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Fixed: Don't crash if GL_VERSION returns NULL (it should never happen)
--HG-- branch : develop
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ba7c4ae4d4
commit
d8bc7384ae
2 changed files with 17 additions and 8 deletions
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@ -1352,9 +1352,9 @@ void CDriverGL::getZBufferPart (std::vector<float> &zbuffer, NLMISC::CRect &rec
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#ifdef USE_OPENGLES
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glReadPixels (rect.X, rect.Y, rect.Width, rect.Height, GL_DEPTH_COMPONENT16_OES, GL_FLOAT, &(zbuffer[0]));
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#else
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glPixelTransferf(GL_DEPTH_SCALE, 1.0f) ;
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glPixelTransferf(GL_DEPTH_BIAS, 0.f) ;
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glReadPixels (rect.X, rect.Y, rect.Width, rect.Height, GL_DEPTH_COMPONENT , GL_FLOAT, &(zbuffer[0]));
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glPixelTransferf(GL_DEPTH_SCALE, 1.0f);
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glPixelTransferf(GL_DEPTH_BIAS, 0.f);
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glReadPixels(rect.X, rect.Y, rect.Width, rect.Height, GL_DEPTH_COMPONENT , GL_FLOAT, &(zbuffer[0]));
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#endif
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}
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}
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@ -1566,12 +1566,21 @@ void registerGlExtensions(CGlExtensions &ext)
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H_AUTO_OGL(registerGlExtensions);
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// OpenGL 1.2 ??
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const char *nglVersion= (const char *)glGetString (GL_VERSION);
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sint a=0, b=0;
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const char *nglVersion = (const char *)glGetString (GL_VERSION);
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// 1.2*** ???
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sscanf(nglVersion, "%d.%d", &a, &b);
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ext.Version1_2 = (a==1 && b>=2) || (a>=2);
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if (nglVersion)
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{
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sint a = 0, b = 0;
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// 1.2*** ???
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sscanf(nglVersion, "%d.%d", &a, &b);
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ext.Version1_2 = (a==1 && b>=2) || (a>=2);
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}
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else
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{
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nlwarning("3D: Unable to get GL_VERSION, OpenGL 1.2 should be supported on all recent GPU...");
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ext.Version1_2 = true;
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}
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const char *vendor = (const char *) glGetString (GL_VENDOR);
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const char *renderer = (const char *) glGetString (GL_RENDERER);
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