clip_manager.h | 2 +-
code/nel/include/nel/3d/render_trav.h | 2 +-
code/nel/include/nel/3d/root_model.h | 2 +-
code/nel/include/nel/3d/seg_remanence.h | 2 +-
code/nel/include/nel/3d/skeleton_model.h | 2 +-
code/nel/include/nel/3d/transform.h | 4 ++--
code/nel/include/nel/3d/transform_shape.h | 2 +-
.../nel/3d/vegetable_blend_layer_model.h | 2 +-
.../include/nel/misc/stl_block_allocator.h | 2 +-
code/nel/include/nel/misc/xml_pack.h | 2 +-
code/nel/nel-config.in | 2 +-
code/nel/samples/pacs/readme.txt | 2 +-
.../src/3d/driver/direct3d/driver_direct3d.h | 4 ++--
code/nel/src/3d/tessellation.cpp | 2 +-
code/nel/src/3d/vertex_program_parse.cpp | 6 ++---
code/nel/src/3d/zone_lighter.cpp | 2 +-
code/nel/src/logic/logic_state_machine.cpp | 2 +-
.../src/misc/config_file/cf_gramatical.ypp | 2 +-
code/nel/src/net/message.cpp | 2 +-
code/nel/src/sound/context_sound.cpp | 2 +-
.../tools/3d/build_gamedata/cfg/panoply.cfg | 2 +-
.../src/plugins/bnp_manager/bnp_file.cpp | 24 +++++++++----------
.../particle_system/located_bindable_form.ui | 2 +-
.../translation_manager/ftp_selection.ui | 2 +-
.../src/translations/object_viewer_qt_de.ts | 2 +-
.../src/translations/object_viewer_qt_en.ts | 2 +-
.../src/translations/object_viewer_qt_fr.ts | 2 +-
.../src/translations/object_viewer_qt_ru.ts | 2 +-
code/nel/tools/3d/panoply_maker/panoply.cfg | 2 +-
.../3d/plugin_max/max_material_support.txt | 4 ++--
.../plugin_max/nel_export/nel_export_view.cpp | 2 +-
.../3d/plugin_max/nel_mesh_lib/calc_lm.cpp | 2 +-
.../nel_mesh_lib/export_skinning.cpp | 2 +-
.../nel_patch_lib/nel_patch_mesh.cpp | 2 +-
.../scripts/nel_assets_png_batched.ms | 2 +-
.../scripts/nel_batched_mergesave.ms | 2 +-
.../plugin_max/scripts/nel_batched_script.ms | 2 +-
code/nel/tools/3d/zone_dump/zone_dump.cpp | 2 +-
.../misc/make_sheet_id/make_sheet_id.cpp | 8 +++----
.../admin_executor_service.cpp | 2 +-
code/nelns/login_system/database/nel.sql | 4 ++--
.../data/gamedev/interfaces_v3/interface.txt | 2 +-
.../data/gamedev/interfaces_v3/inventory.xml | 4 ++--
code/ryzom/client/src/client_cfg.h | 2 +-
.../client/src/client_sheets/item_sheet.h | 2 +-
.../src/interface_v3/bot_chat_page_trade.h | 2 +-
.../interface_v3/interface_expr_user_fct.cpp | 4 ++--
.../src/interface_v3/inventory_manager.cpp | 4 ++--
.../src/interface_v3/inventory_manager.h | 2 +-
.../client/src/interface_v3/view_text.cpp | 2 +-
.../client/src/interfaces_manager/osd.cpp | 2 +-
.../ryzom/client/src/interfaces_manager/osd.h | 2 +-
.../source/scintilla/LexBaan.cxx | 2 +-
.../source/scintilla/LexCPP.cxx | 2 +-
code/ryzom/client/src/player_cl.cpp | 2 +-
code/ryzom/client/src/player_r2_cl.cpp | 2 +-
.../ryzom/client/src/r2/dmc/action_historic.h | 2 +-
code/ryzom/client/src/scene_parser.cpp | 2 +-
code/ryzom/common/data_common/msg.xml | 4 ++--
.../class_doc/user_model.html | 2 +-
code/ryzom/common/src/game_share/item_infos.h | 8 +++----
.../common/src/game_share/msg_client_server.h | 6 ++---
.../game_share/ring_session_manager_itf.xml | 2 +-
.../server/entities_game_service_default.cfg | 2 +-
.../sheet_pack_cfg/entities_game_service.cfg | 2 +-
.../server/src/admin_modules/aes_module.cpp | 2 +-
code/ryzom/server/src/ai_service/commands.cpp | 8 +++----
.../doc/source/primitive_parsing.dox | 2 +-
.../server/src/ai_service/script_compiler.cpp | 2 +-
.../server/src/ai_service/script_parser.yacc | 18 +++++++-------
.../src/ai_service/script_parser_yacc.cpp | 18 +++++++-------
.../egs_sheets/egs_static_brick.cpp | 2 +-
.../entity_manager/entity_base.cpp | 4 ++--
.../guild_manager/fame_manager.cpp | 2 +-
.../special_power_enchant_weapon.cpp | 4 ++--
.../player_manager/character.cpp | 2 +-
.../character_inventory_manipulation.cpp | 6 ++---
.../src/input_output_service/chat_manager.cpp | 2 +-
.../src/monitor_service/service_main.cpp | 4 ++--
.../server/src/shard_unifier_service/nel.sql | 2 +-
.../ring_session_manager.cpp | 2 +-
.../testing_tool_service.h | 2 +-
.../georges_dll/georges_edit_doc.h | 4 ++--
.../icon_search/icon_search_default.cfg | 2 +-
.../world_editor/land_export_lib/export.cpp | 2 +-
.../world_editor/builder_zone_region.h | 2 +-
.../world_editor/world_editor/main_frm.h | 2 +-
.../world_editor/plugin_interface.h | 2 +-
.../world_editor_plugin/plugin.cpp | 2 +-
.../plugin.cpp | 2 +-
code/ryzom/tools/scripts/linux/build | 4 ++--
.../server/admin/jpgraph/jpgraph_gantt.php | 2 +-
.../server/admin/jpgraph/jpgraph_pie.php | 2 +-
.../server/sql/ryzom_admin_default_data.sql | 2 +-
code/ryzom/tools/server/sql/ryzom_tables.sql | 4 ++--
.../ryzom/tools/server/www/login/r2_login.php | 2 +-
.../webtt/cake/libs/view/helpers/cache.php | 2 +-
code/snowballs2/server/position/src/main.cpp | 4 ++--
code/tool/build/build | 4 ++--
code/web/api/common/auth.php | 4 ++--
115 files changed, 176 insertions(+), 176 deletions(-)
diff --git a/code/nel/include/nel/3d/anim_detail_trav.h b/code/nel/include/nel/3d/anim_detail_trav.h
index 471ccd52b..7b51afe84 100644
--- a/code/nel/include/nel/3d/anim_detail_trav.h
+++ b/code/nel/include/nel/3d/anim_detail_trav.h
@@ -71,7 +71,7 @@ public:
// For clipTrav. cleared at beginning of CClipTrav::traverse
void clearVisibleList();
- // For ClipTrav only. NB: list is cleared at begining of traverse(). NB: only CTransform are supported
+ // For ClipTrav only. NB: list is cleared at begininng of traverse(). NB: only CTransform are supported
void addVisibleModel(CTransform *model)
{
_VisibleList[_CurrentNumVisibleModels]= model;
diff --git a/code/nel/include/nel/3d/camera.h b/code/nel/include/nel/3d/camera.h
index 431998f8a..3185dfe7b 100644
--- a/code/nel/include/nel/3d/camera.h
+++ b/code/nel/include/nel/3d/camera.h
@@ -68,7 +68,7 @@ public:
class CCamera : public CTransform
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
diff --git a/code/nel/include/nel/3d/clip_trav.h b/code/nel/include/nel/3d/clip_trav.h
index e892ee02e..10dd9dccb 100644
--- a/code/nel/include/nel/3d/clip_trav.h
+++ b/code/nel/include/nel/3d/clip_trav.h
@@ -93,7 +93,7 @@ public:
/// \name Visible List mgt. Those visible models are updated each traverse().
//@{
- // NB: list is cleared at begining of traverse().
+ // NB: list is cleared at beginning of traverse().
void addVisibleModel(CTransform *model)
{
model->_IndexInVisibleList= _CurrentNumVisibleModels;
diff --git a/code/nel/include/nel/3d/landscape_def.h b/code/nel/include/nel/3d/landscape_def.h
index ce90c5b4a..c189a428f 100644
--- a/code/nel/include/nel/3d/landscape_def.h
+++ b/code/nel/include/nel/3d/landscape_def.h
@@ -81,14 +81,14 @@ class IDriver;
class CLandscapeGlobals
{
public:
- // LANDSCAPE RENDERING CONTEXT. Landscape must setup it at the begining at refine()/render().
+ // LANDSCAPE RENDERING CONTEXT. Landscape must setup it at the beginning at refine()/render().
// The current date of LandScape for refine only.
static sint CurrentDate;
// The current date of LandScape for render only.
static sint CurrentRenderDate;
// The center view for refinement.
static CVector RefineCenter;
- // What is the treshold for tessellation.
+ // What is the threshold for tessellation.
static float RefineThreshold;
// Guess.
static float OORefineThreshold;
@@ -143,7 +143,7 @@ public:
static CLandscapeVBAllocator *CurrentTileVBAllocator;
- // PATCH GLOBAL INTERFACE. patch must setup them at the begining at refine()/render().
+ // PATCH GLOBAL INTERFACE. patch must setup them at the beginning at refine()/render().
// NO!!! REMIND: can't have any patch global, since a propagated split()/updateErrorMetric()
// can arise. must use Patch pointer.
diff --git a/code/nel/include/nel/3d/landscape_model.h b/code/nel/include/nel/3d/landscape_model.h
index f9ca071bd..981e3e972 100644
--- a/code/nel/include/nel/3d/landscape_model.h
+++ b/code/nel/include/nel/3d/landscape_model.h
@@ -42,7 +42,7 @@ const NLMISC::CClassId LandscapeModelId=NLMISC::CClassId(0x5a573b55, 0x6b395829
class CLandscapeModel : public CTransform
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
public:
diff --git a/code/nel/include/nel/3d/load_balancing_trav.h b/code/nel/include/nel/3d/load_balancing_trav.h
index 37bd69ddd..43d5c95d8 100644
--- a/code/nel/include/nel/3d/load_balancing_trav.h
+++ b/code/nel/include/nel/3d/load_balancing_trav.h
@@ -165,7 +165,7 @@ public:
// For clipTrav. cleared at beginning of CClipTrav::traverse
void clearVisibleList();
- // For ClipTrav only. NB: list is cleared at begining of traverse().
+ // For ClipTrav only. NB: list is cleared at beginning of traverse().
void addVisibleModel(CTransform *model)
{
_VisibleList[_CurrentNumVisibleModels]= model;
diff --git a/code/nel/include/nel/3d/mesh_base_instance.h b/code/nel/include/nel/3d/mesh_base_instance.h
index 4a4091e3c..b045fa414 100644
--- a/code/nel/include/nel/3d/mesh_base_instance.h
+++ b/code/nel/include/nel/3d/mesh_base_instance.h
@@ -53,7 +53,7 @@ const NLMISC::CClassId MeshBaseInstanceId=NLMISC::CClassId(0xef44331, 0x739f6bc
class CMeshBaseInstance : public CTransformShape
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
public:
diff --git a/code/nel/include/nel/3d/mesh_instance.h b/code/nel/include/nel/3d/mesh_instance.h
index c4018913f..17eb7a97a 100644
--- a/code/nel/include/nel/3d/mesh_instance.h
+++ b/code/nel/include/nel/3d/mesh_instance.h
@@ -49,7 +49,7 @@ const NLMISC::CClassId MeshInstanceId=NLMISC::CClassId(0x6bfe0a34, 0x23b26dc9);
class CMeshInstance : public CMeshBaseInstance
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
public:
diff --git a/code/nel/include/nel/3d/mesh_mrm_instance.h b/code/nel/include/nel/3d/mesh_mrm_instance.h
index 03fed2d86..4df6b92f0 100644
--- a/code/nel/include/nel/3d/mesh_mrm_instance.h
+++ b/code/nel/include/nel/3d/mesh_mrm_instance.h
@@ -49,7 +49,7 @@ const NLMISC::CClassId MeshMRMInstanceId=NLMISC::CClassId(0xec608f3, 0x1111c33)
class CMeshMRMInstance : public CMeshBaseInstance
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
protected:
diff --git a/code/nel/include/nel/3d/mesh_mrm_skinned_instance.h b/code/nel/include/nel/3d/mesh_mrm_skinned_instance.h
index 610744a52..71fac9476 100644
--- a/code/nel/include/nel/3d/mesh_mrm_skinned_instance.h
+++ b/code/nel/include/nel/3d/mesh_mrm_skinned_instance.h
@@ -49,7 +49,7 @@ const NLMISC::CClassId MeshMRMSkinnedInstanceId=NLMISC::CClassId(0x6cfd2619, 0x
class CMeshMRMSkinnedInstance : public CMeshBaseInstance
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
protected:
diff --git a/code/nel/include/nel/3d/mesh_multi_lod_instance.h b/code/nel/include/nel/3d/mesh_multi_lod_instance.h
index 2b249678c..549979438 100644
--- a/code/nel/include/nel/3d/mesh_multi_lod_instance.h
+++ b/code/nel/include/nel/3d/mesh_multi_lod_instance.h
@@ -61,7 +61,7 @@ public:
Lod0Blend = 0x1,
};
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
/// Last Matrix date for Lods
diff --git a/code/nel/include/nel/3d/meshvp_per_pixel_light.h b/code/nel/include/nel/3d/meshvp_per_pixel_light.h
index bc211a4b6..d7be0f3f9 100644
--- a/code/nel/include/nel/3d/meshvp_per_pixel_light.h
+++ b/code/nel/include/nel/3d/meshvp_per_pixel_light.h
@@ -29,7 +29,7 @@ namespace NL3D {
/**
- * This vertex program is used to perform perpixel lighting with meshs. Its ouputs are :
+ * This vertex program is used to perform perpixel lighting with meshs. Its outputs are :
*
* Coord Tex 0 : duplicate the tex Coord 0 set from the v.b.
* Coord Tex 1 : The light vector in tangent space.
diff --git a/code/nel/include/nel/3d/patch.h b/code/nel/include/nel/3d/patch.h
index 4b35660d0..c1363953a 100644
--- a/code/nel/include/nel/3d/patch.h
+++ b/code/nel/include/nel/3d/patch.h
@@ -808,7 +808,7 @@ private:
CTessFarVertex BaseFarVertices[4];
- // Local info for CTessFace tiles. CPatch must setup them at the begining at refine()/render().
+ // Local info for CTessFace tiles. CPatch must setup them at the beginning at refine()/render().
// For Far Texture coordinates.
float Far0UScale, Far0VScale, Far0UBias, Far0VBias;
float Far1UScale, Far1VScale, Far1UBias, Far1VBias;
diff --git a/code/nel/include/nel/3d/point_light_model.h b/code/nel/include/nel/3d/point_light_model.h
index a9da70661..2ca3e46d3 100644
--- a/code/nel/include/nel/3d/point_light_model.h
+++ b/code/nel/include/nel/3d/point_light_model.h
@@ -55,7 +55,7 @@ const NLMISC::CClassId PointLightModelId=NLMISC::CClassId(0x7e842eba, 0x140b6c6
class CPointLightModel : public CTransform
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
diff --git a/code/nel/include/nel/3d/ps_attrib_maker_template.h b/code/nel/include/nel/3d/ps_attrib_maker_template.h
index 8d7b68ba2..92953b86f 100644
--- a/code/nel/include/nel/3d/ps_attrib_maker_template.h
+++ b/code/nel/include/nel/3d/ps_attrib_maker_template.h
@@ -29,7 +29,7 @@ namespace NL3D {
/*
* In this file, we define several template that helps to create attributes maker such as gradient (of float, int, vector etc)
* attributes maker are used in the particle system to generate values, such as size, color etc. see ps_attrib_maker.h
- * for more informations
+ * for more information
*/
diff --git a/code/nel/include/nel/3d/quad_grid_clip_manager.h b/code/nel/include/nel/3d/quad_grid_clip_manager.h
index 7e32c07b3..54d427a8b 100644
--- a/code/nel/include/nel/3d/quad_grid_clip_manager.h
+++ b/code/nel/include/nel/3d/quad_grid_clip_manager.h
@@ -55,7 +55,7 @@ const NLMISC::CClassId QuadGridClipManagerId=NLMISC::CClassId(0x1ffb079a, 0x6c5
class CQuadGridClipManager : public CTransform
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
public:
diff --git a/code/nel/include/nel/3d/render_trav.h b/code/nel/include/nel/3d/render_trav.h
index 271165427..6e8d04b32 100644
--- a/code/nel/include/nel/3d/render_trav.h
+++ b/code/nel/include/nel/3d/render_trav.h
@@ -227,7 +227,7 @@ public:
enum {MaxVPLight= 4};
/** reset the lighting setup in the driver (all lights are disabled).
- * called at begining of traverse(). Must be called by any model (before and after rendering)
+ * called at beginning of traverse(). Must be called by any model (before and after rendering)
* that wish to use CDriver::setLight() instead of the standard behavior with changeLightSetup()
*/
void resetLightSetup();
diff --git a/code/nel/include/nel/3d/root_model.h b/code/nel/include/nel/3d/root_model.h
index 3faa5b675..d54ad7c20 100644
--- a/code/nel/include/nel/3d/root_model.h
+++ b/code/nel/include/nel/3d/root_model.h
@@ -39,7 +39,7 @@ const NLMISC::CClassId RootModelId=NLMISC::CClassId(0x25f0505d, 0x75c69f9);
class CRootModel : public CTransform
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
diff --git a/code/nel/include/nel/3d/seg_remanence.h b/code/nel/include/nel/3d/seg_remanence.h
index dddfa3a61..2e3202a89 100644
--- a/code/nel/include/nel/3d/seg_remanence.h
+++ b/code/nel/include/nel/3d/seg_remanence.h
@@ -54,7 +54,7 @@ public:
CSegRemanence(CSegRemanence &other);
CSegRemanence &operator = (CSegRemanence &other);
//@}
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
/// to instanciate that model from a scene
static CTransform *creator() { return new CSegRemanence; }
diff --git a/code/nel/include/nel/3d/skeleton_model.h b/code/nel/include/nel/3d/skeleton_model.h
index 196cc680c..ed4f8aadc 100644
--- a/code/nel/include/nel/3d/skeleton_model.h
+++ b/code/nel/include/nel/3d/skeleton_model.h
@@ -79,7 +79,7 @@ public:
/// max number of bones supported in skeleton
enum { MaxNumBones = 256 };
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
public:
diff --git a/code/nel/include/nel/3d/transform.h b/code/nel/include/nel/3d/transform.h
index cf8d3031f..00e023331 100644
--- a/code/nel/include/nel/3d/transform.h
+++ b/code/nel/include/nel/3d/transform.h
@@ -90,7 +90,7 @@ const NLMISC::CClassId TransformId=NLMISC::CClassId(0x174750cb, 0xf952024);
class CTransform : public ITransformable
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
/// get the scene which has created us
@@ -113,7 +113,7 @@ public:
/**
* Extra init for a model. this method is called by the framework at the very end of CScene::createModel()
* Warning! if the model is a CTransformShape, then when initModel() is called, Shape and other related member/setup
- * of IShape::createInstance() are not yet done (because createModel() is called at the begining in createInstance()).
+ * of IShape::createInstance() are not yet done (because createModel() is called at the beginning in createInstance()).
*
* Because initModel() is called at the very end, deriver could implement anything like creating other models,
* but not deleting this model...
diff --git a/code/nel/include/nel/3d/transform_shape.h b/code/nel/include/nel/3d/transform_shape.h
index 28c5602c3..7bffe971a 100644
--- a/code/nel/include/nel/3d/transform_shape.h
+++ b/code/nel/include/nel/3d/transform_shape.h
@@ -55,7 +55,7 @@ const NLMISC::CClassId TransformShapeId=NLMISC::CClassId(0x1e6115e6, 0x63502517
class CTransformShape : public CTransform
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
public:
diff --git a/code/nel/include/nel/3d/vegetable_blend_layer_model.h b/code/nel/include/nel/3d/vegetable_blend_layer_model.h
index ea37a0e4d..1f8840de9 100644
--- a/code/nel/include/nel/3d/vegetable_blend_layer_model.h
+++ b/code/nel/include/nel/3d/vegetable_blend_layer_model.h
@@ -48,7 +48,7 @@ const NLMISC::CClassId VegetableBlendLayerModelId=NLMISC::CClassId(0x77375163,
class CVegetableBlendLayerModel : public CTransform
{
public:
- /// Call at the begining of the program, to register the model
+ /// Call at the beginning of the program, to register the model
static void registerBasic();
public:
diff --git a/code/nel/include/nel/misc/stl_block_allocator.h b/code/nel/include/nel/misc/stl_block_allocator.h
index 56afd24e4..5e38b573c 100644
--- a/code/nel/include/nel/misc/stl_block_allocator.h
+++ b/code/nel/include/nel/misc/stl_block_allocator.h
@@ -44,7 +44,7 @@ namespace NLMISC {
* will assert when allocations will occur).
*
* To construct a container which use this allocator, do like this:
- * list> myList( ptrOnBlockMemory );
+ * list > myList( ptrOnBlockMemory );
*
* But see CSTLBlockList for easier list instanciation, because using it, you'll do like this:
* CSTLBlockList myList(ptrOnBlockMemory);
diff --git a/code/nel/include/nel/misc/xml_pack.h b/code/nel/include/nel/misc/xml_pack.h
index 555f3bb09..5dc2f5b2f 100644
--- a/code/nel/include/nel/misc/xml_pack.h
+++ b/code/nel/include/nel/misc/xml_pack.h
@@ -69,7 +69,7 @@ namespace NLMISC
* return true and advance the it iterator if match is found.
*/
bool matchString(std::string::iterator &it, std::string::iterator end, const char *text);
- /// Advance up to the begining of the next line, incrementing the in/out param lineCount
+ /// Advance up to the beginning of the next line, incrementing the in/out param lineCount
void skipLine(std::string::iterator &it, std::string::iterator end, uint32 &lineCount);
///@}
diff --git a/code/nel/nel-config.in b/code/nel/nel-config.in
index 063900903..39e6afe9c 100644
--- a/code/nel/nel-config.in
+++ b/code/nel/nel-config.in
@@ -5,7 +5,7 @@
# nel-config
#
# Script printing NeL's install library/include paths and some other
-# informations like NeL's version
+# information like NeL's version
#
prefix=@prefix@
diff --git a/code/nel/samples/pacs/readme.txt b/code/nel/samples/pacs/readme.txt
index 9f3c0424e..e78327b3a 100644
--- a/code/nel/samples/pacs/readme.txt
+++ b/code/nel/samples/pacs/readme.txt
@@ -12,7 +12,7 @@ This sample show:
- Managing several dynamic world image
- Moving PACS primitives
- Managing collisions
-- Get triggered informations by collisions (flashes)
+- Get triggered information by collisions (flashes)
----------------
diff --git a/code/nel/src/3d/driver/direct3d/driver_direct3d.h b/code/nel/src/3d/driver/direct3d/driver_direct3d.h
index 351cf10d0..cff7cb804 100644
--- a/code/nel/src/3d/driver/direct3d/driver_direct3d.h
+++ b/code/nel/src/3d/driver/direct3d/driver_direct3d.h
@@ -640,7 +640,7 @@ public:
void *lock (uint size, uint stride, uint &offset);
void unlock ();
- // Runtime reset (called at the begining of the frame rendering), blocking lock here.
+ // Runtime reset (called at the beginning of the frame rendering), blocking lock here.
void reset ();
};
@@ -670,7 +670,7 @@ public:
void *lock (uint size, uint &offset);
void unlock ();
- // Runtime reset (called at the begining of the frame rendering), blocking lock here.
+ // Runtime reset (called at the beginning of the frame rendering), blocking lock here.
void reset ();
};
diff --git a/code/nel/src/3d/tessellation.cpp b/code/nel/src/3d/tessellation.cpp
index 8f6dd5134..8940358c3 100644
--- a/code/nel/src/3d/tessellation.cpp
+++ b/code/nel/src/3d/tessellation.cpp
@@ -202,7 +202,7 @@ CTessFace::~CTessFace()
// ***************************************************************************
float CTessFace::computeNearLimit()
{
- // General formula for Level, function of Size, treshold etc...:
+ // General formula for Level, function of Size, threshold etc...:
// WantedLevel= log2(BaseSize / sqrdist / RefineThreshold);
// <=> WantedLevel= log2( CurSize*2^Level / sqrdist / RefineThreshold).
// <=> WantedLevel= log2( ProjectedSize* 2^Level / RefineThreshold).
diff --git a/code/nel/src/3d/vertex_program_parse.cpp b/code/nel/src/3d/vertex_program_parse.cpp
index 25ed6e9f4..9b535d551 100644
--- a/code/nel/src/3d/vertex_program_parse.cpp
+++ b/code/nel/src/3d/vertex_program_parse.cpp
@@ -146,7 +146,7 @@ bool CVPParser::parseOperand(CVPOperand &operand, bool outputOperand, std::strin
break;
case 'A': result = parseAddressRegister(operand, errorOutput); break;
case '-':
- errorOutput = "Negation not allowed on ouput register.";
+ errorOutput = "Negation not allowed on output register.";
return false;
default:
errorOutput = "Output, Address, or Temporary register expected as an output operand.";
@@ -365,7 +365,7 @@ bool CVPParser::parseOutputRegister(CVPOperand &operand, std::string &errorOutpu
operand.Type = CVPOperand::OutputRegister;
if (*_CurrChar != '[')
{
- errorOutput = "'[' expected when parsing an ouput register.";
+ errorOutput = "'[' expected when parsing an output register.";
return false;
}
++_CurrChar;
@@ -565,7 +565,7 @@ bool CVPParser::parseAddressRegister(CVPOperand &operand, std::string &errorOutp
bool CVPParser::parseOp2(CVPInstruction &instr,std::string &errorOutput)
{
skipSpacesAndComments();
- // parse ouput
+ // parse output
if (!parseOperand(instr.Dest, true, errorOutput)) return false;
// Can't write in input or consant register
if (instr.Dest.Type == CVPOperand::Constant || instr.Dest.Type == CVPOperand::InputRegister)
diff --git a/code/nel/src/3d/zone_lighter.cpp b/code/nel/src/3d/zone_lighter.cpp
index 8ed47c673..112df54e0 100644
--- a/code/nel/src/3d/zone_lighter.cpp
+++ b/code/nel/src/3d/zone_lighter.cpp
@@ -2781,7 +2781,7 @@ void CZoneLighter::computeTileFlagsOnly (CLandscape &landscape, CZone& output, u
// can't copy tile flags
if(!ok)
- throw Exception("The input zonew, and ouput zonel are too different: not same patchs!!");
+ throw Exception("The input zonew, and output zonel are too different: not same patchs!!");
/// copy the tiles flags from the zone to light to the output zone
copyTileFlags(output, zonew);
diff --git a/code/nel/src/logic/logic_state_machine.cpp b/code/nel/src/logic/logic_state_machine.cpp
index 1694936d3..0edc7bd14 100644
--- a/code/nel/src/logic/logic_state_machine.cpp
+++ b/code/nel/src/logic/logic_state_machine.cpp
@@ -426,7 +426,7 @@ void CLogicStateMachine::setVerbose( string varName, bool b )
filter = 1;
}
else
- // xxx* => we look for a string with xxx at the begining
+ // xxx* => we look for a string with xxx at the beginning
if( varName[varName.size()-1]=='*' )
{
motif = varName.substr(0,varName.size()-1);
diff --git a/code/nel/src/misc/config_file/cf_gramatical.ypp b/code/nel/src/misc/config_file/cf_gramatical.ypp
index 4b6a2707e..199f3df9a 100644
--- a/code/nel/src/misc/config_file/cf_gramatical.ypp
+++ b/code/nel/src/misc/config_file/cf_gramatical.ypp
@@ -225,7 +225,7 @@ inst: VARIABLE ADD_ASSIGN expression SEMICOLON
}
else
{
- // this var has been created in a parent Cfg, append at the begining of the array
+ // this var has been created in a parent Cfg, append at the beginning of the array
Var.add ((*((vector*)(YYPARSE_PARAM)))[i]);
if (Var != (*((vector*)(YYPARSE_PARAM)))[i] && Var.Callback != NULL)
(Var.Callback)(Var);
diff --git a/code/nel/src/net/message.cpp b/code/nel/src/net/message.cpp
index 0f9c40562..5110bed45 100644
--- a/code/nel/src/net/message.cpp
+++ b/code/nel/src/net/message.cpp
@@ -79,7 +79,7 @@ CMessage::CMessage (NLMISC::CMemStream &memstr) :
else
invert(); // calls readType()
if ( ! reading )
- invert(); // set ouput mode back if necessary
+ invert(); // set output mode back if necessary
seek( pos, begin ); // sets the same position as the one in the memstream
}
diff --git a/code/nel/src/sound/context_sound.cpp b/code/nel/src/sound/context_sound.cpp
index 71ffb9b20..d1403c7c9 100644
--- a/code/nel/src/sound/context_sound.cpp
+++ b/code/nel/src/sound/context_sound.cpp
@@ -276,7 +276,7 @@ void CContextSound::init()
if (i == _BaseName.size())
{
// The base name is ok, check that the next char is a digit (avoid conflit if some
- // sound have a longeur base name with same begining)
+ // sound have a longeur base name with same beginning)
if (soundName[i] >= '0' && soundName[i] <= '9')
_ContextSounds->addSound(CAudioMixerUser::instance()->getSoundId(*first), _BaseName);
}
diff --git a/code/nel/tools/3d/build_gamedata/cfg/panoply.cfg b/code/nel/tools/3d/build_gamedata/cfg/panoply.cfg
index ab0fccfa4..c3b96c39e 100644
--- a/code/nel/tools/3d/build_gamedata/cfg/panoply.cfg
+++ b/code/nel/tools/3d/build_gamedata/cfg/panoply.cfg
@@ -6,7 +6,7 @@
// additionnal paths to search for masks textures
//additionnal_paths = { "panoply" };
-// the ouput path for result textures
+// the output path for result textures
output_path = "tga";
// A character that is used to generate output names when a mask is not defined for a texture.
diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/bnp_manager/bnp_file.cpp b/code/nel/tools/3d/object_viewer_qt/src/plugins/bnp_manager/bnp_file.cpp
index 3d755ba47..8cae1164b 100644
--- a/code/nel/tools/3d/object_viewer_qt/src/plugins/bnp_manager/bnp_file.cpp
+++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/bnp_manager/bnp_file.cpp
@@ -116,13 +116,13 @@ bool BNPFileHandle::readHeader(const std::string &filePath)
uint32 nFileSize = bnp.getFileSize();
bnp.seek(nFileSize-sizeof(uint32), IStream::begin);
- uint32 nOffsetFromBegining;
+ uint32 nOffsetFromBeginning;
- bnp.serial(nOffsetFromBegining);
+ bnp.serial(nOffsetFromBeginning);
- if ( !bnp.seek (nOffsetFromBegining, IStream::begin) )
+ if ( !bnp.seek (nOffsetFromBeginning, IStream::begin) )
{
- nlwarning("Could not read offset from begining");
+ nlwarning("Could not read offset from beginning");
bnp.close();
return false;
}
@@ -206,7 +206,7 @@ void BNPFileHandle::fileNames(std::vector &fileNames)
// ***************************************************************************
void BNPFileHandle::addFiles( const vector &filePathes)
{
- uint32 OffsetFromBegining = 0;
+ uint32 OffsetFromBeginning = 0;
// create packed files and add them to the private vector
vector::const_iterator it_vec = filePathes.begin();
@@ -233,13 +233,13 @@ void BNPFileHandle::addFiles( const vector &filePathes)
{
append(m_openedBNPFile + ".tmp", *it_packed);
// Set now the new offset for the new header
- it_packed->m_pos = OffsetFromBegining;
- OffsetFromBegining += it_packed->m_size;
+ it_packed->m_pos = OffsetFromBeginning;
+ OffsetFromBeginning += it_packed->m_size;
it_packed++;
}
- writeHeader(m_openedBNPFile + ".tmp", OffsetFromBegining);
+ writeHeader(m_openedBNPFile + ".tmp", OffsetFromBeginning);
// Delete any previous existing file
if (CFile::fileExists( m_openedBNPFile ))
@@ -252,7 +252,7 @@ void BNPFileHandle::deleteFiles( const vector& fileNames)
{
vector::const_iterator it_vec;
TPackedFilesList::iterator it_packed;
- uint32 OffsetFromBegining = 0;
+ uint32 OffsetFromBeginning = 0;
string tmpFile = m_openedBNPFile + ".tmp";
// create a new temporary bnp file with extension *.tmp
@@ -270,14 +270,14 @@ void BNPFileHandle::deleteFiles( const vector& fileNames)
{
append(tmpFile, *it_packed);
// Set now the new offset for the new header
- it_packed->m_pos = OffsetFromBegining;
- OffsetFromBegining += it_packed->m_size;
+ it_packed->m_pos = OffsetFromBeginning;
+ OffsetFromBeginning += it_packed->m_size;
it_packed++;
}
}
- writeHeader(tmpFile, OffsetFromBegining);
+ writeHeader(tmpFile, OffsetFromBeginning);
CFile::deleteFile( m_openedBNPFile );
string src = m_openedBNPFile + ".tmp";
diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/object_viewer/particle_system/located_bindable_form.ui b/code/nel/tools/3d/object_viewer_qt/src/plugins/object_viewer/particle_system/located_bindable_form.ui
index 491d68f16..857f9c241 100644
--- a/code/nel/tools/3d/object_viewer_qt/src/plugins/object_viewer/particle_system/located_bindable_form.ui
+++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/object_viewer/particle_system/located_bindable_form.ui
@@ -395,7 +395,7 @@
- Fake motion blur treshold:
+ Fake motion blur threshold:
diff --git a/code/nel/tools/3d/object_viewer_qt/src/plugins/translation_manager/ftp_selection.ui b/code/nel/tools/3d/object_viewer_qt/src/plugins/translation_manager/ftp_selection.ui
index 7b3041c04..026b6dcfd 100644
--- a/code/nel/tools/3d/object_viewer_qt/src/plugins/translation_manager/ftp_selection.ui
+++ b/code/nel/tools/3d/object_viewer_qt/src/plugins/translation_manager/ftp_selection.ui
@@ -17,7 +17,7 @@
- FTP Server informations
+ FTP Server information
diff --git a/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_de.ts b/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_de.ts
index a2c2cb40e..696013950 100644
--- a/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_de.ts
+++ b/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_de.ts
@@ -855,7 +855,7 @@
-
+
diff --git a/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_en.ts b/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_en.ts
index ac130014d..4e1e28ab8 100644
--- a/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_en.ts
+++ b/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_en.ts
@@ -855,7 +855,7 @@
-
+
diff --git a/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_fr.ts b/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_fr.ts
index f5c0c68af..3d2b9f8bd 100644
--- a/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_fr.ts
+++ b/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_fr.ts
@@ -855,7 +855,7 @@
-
+
diff --git a/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_ru.ts b/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_ru.ts
index e67722c12..f86ccaa90 100644
--- a/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_ru.ts
+++ b/code/nel/tools/3d/object_viewer_qt/src/translations/object_viewer_qt_ru.ts
@@ -855,7 +855,7 @@
-
+
diff --git a/code/nel/tools/3d/panoply_maker/panoply.cfg b/code/nel/tools/3d/panoply_maker/panoply.cfg
index 2cbb8fe1e..9e1300d4b 100644
--- a/code/nel/tools/3d/panoply_maker/panoply.cfg
+++ b/code/nel/tools/3d/panoply_maker/panoply.cfg
@@ -19,7 +19,7 @@ additionnal_paths = { "panoply", "data" };
// The input path for textures
input_path = "panoply";
-// the ouput path for result textures
+// the output path for result textures
output_path = "png";
// output files format used
diff --git a/code/nel/tools/3d/plugin_max/max_material_support.txt b/code/nel/tools/3d/plugin_max/max_material_support.txt
index b0c107a9e..24500db00 100644
--- a/code/nel/tools/3d/plugin_max/max_material_support.txt
+++ b/code/nel/tools/3d/plugin_max/max_material_support.txt
@@ -6,7 +6,7 @@
SUMMARY
--> Export those informations from stdmat
+-> Export those information from stdmat
-> How to use lightmaps
-> How to use "color vertex"
-> How to use "alpha vertex"
@@ -15,7 +15,7 @@ SUMMARY
-------------------------------------------------
--> Export those informations from stdmat
+-> Export those information from stdmat
* Ambiant color
* Diffuse color
diff --git a/code/nel/tools/3d/plugin_max/nel_export/nel_export_view.cpp b/code/nel/tools/3d/plugin_max/nel_export/nel_export_view.cpp
index 81efc7d4c..f4d5fdaf2 100644
--- a/code/nel/tools/3d/plugin_max/nel_export/nel_export_view.cpp
+++ b/code/nel/tools/3d/plugin_max/nel_export/nel_export_view.cpp
@@ -714,7 +714,7 @@ void CNelExport::viewMesh (TimeValue time)
// Delete the pointer
IObjectViewer::releaseInterface (view);
- // Collisions informations are no more used.
+ // Collisions information are no more used.
delete slInfo.RetrieverBank;
delete slInfo.GlobalRetriever;
}
diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/calc_lm.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/calc_lm.cpp
index 0f08dd163..27ba7b796 100644
--- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/calc_lm.cpp
+++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/calc_lm.cpp
@@ -298,7 +298,7 @@ void SLightBuild::convertFromMaxLight (INode *node,TimeValue tvTime)
}
#endif // (MAX_RELEASE < 4000)
- // Get Soft Shadow informations
+ // Get Soft Shadow information
string sTmp = CExportNel::getScriptAppData (node, NEL3D_APPDATA_SOFTSHADOW_RADIUS, toString(NEL3D_APPDATA_SOFTSHADOW_RADIUS_DEFAULT));
this->rSoftShadowRadius = (float)atof(sTmp.c_str());
sTmp = CExportNel::getScriptAppData (node, NEL3D_APPDATA_SOFTSHADOW_CONELENGTH, toString(NEL3D_APPDATA_SOFTSHADOW_CONELENGTH_DEFAULT));
diff --git a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_skinning.cpp b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_skinning.cpp
index 61213df85..41741f86d 100644
--- a/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_skinning.cpp
+++ b/code/nel/tools/3d/plugin_max/nel_mesh_lib/export_skinning.cpp
@@ -1470,7 +1470,7 @@ bool CExportNel::mirrorPhysiqueSelection(INode &node, TimeValue tvTime, const st
}
- // **** Build the ouput vertices
+ // **** Build the output vertices
std::vector vertOut;
vertOut.reserve(tempVertex.size());
diff --git a/code/nel/tools/3d/plugin_max/nel_patch_lib/nel_patch_mesh.cpp b/code/nel/tools/3d/plugin_max/nel_patch_lib/nel_patch_mesh.cpp
index 560b03d25..a0697ac79 100644
--- a/code/nel/tools/3d/plugin_max/nel_patch_lib/nel_patch_mesh.cpp
+++ b/code/nel/tools/3d/plugin_max/nel_patch_lib/nel_patch_mesh.cpp
@@ -178,7 +178,7 @@ RPatchMesh::RPatchMesh (PatchMesh *pmesh)
SetNumVerts (pmesh->getNumVerts());
}
- // Getback the binding informations
+ // Getback the binding information
for (int v=0; vhooks.Count(); v++)
{
int hookPoint=pmesh->hooks[v].hookPoint;
diff --git a/code/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms b/code/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms
index 56f83f3be..7a4783027 100644
--- a/code/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms
+++ b/code/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms
@@ -320,7 +320,7 @@ rollout assets_png_rollout "Properties"
-- This script is a base script to include to add multiple functionality to your script
-- To use this script
- -- Include it in your script into the rollout at the begining.
+ -- Include it in your script into the rollout at the beginning.
-- Implement a do_it function to do the job in your rollout.
-- The function should retun -1 if an arror occured, else the count of modification done
-- It the function returns <1, the project will not be overwritten
diff --git a/code/nel/tools/3d/plugin_max/scripts/nel_batched_mergesave.ms b/code/nel/tools/3d/plugin_max/scripts/nel_batched_mergesave.ms
index 5555a93f2..cbf17a097 100644
--- a/code/nel/tools/3d/plugin_max/scripts/nel_batched_mergesave.ms
+++ b/code/nel/tools/3d/plugin_max/scripts/nel_batched_mergesave.ms
@@ -1,7 +1,7 @@
-- This script is a base script to include to add multiple functionality to your script
-- To use this script
--- Include it in your script into the rollout at the begining.
+-- Include it in your script into the rollout at the beginning.
-- Implement a do_it function to do the job in your rollout.
-- The function should retun -1 if an arror occured, else the count of modification done
-- It the function returns <1, the project will not be overwritten
diff --git a/code/nel/tools/3d/plugin_max/scripts/nel_batched_script.ms b/code/nel/tools/3d/plugin_max/scripts/nel_batched_script.ms
index 9dff737c6..628aa916b 100644
--- a/code/nel/tools/3d/plugin_max/scripts/nel_batched_script.ms
+++ b/code/nel/tools/3d/plugin_max/scripts/nel_batched_script.ms
@@ -1,7 +1,7 @@
-- This script is a base script to include to add multiple functionality to your script
-- To use this script
--- Include it in your script into the rollout at the begining.
+-- Include it in your script into the rollout at the beginning.
-- Implement a do_it function to do the job in your rollout.
-- The function should retun -1 if an arror occured, else the count of modification done
-- It the function returns <1, the project will not be overwritten
diff --git a/code/nel/tools/3d/zone_dump/zone_dump.cpp b/code/nel/tools/3d/zone_dump/zone_dump.cpp
index 817104f34..de6872463 100644
--- a/code/nel/tools/3d/zone_dump/zone_dump.cpp
+++ b/code/nel/tools/3d/zone_dump/zone_dump.cpp
@@ -188,7 +188,7 @@ int main(int argc, char* argv[])
// Get the current pos
sint32 curPos=output.getPos ();
- // File at the begining
+ // File at the beginning
output.seek (0, NLMISC::IStream::begin);
// Write the triangle count
diff --git a/code/nel/tools/misc/make_sheet_id/make_sheet_id.cpp b/code/nel/tools/misc/make_sheet_id/make_sheet_id.cpp
index b5dda0c06..53d515fdd 100644
--- a/code/nel/tools/misc/make_sheet_id/make_sheet_id.cpp
+++ b/code/nel/tools/misc/make_sheet_id/make_sheet_id.cpp
@@ -529,10 +529,10 @@ int main( int argc, char ** argv )
// output path
sint lastSeparator = CFile::getLastSeparator(outputFileName);
- string ouputPath;
+ string outputPath;
if( lastSeparator != -1 )
{
- ouputPath = outputFileName.substr(0,lastSeparator+1);
+ outputPath = outputFileName.substr(0,lastSeparator+1);
}
// erase the unwanted extensions from map (modify the map, save it, and quit)
@@ -568,7 +568,7 @@ int main( int argc, char ** argv )
if( dumpExtensions )
{
FILE * extListOutput;
- string extListFileName = ouputPath + "sheet_ext.txt";
+ string extListFileName = outputPath + "sheet_ext.txt";
if( !(extListOutput = fopen(extListFileName.c_str(),"w")) )
{
nlwarning("Can't open output file %s",extListFileName.c_str());
@@ -608,7 +608,7 @@ int main( int argc, char ** argv )
// display the map
//display();
- string sheetListFileName = ouputPath + "sheets.txt";
+ string sheetListFileName = outputPath + "sheets.txt";
COFile output;
if( !output.open(sheetListFileName,false,true) )
{
diff --git a/code/nelns/admin_executor_service/admin_executor_service.cpp b/code/nelns/admin_executor_service/admin_executor_service.cpp
index 5563806ea..f3c5476fd 100644
--- a/code/nelns/admin_executor_service/admin_executor_service.cpp
+++ b/code/nelns/admin_executor_service/admin_executor_service.cpp
@@ -1170,7 +1170,7 @@ static void getRegisteredServicesFromCfgFile()
static void cbAESInfo(CMessage &msgin, const std::string &serviceName, TServiceId sid)
{
- nlinfo("Updating all informations for AES and hosted service");
+ nlinfo("Updating all information for AES and hosted service");
//
// setup the list of all registered services
diff --git a/code/nelns/login_system/database/nel.sql b/code/nelns/login_system/database/nel.sql
index e90f1109b..66c887dcb 100644
--- a/code/nelns/login_system/database/nel.sql
+++ b/code/nelns/login_system/database/nel.sql
@@ -40,7 +40,7 @@ CREATE TABLE `shard` (
`Version` varchar(64) collate latin1_general_ci NOT NULL default '',
`DynPatchURL` varchar(255) collate latin1_general_ci NOT NULL default '',
PRIMARY KEY (`ShardId`)
-) ENGINE=MyISAM AUTO_INCREMENT=301 DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci COMMENT='contains all shards informations for login system';
+) ENGINE=MyISAM AUTO_INCREMENT=301 DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci COMMENT='contains all shards information for login system';
@@ -58,5 +58,5 @@ CREATE TABLE `user` (
`ExtendedPrivilege` varchar(45) collate latin1_general_ci NOT NULL default '',
`Cookie` varchar(255) collate latin1_general_ci NOT NULL default '',
PRIMARY KEY (`UId`)
-) ENGINE=MyISAM AUTO_INCREMENT=3 DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci COMMENT='contains all users informations for login system';
+) ENGINE=MyISAM AUTO_INCREMENT=3 DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci COMMENT='contains all users information for login system';
diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/interface.txt b/code/ryzom/client/data/gamedev/interfaces_v3/interface.txt
index 96e1ebf59..cbe37b268 100644
--- a/code/ryzom/client/data/gamedev/interfaces_v3/interface.txt
+++ b/code/ryzom/client/data/gamedev/interfaces_v3/interface.txt
@@ -1276,7 +1276,7 @@ Sur les nodes qui contiennent des fils on peut setuper la valeur de d
h6_font_size="16" // Headline 6 font size
paragraph_begin_space="12" // Space between paragraphs
multi_line_space_factor="0.25" // Space between 2 lines of a paragraph. Factor of the font size
- td_begin_space="0" // Space at the begining of a table cell
+ td_begin_space="0" // Space at the beginning of a table cell
li_begin_space="4" // H space when ""
ul_begin_space="12" // H space when "
"
li_indent="-10" // W space when "
"
diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/inventory.xml b/code/ryzom/client/data/gamedev/interfaces_v3/inventory.xml
index 300f47ef0..83a8dc089 100644
--- a/code/ryzom/client/data/gamedev/interfaces_v3/inventory.xml
+++ b/code/ryzom/client/data/gamedev/interfaces_v3/inventory.xml
@@ -254,7 +254,7 @@
oncandrop="inv_can_drop" ondrop="inv_drop"
item_slot="LEFT_HAND" value="%hand_l" other_hand_slot="handr" auto_grayed="false" />
-
+
@@ -1114,7 +1114,7 @@
other_hand_slot="handr"
auto_grayed="false"
tooltip_parent="win" />
-
+
action stats change)
+ // update the 'buy' dialog window for the given sphrase sheet (the player has changed an equipped weapon => action stats change)
void updateSPhraseBuyDialog();
// invalidate window coords
void invalidateCoords();
diff --git a/code/ryzom/client/src/interface_v3/interface_expr_user_fct.cpp b/code/ryzom/client/src/interface_v3/interface_expr_user_fct.cpp
index 02139a908..836a5c2ed 100644
--- a/code/ryzom/client/src/interface_v3/interface_expr_user_fct.cpp
+++ b/code/ryzom/client/src/interface_v3/interface_expr_user_fct.cpp
@@ -447,7 +447,7 @@ REGISTER_INTERFACE_USER_FCT("switch", userFctSwitch)
/////////////////////////////////
static DECLARE_INTERFACE_USER_FCT(userFctMax)
{
- // compute type of ouput
+ // compute type of output
if (!promoteToNumericalBestType(args))
{
nlwarning("max : invalid entry");
@@ -479,7 +479,7 @@ REGISTER_INTERFACE_USER_FCT("max", userFctMax)
/////////////////////////////////
static DECLARE_INTERFACE_USER_FCT(userFctMin)
{
- // compute type of ouput
+ // compute type of output
if (!promoteToNumericalBestType(args))
{
nlwarning("max : invalid entry");
diff --git a/code/ryzom/client/src/interface_v3/inventory_manager.cpp b/code/ryzom/client/src/interface_v3/inventory_manager.cpp
index 5089ee841..20b6102f2 100644
--- a/code/ryzom/client/src/interface_v3/inventory_manager.cpp
+++ b/code/ryzom/client/src/interface_v3/inventory_manager.cpp
@@ -866,7 +866,7 @@ void CInventoryManager::equip(const std::string &bagPath, const std::string &inv
const string sMsg = "ITEM:EQUIP";
if (GenericMsgHeaderMngr.pushNameToStream(sMsg, out))
{
- // Fill the message (equiped inventory, equiped inventory slot, bag slot)
+ // Fill the message (equipped inventory, equipped inventory slot, bag slot)
out.serial(inventory);
out.serial(invSlot);
out.serial(indexInBag);
@@ -977,7 +977,7 @@ void CInventoryManager::unequip(const std::string &invPath)
const string sMsg = "ITEM:UNEQUIP";
if (GenericMsgHeaderMngr.pushNameToStream(sMsg, out))
{
- // Fill the message (equiped inventory, equiped inventory slot)
+ // Fill the message (equipped inventory, equipped inventory slot)
out.serial(inventory);
out.serial(invSlot);
NetMngr.push (out);
diff --git a/code/ryzom/client/src/interface_v3/inventory_manager.h b/code/ryzom/client/src/interface_v3/inventory_manager.h
index 14fd540a9..c76bdfd5c 100644
--- a/code/ryzom/client/src/interface_v3/inventory_manager.h
+++ b/code/ryzom/client/src/interface_v3/inventory_manager.h
@@ -242,7 +242,7 @@ public:
void equip(const std::string &bagPath, const std::string &invPath);
// UnEquip a part of the player (same format as equip method)
void unequip(const std::string &invPath);
- // auto equip an item (given by index) from the bag (return true if equiped)
+ // auto equip an item (given by index) from the bag (return true if equipped)
bool autoEquip(sint bagEntryIndex, bool allowReplace);
void dropOrDestroyItem(CDBCtrlSheet *item, NLMISC::CBitMemStream &out, uint16 quantity);
diff --git a/code/ryzom/client/src/interface_v3/view_text.cpp b/code/ryzom/client/src/interface_v3/view_text.cpp
index cac9e7ce8..f7db59955 100644
--- a/code/ryzom/client/src/interface_v3/view_text.cpp
+++ b/code/ryzom/client/src/interface_v3/view_text.cpp
@@ -1018,7 +1018,7 @@ void CViewText::updateTextContextMultiLineJustified(uint nMaxWidth, bool expandS
}
}
- // Detect change of wordFormat at the begining of the word
+ // Detect change of wordFormat at the beginning of the word
if(isFormatTagChange((uint)spaceEnd, formatTagIndex))
{
getFormatTagChange((uint)spaceEnd, formatTagIndex, wordFormat);
diff --git a/code/ryzom/client/src/interfaces_manager/osd.cpp b/code/ryzom/client/src/interfaces_manager/osd.cpp
index d1c73b9db..53638e355 100644
--- a/code/ryzom/client/src/interfaces_manager/osd.cpp
+++ b/code/ryzom/client/src/interfaces_manager/osd.cpp
@@ -351,7 +351,7 @@ void COSD::drawBorders(float bSizeW, float bSizeH, float x0, float y0, float x1,
//-----------------------------------------------
// drawText :
-// Draw a text with all informations needed.
+// Draw a text with all information needed.
//-----------------------------------------------
void COSD::drawText(float x, float y, const ucstring &text, const CPen &pen)
{
diff --git a/code/ryzom/client/src/interfaces_manager/osd.h b/code/ryzom/client/src/interfaces_manager/osd.h
index 2076cba9f..92a0206e6 100644
--- a/code/ryzom/client/src/interfaces_manager/osd.h
+++ b/code/ryzom/client/src/interfaces_manager/osd.h
@@ -167,7 +167,7 @@ private:
void drawTB();
/// Draw the resize borders.
void drawBorders(float bSizeW, float bSizeH, float x0, float y0, float x1, float y1, const CRGBA &color);
- /// Draw a text with all informations needed.
+ /// Draw a text with all information needed.
void drawText(float x, float y, const ucstring &text, const CPen &pen);
/// Test the mode of the OSD.
diff --git a/code/ryzom/client/src/lua_ide_dll_nevrax/source/scintilla/LexBaan.cxx b/code/ryzom/client/src/lua_ide_dll_nevrax/source/scintilla/LexBaan.cxx
index 98a5443ef..cb768c15a 100644
--- a/code/ryzom/client/src/lua_ide_dll_nevrax/source/scintilla/LexBaan.cxx
+++ b/code/ryzom/client/src/lua_ide_dll_nevrax/source/scintilla/LexBaan.cxx
@@ -135,7 +135,7 @@ static void ColouriseBaanDoc(unsigned int startPos, int length, int initStyle, W
}
}
if (sc.atLineEnd) {
- // Reset states to begining of colourise so no surprises
+ // Reset states to beginning of colourise so no surprises
// if different sets of lines lexed.
visibleChars = 0;
}
diff --git a/code/ryzom/client/src/lua_ide_dll_nevrax/source/scintilla/LexCPP.cxx b/code/ryzom/client/src/lua_ide_dll_nevrax/source/scintilla/LexCPP.cxx
index 718abc6a0..886bb0a4e 100644
--- a/code/ryzom/client/src/lua_ide_dll_nevrax/source/scintilla/LexCPP.cxx
+++ b/code/ryzom/client/src/lua_ide_dll_nevrax/source/scintilla/LexCPP.cxx
@@ -265,7 +265,7 @@ static void ColouriseCppDoc(unsigned int startPos, int length, int initStyle, Wo
}
if (sc.atLineEnd) {
- // Reset states to begining of colourise so no surprises
+ // Reset states to beginning of colourise so no surprises
// if different sets of lines lexed.
chPrevNonWhite = ' ';
visibleChars = 0;
diff --git a/code/ryzom/client/src/player_cl.cpp b/code/ryzom/client/src/player_cl.cpp
index f5ff60596..e9ad26889 100644
--- a/code/ryzom/client/src/player_cl.cpp
+++ b/code/ryzom/client/src/player_cl.cpp
@@ -495,7 +495,7 @@ void CPlayerCL::equip(SLOTTYPE::EVisualSlot slot, const std::string &shapeName,
}
/* If the object is sticked (ie not a skin), decide to delete the Current instance. Why? because the animation
- is changed according to the equiped item.
+ is changed according to the equipped item.
Hence, For example, if a sword would be changed for a gun, then the new gun animation would take place,
while Keeping the old sword shape. BAD.
diff --git a/code/ryzom/client/src/player_r2_cl.cpp b/code/ryzom/client/src/player_r2_cl.cpp
index ecfd621f2..fbc97b147 100644
--- a/code/ryzom/client/src/player_r2_cl.cpp
+++ b/code/ryzom/client/src/player_r2_cl.cpp
@@ -321,7 +321,7 @@ void CPlayerR2CL::equip(SLOTTYPE::EVisualSlot slot, const std::string &shapeName
}
/* If the object is sticked (ie not a skin), decide to delete the Current instance. Why? because the animation
- is changed according to the equiped item.
+ is changed according to the equipped item.
Hence, For example, if a sword would be changed for a gun, then the new gun animation would take place,
while Keeping the old sword shape. BAD.
diff --git a/code/ryzom/client/src/r2/dmc/action_historic.h b/code/ryzom/client/src/r2/dmc/action_historic.h
index 641b71c6b..fef3a9971 100644
--- a/code/ryzom/client/src/r2/dmc/action_historic.h
+++ b/code/ryzom/client/src/r2/dmc/action_historic.h
@@ -36,7 +36,7 @@ public:
CActionHistoric();
~CActionHistoric();
void setDMC(IDynamicMapClient *dmc) { _DMC = dmc; }
- /** Signal the begining of a new action. Calling this twice in a row will not create
+ /** Signal the beginning of a new action. Calling this twice in a row will not create
* an empty action.
*/
void newSingleAction(const ucstring &name);
diff --git a/code/ryzom/client/src/scene_parser.cpp b/code/ryzom/client/src/scene_parser.cpp
index 03cd3e8f6..4816459fb 100644
--- a/code/ryzom/client/src/scene_parser.cpp
+++ b/code/ryzom/client/src/scene_parser.cpp
@@ -1403,7 +1403,7 @@ void CSceneParser::updateCamera(double timeInSec)
UAnimation *animation = _AnimationSet->getAnimation(idAnim);
if(animation)
{
- // Get Camera informations from the animation (Pos, Target, Roll).
+ // Get Camera information from the animation (Pos, Target, Roll).
UTrack* trackRollCam = animation->getTrackByName("Camera.roll");
UTrack* trackFovCam = animation->getTrackByName("Camera.fov");
UTrack* trackPosCam = animation->getTrackByName("Camera.PathPos");
diff --git a/code/ryzom/common/data_common/msg.xml b/code/ryzom/common/data_common/msg.xml
index 7b30729f8..3fa75650e 100644
--- a/code/ryzom/common/data_common/msg.xml
+++ b/code/ryzom/common/data_common/msg.xml
@@ -355,11 +355,11 @@
+ description="the client equip character (equipped inventory, equipped inventory slot, bag slot)" />
+ description="the client unequip character (equipped inventory, equipped inventory slot)" />
style='mso-ansi-language:EN-US'>sheet_client : This is sheet from which all
non-modified attributes are extracted for the customized bot. NB: all visual
-informations are still extracted from the original sheet of the bot.